@wizmark said in Wiz (X) vs Giallo (L+6) BM3 G1:
@Giallo you realise that I will have a european victory at the end of the german go? I have the 8 cities needed and you didnt take any back or capture japan…
I see Ill post it, good game!
@wizmark said in Wiz (X) vs Giallo (L+6) BM3 G1:
@Giallo you realise that I will have a european victory at the end of the german go? I have the 8 cities needed and you didnt take any back or capture japan…
I see Ill post it, good game!
I’ll try to respond somewhere soon, but just became a dad for the 2nd time
@DizzKneeLand33 said in Giallo (A+6) vs DizzKneeLand33 (X) BM3 L20 game 2:
Oh man, total congrats, Giallo!! There is nothing like it, as you know from the first time.
Just remember, if you ever decide to have a 3rd, it goes from man to man defense to zone, and that will never change. Just sayin. ;)
I’m in no hurry, we got all day to play these games at this point lol.
Thanks! 2 is the max…
@Sovietishcat said in L20 Giallo(x) vs Sovietishcat(Y) BM game II:
@Giallo this one is yours I concede, well played.
thanks for the game!
@windowwasher said in Giallo(x) vs WindowWasher(+13) BM:
@giallo Nope, no scrambles. you can assume a normal Russian move from me, far east men move west if you want to get your japan done.
You can do Russia
@windowwasher said in Giallo(x) vs WindowWasher(+13) BM:
Hey, I forgot to ask, what’s your edit policy?
I’m pretty relaxed on edits as long as there is no reasonable way that the results of dice could have changed a decision. This would mean I would be ok if you way overkilled a battle, like 1 sub and 10 planes vs a destroyer, and you accidentally missed that you needed 2 of the planes elsewhere and just overlooked it.
I also have a habit of doing my non-combat moves in the combat move for planning purposes and not undoing them, so I a lot of make edits to stuff that would have been a ncm that I did in the combat move. Let me know if you are alright with this.
I’m also pretty relaxed in editing, but if you used units elsewhere I don’t allow edits. If you oversaw a lonely tr, I don’t mind an edit there. As long as it doesn’t inflict the game, a non-combat which was already made during combat phase is fine. But ofcourse it’s a lot of work to check all those moves, so let’s not make a mess of it!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
10 artilleries moved from Germany to Poland
5 armour and 4 mech_infantrys moved from Yugoslavia to Poland
1 armour and 6 mech_infantrys moved from Western Germany to Poland
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to Alexandria
2 bombers, 3 fighters and 2 tactical_bombers moved from Southern Italy to Alexandria
Non Combat Move - Germans
1 aaGun moved from Germany to Poland
1 artillery moved from Western Germany to Germany
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to France
Place Units - Germans
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
@giallo said in Giallo(x) vs WindowWasher(+13) BM:
@giallo scramble, will your sub fight?
I mean intercept
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Russia
3 fighters moved from Novgorod to Russia
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 fighter moved from Ukraine to Smolensk
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 armour and 4 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia
5 mech_infantrys moved from Novgorod to Finland
1 tactical_bomber moved from Western Germany to Finland
2 fighters and 2 tactical_bombers moved from Western Germany to 125 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Russia
3 fighters moved from Novgorod to Russia
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 fighter moved from Ukraine to Smolensk
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 armour and 4 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia
5 mech_infantrys moved from Novgorod to Finland
1 tactical_bomber moved from Western Germany to Finland
2 fighters and 2 tactical_bombers moved from Western Germany to 125 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in 125 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Germans roll dice for 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 125 Sea Zone
Americans and Germans reach a stalemate
. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Finland
Germans attack with 5 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 5 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 0/6 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Finland
Germans roll dice for 4 mech_infantrys and 1 tactical_bomber in Finland, round 3 : 1/5 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Germans attack with 2 armour and 9 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 armour and 9 mech_infantrys in Northwest Persia, round 2 : 1/11 hits, 2,50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 armour and 8 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from Finland to Novgorod
3 artilleries moved from Ukraine to Bryansk
7 mech_infantrys moved from Baltic States to Bryansk
1 tactical_bomber moved from Smolensk to Novgorod
1 fighter moved from Smolensk to Novgorod
2 bombers moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk
9 mech_infantrys moved from Western Germany to Yugoslavia
5 armour moved from Bryansk to Caucasus
Place Units - Germans
1 bomber placed in Western Germany
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,3,2,3,6,3,4,5,1,3,6,1,5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0,83
Russians regular : -0,33
Germans regular : -1,67
British regular : 0,67
Russians AA : -0,33
@windowwasher said in Giallo(x) vs WindowWasher(+13) BM:
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy nothing; Remaining resources: 17 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 tactical_bomber moved from Russia to Samara 1 artillery and 1 infantry moved from Urals to Evenkiyskiy 1 mech_infantry moved from Urals to Yenisey Russians take Yenisey from Japanese Combat - Russians Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Samara Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Samara to Russia Turn Complete - Russians Russians collect 11 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans regular : 2.00 Russians regular : -1.17
Did you forget to move your units in Hopei
@pejon_88 said in Pejon_88 (X) vs. Giallo (Allies+14), 1st game L21, BM3/4:
@Giallo Wow! Snake eyes on the sub defenders :O
What are the odds