oh, I see
Posts made by GeZe
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RE: PLAYTESTERS WANTED!!!posted in Other Axis & Allies Variants
In WWI Bulgaria was in the Centeal powers :) but then we lost :(
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RE: Axis and Allies free-for-allposted in Other Axis & Allies Variants
risk is a good game for begginers :)
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RE: MORE smiley faces to come?posted in Website/Forum Discussion
the forum master can download a lot of smilys of the php website wich made these furums
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RE: Italyposted in Other Axis & Allies Variants
@TG:
Well the Axis are given an option to this. If there are enough players, then one person will be designated Italy. Otherwise, Germany will assume control of Italy.
Oh I see.
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RE: Germans taking the united statesposted in Axis & Allies Europe
i’m saying PARATROPERS is the way to go, just make it so bombers can go on aircraft carriers
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RE: The Next Super Power!posted in General Discussion
@TG:
Canada will always be alive because if the US invades we can sneak away to northern Canada and live in igloos
Smart Canadians. Going up against Canucks is one thing, but going up against foul abominations like Polar Bears that live in the North is quite another. :wink:
LOL :D :D :D :D :D
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RE: Italyposted in Other Axis & Allies Variants
I have also played with an italy before. I found that Germans found themselves with a false new feeling of security because the can focus on russia, but its false concierding they get almost no new IPCs early. However, i found that you have to eliminate the magic 84 rule. All italy needs is a few transports and he has africa and is helping japan in Asia. An american invation of africa is detured by german forces in algeria and italy can now prepare for a second assult while going for Russia (this is of course concidering germany or italy havent had terrible lukc and lost in europe to russia yet). This puts america behind, Russia dead, and the UK scrambling. ITS SO MUCH FUN! You can even get rid of Ruusia restriction if you have italy go first (which i did). however, you get none, absolutly none, of this jucy fun stuff if you include the magic 84. Its over before turn 5 (concidering decent luck with the axis). BUT: if you get rid of the magic 84 this puts a massive drive on capitals, and gives Germany a little more reason to seriously think about the invation of GB…seeing that you have to.
Many new thing come up in a 3v3 game, like the london bliz and i even had a german player give up Ukr and EEu and take the UK! But you gotta get rid of Magic 84 otherwise you will find the game is tipped too far in favor of the axis.
O and btw, these game take a few days…so have a sleepover.
I think they did test it ^
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RE: A&AE alternet Rules?posted in Other Axis & Allies Variants
ya trashers site has a lot of stuff his and this one are the only ones I bookmark
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RE: 1st edition rulesposted in Player Help
have u looked at ebay I think I saw the origanal game for sale there.
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RE: Have you been to Ground Zero? Reaction?posted in General Discussion
why? (auther of 9/11 is over rated)