ok May is approaching, any word on the shipping status of the pieces?
Posts made by georgemak1
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RE: HBG - Axis & Allies Parts/Accessories and Custom Piece Sets Store!posted in Marketplace
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RE: HBG - Axis & Allies Parts/Accessories and Custom Piece Sets Store!posted in Marketplace
Can someone plz tell us when are the japanese sets will start ship?
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RE: HBG - Axis & Allies Parts/Accessories and Custom Piece Sets Store!posted in Marketplace
I feel that the mechanized pieces are too small. I don’t know how others feel about it, but I would have liked them a bit bigger. Maybe on the next sets?
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RE: Tigerman's Barbarossa Game now at HBGposted in Other Axis & Allies Variants
So many empty areas why is that?
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RE: HBG's Japanese Setsposted in Other Axis & Allies Variants
I would like the infantry a little bigger in size too. They tend to be a bit smaller. Ceasar minis 1/72 is my fav scale on infantry scale.
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RE: HBG's Japanese Setsposted in Other Axis & Allies Variants
Any timeline for the release date of them? summer? fall?
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RE: Rocco WW2 leadersposted in Customizations
Great catch IL, they are Odemars German Commanders, I must had Rocco in my mind when I was typing,lol
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RE: -A Painting Tutorial and Resource for A&A Global-posted in Customizations
Awesome work Spitfire. Great color selection
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RE: MY HOMEMADE EASTFRONT GAME USING HBGS PIECES.posted in Other Axis & Allies Variants
One of my innovations is the fog of war feeling to this game. I played a lot of block games thought the years and i really enjoyed the unknown feeling that gives to a game. What I did, I numbered all my chips 1 to 5, thats the max steps a unit can have in a hex, then placed the unit on top of it. You can split the unit as you advance, but you are only allowed to have up to 5 units in a hex plus a leader ( you can have 5 one step untis or 5 five steps units and anything between). There are 2 turns per month, Im developing 6 month scenarios, so you can play a scenario in less than 4 hrs. Movement isnt restricted, inf units move 2 hexes in clear weather, and one ii snow or mud. Mech units move 3 hexes in clear weather, 2 in snow and 1 in mud. There is an exploitation move after combat, and mech units paired with a blitz leader can initiate a new combat. The rest of the units cant move or initiate a new battle but they can have a new round of combat if they were enganged in a combat before, if the attacking player wishes, but isnt mandatory. Im still looking for ppl to playtest the game, anyone around LA can contact anytime. I want to finalize the game and make it avail for the community.You free to ask Any questions


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RE: MY HOMEMADE EASTFRONT GAME USING HBGS PIECES.posted in Other Axis & Allies Variants
AGC and AGN are facing Baltic and Western fronts, plus the finnish front. You can also notice the german navy at Koningsberg and the russian fleet at Krondstadt.


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RE: MY HOMEMADE EASTFRONT GAME USING HBGS PIECES.posted in Other Axis & Allies Variants
AGS and rumanian front facing Kiev and Odessa fronts.


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RE: MY HOMEMADE EASTFRONT GAME USING HBGS PIECES.posted in Other Axis & Allies Variants
I took some pics from the whole set up.


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RE: Metabarons painted unitsposted in Customizations
Great work man. What kind of paints are you using and where did you get your decals?
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RE: MY HOMEMADE EASTFRONT GAME USING HBGS PIECES.posted in Other Axis & Allies Variants
Those are the notes that accumulate it through out my playtesting sessions.

