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    Posts made by Geograph

    • RE: Geograph (Axis) vs Inno (Allies + 1 Bomber) 42 2E 2nd game

      Congratulations!  :-D

      The game has been lost long before, in the beginning my transports were not good protected and I think I’ve been to offensive with Japan.  :?
      But it has been the first KJF I had to deal with, so it was fun for me  :-D

      Sure I like another game, but I’m on vacation the next three weeks. If you like, I can contact you when I’m back home.

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geograph (Axis) vs Inno (Allies + 1 Bomber) 42 2E 2nd game

      Hm. I had to try, but without any luck  :-(

      I changed an inf for an AAgun. Feel free to change back if it’s been to late!
      And of course you can remove an other ship for carrier.
      But it makes no difference anyways  :-D

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geograph (Axis) vs Inno (Allies + 1 Bomber) 42 2E 2nd game

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 14

      Purchase Units - Japanese
                  Japanese repair damage of 16x factory; Remaining resources: 27 PUs;
                  Japanese buy 1 aaGun and 7 infantry; Remaining resources: 1 PUs;

      Combat Move - Japanese
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from Japan: 1 infantry
                  EDIT: Adding units owned by Japanese to Japan: 1 aaGun
                  EDIT: Turning off Edit Mode
                  1 submarine moved from 59 Sea Zone to 62 Sea Zone
                  5 fighters moved from Japan to 62 Sea Zone

      Combat - Japanese
                  Battle in 62 Sea Zone
                      Japanese attack with 5 fighters and 1 submarine
                      Americans defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 5 transports
                          Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 5 fighters in 62 Sea Zone, round 2 :  2/5 hits
                      Units damaged: 1 battleship owned by the Americans
                          Americans roll dice for 2 fighters in 62 Sea Zone, round 2 :  1/2 hits
                          Americans roll dice for 1 battleship, 2 carriers, 1 cruiser and 5 transports in 62 Sea Zone, round 2 :  3/4 hits
                          1 carrier owned by the Americans, 3 fighters owned by the Japanese and 1 submarine owned by the Japanese lost in 62 Sea Zone
                      retreated to 62 Sea Zone
                      Americans win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 5 transports remaining. Battle score for attacker is -22
                      Casualties for Japanese: 3 fighters and 1 submarine
                      Casualties for Americans: 1 carrier

      Non Combat Move - Japanese
                  2 fighters moved from 62 Sea Zone to Japan

      Place Units - Japanese
                  1 aaGun and 7 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 8 PUs; end with 9 PUs total
                  1 unit repaired.

      Territory Summary for Japanese :

      Iwo Jima : 1 infantry
          Japan : 2 aaGuns, 3 artilleries, 1 factory, 2 fighters and 12 infantry
          Okinawa : 1 infantry

      Production/PUs Summary :

      Russians : 18 / 20
          Germans : 40 / 44
          British : 45 / 45
          Japanese : 8 / 9
          Americans : 57 / 57

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geograph (Axis) vs Inno (Allies + 1 Bomber) 42 2E 2nd game

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 14

      Purchase Units - Germans
                  Germans buy 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 armour moved from Poland to Karelia S.S.R.
                  3 bombers and 2 fighters moved from Caucasus to 5 Sea Zone
                  1 bomber moved from Germany to 5 Sea Zone
                  1 artillery and 1 infantry moved from Caucasus to West Russia
                  1 artillery and 1 infantry moved from Caucasus to Kazakh S.S.R.
                  1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
                  3 armour moved from Caucasus to Ukraine S.S.R.
                  25 armour, 8 artilleries and 10 infantry moved from Caucasus to Persia
                  1 infantry moved from France to Northwestern Europe
                        Germans take Northwestern Europe from British

      Combat - Germans
                  Battle in West Russia
                      Germans attack with 1 artillery and 1 infantry
                      British defend with 1 infantry
                          Germans roll dice for 1 artillery and 1 infantry in West Russia, round 2 :  2/2 hits
                          British roll dice for 1 infantry in West Russia, round 2 :  1/1 hits
                          1 infantry owned by the British and 1 infantry owned by the Germans lost in West Russia
                      Germans win, taking West Russia from British with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 infantry
                  Battle in Kazakh S.S.R.
                      Germans attack with 1 artillery and 1 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 :  0/2 hits
                          Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                          Germans roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 :  0/2 hits
                          Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 :  0/1 hits
                          Germans roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 4 :  2/2 hits
                          Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakh S.S.R.
                      Germans win, taking Kazakh S.S.R. from Russians with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Karelia S.S.R.
                      Germans attack with 2 armour
                      British defend with 1 artillery and 1 infantry; Russians defend with 1 factory
                          Germans roll dice for 2 armour in Karelia S.S.R., round 2 :  2/2 hits
                          Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 :  2/2 hits
                          1 infantry owned by the British, 2 armour owned by the Germans and 1 artillery owned by the British lost in Karelia S.S.R.
                      Russians win with no units remaining. Battle score for attacker is -5
                      Casualties for Germans: 2 armour
                      Casualties for British: 1 artillery and 1 infantry
                  Battle in Persia
                      Germans attack with 25 armour, 8 artilleries and 10 infantry
                      British defend with 1 infantry
                          Germans roll dice for 25 armour, 8 artilleries and 10 infantry in Persia, round 2 :  18/43 hits
                          British roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                          1 infantry owned by the British lost in Persia
                      Germans win, taking Persia from British with 25 armour, 8 artilleries and 10 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in 5 Sea Zone
                      Germans attack with 4 bombers and 2 fighters
                      British defend with 1 carrier, 2 destroyers, 2 fighters and 3 transports
                          Germans roll dice for 4 bombers and 2 fighters in 5 Sea Zone, round 2 :  2/6 hits
                          British roll dice for 1 carrier, 2 destroyers, 2 fighters and 3 transports in 5 Sea Zone, round 2 :  2/5 hits
                          2 fighters owned by the Germans and 2 destroyers owned by the British lost in 5 Sea Zone
                          Germans roll dice for 4 bombers in 5 Sea Zone, round 3 :  4/4 hits
                          British roll dice for 1 carrier, 2 fighters and 3 transports in 5 Sea Zone, round 3 :  2/3 hits
                          1 transport owned by the British, 2 bombers owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 5 Sea Zone
                          2 transports owned by the British lost in 5 Sea Zone
                      Germans win with 2 bombers remaining. Battle score for attacker is 27
                      Casualties for Germans: 2 bombers and 2 fighters
                      Casualties for British: 1 carrier, 2 destroyers, 2 fighters and 3 transports

      Non Combat Move - Germans
                  2 bombers moved from 5 Sea Zone to Germany
                  2 aaGuns moved from Caucasus to Persia
                  2 armour moved from Ukraine S.S.R. to Poland
                  1 armour moved from Ukraine S.S.R. to Poland
                  1 infantry moved from France to Germany
                  1 destroyer moved from 15 Sea Zone to 13 Sea Zone

      Place Units - Germans
                  2 infantry placed in Italy
                  2 artilleries, 1 fighter and 7 infantry placed in Germany

      Turn Complete - Germans
                  Germans collect 44 PUs; end with 44 PUs total

      Territory Summary for Germans :

      13 Sea Zone : 1 destroyer
          Caucasus : 1 flag, 1 factory
          Egypt : 1 flag
          Germany : 3 artilleries, 2 bombers, 1 factory, 1 fighter and 17 infantry
          Gibraltar : 1 flag
          Italy : 1 factory and 2 infantry
          Kazakh S.S.R. : 1 flag, 1 artillery
          Northwestern Europe : 1 infantry
          Persia : 1 flag, 2 aaGuns, 25 armour, 8 artilleries and 10 infantry
          Poland : 3 armour, 1 artillery and 3 infantry
          Ukraine S.S.R. : 1 artillery and 3 infantry
          West Russia : 1 artillery

      Production/PUs Summary :

      Russians : 18 / 20
          Germans : 44 / 44
          British : 41 / 46
          Japanese : 8 / 43
          Americans : 57 / 57

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Interest in an A&A org Tournament for Spr 42 2E???

      I’m in too. Far from an expert, but I’ll try my very best! :-D

      1. DarthMaximus
      2. Lopsang
      3. innohub
      4. P@nther
      5. craykirk
      6. Geograph
      7.
      8.
      9.

      Reserves: Private Panic

      posted in Axis & Allies 1942 2nd Edition
      GeographG
      Geograph
    • RE: Geograph (Axis) vs Inno (Allies + 1 Bomber) 42 2E 2nd game

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 13

      Purchase Units - Japanese
                  Japanese buy nothing; Remaining resources: 35 PUs;

      Combat Move - Japanese
                  1 submarine moved from 53 Sea Zone to 52 Sea Zone
                  1 submarine moved from 52 Sea Zone to 59 Sea Zone

      Non Combat Move - Japanese

      Turn Complete - Japanese
                  Japanese collect 8 PUs; end with 43 PUs total

      Territory Summary for Japanese :

      59 Sea Zone : 1 submarine
          Iwo Jima : 1 infantry
          Japan : 1 aaGun, 3 artilleries, 1 factory, 5 fighters and 15 infantry
          Okinawa : 1 infantry

      Production/PUs Summary :

      Russians : 20 / 18
          Germans : 38 / 45
          British : 45 / 46
          Japanese : 8 / 43
          Americans : 57 / 57

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geograph (Axis) vs Inno (Allies + 1 Bomber) 42 2E 2nd game

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 13

      Purchase Units - Germans
                  Germans buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 infantry moved from Germany to France
                  1 infantry moved from Germany to Northwestern Europe
                  1 infantry moved from Caucasus to Persia
                  1 artillery and 1 infantry moved from Caucasus to Kazakh S.S.R.
                  1 artillery and 1 infantry moved from Karelia S.S.R. to Archangel
                  1 fighter moved from Caucasus to Kazakh S.S.R.
                  1 fighter moved from Caucasus to West Russia
                  2 infantry moved from Caucasus to West Russia
                  1 bomber moved from Caucasus to Kazakh S.S.R.
                  1 bomber moved from Caucasus to Persia
                  1 bomber moved from Caucasus to France
                  1 bomber moved from Germany to Northwestern Europe

      Combat - Germans
                  Battle in Archangel
                      Germans attack with 1 artillery and 1 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  0/2 hits
                          Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                          1 infantry owned by the Germans lost in Archangel
                          Germans roll dice for 1 artillery in Archangel, round 3 :  0/1 hits
                          Russians roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                          1 artillery owned by the Germans lost in Archangel
                      Russians win with 1 infantry remaining. Battle score for attacker is -7
                      Casualties for Germans: 1 artillery and 1 infantry
                  Battle in France
                      Germans attack with 1 bomber and 2 infantry
                      British defend with 1 infantry
                          Germans roll dice for 1 bomber and 2 infantry in France, round 2 :  1/3 hits
                          British roll dice for 1 infantry in France, round 2 :  0/1 hits
                          1 infantry owned by the British lost in France
                      Germans win, taking France from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in West Russia
                      Germans attack with 1 fighter and 2 infantry
                      British defend with 1 artillery
                          Germans roll dice for 1 fighter and 2 infantry in West Russia, round 2 :  1/3 hits
                          British roll dice for 1 artillery in West Russia, round 2 :  0/1 hits
                          1 artillery owned by the British lost in West Russia
                      Germans win, taking West Russia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for British: 1 artillery
                  Battle in Northwestern Europe
                      Germans attack with 1 bomber and 1 infantry
                      British defend with 1 infantry
                          Germans roll dice for 1 bomber and 1 infantry in Northwestern Europe, round 2 :  1/2 hits
                          British roll dice for 1 infantry in Northwestern Europe, round 2 :  1/1 hits
                          1 infantry owned by the British and 1 infantry owned by the Germans lost in Northwestern Europe
                      Germans win with 1 bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 infantry
                  Battle in Kazakh S.S.R.
                      Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                      Americans defend with 2 armour
                          Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Kazakh S.S.R., round 2 :  1/4 hits
                          Russians roll dice for 2 armour in Kazakh S.S.R., round 2 :  1/2 hits
                          1 infantry owned by the Germans and 1 armour owned by the Americans lost in Kazakh S.S.R.
                          Germans roll dice for 1 artillery, 1 bomber and 1 fighter in Kazakh S.S.R., round 3 :  0/3 hits
                          Russians roll dice for 1 armour in Kazakh S.S.R., round 3 :  1/1 hits
                          1 artillery owned by the Germans lost in Kazakh S.S.R.
                      retreated to Kazakh S.S.R.
                      Russians win with 1 armour remaining. Battle score for attacker is -1
                      Casualties for Germans: 1 artillery and 1 infantry
                      Casualties for Americans: 1 armour
                  Battle in Persia
                      Germans attack with 1 bomber and 1 infantry
                      British defend with 1 armour
                          Germans roll dice for 1 bomber and 1 infantry in Persia, round 2 :  1/2 hits
                          British roll dice for 1 armour in Persia, round 2 :  1/1 hits
                          1 armour owned by the British and 1 infantry owned by the Germans lost in Persia
                      Germans win with 1 bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 armour

      Non Combat Move - Germans
                  1 fighter moved from Kazakh S.S.R. to Caucasus
                  1 bomber moved from Kazakh S.S.R. to Caucasus
                  1 bomber moved from Persia to Caucasus
                  1 fighter moved from West Russia to Caucasus
                  2 armour moved from Karelia S.S.R. to Caucasus
                  2 armour, 1 artillery and 3 infantry moved from Germany to Poland
                  1 bomber moved from Northwestern Europe to Caucasus
                  1 bomber moved from France to Germany
                  1 destroyer moved from 34 Sea Zone to 15 Sea Zone

      Place Units - Germans
                  2 artilleries and 2 infantry placed in Caucasus
                  2 infantry placed in Karelia S.S.R.
                  1 artillery and 9 infantry placed in Germany

      Turn Complete - Germans
                  Germans collect 45 PUs; end with 45 PUs total

      Territory Summary for Germans :

      15 Sea Zone : 1 destroyer
          Caucasus : 1 flag, 2 aaGuns, 28 armour, 11 artilleries, 3 bombers, 1 factory, 2 fighters and 15 infantry
          Egypt : 1 flag
          France : 2 infantry
          Germany : 1 artillery, 1 bomber, 1 factory and 9 infantry
          Gibraltar : 1 flag
          Italy : 1 factory
          Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
          Poland : 2 armour, 1 artillery and 3 infantry
          Trans-Jordan : 1 flag
          West Russia : 2 infantry

      Production/PUs Summary :

      Russians : 18 / 18
          Germans : 45 / 45
          British : 40 / 48
          Japanese : 8 / 35
          Americans : 57 / 57

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geograph (Axis) vs Inno (Allies + 1 Bomber) 42 2E 2nd game

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 12

      Purchase Units - Japanese
                  Japanese buy nothing; Remaining resources: 27 PUs;

      Combat Move - Japanese
                  1 submarine moved from 51 Sea Zone to 53 Sea Zone

      Non Combat Move - Japanese

      Turn Complete - Japanese
                  Japanese collect 8 PUs; end with 35 PUs total

      Territory Summary for Japanese :

      53 Sea Zone : 1 submarine
          Iwo Jima : 1 infantry
          Japan : 1 aaGun, 3 artilleries, 1 factory, 5 fighters and 15 infantry
          Okinawa : 1 infantry

      Production/PUs Summary :

      Russians : 15 / 18
          Germans : 40 / 51
          British : 48 / 48
          Japanese : 8 / 35
          Americans : 57 / 57

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geograph (Axis) vs Inno (Allies + 1 Bomber) 42 2E 2nd game

      Seems like I’ve a strong defense in an overall hopeless situation  :-D  :evil:

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geograph (Axis) vs Inno (Allies + 1 Bomber) 42 2E 2nd game

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 12

      Purchase Units - Germans
                  Germans repair damage of 2x factory; Remaining resources: 53 PUs;
                  Germans buy 2 artilleries, 1 bomber and 11 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 armour moved from Karelia S.S.R. to Archangel
                        Germans take Archangel from Russians
                  1 armour moved from Karelia S.S.R. to West Russia
                        Germans take West Russia from British
                  1 submarine moved from 31 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 15 Sea Zone to 34 Sea Zone
                  1 bomber moved from Germany to Kazakh S.S.R.
                  1 fighter moved from Caucasus to Kazakh S.S.R.
                  2 bombers moved from Caucasus to Persia
                  1 fighter moved from Caucasus to Persia
                  3 infantry moved from Caucasus to Persia
                  3 infantry moved from Caucasus to Kazakh S.S.R.
                  1 infantry moved from Caucasus to Persia

      Combat - Germans
                  Battle in 34 Sea Zone
                      Germans attack with 1 destroyer
                      Americans defend with 1 transport
                          1 transport owned by the Americans lost in 34 Sea Zone
                      Germans win with 1 destroyer remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 transport
                  Battle in Kazakh S.S.R.
                      Germans attack with 1 bomber, 1 fighter and 3 infantry
                      Americans defend with 1 artillery and 1 infantry
                          Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Kazakh S.S.R., round 2 :  3/5 hits
                          Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 :  0/2 hits
                          1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Kazakh S.S.R.
                      Germans win, taking Kazakh S.S.R. from Russians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 artillery and 1 infantry
                  Battle in Persia
                      Germans attack with 2 bombers, 1 fighter and 4 infantry
                      Russians defend with 2 armour
                          Germans roll dice for 2 bombers, 1 fighter and 4 infantry in Persia, round 2 :  2/7 hits
                          British roll dice for 2 armour in Persia, round 2 :  0/2 hits
                          2 armour owned by the Russians lost in Persia
                      Germans win, taking Persia from British with 2 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is 12
                      Casualties for Russians: 2 armour
                  Battle in 35 Sea Zone
                      Germans attack with 1 submarine
                      British defend with 1 carrier, 2 fighters and 3 transports
                          Germans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 1 carrier and 3 transports in 35 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                          British roll dice for 1 carrier and 3 transports in 35 Sea Zone, round 3 :  0/1 hits
                          Germans roll dice for 1 submarine in 35 Sea Zone, round 4 :  1/1 hits
                          1 carrier owned by the British lost in 35 Sea Zone
                          Germans roll dice for 1 submarine in 35 Sea Zone, round 5 :  1/1 hits
                          1 transport owned by the British lost in 35 Sea Zone
                          Germans roll dice for 1 submarine in 35 Sea Zone, round 6 :  1/1 hits
                          1 transport owned by the British lost in 35 Sea Zone
                          Germans roll dice for 1 submarine in 35 Sea Zone, round 7 :  0/1 hits
                          Germans roll dice for 1 submarine in 35 Sea Zone, round 8 :  1/1 hits
                          1 transport owned by the British lost in 35 Sea Zone
                      1 submarine owned by the Germans Submerged
                      British win with 2 fighters remaining. Battle score for attacker is 35
                      Casualties for British: 1 carrier and 3 transports
                      2 fighters owned by the British forced to land in India

      Non Combat Move - Germans
                  1 bomber moved from Kazakh S.S.R. to Caucasus
                  1 fighter moved from Kazakh S.S.R. to Caucasus
                  1 fighter moved from Persia to Caucasus
                  2 bombers moved from Persia to Caucasus
                  1 armour moved from West Russia to Caucasus
                  5 armour moved from Karelia S.S.R. to Caucasus
                  1 armour moved from Archangel to Karelia S.S.R.
                  1 armour moved from Germany to Karelia S.S.R.
                  1 artillery moved from Caucasus to Persia
                  2 armour moved from Caucasus to Persia
                  1 aaGun moved from Caucasus to Persia
                  1 infantry moved from Karelia S.S.R. to Archangel
                  1 infantry moved from Karelia S.S.R. to West Russia

      Place Units - Germans
                  1 artillery and 1 infantry placed in Karelia S.S.R.
                  4 infantry placed in Caucasus
                  1 artillery, 1 bomber and 6 infantry placed in Germany

      Turn Complete - Germans
                  Germans collect 51 PUs; end with 51 PUs total

      Territory Summary for Germans :

      34 Sea Zone : 1 destroyer
          35 Sea Zone : 1 submarine
          Archangel : 1 flag, 1 infantry
          Caucasus : 1 flag, 2 aaGuns, 26 armour, 10 artilleries, 3 bombers, 1 factory, 2 fighters and 17 infantry
          Egypt : 1 flag
          Germany : 2 armour, 1 artillery, 1 bomber, 1 factory and 6 infantry
          Gibraltar : 1 flag
          Italy : 1 factory
          Karelia S.S.R. : 1 flag, 2 armour, 1 artillery, 1 factory and 1 infantry
          Kazakh S.S.R. : 1 flag, 3 infantry
          Persia : 1 flag, 1 aaGun, 2 armour, 1 artillery and 4 infantry
          Trans-Jordan : 1 flag
          West Russia : 1 infantry

      Production/PUs Summary :

      Russians : 15 / 18
          Germans : 51 / 51
          British : 37 / 46
          Japanese : 8 / 27
          Americans : 57 / 57

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geograph (Axis) vs Inno (Allies + 1 Bomber) 42 2E 2nd game

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 11

      Purchase Units - Japanese
                  Japanese buy nothing; Remaining resources: 19 PUs;

      Combat Move - Japanese
                  1 submarine moved from 62 Sea Zone to 60 Sea Zone
                  5 fighters moved from Japan to 60 Sea Zone

      Combat - Japanese
                  Battle in 60 Sea Zone
                      Japanese attack with 5 fighters and 1 submarine
                      Americans defend with 1 destroyer
                          Japanese roll dice for 1 submarine in 60 Sea Zone, round 2 :  1/1 hits
                          Americans roll dice for 1 destroyer in 60 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 60 Sea Zone
                      Japanese win with 5 fighters remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 submarine
                      Casualties for Americans: 1 destroyer

      Non Combat Move - Japanese
                  5 fighters moved from 60 Sea Zone to Japan
                  1 submarine moved from 51 Sea Zone to 36 Sea Zone
                  1 submarine moved from 59 Sea Zone to 48 Sea Zone
                  1 submarine moved from 58 Sea Zone to 51 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 8 PUs; end with 27 PUs total

      Territory Summary for Japanese :

      36 Sea Zone : 1 submarine
          48 Sea Zone : 1 submarine
          51 Sea Zone : 1 submarine
          Iwo Jima : 1 infantry
          Japan : 1 aaGun, 3 artilleries, 1 factory, 5 fighters and 15 infantry
          Okinawa : 1 infantry

      Production/PUs Summary :

      Russians : 16 / 20
          Germans : 48 / 55
          British : 39 / 46
          Japanese : 8 / 27
          Americans : 57 / 57

      posted in Play Boardgames
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      Geograph
    • RE: Geograph (Axis) vs Inno (Allies + 1 Bomber) 42 2E 2nd game

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 11

      Purchase Units - Germans
                  Germans buy 3 armour, 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 armour moved from Karelia S.S.R. to Archangel
                        Germans take Archangel from Russians
                  1 armour moved from Karelia S.S.R. to West Russia
                        Germans take West Russia from Russians
                  1 artillery and 1 infantry moved from Caucasus to Kazakh S.S.R.
                  2 bombers moved from Caucasus to Kazakh S.S.R.
                  2 fighters moved from Caucasus to India
                  2 artilleries and 3 infantry moved from Persia to India
                  3 armour moved from Caucasus to India
                  1 armour moved from Persia to Egypt
                        Germans take Trans-Jordan from British
                        Germans take Egypt from British

      Combat - Germans
                  Battle in Kazakh S.S.R.
                      Germans attack with 1 artillery, 2 bombers and 1 infantry
                      British defend with 1 artillery and 1 infantry
                          Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Kazakh S.S.R., round 2 :  1/4 hits
                          Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 :  0/2 hits
                          1 infantry owned by the British lost in Kazakh S.S.R.
                          Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Kazakh S.S.R., round 3 :  2/4 hits
                          Russians roll dice for 1 artillery in Kazakh S.S.R., round 3 :  0/1 hits
                          1 artillery owned by the British lost in Kazakh S.S.R.
                      Germans win, taking Kazakh S.S.R. from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                      Casualties for British: 1 artillery and 1 infantry
                  Battle in India
                      Germans attack with 3 armour, 2 artilleries, 2 fighters and 3 infantry
                      British defend with 1 factory and 3 infantry
                          Germans roll dice for 3 armour, 2 artilleries, 2 fighters and 3 infantry in India, round 2 :  2/10 hits
                          British roll dice for 3 infantry in India, round 2 :  2/3 hits
                          2 infantry owned by the British and 2 infantry owned by the Germans lost in India
                          Germans roll dice for 3 armour, 2 artilleries, 2 fighters and 1 infantry in India, round 3 :  5/8 hits
                          British roll dice for 1 infantry in India, round 3 :  1/1 hits
                          1 infantry owned by the British and 1 infantry owned by the Germans lost in India
                      Germans win, taking India from British with 3 armour, 2 artilleries and 2 fighters remaining. Battle score for attacker is 0
                      Casualties for Germans: 3 infantry
                      Casualties for British: 3 infantry

      Non Combat Move - Germans
                  2 fighters moved from India to Caucasus
                  2 bombers moved from Kazakh S.S.R. to Caucasus
                  4 armour moved from Persia to Egypt
                  3 armour moved from Karelia S.S.R. to Caucasus
                  1 armour moved from West Russia to Caucasus
                  1 armour moved from Archangel to Karelia S.S.R.
                  6 armour moved from Germany to Karelia S.S.R.
                  1 aaGun moved from Ukraine S.S.R. to Caucasus
                  1 infantry moved from Caucasus to Persia

      Place Units - Germans
                  2 infantry placed in Karelia S.S.R.
                  2 artilleries and 2 infantry placed in Caucasus
                  3 armour and 1 bomber placed in Germany

      Turn Complete - Germans
                  Germans collect 55 PUs; end with 55 PUs total
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from 33 Sea Zone: 1 submarine
                  EDIT: Adding units owned by Germans to 31 Sea Zone: 1 submarine
                  EDIT: Removing units owned by Germans from 13 Sea Zone: 1 destroyer
                  EDIT: Adding units owned by Germans to 15 Sea Zone: 1 destroyer
                  EDIT: Turning off Edit Mode

      Territory Summary for Germans :

      15 Sea Zone : 1 destroyer
          31 Sea Zone : 1 submarine
          Archangel : 1 flag
          Caucasus : 1 flag, 3 aaGuns, 22 armour, 11 artilleries, 2 bombers, 1 factory, 2 fighters and 20 infantry
          Egypt : 1 flag, 5 armour
          Germany : 3 armour, 1 bomber and 1 factory
          Gibraltar : 1 flag
          India : 1 flag, 3 armour, 2 artilleries and 1 factory
          Italy : 1 factory
          Karelia S.S.R. : 1 flag, 7 armour, 1 factory and 2 infantry
          Kazakh S.S.R. : 1 flag, 1 artillery and 1 infantry
          Persia : 1 flag, 1 infantry
          Trans-Jordan : 1 flag

      Production/PUs Summary :

      Russians : 15 / 20
          Germans : 55 / 55
          British : 33 / 43
          Japanese : 8 / 19
          Americans : 57 / 57

      posted in Play Boardgames
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      Geograph
    • RE: Geograph (Axis) vs Inno (Allies + 1 Bomber) 42 2E 2nd game

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 10

      Purchase Units - Japanese
                  Japanese repair damage of 11x factory; Remaining resources: 10 PUs;
                  Japanese buy 3 infantry; Remaining resources: 1 PUs;

      Combat Move - Japanese
                  1 submarine moved from 62 Sea Zone to 60 Sea Zone
                  1 submarine moved from 62 Sea Zone to 58 Sea Zone
                  1 submarine moved from 62 Sea Zone to 59 Sea Zone
                  1 submarine moved from 62 Sea Zone to 51 Sea Zone
                  1 submarine moved from 62 Sea Zone to 48 Sea Zone
                  1 artillery and 3 infantry moved from Manchuria to Kiangsu
                  1 infantry moved from Anhwei to Szechwan
                        Japanese take Szechwan from Americans
                  2 artilleries and 1 infantry moved from Anhwei to Sinkiang
                        Japanese take Sinkiang from Americans

      Combat - Japanese
                  Battle in Kiangsu
                      Japanese attack with 1 artillery and 3 infantry
                      British defend with 2 infantry
                          Japanese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 :  2/4 hits
                          British roll dice for 2 infantry in Kiangsu, round 2 :  1/2 hits
                          2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsu
                      Japanese win, taking Kiangsu from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 2 infantry

      Non Combat Move - Japanese

      Place Units - Japanese
                  3 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 18 PUs; end with 19 PUs total

      Territory Summary for Japanese :

      48 Sea Zone : 1 submarine
          51 Sea Zone : 1 submarine
          58 Sea Zone : 1 submarine
          59 Sea Zone : 1 submarine
          60 Sea Zone : 1 submarine
          62 Sea Zone : 1 submarine
          Anhwei : 1 flag
          Buryatia S.S.R. : 1 flag
          Iwo Jima : 1 infantry
          Japan : 1 aaGun, 3 artilleries, 1 factory, 5 fighters and 15 infantry
          Kiangsu : 1 artillery and 2 infantry
          Okinawa : 1 infantry
          Sinkiang : 1 flag, 2 artilleries and 1 infantry
          Soviet Far East : 1 flag
          Szechwan : 1 flag, 1 infantry

      Production/PUs Summary :

      Russians : 16 / 20
          Germans : 46 / 50
          British : 39 / 43
          Japanese : 18 / 19
          Americans : 49 / 50

      posted in Play Boardgames
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      Geograph
    • RE: Geograph (Axis) vs Inno (Allies + 1 Bomber) 42 2E 2nd game

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 10

      Purchase Units - Germans
                  Germans buy 6 armour, 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 armour moved from Ukraine S.S.R. to West Russia
                        Germans take West Russia from Russians
                  5 armour moved from Germany to Karelia S.S.R.
                  1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
                  2 infantry moved from Caucasus to Kazakh S.S.R.
                  1 infantry moved from Caucasus to Persia
                  1 bomber moved from Germany to Kazakh S.S.R.
                  2 bombers moved from Libya to Russia

      Combat - Germans
                  Battle in Kazakh S.S.R.
                      Germans attack with 1 bomber and 2 infantry
                      British defend with 1 infantry
                          Germans roll dice for 1 bomber and 2 infantry in Kazakh S.S.R., round 2 :  1/3 hits
                          Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                          1 infantry owned by the British lost in Kazakh S.S.R.
                      Germans win, taking Kazakh S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in Karelia S.S.R.
                      Germans attack with 5 armour and 1 fighter
                      Russians defend with 1 armour, 1 factory and 1 infantry
                          Germans roll dice for 5 armour and 1 fighter in Karelia S.S.R., round 2 :  5/6 hits
                          Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 :  0/2 hits
                          1 infantry owned by the Russians and 1 armour owned by the Russians lost in Karelia S.S.R.
                      Germans win, taking Karelia S.S.R. from Russians with 5 armour and 1 fighter remaining. Battle score for attacker is 9
                      Casualties for Russians: 1 armour and 1 infantry
                  Strategic bombing raid in Russia
                          AA fire in Russia :  1/2 hits
                      1 bomber killed by AA
                      Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory
                      Bombing raid in Russia causes 5 damage total.
                  Battle in Persia
                      Germans attack with 1 infantry
                      British defend with 1 aaGun
                          1 aaGun owned by the British lost in Persia
                      Germans win, taking Persia from British with 1 infantry remaining. Battle score for attacker is 5
                      Casualties for British: 1 aaGun

      Non Combat Move - Germans
                  1 fighter moved from Karelia S.S.R. to Caucasus
                  1 bomber moved from Kazakh S.S.R. to Caucasus
                  1 fighter moved from Libya to Caucasus
                  1 bomber moved from Russia to Caucasus
                  5 armour moved from Ukraine S.S.R. to Caucasus
                  1 armour moved from West Russia to Caucasus
                  1 aaGun moved from Poland to Ukraine S.S.R.
                  1 artillery and 1 infantry moved from Caucasus to Persia
                  5 armour moved from Caucasus to Persia
                  1 infantry moved from Caucasus to Persia
                  1 artillery moved from Caucasus to Persia

      Place Units - Germans
                  3 artilleries and 1 infantry placed in Caucasus
                  6 armour placed in Germany
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from 29 Sea Zone: 1 submarine
                  EDIT: Adding units owned by Germans to 33 Sea Zone: 1 submarine
                  EDIT: Turning off Edit Mode

      Turn Complete - Germans
                  Germans collect 50 PUs; end with 50 PUs total

      Territory Summary for Germans :

      13 Sea Zone : 1 destroyer
          33 Sea Zone : 1 submarine
          Caucasus : 1 flag, 2 aaGuns, 21 armour, 10 artilleries, 2 bombers, 1 factory, 2 fighters and 20 infantry
          Germany : 6 armour and 1 factory
          Gibraltar : 1 flag
          Italy : 1 factory
          Karelia S.S.R. : 1 flag, 5 armour and 1 factory
          Kazakh S.S.R. : 1 flag, 2 infantry
          Persia : 1 flag, 5 armour, 2 artilleries and 3 infantry
          Ukraine S.S.R. : 1 aaGun

      Production/PUs Summary :

      Russians : 14 / 20
          Germans : 50 / 50
          British : 37 / 38
          Japanese : 17 / 21
          Americans : 50 / 50

      posted in Play Boardgames
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      Geograph
    • RE: Geograph (Axis) vs Inno (Allies + 1 Bomber) 42 2E 2nd game

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 9

      Purchase Units - Japanese
                  Japanese repair damage of 11x factory; Remaining resources: 10 PUs;
                  Japanese buy 3 infantry; Remaining resources: 1 PUs;

      Combat Move - Japanese
                  2 transports moved from 62 Sea Zone to 61 Sea Zone
                  1 artillery and 3 infantry moved from Kwangtung to 61 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 62 Sea Zone
                  1 artillery, 3 fighters and 3 infantry moved from 62 Sea Zone to Japan
                  1 destroyer moved from 62 Sea Zone to 61 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 60 Sea Zone
                  2 artilleries and 2 infantry moved from Kwangtung to Anhwei

      Non Combat Move - Japanese

      Place Units - Japanese
                  3 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 20 PUs; end with 21 PUs total

      Territory Summary for Japanese :

      60 Sea Zone : 1 destroyer
          61 Sea Zone : 1 destroyer
          62 Sea Zone : 2 battleships, 2 carriers, 10 submarines and 2 transports
          Anhwei : 1 flag, 2 artilleries and 2 infantry
          Buryatia S.S.R. : 1 flag
          Iwo Jima : 1 infantry
          Japan : 1 aaGun, 3 artilleries, 1 factory, 5 fighters and 12 infantry
          Kwangtung : 1 factory
          Manchuria : 1 artillery and 3 infantry
          Okinawa : 1 infantry
          Soviet Far East : 1 flag
          Yakut S.S.R. : 1 flag, 1 infantry
          Yunnan : 1 flag

      Production/PUs Summary :

      Russians : 15 / 19
          Germans : 47 / 51
          British : 38 / 38
          Japanese : 20 / 21
          Americans : 48 / 49

      posted in Play Boardgames
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      Geograph
    • RE: Geograph (Axis) vs Inno (Allies + 1 Bomber) 42 2E 2nd game

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 9

      Purchase Units - Germans
                  Germans buy 5 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 2 PUs;

      Combat Move - Germans
                  2 bombers moved from West Russia to Egypt
                  1 armour moved from Libya to Egypt
                  5 armour, 3 artilleries and 4 infantry moved from Ukraine S.S.R. to Caucasus
                  15 armour, 6 artilleries and 20 infantry moved from West Russia to Caucasus

      Combat - Germans
                  Battle in Egypt
                      Germans attack with 1 armour and 2 bombers
                      British defend with 1 armour
                          Germans roll dice for 1 armour and 2 bombers in Egypt, round 2 :  1/3 hits
                          British roll dice for 1 armour in Egypt, round 2 :  0/1 hits
                          1 armour owned by the British lost in Egypt
                      Germans win, taking Egypt from British with 1 armour and 2 bombers remaining. Battle score for attacker is 6
                      Casualties for British: 1 armour
                  Battle in Caucasus
                      Germans attack with 20 armour, 9 artilleries and 24 infantry
                      British defend with 2 infantry; Russians defend with 1 factory
                          Germans roll dice for 20 armour, 9 artilleries and 24 infantry in Caucasus, round 2 :  20/53 hits
                          Russians roll dice for 2 infantry in Caucasus, round 2 :  0/2 hits
                          2 infantry owned by the British lost in Caucasus
                      Germans win, taking Caucasus from Russians with 20 armour, 9 artilleries and 24 infantry remaining. Battle score for attacker is 6
                      Casualties for British: 2 infantry

      Non Combat Move - Germans
                  1 aaGun moved from West Russia to Caucasus
                  1 aaGun moved from Ukraine S.S.R. to Caucasus
                  2 bombers moved from Egypt to Libya
                  6 armour moved from Germany to Ukraine S.S.R.
                  1 aaGun moved from Germany to Poland
                  1 fighter moved from West Russia to Ukraine S.S.R.
                  1 fighter moved from West Russia to Libya
                  1 fighter moved from West Russia to Ukraine S.S.R.
                  1 fighter moved from West Russia to Anhwei

      Place Units - Germans
                  1 artillery and 1 infantry placed in Karelia S.S.R.
                  5 armour and 1 bomber placed in Germany
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Ukraine S.S.R.: 1 fighter
                  EDIT: Adding units owned by Germans to Anhwei: 1 fighter
                  EDIT: Turning off Edit Mode

      Turn Complete - Germans
                  Germans collect 49 PUs; end with 51 PUs total

      Territory Summary for Germans :

      13 Sea Zone : 1 destroyer
          29 Sea Zone : 1 submarine
          Anhwei : 2 fighters
          Caucasus : 1 flag, 2 aaGuns, 20 armour, 9 artilleries, 1 factory and 24 infantry
          Egypt : 1 flag, 1 armour
          Germany : 5 armour, 1 bomber and 1 factory
          Gibraltar : 1 flag
          Italy : 1 factory
          Karelia S.S.R. : 1 flag, 1 artillery, 1 factory and 1 infantry
          Libya : 2 bombers and 1 fighter
          Poland : 1 aaGun
          Ukraine S.S.R. : 6 armour and 1 fighter

      Production/PUs Summary :

      Russians : 15 / 19
          Germans : 49 / 51
          British : 36 / 43
          Japanese : 20 / 21
          Americans : 48 / 49

      posted in Play Boardgames
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      Geograph
    • RE: Geograph (Axis) vs Inno (Allies + 1 Bomber) 42 2E 2nd game

      :-o
      Wow. The dice went crazy again! Loosing so much bombers is really hard. Sorry for this!

      I’m not able to play this week. Pretty much to do at the moment! I hope I can proceed on Friday…

      posted in Play Boardgames
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      Geograph
    • RE: Geograph (Axis) vs Inno (Allies + 1 Bomber) 42 2E 2nd game

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 8

      Purchase Units - Japanese
                  Japanese buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;

      Non Combat Move - Japanese
                  4 infantry moved from Manchuria to 62 Sea Zone
                  4 infantry moved from 62 Sea Zone to Japan
                  2 fighters moved from Anhwei to Japan
                  1 infantry moved from Buryatia S.S.R. to Manchuria
                  1 artillery and 2 infantry moved from Anhwei to Manchuria
                  8 submarines moved from 64 Sea Zone to 62 Sea Zone

      Place Units - Japanese
                  1 carrier and 1 fighter placed in 62 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 21 PUs; end with 21 PUs total

      Territory Summary for Japanese :

      62 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 3 fighters, 10 submarines and 2 transports
          Anhwei : 1 flag
          Buryatia S.S.R. : 1 flag
          Iwo Jima : 1 infantry
          Japan : 1 aaGun, 2 artilleries, 1 factory, 2 fighters and 6 infantry
          Kwangtung : 3 artilleries, 1 factory and 5 infantry
          Manchuria : 1 artillery and 3 infantry
          Okinawa : 1 infantry
          Soviet Far East : 1 flag
          Szechwan : 1 flag
          Yakut S.S.R. : 1 flag, 1 infantry
          Yunnan : 1 flag

      Production/PUs Summary :

      Russians : 18 / 21
          Germans : 44 / 51
          British : 38 / 43
          Japanese : 21 / 21
          Americans : 47 / 46

      posted in Play Boardgames
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      Geograph
    • RE: Geograph (Axis) vs Inno (Allies + 1 Bomber) 42 2E 2nd game

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 8

      Purchase Units - Germans
                  Germans buy 6 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs;

      Combat Move - Germans
                  1 infantry moved from West Russia to Archangel
                  1 infantry moved from West Russia to Caucasus
                        Germans take Caucasus from Russians
                  3 fighters moved from Poland to Archangel
                  3 artilleries and 5 infantry moved from Poland to Ukraine S.S.R.
                  5 armour moved from Germany to Ukraine S.S.R.
                  1 armour moved from Libya to Egypt
                        Germans take Egypt from British
                  2 bombers moved from Libya to Russia

      Combat - Germans
                  Battle in Archangel
                      Germans attack with 3 fighters and 1 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 3 fighters and 1 infantry in Archangel, round 2 :  1/4 hits
                          Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                          1 infantry owned by the Russians lost in Archangel
                      Germans win, taking Archangel from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Ukraine S.S.R.
                      Germans attack with 5 armour, 3 artilleries and 5 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 5 armour, 3 artilleries and 5 infantry in Ukraine S.S.R., round 2 :  6/13 hits
                          Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                      Germans win, taking Ukraine S.S.R. from Russians with 5 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Strategic bombing raid in Russia
                          AA fire in Russia :  0/2 hits
                      Bombing raid in Russia rolls: 6,1 and causes: 7 damage to unit: factory
                      Bombing raid in Russia causes 7 damage total.

      Non Combat Move - Germans
                  2 bombers moved from Russia to West Russia
                  3 fighters moved from Archangel to West Russia
                  1 aaGun moved from Poland to Ukraine S.S.R.
                  1 fighter moved from Libya to West Russia
                  1 armour moved from Egypt to Libya
                  1 submarine moved from 27 Sea Zone to 29 Sea Zone
                  1 aaGun moved from Northwestern Europe to Germany

      Place Units - Germans
                  1 artillery and 1 infantry placed in Karelia S.S.R.
                  6 armour placed in Germany

      Turn Complete - Germans
                  Germans collect 50 PUs; end with 51 PUs total

      Territory Summary for Germans :

      13 Sea Zone : 1 destroyer
          29 Sea Zone : 1 submarine
          Archangel : 1 flag, 1 infantry
          Caucasus : 1 flag, 1 factory and 1 infantry
          Egypt : 1 flag
          Germany : 1 aaGun, 6 armour and 1 factory
          Gibraltar : 1 flag
          Italy : 1 factory
          Karelia S.S.R. : 1 flag, 1 artillery, 1 factory and 1 infantry
          Libya : 1 armour and 2 infantry
          Ukraine S.S.R. : 1 aaGun, 5 armour, 3 artilleries and 4 infantry
          West Russia : 1 aaGun, 15 armour, 6 artilleries, 2 bombers, 4 fighters and 20 infantry

      Production/PUs Summary :

      Russians : 14 / 21
          Germans : 50 / 51
          British : 36 / 41
          Japanese : 21 / 24
          Americans : 47 / 46

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geograph (Axis) vs Inno (Allies + 1 Bomber) 42 2E 2nd game

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 7

      Purchase Units - Japanese
                  Japanese buy 2 artilleries, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                        Japanese take Yakut S.S.R. from Russians
                  1 infantry moved from Szechwan to Kazakh S.S.R.
                        Japanese take Kazakh S.S.R. from Russians
                  1 artillery and 2 infantry moved from Szechwan to Yunnan
                  3 artilleries and 5 infantry moved from Szechwan to Kwangtung
                  2 fighters moved from 62 Sea Zone to Yunnan
                  1 fighter moved from Japan to 61 Sea Zone
                  1 fighter moved from Japan to Kwangtung

      Combat - Japanese
                  Battle in 61 Sea Zone
                      Japanese attack with 1 fighter
                      Americans defend with 1 transport
                          1 transport owned by the Americans lost in 61 Sea Zone
                      Japanese win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 transport
                  Battle in Kwangtung
                      Japanese attack with 3 artilleries, 1 fighter and 5 infantry
                      Americans defend with 1 factory and 2 infantry
                          Japanese roll dice for 3 artilleries, 1 fighter and 5 infantry in Kwangtung, round 2 :  4/9 hits
                          Americans roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                          2 infantry owned by the Americans lost in Kwangtung
                      Japanese win, taking Kwangtung from Americans with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 6
                      Casualties for Americans: 2 infantry
                  Battle in Yunnan
                      Japanese attack with 1 artillery, 2 fighters and 2 infantry
                      British defend with 1 armour
                          Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Yunnan, round 2 :  0/5 hits
                          Americans roll dice for 1 armour in Yunnan, round 2 :  1/1 hits
                          1 infantry owned by the Japanese lost in Yunnan
                          Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Yunnan, round 3 :  1/4 hits
                          Americans roll dice for 1 armour in Yunnan, round 3 :  1/1 hits
                          1 armour owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                      Japanese win, taking Yunnan from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                      Casualties for Japanese: 2 infantry
                      Casualties for British: 1 armour

      Non Combat Move - Japanese
                  2 fighters moved from Yunnan to 62 Sea Zone
                  1 infantry moved from Manchuria to Buryatia S.S.R.
                  1 artillery and 2 infantry moved from Manchuria to Anhwei
                  1 fighter moved from Kwangtung to Anhwei
                  1 fighter moved from 61 Sea Zone to Anhwei
                  4 infantry moved from Japan to 62 Sea Zone
                  4 infantry moved from 62 Sea Zone to Manchuria
                  1 submarine moved from 62 Sea Zone to 64 Sea Zone
                  3 submarines moved from 62 Sea Zone to 64 Sea Zone
                  4 submarines moved from 62 Sea Zone to 64 Sea Zone

      Place Units - Japanese
                  2 artilleries and 2 infantry placed in Japan
                  2 submarines placed in 62 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 24 PUs; end with 24 PUs total

      Territory Summary for Japanese :

      62 Sea Zone : 2 battleships, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 transports
          64 Sea Zone : 8 submarines
          Anhwei : 1 flag, 1 artillery, 2 fighters and 2 infantry
          Buryatia S.S.R. : 1 flag, 1 infantry
          Iwo Jima : 1 infantry
          Japan : 1 aaGun, 2 artilleries, 1 factory and 2 infantry
          Kazakh S.S.R. : 1 flag, 1 infantry
          Kwangtung : 3 artilleries, 1 factory and 5 infantry
          Manchuria : 4 infantry
          Okinawa : 1 infantry
          Sinkiang : 1 flag
          Soviet Far East : 1 flag
          Szechwan : 1 flag
          Yakut S.S.R. : 1 flag, 1 infantry
          Yunnan : 1 flag, 1 artillery

      Production/PUs Summary :

      Russians : 17 / 25
          Germans : 43 / 44
          British : 38 / 41
          Japanese : 24 / 24
          Americans : 46 / 49

      posted in Play Boardgames
      GeographG
      Geograph
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