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    Posts made by Geograph

    • RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940

      I’ve assumed you wouldn’t scramble against the US in SZ112! But how about SZ113 against the UK?
      I also forgot to move the US troops out of Spain. Will do this later via edit mode.

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 17

      Combat Move - British
                  Turning on Edit Mode
                  EDIT: Adding units owned by Americans to Portugal: 1 aaGun and 6 infantry
                  EDIT: Removing units owned by Americans from Portugal: 1 aaGun and 6 infantry
                  EDIT: Turning off Edit Mode
                  1 infantry moved from Spain to Normandy Bordeaux
                        British take Normandy Bordeaux from Italians
                  1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                  4 infantry moved from United Kingdom to 109 Sea Zone
                  1 battleship, 1 carrier, 2 fighters, 4 infantry and 2 transports moved from 109 Sea Zone to 113 Sea Zone
                  4 infantry moved from 113 Sea Zone to Germany
                  1 fighter moved from United Kingdom to Germany
                  1 fighter and 2 tactical_bombers moved from Spain to Germany
                  2 mech_infantrys moved from Iraq to Turkey
                  3 fighters moved from Persia to Turkey
                  1 armour moved from Russia to Novosibirsk
                        Russians take Novosibirsk from Japanese
                  1 mech_infantry moved from Persia to Afghanistan
                  1 fighter and 1 tactical_bomber moved from India to Afghanistan
                  1 infantry moved from Burma to Shan State
                  1 fighter moved from Java to Shan State

      Combat - British

      triplea_39719_Bri17.tsvg

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 17

      Purchase Units - Americans
                  Americans buy 1 airfield, 1 artillery, 1 carrier, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 infantry moved from Spain to 91 Sea Zone
                  2 carriers, 2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                  1 infantry moved from 112 Sea Zone to Denmark
                  1 tactical_bomber moved from Norway to 112 Sea Zone
                  3 fighters moved from Spain to Normandy Bordeaux
                  3 fighters moved from Spain to 112 Sea Zone
                  1 fighter moved from 91 Sea Zone to 112 Sea Zone
                  1 infantry moved from Spain to Normandy Bordeaux
                  1 bomber moved from Java to 37 Sea Zone
                  1 bomber, 1 infantry and 1 mech_infantry moved from Western United States to British Columbia

      Combat - Americans
                  Battle in 37 Sea Zone
                      Americans attack with 1 bomber
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 37 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Denmark
                  Battle in British Columbia
                      Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in British Columbia, round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in British Columbia, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in British Columbia
                      Americans win, taking Denmark from Germans, taking British Columbia from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Normandy Bordeaux
                      Americans attack with 3 fighters and 1 infantry
                      Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                          Americans roll dice for 3 fighters and 1 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                          Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 :  1/1 hits
                          1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
                      Americans win with 3 fighters remaining. Battle score for attacker is 1
                      Casualties for Italians: 1 mech_infantry
                      Casualties for Americans: 1 infantry

      Non Combat Move - Americans
                  1 artillery and 5 infantry moved from Spain to 91 Sea Zone
                  1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                  1 artillery and 5 infantry moved from 112 Sea Zone to Norway
                  3 fighters moved from Normandy Bordeaux to 112 Sea Zone
                  1 tactical_bomber moved from 112 Sea Zone to Norway
                  4 artilleries, 2 infantry and 5 mech_infantrys moved from Sweden to Norway
                  3 fighters moved from 112 Sea Zone to Norway
                  1 tactical_bomber moved from Russia to Norway
                  1 submarine moved from 98 Sea Zone to 99 Sea Zone
                  1 submarine moved from 98 Sea Zone to 97 Sea Zone
                  1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                  1 tactical_bomber moved from India to Burma
                  1 fighter moved from Persia to 42 Sea Zone
                  1 fighter moved from 42 Sea Zone to Java
                  1 bomber moved from 37 Sea Zone to Java
                  1 transport moved from 42 Sea Zone to 45 Sea Zone
                  1 infantry moved from Dutch New Guinea to 45 Sea Zone
                  1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                  1 infantry moved from 42 Sea Zone to Java
                  1 destroyer and 3 submarines moved from 63 Sea Zone to 42 Sea Zone
                  1 submarine moved from 30 Sea Zone to 63 Sea Zone
                  2 submarines moved from 10 Sea Zone to 30 Sea Zone
                  1 bomber moved from British Columbia to Hawaiian Islands

      Place Units - Americans
                  1 airfield placed in Spain
                  1 carrier placed in 113 Sea Zone
                  1 fighter and 1 infantry placed in Norway
                  2 transports placed in 101 Sea Zone
                  1 artillery and 3 infantry placed in Eastern United States
                  2 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 66 PUs; end with 66 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
          Marshall Islands : 1 flag, 1 infantry
          Burma : 1 tactical_bomber
          British Columbia : 1 infantry and 1 mech_infantry
          Queensland : 2 mech_infantrys
          New Guinea : 1 infantry
          Wake Island : 1 airfield and 1 harbour
          Western United States : 1 airfield, 1 factory_major and 1 harbour
          Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 1 harbour and 10 infantry
          Midway : 1 airfield
          Java : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 fighter, 1 harbour, 5 infantry and 2 tactical_bombers
          Dutch New Guinea : 1 flag
          42 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 10 submarines and 2 transports
          30 Sea Zone : 2 submarines
          10 Sea Zone : 2 submarines
          63 Sea Zone : 1 submarine
          Central United States : 1 factory_major
          Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 11 infantry
          Tunisia : 1 flag
          Norway : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 11 infantry, 5 mech_infantrys and 2 tactical_bombers
          Denmark : 1 flag, 1 infantry
          Russia : 1 mech_infantry
          Portugal : 1 flag
          112 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 4 transports
          113 Sea Zone : 1 carrier
          106 Sea Zone : 1 flag
          93 Sea Zone : 1 submarine
          99 Sea Zone : 1 submarine
          97 Sea Zone : 5 submarines
          92 Sea Zone : 1 destroyer
          101 Sea Zone : 6 transports
          Brazil : 1 flag
          Sweden : 1 flag
          Spain : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 6 infantry
          98 Sea Zone : 1 flag

      Production/PUs Summary :

      Germans : 58 / 69
          Russians : 8 / 14
          Japanese : 66 / 67
          Americans : 66 / 81
          Chinese : 0 / 1
          British : 32 / 39
          UK_Pacific : 6 / 8
          Italians : 16 / 12
          ANZAC : 14 / 24
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 10 / 0

      triplea_39719_Ame17.tsvg

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 17

      Purchase Units - Russians
                  Russians buy 4 infantry; Remaining resources: 2 PUs;

      Combat Move - Russians
                  1 infantry moved from Russia to Smolensk
                  1 infantry moved from Russia to Vologda
                  1 artillery and 8 infantry moved from Russia to Samara
                  1 fighter moved from Russia to Vologda
                  1 tactical_bomber moved from Russia to Smolensk
                  1 infantry moved from Russia to Vologda

      Combat - Russians
                  Battle in Vologda
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 :  2/3 hits
                          Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Vologda
                      Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Smolensk
                      Russians attack with 1 infantry and 1 tactical_bomber
                      Japanese defend with 1 mech_infantry
                          Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/2 hits
                          Japanese roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                          1 mech_infantry owned by the Japanese lost in Smolensk
                      Russians win, taking Smolensk from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 mech_infantry
                  Battle in Samara
                      Russians attack with 1 artillery and 8 infantry
                      Japanese defend with 2 mech_infantrys
                          Russians roll dice for 1 artillery and 8 infantry in Samara, round 2 :  4/9 hits
                          Japanese roll dice for 2 mech_infantrys in Samara, round 2 :  1/2 hits
                          2 mech_infantrys owned by the Japanese and 1 infantry owned by the Russians lost in Samara
                      Russians win, taking Samara from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 5
                      Casualties for Russians: 1 infantry
                      Casualties for Japanese: 2 mech_infantrys

      Non Combat Move - Russians
                  1 aaGun moved from Russia to Samara
                  1 fighter moved from Vologda to Norway
                  1 tactical_bomber moved from Smolensk to Norway

      Place Units - Russians
                  4 infantry placed in Russia

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
                  Russians collect 6 PUs (2 lost to blockades); end with 8 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 14 PUs

      Territory Summary for Russians :

      Norway : 1 fighter and 1 tactical_bomber
          Italian Somaliland : 1 flag
          Russia : 3 aaGuns, 1 airfield, 2 armour, 25 artilleries, 1 factory_major, 79 infantry and 1 mech_infantry
          Vologda : 2 infantry
          Smolensk : 1 infantry
          Samara : 1 aaGun, 1 artillery and 7 infantry
          Iraq : 1 flag

      Production/PUs Summary :

      Germans : 60 / 69
          Russians : 8 / 14
          Japanese : 60 / 67
          Americans : 64 / 83
          Chinese : 0 / 1
          British : 34 / 39
          UK_Pacific : 10 / 8
          Italians : 16 / 12
          ANZAC : 14 / 24
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 10 / 0

      triplea_39719_Rus17.tsvg

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 16

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Trans-Jordan to Iraq

      Turn Complete - French

      Territory Summary for French :

      Iraq : 1 infantry
          Spain : 1 fighter and 2 infantry

      Production/PUs Summary :

      Germans : 55 / 66
          Russians : 9 / 14
          Japanese : 62 / 67
          Americans : 66 / 83
          Chinese : 0 / 1
          British : 34 / 39
          UK_Pacific : 10 / 8
          Italians : 16 / 12
          ANZAC : 14 / 24
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 10 / 0

      triplea_39719_Fre16.tsvg

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 16

      Purchase Units - British
                  British buy 1 artillery, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

      Combat Move - British
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from India: 1 fighter
                  EDIT: Removing units owned by UK_Pacific from India: 1 fighter
                  EDIT: Adding units owned by British to India: 2 fighters
                  EDIT: Turning off Edit Mode
                  1 mech_infantry moved from Burma to Malaya
                        UK_Pacific take Malaya from Japanese
                  1 armour and 1 mech_infantry moved from Persia to Northwest Persia
                        British take Northwest Persia from Japanese
                  1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
                  1 fighter moved from Persia to Caucasus
                  1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from Iraq to Turkey
                  2 fighters moved from Persia to Turkey
                  1 armour and 1 mech_infantry moved from Persia to Afghanistan
                  1 fighter and 1 tactical_bomber moved from India to Afghanistan

      Combat - British
                  Battle in Turkey
                      British attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
                      Japanese defend with 3 armour and 1 mech_infantry
                          British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry in Turkey, round 2 :  4/7 hits
                          Japanese roll dice for 3 armour and 1 mech_infantry in Turkey, round 2 :  2/4 hits
                          3 armour owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Turkey
                      British win, taking Turkey from Japanese with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 16
                      Casualties for British: 2 infantry
                      Casualties for Japanese: 3 armour and 1 mech_infantry
                  Battle in Afghanistan
                      British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                      Germans defend with 2 mech_infantrys
                          British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Afghanistan, round 2 :  2/4 hits
                          Germans roll dice for 2 mech_infantrys in Afghanistan, round 2 :  1/2 hits
                          2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the British lost in Afghanistan
                      British win, taking Afghanistan from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Germans: 2 mech_infantrys
                      Casualties for British: 1 mech_infantry
                  Battle in Caucasus
                      British attack with 1 armour, 1 fighter and 1 mech_infantry
                      Germans defend with 1 mech_infantry
                          British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 :  2/3 hits
                          Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                          1 mech_infantry owned by the Germans lost in Caucasus
                      British win, taking Caucasus from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry

      Non Combat Move - British
                  1 fighter moved from Caucasus to Russia
                  1 tactical_bomber moved from Egypt to Spain
                  1 fighter moved from Persia to 42 Sea Zone
                  1 fighter moved from India to Java
                  1 mech_infantry moved from India to Burma
                  1 fighter and 1 tactical_bomber moved from Afghanistan to India
                  3 fighters moved from Turkey to Persia
                  2 mech_infantrys moved from Egypt to Iraq
                  1 aaGun moved from Finland to Sweden
                  2 aaGuns and 2 infantry moved from Finland to Norway
                  1 fighter moved from Finland to Spain
                  1 tactical_bomber moved from Finland to Spain
                  1 destroyer moved from 105 Sea Zone to 91 Sea Zone
                  1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 105 Sea Zone to 109 Sea Zone
                  1 infantry moved from 109 Sea Zone to United Kingdom
                  1 fighter moved from Finland to United Kingdom

      Place Units - British
                  3 infantry placed in United Kingdom
                  1 transport placed in 109 Sea Zone
                  3 mech_infantrys placed in Egypt
                  1 artillery and 2 infantry placed in Persia

      Turn Complete - British
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
                  British collect 34 PUs; end with 34 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

      Place Units - UK_Pacific
                  1 infantry and 1 mech_infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
                  UK_Pacific collect 7 PUs (3 lost to blockades); end with 8 PUs total
                  Some Units in India change ownership: 1 infantry and 1 mech_infantry

      Territory Summary for British and UK_Pacific :

      Burma : 3 aaGuns, 7 artilleries, 16 infantry and 1 mech_infantry
          India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
          Malaya : 1 harbour and 1 mech_infantry
          Java : 1 fighter
          42 Sea Zone : 1 fighter
          Iceland : 1 airfield
          Quebec : 1 factory_minor
          Gibraltar : 1 airfield and 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
          Union of South Africa : 1 factory_minor and 1 harbour
          Scotland : 1 airfield
          United Kingdom : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
          Norway : 2 aaGuns and 2 infantry
          Tobruk : 1 flag
          Libya : 1 flag
          Ethiopia : 1 flag
          Russia : 2 armour, 1 fighter and 1 mech_infantry
          Caucasus : 1 armour and 1 mech_infantry
          125 Sea Zone : 1 flag
          Afghanistan : 1 flag, 1 armour
          Turkey : 1 flag, 1 artillery and 1 mech_infantry
          109 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports
          Iraq : 2 mech_infantrys
          Eastern Persia : 1 flag
          Northwest Persia : 1 flag
          Persia : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 2 infantry and 1 mech_infantry
          Sweden : 1 aaGun
          Spain : 1 aaGun, 1 fighter, 1 infantry and 2 tactical_bombers
          91 Sea Zone : 1 destroyer
          105 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 55 / 66
          Russians : 9 / 14
          Japanese : 66 / 67
          Americans : 68 / 83
          Chinese : 0 / 1
          British : 34 / 39
          UK_Pacific : 10 / 8
          Italians : 14 / 6
          ANZAC : 10 / 16
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 10 / 0

      triplea_39719_UK_16.tsvg

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 16

      Purchase Units - Russians
                  Russians buy 6 infantry; Remaining resources: 1 PUs;

      Politics - Russians
                  Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

      Combat Move - Russians
                  1 infantry moved from Russia to Samara
                  1 infantry moved from Russia to Smolensk
                  1 fighter moved from Russia to Samara
                  1 tactical_bomber moved from Russia to Smolensk

      Combat - Russians
                  Battle in Smolensk
                      Russians attack with 1 infantry and 1 tactical_bomber
                      Japanese defend with 1 mech_infantry
                          Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/2 hits
                          Japanese roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                          1 mech_infantry owned by the Japanese lost in Smolensk
                      Russians win, taking Smolensk from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 mech_infantry
                  Battle in Samara
                      Russians attack with 1 fighter and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 :  1/2 hits
                          Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Samara
                      Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Samara to Russia
                  1 tactical_bomber moved from Smolensk to Russia

      Place Units - Russians
                  6 infantry placed in Russia

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
                  Russians collect 7 PUs (2 lost to blockades); end with 8 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 14 PUs

      Territory Summary for Russians :

      Italian Somaliland : 1 flag
          Russia : 4 aaGuns, 1 airfield, 2 armour, 26 artilleries, 1 factory_major, 1 fighter, 86 infantry, 1 mech_infantry and 1 tactical_bomber
          Smolensk : 1 infantry
          Samara : 1 infantry
          Iraq : 1 flag

      Production/PUs Summary :

      Germans : 57 / 66
          Russians : 9 / 14
          Japanese : 66 / 59
          Americans : 65 / 85
          Chinese : 0 / 1
          British : 34 / 38
          UK_Pacific : 6 / 8
          Italians : 16 / 6
          ANZAC : 10 / 16
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 13 / 0

      triplea_39719_Rus16.tsvg

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 15

      Combat Move - French

      Non Combat Move - French
                  2 infantry moved from 91 Sea Zone to Spain
                  1 fighter moved from United Kingdom to Spain
                  1 infantry moved from Egypt to Trans-Jordan

      Turn Complete - French

      Territory Summary for French :

      Trans-Jordan : 1 infantry
          Spain : 1 fighter and 2 infantry

      Production/PUs Summary :

      Germans : 53 / 65
          Russians : 12 / 19
          Japanese : 67 / 59
          Americans : 65 / 85
          Chinese : 0 / 1
          British : 34 / 38
          UK_Pacific : 6 / 8
          Italians : 16 / 6
          ANZAC : 10 / 16
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 13 / 0

      triplea_39719_Fre15.tsvg

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 15

      Research Technology - ANZAC

      Purchase Units - ANZAC
                  ANZAC buy 3 submarines; Remaining resources: 1 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 fighters moved from 42 Sea Zone to Burma
                  1 fighter moved from Caroline Islands to 42 Sea Zone
                  1 cruiser moved from 33 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from 42 Sea Zone to Java
                  1 submarine moved from 42 Sea Zone to 44 Sea Zone

      Place Units - ANZAC
                  3 submarines placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 11 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

      Territory Summary for ANZAC :

      Marianas : 1 flag, 1 artillery and 1 infantry
          Burma : 2 fighters
          Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 harbour, 8 infantry and 4 mech_infantrys
          New Zealand : 1 airfield and 1 harbour
          New South Wales : 1 factory_minor and 1 harbour
          Java : 1 artillery and 1 infantry
          42 Sea Zone : 1 cruiser, 2 fighters and 1 transport
          44 Sea Zone : 1 submarine
          43 Sea Zone : 1 submarine
          62 Sea Zone : 3 submarines

      Production/PUs Summary :

      Germans : 53 / 65
          Russians : 12 / 19
          Japanese : 67 / 59
          Americans : 65 / 85
          Chinese : 0 / 1
          British : 34 / 38
          UK_Pacific : 6 / 8
          Italians : 16 / 6
          ANZAC : 10 / 16
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 13 / 0

      triplea_39719_ANZ15.tsvg

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940

      Puh. Attacking the Neutrals. Something absolutely new for me.
      I hope I can turn the tide with this…  :|

      I assumed you wouldn’t scramble in SZ 113. If you disagree, I can reroll.

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 15

      Purchase Units - British
                  British repair damage of 2x factory_minor; Remaining resources: 31 PUs;
                  British buy 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 mech_infantry; Remaining resources: 2 PUs;

      Combat Move - British
                  1 artillery moved from Iraq to Turkey
                  4 fighters moved from Persia to Turkey
                  1 armour and 2 mech_infantrys moved from Persia to Afghanistan
                  1 fighter and 1 tactical_bomber moved from India to Afghanistan
                  1 fighter moved from Russia to Afghanistan
                  1 fighter moved from Russia to Turkey
                  1 mech_infantry moved from Persia to Caucasus
                        Russians take Caucasus from Germans
                  2 mech_infantrys moved from Persia to Turkey
                  2 armour moved from Persia to Turkey
                  1 armour moved from Persia to Turkey
                  7 artilleries, 17 infantry and 1 mech_infantry moved from India to Burma
                  1 transport moved from 91 Sea Zone to 110 Sea Zone
                  2 infantry moved from United Kingdom to 110 Sea Zone
                  2 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
                  1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                  4 fighters and 1 tactical_bomber moved from Finland to 113 Sea Zone

      Combat - British
                  Battle in Turkey
                      British attack with 3 armour, 1 artillery, 5 fighters and 2 mech_infantrys
                      Neutral_True defend with 8 infantry
                          British roll dice for 3 armour, 1 artillery, 5 fighters and 2 mech_infantrys in Turkey, round 2 :  3/11 hits
                          Neutral_True roll dice for 8 infantry in Turkey, round 2 :  0/8 hits
                          3 infantry owned by the Neutral_True lost in Turkey
                          British roll dice for 3 armour, 1 artillery, 5 fighters and 2 mech_infantrys in Turkey, round 3 :  5/11 hits
                          Neutral_True roll dice for 5 infantry in Turkey, round 3 :  1/5 hits
                          1 mech_infantry owned by the British and 5 infantry owned by the Neutral_True lost in Turkey
                      British win, taking Turkey from Neutral_True with 3 armour, 1 artillery, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 20
                      Casualties for British: 1 mech_infantry
                      Casualties for Neutral_True: 8 infantry
                  Battle in Afghanistan
                      British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                      Neutral_True defend with 4 infantry
                          British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Afghanistan, round 2 :  3/6 hits
                          Neutral_True roll dice for 4 infantry in Afghanistan, round 2 :  0/4 hits
                          3 infantry owned by the Neutral_True lost in Afghanistan
                          British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Afghanistan, round 3 :  2/6 hits
                          Neutral_True roll dice for 1 infantry in Afghanistan, round 3 :  1/1 hits
                          1 mech_infantry owned by the British and 1 infantry owned by the Neutral_True lost in Afghanistan
                      British win, taking Afghanistan from Neutral_True with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for British: 1 mech_infantry
                      Casualties for Neutral_True: 4 infantry
                  Battle in 113 Sea Zone
                      British attack with 4 fighters and 1 tactical_bomber
                      Germans defend with 1 destroyer
                          British roll dice for 4 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 :  2/5 hits
                          Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Germans lost in 113 Sea Zone
                      British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Battle in Burma
                      British attack with 7 artilleries, 17 infantry and 1 mech_infantry
                      Japanese defend with 2 infantry
                          British roll dice for 7 artilleries, 17 infantry and 1 mech_infantry in Burma, round 2 :  7/25 hits
                          Japanese roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                          2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                      British win, taking Burma from Japanese with 7 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                      Casualties for Japanese: 2 infantry
                  Battle in Normandy Bordeaux

      Non Combat Move - British
                  1 battleship, 1 carrier and 1 destroyer moved from 109 Sea Zone to 105 Sea Zone
                  2 fighters moved from 113 Sea Zone to 105 Sea Zone
                  2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Finland
                  1 infantry moved from Vyborg to Karelia
                  1 aaGun moved from Vyborg to Finland
                  2 infantry moved from Vyborg to Finland
                  4 fighters moved from Turkey to Persia
                  1 fighter moved from Turkey to Iraq
                  1 artillery and 2 infantry moved from Persia to Iraq
                  1 mech_infantry moved from Egypt to Iraq
                  1 fighter and 1 tactical_bomber moved from Afghanistan to India
                  1 fighter moved from Afghanistan to Persia
                  3 aaGuns moved from India to Burma
                  1 aaGun and 1 infantry moved from Gibraltar to Spain

      Place Units - British
                  2 mech_infantrys and 1 tactical_bomber placed in Egypt
                  3 mech_infantrys placed in Persia

      Turn Complete - British
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,2
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
                  British collect 33 PUs (3 lost to blockades); end with 33 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

      Place Units - UK_Pacific
                  1 mech_infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 6 PUs; end with 8 PUs total
                  Some Units in India change ownership: 1 mech_infantry
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Persia: 1 fighter
                  EDIT: Adding units owned by UK_Pacific to India: 1 fighter
                  EDIT: Turning off Edit Mode

      Territory Summary for British and UK_Pacific :

      Burma : 3 aaGuns, 7 artilleries, 16 infantry and 1 mech_infantry
          India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
          Iceland : 1 airfield
          Quebec : 1 factory_minor
          Gibraltar : 1 airfield and 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 airfield, 1 factory_minor, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
          Union of South Africa : 1 factory_minor and 1 harbour
          Scotland : 1 airfield
          United Kingdom : 1 airfield, 1 factory_major and 1 harbour
          Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
          Tobruk : 1 flag
          Libya : 1 flag
          Ethiopia : 1 flag
          Karelia : 1 infantry
          Vyborg : 1 infantry
          Russia : 2 armour and 1 mech_infantry
          Caucasus : 1 mech_infantry
          125 Sea Zone : 1 flag
          Afghanistan : 1 flag, 1 armour and 1 mech_infantry
          Turkey : 1 flag, 3 armour, 1 artillery and 1 mech_infantry
          Iraq : 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
          Eastern Persia : 1 flag
          Persia : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 4 fighters and 3 mech_infantrys
          Spain : 1 aaGun and 1 infantry
          Finland : 3 aaGuns, 2 fighters, 2 infantry and 1 tactical_bomber
          105 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport

      Production/PUs Summary :

      Germans : 53 / 65
          Russians : 12 / 19
          Japanese : 67 / 59
          Americans : 65 / 85
          Chinese : 0 / 1
          British : 36 / 38
          UK_Pacific : 6 / 8
          Italians : 14 / 42
          ANZAC : 10 / 19
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 13 / 0

      triplea_39719_UK_15.tsvg

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940

      In general I think a roled dice is a roled dice.

      Don’t get me wrong. It’s a friendly game, and I’m fine with edits - related to non combat and even some kind of combat moves. But adding some firepower after a fight went bad is a different thing.

      I didn’t see your entire move, so go on and redo the turn.
      I’m sure you’re not doing this to get an unfair advantage.

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940

      Place Units - Germans
                  Turning on Edit Mode
                  EDIT: Adding units owned by Germans to Bryansk: 1 infantry
                  EDIT: Removing units owned by Germans from Tambov: 1 aaGun
                  EDIT: Turning off Edit Mode

      I think you made a mistake within your last edits. Changed inf for aaGun.
      Not that it makes a big diffrence…  :|

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 15

      Purchase Units - Russians
                  Russians buy 6 infantry; Remaining resources: 2 PUs;

      Combat Move - Russians
                  1 infantry moved from Russia to Smolensk
                  1 infantry moved from Russia to Vologda
                  1 fighter moved from Russia to Vologda
                  1 tactical_bomber moved from Russia to Smolensk

      Combat - Russians
                  Battle in Vologda
                      Russians attack with 1 fighter and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  0/2 hits
                          Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                          1 infantry owned by the Russians lost in Vologda
                      retreated to Vologda
                      Germans win with 1 infantry remaining. Battle score for attacker is -3
                      Casualties for Russians: 1 infantry
                  Battle in Smolensk
                      Russians attack with 1 infantry and 1 tactical_bomber
                      Germans defend with 1 infantry
                          Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/2 hits
                          Italians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Smolensk
                      Russians win, taking Smolensk from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  1 tactical_bomber moved from Smolensk to Russia
                  1 fighter moved from Vologda to Russia

      Place Units - Russians
                  6 infantry placed in Russia

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
                  Russians collect 11 PUs (1 lost to blockades); end with 13 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs

      Territory Summary for Russians :

      Italian Somaliland : 1 flag
          Russia : 4 aaGuns, 1 airfield, 2 armour, 26 artilleries, 1 factory_major, 1 fighter, 82 infantry, 1 mech_infantry and 1 tactical_bomber
          Smolensk : 1 infantry
          Iraq : 1 flag

      Production/PUs Summary :

      Germans : 57 / 65
          Russians : 12 / 19
          Japanese : 62 / 61
          Americans : 65 / 86
          Chinese : 0 / 1
          British : 32 / 33
          UK_Pacific : 6 / 6
          Italians : 14 / 42
          ANZAC : 10 / 19
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      triplea_39719_Rus15.tsvg

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940

      No scramble.

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 14

      Combat Move - French

      Non Combat Move - French
                  2 infantry moved from United Kingdom to 109 Sea Zone

      Turn Complete - French

      Territory Summary for French :

      Egypt : 1 infantry
          United Kingdom : 1 fighter
          109 Sea Zone : 2 infantry

      Production/PUs Summary :

      Germans : 53 / 64
          Russians : 15 / 20
          Japanese : 62 / 61
          Americans : 65 / 86
          Chinese : 0 / 1
          British : 32 / 33
          UK_Pacific : 6 / 6
          Italians : 15 / 42
          ANZAC : 10 / 19
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      triplea_39719_Fre14.tsvg

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 14

      Research Technology - British
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from Norway: 1 fighter
                  EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 112 Sea Zone: 1 fighter
                  EDIT: Adding units owned by Americans to Russia: 1 fighter
                  EDIT: Turning off Edit Mode

      Purchase Units - British
                  British repair damage of 3x factory_minor, 4x factory_minor; Remaining resources: 29 PUs;
                  British buy 1 airfield, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  2 artilleries and 3 infantry moved from Norway to 112 Sea Zone
                  2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
                  1 artillery moved from Finland to 127 Sea Zone
                  3 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
                  1 mech_infantry moved from Finland to Novgorod
                  1 infantry moved from Finland to Vyborg
                        Russians take Vyborg from Germans
                  2 carriers, 1 cruiser and 2 fighters moved from 112 Sea Zone to 127 Sea Zone
                        British take 125 Sea Zone from Germans
                  1 fighter moved from Russia to 127 Sea Zone
                  1 fighter moved from Russia to 127 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                  1 fighter moved from 112 Sea Zone to 127 Sea Zone
                  1 mech_infantry moved from Russia to Samara
                  2 fighters moved from Eastern Persia to Samara
                  2 mech_infantrys moved from Eastern Persia to Turkmenistan
                  4 fighters moved from Eastern Persia to Turkmenistan
                  1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma

      Combat - British
                  Germans scrambles 3 units out of Novgorod to defend against the attack in 127 Sea Zone
                  Germans scrambles to create a battle in territory 127 Sea Zone
                  Battle in 127 Sea Zone
                      British attack with 2 carriers, 1 cruiser, 3 fighters and 3 transports; Americans loiter and taunt
                      Germans defend with 2 fighters and 1 tactical_bomber
                          British roll dice for 2 carriers, 1 cruiser, 3 fighters and 3 transports in 127 Sea Zone, round 2 :  3/4 hits
                          Germans roll dice for 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 2 :  1/3 hits
                      Units damaged: 1 carrier owned by the British
                          1 tactical_bomber owned by the Germans and 2 fighters owned by the Germans lost in 127 Sea Zone
                      British win with 2 carriers, 1 cruiser, 3 fighters and 3 transports remaining. Battle score for attacker is 31
                      Casualties for Germans: 2 fighters and 1 tactical_bomber
                  Battle in Novgorod
                      British attack with 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                      Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
                          British roll dice for 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 :  5/9 hits
                          Germans roll dice for 2 artilleries and 1 mech_infantry in Novgorod, round 2 :  0/3 hits
                          1 mech_infantry owned by the Germans and 2 artilleries owned by the Germans lost in Novgorod
                      British win, taking Novgorod from Germans with 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                      Casualties for Germans: 2 artilleries and 1 mech_infantry
                  Battle in Burma
                      British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Japanese defend with 1 infantry
                          British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  1/4 hits
                          Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Burma
                      British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Samara
                      British attack with 2 fighters and 1 mech_infantry
                      Japanese defend with 1 mech_infantry
                          British roll dice for 2 fighters and 1 mech_infantry in Samara, round 2 :  1/3 hits
                          Japanese roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                          1 mech_infantry owned by the Japanese lost in Samara
                      British win, taking Samara from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 mech_infantry
                  Battle in Turkmenistan
                      British attack with 4 fighters and 2 mech_infantrys
                      Japanese defend with 2 mech_infantrys
                          British roll dice for 4 fighters and 2 mech_infantrys in Turkmenistan, round 2 :  2/6 hits
                          Japanese roll dice for 2 mech_infantrys in Turkmenistan, round 2 :  1/2 hits
                          1 mech_infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Turkmenistan
                      British win, taking Turkmenistan from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                      Casualties for British: 1 mech_infantry
                      Casualties for Japanese: 2 mech_infantrys

      Non Combat Move - British
                  1 mech_infantry moved from Persia to Northwest Persia
                  6 armour and 4 mech_infantrys moved from Eastern Persia to Persia
                  4 fighters moved from Turkmenistan to Persia
                  1 fighter and 1 tactical_bomber moved from Burma to India
                  1 aaGun, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                  2 fighters moved from Samara to Russia
                  1 fighter and 1 tactical_bomber moved from Novgorod to Finland
                  3 fighters moved from 127 Sea Zone to Finland
                  1 aaGun moved from Norway to Finland
                  3 infantry moved from Finland to Vyborg
                  1 aaGun moved from Finland to Vyborg
                  1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                  1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                  1 battleship and 1 carrier moved from 110 Sea Zone to 109 Sea Zone

      Place Units - British
                  1 airfield, 1 artillery and 2 infantry placed in Persia
                  1 mech_infantry placed in Egypt

      Turn Complete - British
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
                  British collect 28 PUs (4 lost to blockades); end with 28 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 6 PUs; end with 6 PUs total
                  Some Units in India change ownership: 2 infantry

      Territory Summary for British and UK_Pacific :

      Burma : 2 infantry
          India : 3 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 1 fighter, 1 harbour, 17 infantry, 1 mech_infantry and 1 tactical_bomber
          Iceland : 1 airfield
          Quebec : 1 factory_minor
          Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
          Union of South Africa : 1 factory_minor and 1 harbour
          Scotland : 1 airfield
          United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
          Tobruk : 1 flag
          Libya : 1 flag
          Ethiopia : 1 flag
          Vyborg : 1 aaGun and 4 infantry
          Russia : 2 armour, 2 fighters and 1 mech_infantry
          Turkmenistan : 1 mech_infantry
          Novgorod : 3 artilleries, 3 infantry and 1 mech_infantry
          Samara : 1 mech_infantry
          125 Sea Zone : 1 flag
          109 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
          Iraq : 1 aaGun, 1 artillery and 2 infantry
          Eastern Persia : 1 flag
          127 Sea Zone : 2 carriers, 1 cruiser and 3 transports
          Northwest Persia : 1 mech_infantry
          Persia : 1 flag, 1 airfield, 7 armour, 1 artillery, 1 factory_minor, 4 fighters, 2 infantry and 5 mech_infantrys
          91 Sea Zone : 1 transport
          Finland : 2 aaGuns, 4 fighters and 1 tactical_bomber
          105 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 53 / 64
          Russians : 15 / 20
          Japanese : 62 / 61
          Americans : 65 / 86
          Chinese : 0 / 1
          British : 32 / 33
          UK_Pacific : 6 / 6
          Italians : 15 / 63
          ANZAC : 10 / 11
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      triplea_39719_UK_14.tsvg

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940

      Oh Boy. It’s so much one has to think about at this point of the game…  :?
      I made an edit with an US fighter and I’ve to ask you if you want to

      Scramble in SZ127?

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 14

      Combat Move - British
                  2 artilleries and 3 infantry moved from Norway to 112 Sea Zone
                  2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
                  1 artillery moved from Finland to 127 Sea Zone
                  3 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
                  1 mech_infantry moved from Finland to Novgorod
                  1 infantry moved from Finland to Vyborg
                        Russians take Vyborg from Germans
                  2 carriers, 1 cruiser and 2 fighters moved from 112 Sea Zone to 127 Sea Zone
                        British take 125 Sea Zone from Germans
                  1 fighter moved from Russia to 127 Sea Zone
                  1 fighter moved from Russia to 127 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                  1 fighter moved from 112 Sea Zone to 127 Sea Zone
                  1 mech_infantry moved from Russia to Samara
                  2 fighters moved from Eastern Persia to Samara
                  2 mech_infantrys moved from Eastern Persia to Turkmenistan
                  4 fighters moved from Eastern Persia to Turkmenistan
                  1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma

      Combat - British

      triplea_39719_Bri14.tsvg

      posted in Play Boardgames
      GeographG
      Geograph
    • RE: Geo (Axis) vs BvD (Allies) G40 - no bid, no tech - Game 3

      I agree, this game seems to be done.

      And I see, sometimes it is bad to win a fight  :-D

      posted in Play Boardgames
      GeographG
      Geograph
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