I’ve assumed you wouldn’t scramble against the US in SZ112! But how about SZ113 against the UK?
I also forgot to move the US troops out of Spain. Will do this later via edit mode.

Posts made by Geograph
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RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940
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RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Portugal: 1 aaGun and 6 infantry
EDIT: Removing units owned by Americans from Portugal: 1 aaGun and 6 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Spain to Normandy Bordeaux
British take Normandy Bordeaux from Italians
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from United Kingdom to 109 Sea Zone
1 battleship, 1 carrier, 2 fighters, 4 infantry and 2 transports moved from 109 Sea Zone to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Germany
1 fighter moved from United Kingdom to Germany
1 fighter and 2 tactical_bombers moved from Spain to Germany
2 mech_infantrys moved from Iraq to Turkey
3 fighters moved from Persia to Turkey
1 armour moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 mech_infantry moved from Persia to Afghanistan
1 fighter and 1 tactical_bomber moved from India to Afghanistan
1 infantry moved from Burma to Shan State
1 fighter moved from Java to Shan StateCombat - British
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RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 carrier, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Spain to 91 Sea Zone
2 carriers, 2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 tactical_bomber moved from Norway to 112 Sea Zone
3 fighters moved from Spain to Normandy Bordeaux
3 fighters moved from Spain to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Java to 37 Sea Zone
1 bomber, 1 infantry and 1 mech_infantry moved from Western United States to British ColumbiaCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Denmark
Battle in British Columbia
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in British Columbia, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking Denmark from Germans, taking British Columbia from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 artillery and 5 infantry moved from Spain to 91 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 5 infantry moved from 112 Sea Zone to Norway
3 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Norway
4 artilleries, 2 infantry and 5 mech_infantrys moved from Sweden to Norway
3 fighters moved from 112 Sea Zone to Norway
1 tactical_bomber moved from Russia to Norway
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from India to Burma
1 fighter moved from Persia to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 bomber moved from 37 Sea Zone to Java
1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer and 3 submarines moved from 63 Sea Zone to 42 Sea Zone
1 submarine moved from 30 Sea Zone to 63 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from British Columbia to Hawaiian IslandsPlace Units - Americans
1 airfield placed in Spain
1 carrier placed in 113 Sea Zone
1 fighter and 1 infantry placed in Norway
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Marshall Islands : 1 flag, 1 infantry
Burma : 1 tactical_bomber
British Columbia : 1 infantry and 1 mech_infantry
Queensland : 2 mech_infantrys
New Guinea : 1 infantry
Wake Island : 1 airfield and 1 harbour
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 1 harbour and 10 infantry
Midway : 1 airfield
Java : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 fighter, 1 harbour, 5 infantry and 2 tactical_bombers
Dutch New Guinea : 1 flag
42 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 10 submarines and 2 transports
30 Sea Zone : 2 submarines
10 Sea Zone : 2 submarines
63 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 11 infantry
Tunisia : 1 flag
Norway : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 11 infantry, 5 mech_infantrys and 2 tactical_bombers
Denmark : 1 flag, 1 infantry
Russia : 1 mech_infantry
Portugal : 1 flag
112 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 4 transports
113 Sea Zone : 1 carrier
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
99 Sea Zone : 1 submarine
97 Sea Zone : 5 submarines
92 Sea Zone : 1 destroyer
101 Sea Zone : 6 transports
Brazil : 1 flag
Sweden : 1 flag
Spain : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 6 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 58 / 69
Russians : 8 / 14
Japanese : 66 / 67
Americans : 66 / 81
Chinese : 0 / 1
British : 32 / 39
UK_Pacific : 6 / 8
Italians : 16 / 12
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 artillery and 8 infantry moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Smolensk
Russians win, taking Smolensk from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Samara
Russians attack with 1 artillery and 8 infantry
Japanese defend with 2 mech_infantrys
Russians roll dice for 1 artillery and 8 infantry in Samara, round 2 : 4/9 hits
Japanese roll dice for 2 mech_infantrys in Samara, round 2 : 1/2 hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the Russians lost in Samara
Russians win, taking Samara from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Russians
1 aaGun moved from Russia to Samara
1 fighter moved from Vologda to Norway
1 tactical_bomber moved from Smolensk to NorwayPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
Russians collect 6 PUs (2 lost to blockades); end with 8 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Russians :
Norway : 1 fighter and 1 tactical_bomber
Italian Somaliland : 1 flag
Russia : 3 aaGuns, 1 airfield, 2 armour, 25 artilleries, 1 factory_major, 79 infantry and 1 mech_infantry
Vologda : 2 infantry
Smolensk : 1 infantry
Samara : 1 aaGun, 1 artillery and 7 infantry
Iraq : 1 flagProduction/PUs Summary :
Germans : 60 / 69
Russians : 8 / 14
Japanese : 60 / 67
Americans : 64 / 83
Chinese : 0 / 1
British : 34 / 39
UK_Pacific : 10 / 8
Italians : 16 / 12
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
Iraq : 1 infantry
Spain : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 55 / 66
Russians : 9 / 14
Japanese : 62 / 67
Americans : 66 / 83
Chinese : 0 / 1
British : 34 / 39
UK_Pacific : 10 / 8
Italians : 16 / 12
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 1 artillery, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 fighter
EDIT: Removing units owned by UK_Pacific from India: 1 fighter
EDIT: Adding units owned by British to India: 2 fighters
EDIT: Turning off Edit Mode
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
British take Northwest Persia from Japanese
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from Iraq to Turkey
2 fighters moved from Persia to Turkey
1 armour and 1 mech_infantry moved from Persia to Afghanistan
1 fighter and 1 tactical_bomber moved from India to AfghanistanCombat - British
Battle in Turkey
British attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 3 armour and 1 mech_infantry
British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry in Turkey, round 2 : 4/7 hits
Japanese roll dice for 3 armour and 1 mech_infantry in Turkey, round 2 : 2/4 hits
3 armour owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Turkey
British win, taking Turkey from Japanese with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for British: 2 infantry
Casualties for Japanese: 3 armour and 1 mech_infantry
Battle in Afghanistan
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Afghanistan, round 2 : 2/4 hits
Germans roll dice for 2 mech_infantrys in Afghanistan, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the British lost in Afghanistan
British win, taking Afghanistan from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in Caucasus
British attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 fighter moved from Caucasus to Russia
1 tactical_bomber moved from Egypt to Spain
1 fighter moved from Persia to 42 Sea Zone
1 fighter moved from India to Java
1 mech_infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Afghanistan to India
3 fighters moved from Turkey to Persia
2 mech_infantrys moved from Egypt to Iraq
1 aaGun moved from Finland to Sweden
2 aaGuns and 2 infantry moved from Finland to Norway
1 fighter moved from Finland to Spain
1 tactical_bomber moved from Finland to Spain
1 destroyer moved from 105 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 105 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Finland to United KingdomPlace Units - British
3 infantry placed in United Kingdom
1 transport placed in 109 Sea Zone
3 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 7 PUs (3 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 7 artilleries, 16 infantry and 1 mech_infantry
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour and 1 mech_infantry
Java : 1 fighter
42 Sea Zone : 1 fighter
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Norway : 2 aaGuns and 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Russia : 2 armour, 1 fighter and 1 mech_infantry
Caucasus : 1 armour and 1 mech_infantry
125 Sea Zone : 1 flag
Afghanistan : 1 flag, 1 armour
Turkey : 1 flag, 1 artillery and 1 mech_infantry
109 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports
Iraq : 2 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 2 infantry and 1 mech_infantry
Sweden : 1 aaGun
Spain : 1 aaGun, 1 fighter, 1 infantry and 2 tactical_bombers
91 Sea Zone : 1 destroyer
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 66
Russians : 9 / 14
Japanese : 66 / 67
Americans : 68 / 83
Chinese : 0 / 1
British : 34 / 39
UK_Pacific : 10 / 8
Italians : 14 / 6
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Smolensk
Russians win, taking Smolensk from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
Russians collect 7 PUs (2 lost to blockades); end with 8 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Russians :
Italian Somaliland : 1 flag
Russia : 4 aaGuns, 1 airfield, 2 armour, 26 artilleries, 1 factory_major, 1 fighter, 86 infantry, 1 mech_infantry and 1 tactical_bomber
Smolensk : 1 infantry
Samara : 1 infantry
Iraq : 1 flagProduction/PUs Summary :
Germans : 57 / 66
Russians : 9 / 14
Japanese : 66 / 59
Americans : 65 / 85
Chinese : 0 / 1
British : 34 / 38
UK_Pacific : 6 / 8
Italians : 16 / 6
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0 -
RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Non Combat Move - French
2 infantry moved from 91 Sea Zone to Spain
1 fighter moved from United Kingdom to Spain
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Spain : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 53 / 65
Russians : 12 / 19
Japanese : 67 / 59
Americans : 65 / 85
Chinese : 0 / 1
British : 34 / 38
UK_Pacific : 6 / 8
Italians : 16 / 6
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0 -
RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Burma
1 fighter moved from Caroline Islands to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 44 Sea ZonePlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Marianas : 1 flag, 1 artillery and 1 infantry
Burma : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 harbour, 8 infantry and 4 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 artillery and 1 infantry
42 Sea Zone : 1 cruiser, 2 fighters and 1 transport
44 Sea Zone : 1 submarine
43 Sea Zone : 1 submarine
62 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 53 / 65
Russians : 12 / 19
Japanese : 67 / 59
Americans : 65 / 85
Chinese : 0 / 1
British : 34 / 38
UK_Pacific : 6 / 8
Italians : 16 / 6
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0 -
RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940
Puh. Attacking the Neutrals. Something absolutely new for me.
I hope I can turn the tide with this… :|I assumed you wouldn’t scramble in SZ 113. If you disagree, I can reroll.
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RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British repair damage of 2x factory_minor; Remaining resources: 31 PUs;
British buy 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - British
1 artillery moved from Iraq to Turkey
4 fighters moved from Persia to Turkey
1 armour and 2 mech_infantrys moved from Persia to Afghanistan
1 fighter and 1 tactical_bomber moved from India to Afghanistan
1 fighter moved from Russia to Afghanistan
1 fighter moved from Russia to Turkey
1 mech_infantry moved from Persia to Caucasus
Russians take Caucasus from Germans
2 mech_infantrys moved from Persia to Turkey
2 armour moved from Persia to Turkey
1 armour moved from Persia to Turkey
7 artilleries, 17 infantry and 1 mech_infantry moved from India to Burma
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
4 fighters and 1 tactical_bomber moved from Finland to 113 Sea ZoneCombat - British
Battle in Turkey
British attack with 3 armour, 1 artillery, 5 fighters and 2 mech_infantrys
Neutral_True defend with 8 infantry
British roll dice for 3 armour, 1 artillery, 5 fighters and 2 mech_infantrys in Turkey, round 2 : 3/11 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 0/8 hits
3 infantry owned by the Neutral_True lost in Turkey
British roll dice for 3 armour, 1 artillery, 5 fighters and 2 mech_infantrys in Turkey, round 3 : 5/11 hits
Neutral_True roll dice for 5 infantry in Turkey, round 3 : 1/5 hits
1 mech_infantry owned by the British and 5 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 3 armour, 1 artillery, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for British: 1 mech_infantry
Casualties for Neutral_True: 8 infantry
Battle in Afghanistan
British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 4 infantry
British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Afghanistan, round 2 : 3/6 hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 0/4 hits
3 infantry owned by the Neutral_True lost in Afghanistan
British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Afghanistan, round 3 : 2/6 hits
Neutral_True roll dice for 1 infantry in Afghanistan, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Neutral_True lost in Afghanistan
British win, taking Afghanistan from Neutral_True with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Neutral_True: 4 infantry
Battle in 113 Sea Zone
British attack with 4 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
British roll dice for 4 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 113 Sea Zone
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Burma
British attack with 7 artilleries, 17 infantry and 1 mech_infantry
Japanese defend with 2 infantry
British roll dice for 7 artilleries, 17 infantry and 1 mech_infantry in Burma, round 2 : 7/25 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 7 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Normandy BordeauxNon Combat Move - British
1 battleship, 1 carrier and 1 destroyer moved from 109 Sea Zone to 105 Sea Zone
2 fighters moved from 113 Sea Zone to 105 Sea Zone
2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Finland
1 infantry moved from Vyborg to Karelia
1 aaGun moved from Vyborg to Finland
2 infantry moved from Vyborg to Finland
4 fighters moved from Turkey to Persia
1 fighter moved from Turkey to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Afghanistan to India
1 fighter moved from Afghanistan to Persia
3 aaGuns moved from India to Burma
1 aaGun and 1 infantry moved from Gibraltar to SpainPlace Units - British
2 mech_infantrys and 1 tactical_bomber placed in Egypt
3 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 33 PUs (3 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 fighter
EDIT: Adding units owned by UK_Pacific to India: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 7 artilleries, 16 infantry and 1 mech_infantry
India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Karelia : 1 infantry
Vyborg : 1 infantry
Russia : 2 armour and 1 mech_infantry
Caucasus : 1 mech_infantry
125 Sea Zone : 1 flag
Afghanistan : 1 flag, 1 armour and 1 mech_infantry
Turkey : 1 flag, 3 armour, 1 artillery and 1 mech_infantry
Iraq : 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 4 fighters and 3 mech_infantrys
Spain : 1 aaGun and 1 infantry
Finland : 3 aaGuns, 2 fighters, 2 infantry and 1 tactical_bomber
105 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 53 / 65
Russians : 12 / 19
Japanese : 67 / 59
Americans : 65 / 85
Chinese : 0 / 1
British : 36 / 38
UK_Pacific : 6 / 8
Italians : 14 / 42
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0 -
RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940
In general I think a roled dice is a roled dice.
Don’t get me wrong. It’s a friendly game, and I’m fine with edits - related to non combat and even some kind of combat moves. But adding some firepower after a fight went bad is a different thing.
I didn’t see your entire move, so go on and redo the turn.
I’m sure you’re not doing this to get an unfair advantage. -
RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940
Place Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Bryansk: 1 infantry
EDIT: Removing units owned by Germans from Tambov: 1 aaGun
EDIT: Turning off Edit ModeI think you made a mistake within your last edits. Changed inf for aaGun.
Not that it makes a big diffrence… :| -
RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
Russians collect 11 PUs (1 lost to blockades); end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Russians :
Italian Somaliland : 1 flag
Russia : 4 aaGuns, 1 airfield, 2 armour, 26 artilleries, 1 factory_major, 1 fighter, 82 infantry, 1 mech_infantry and 1 tactical_bomber
Smolensk : 1 infantry
Iraq : 1 flagProduction/PUs Summary :
Germans : 57 / 65
Russians : 12 / 19
Japanese : 62 / 61
Americans : 65 / 86
Chinese : 0 / 1
British : 32 / 33
UK_Pacific : 6 / 6
Italians : 14 / 42
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 109 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter
109 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 53 / 64
Russians : 15 / 20
Japanese : 62 / 61
Americans : 65 / 86
Chinese : 0 / 1
British : 32 / 33
UK_Pacific : 6 / 6
Italians : 15 / 42
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 fighter
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Russia: 1 fighter
EDIT: Turning off Edit ModePurchase Units - British
British repair damage of 3x factory_minor, 4x factory_minor; Remaining resources: 29 PUs;
British buy 1 airfield, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 3 infantry moved from Norway to 112 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery moved from Finland to 127 Sea Zone
3 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
2 carriers, 1 cruiser and 2 fighters moved from 112 Sea Zone to 127 Sea Zone
British take 125 Sea Zone from Germans
1 fighter moved from Russia to 127 Sea Zone
1 fighter moved from Russia to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from 112 Sea Zone to 127 Sea Zone
1 mech_infantry moved from Russia to Samara
2 fighters moved from Eastern Persia to Samara
2 mech_infantrys moved from Eastern Persia to Turkmenistan
4 fighters moved from Eastern Persia to Turkmenistan
1 fighter, 2 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Germans scrambles 3 units out of Novgorod to defend against the attack in 127 Sea Zone
Germans scrambles to create a battle in territory 127 Sea Zone
Battle in 127 Sea Zone
British attack with 2 carriers, 1 cruiser, 3 fighters and 3 transports; Americans loiter and taunt
Germans defend with 2 fighters and 1 tactical_bomber
British roll dice for 2 carriers, 1 cruiser, 3 fighters and 3 transports in 127 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the British
1 tactical_bomber owned by the Germans and 2 fighters owned by the Germans lost in 127 Sea Zone
British win with 2 carriers, 1 cruiser, 3 fighters and 3 transports remaining. Battle score for attacker is 31
Casualties for Germans: 2 fighters and 1 tactical_bomber
Battle in Novgorod
British attack with 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 5/9 hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Novgorod, round 2 : 0/3 hits
1 mech_infantry owned by the Germans and 2 artilleries owned by the Germans lost in Novgorod
British win, taking Novgorod from Germans with 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 artilleries and 1 mech_infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Samara
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 1 mech_infantry in Samara, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Samara
British win, taking Samara from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Turkmenistan
British attack with 4 fighters and 2 mech_infantrys
Japanese defend with 2 mech_infantrys
British roll dice for 4 fighters and 2 mech_infantrys in Turkmenistan, round 2 : 2/6 hits
Japanese roll dice for 2 mech_infantrys in Turkmenistan, round 2 : 1/2 hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Turkmenistan
British win, taking Turkmenistan from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
1 mech_infantry moved from Persia to Northwest Persia
6 armour and 4 mech_infantrys moved from Eastern Persia to Persia
4 fighters moved from Turkmenistan to Persia
1 fighter and 1 tactical_bomber moved from Burma to India
1 aaGun, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
3 fighters moved from 127 Sea Zone to Finland
1 aaGun moved from Norway to Finland
3 infantry moved from Finland to Vyborg
1 aaGun moved from Finland to Vyborg
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship and 1 carrier moved from 110 Sea Zone to 109 Sea ZonePlace Units - British
1 airfield, 1 artillery and 2 infantry placed in Persia
1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 28 PUs (4 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 1 fighter, 1 harbour, 17 infantry, 1 mech_infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Vyborg : 1 aaGun and 4 infantry
Russia : 2 armour, 2 fighters and 1 mech_infantry
Turkmenistan : 1 mech_infantry
Novgorod : 3 artilleries, 3 infantry and 1 mech_infantry
Samara : 1 mech_infantry
125 Sea Zone : 1 flag
109 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
Iraq : 1 aaGun, 1 artillery and 2 infantry
Eastern Persia : 1 flag
127 Sea Zone : 2 carriers, 1 cruiser and 3 transports
Northwest Persia : 1 mech_infantry
Persia : 1 flag, 1 airfield, 7 armour, 1 artillery, 1 factory_minor, 4 fighters, 2 infantry and 5 mech_infantrys
91 Sea Zone : 1 transport
Finland : 2 aaGuns, 4 fighters and 1 tactical_bomber
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 64
Russians : 15 / 20
Japanese : 62 / 61
Americans : 65 / 86
Chinese : 0 / 1
British : 32 / 33
UK_Pacific : 6 / 6
Italians : 15 / 63
ANZAC : 10 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940
Oh Boy. It’s so much one has to think about at this point of the game… :?
I made an edit with an US fighter and I’ve to ask you if you want toScramble in SZ127?
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RE: Geo (Allies) vs Inno (Axis) no Bid Global 1940
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - British
2 artilleries and 3 infantry moved from Norway to 112 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery moved from Finland to 127 Sea Zone
3 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
2 carriers, 1 cruiser and 2 fighters moved from 112 Sea Zone to 127 Sea Zone
British take 125 Sea Zone from Germans
1 fighter moved from Russia to 127 Sea Zone
1 fighter moved from Russia to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from 112 Sea Zone to 127 Sea Zone
1 mech_infantry moved from Russia to Samara
2 fighters moved from Eastern Persia to Samara
2 mech_infantrys moved from Eastern Persia to Turkmenistan
4 fighters moved from Eastern Persia to Turkmenistan
1 fighter, 2 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
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RE: Geo (Axis) vs BvD (Allies) G40 - no bid, no tech - Game 3
I agree, this game seems to be done.
And I see, sometimes it is bad to win a fight :-D