We had a game recently where Germany took London and the German players strategy was to hold London for as long as possible to force the US to choose a theater and hopefully wait out a victory for Japan. The US player attempted to liberate London and in the process used convoy disruption(alpha 2 rules) as an economic tactic. The German player made a valid point after losing close to 12 ipcs a turn that the disruption zones on the western side of UK really don’t make sense if Germany occupies London. They should switch to the other side of the island. So we had a discussion on disruption zones and the possibility of having them be country specific or “float” depending on certain factors. Just wondering what everyone’s thoughts were on this. Thanks!
He makes a good point. I think you have to add it to your house rules. With all the alpha’s and changes being made to the setups and rules going on, Just play it with the rules you all agree on and have fun!