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    2. GeneralHandGrenade
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    Posts made by GeneralHandGrenade

    • RE: Why buy ANZAC and FEC Miniatures?

      Different colours are just for aesthetics. It’s your choice.

      posted in Global War 1936
      GeneralHandGrenadeG
      GeneralHandGrenade
    • RE: UK/France Abyssinia strategy

      @KaiserSchmillhelm I like the idea of the railroad and of winning the war in Abyssinia for the same reasons that you stated. However there are some problems with your plans that run afoul with the rules.

      1. UK can’t lend lease until they are at war with a major power. (UK Reference sheet)
      2. UK and France don’t align until they are at war with the same major power. (4.4 Aligning)
      3. Because they aren’t aligned, UK and France can’t use each other’s railways, rivers, or ports. They can’t fly over and set foot in each other’s territories. (Table 4.2 Control and Alignment) (4.6 Neutrality)
      4. They can’t use the lend lease route you mapped out because France can’t use that path. (11.4 Lend Lease Delivery)

      I think that perhaps the best way to win the war in Abyssinia is to convince the Comintern to lend lease an infantry on turn one and France lend lease an infantry on turn 1 through their port in adjacent land zone. If it looks like Abyssinia has a chance to survive after the first Italian turn then upgrade the port to a major for 4 IPP on turn 2 while lend leasing another infantry from France. After that France can send any type of unit beginning on turn 3. Remember that if the Italian player doesn’t fortify Eritrea you can end the war there by owning both Eritrea and Abyssinia. Also, don’t forget to do your recruitment roll for Abyssinia each turn as that may mean the difference between keeping it or losing it to the Italians.

      As far as the British railway network, you could take more time to build it so that you have money to use elsewhere as well. You can’t use it to lend lease to Abyssinia anyway so there isn’t a big hurry to complete it.

      This is the reason that I made that video yesterday. In order to become a better player people have to fully understand the diplomacy rules. The game mechanics will come naturally and players will get better as they learn to use all of the units effectively, but until they master the the politics they won’t fully understand what moves will are possible and which ones aren’t. The key is learning control and alignment to the fullest extent and not just the simple explanations. Whenever I think I fully understand them I learn something new because there is so much more to consider. In this case it is the relationship between major powers and how control, alignment, and neutrality affect lend lease.

      posted in Global War 1936
      GeneralHandGrenadeG
      GeneralHandGrenade
    • RE: ANZAC Naval Units

      It doesn’t hurt to have one of each because they can also receive lend lease from the Americans. It just gives you that option.

      I use British units for ANZAC and paint them.

      posted in Global War 1936
      GeneralHandGrenadeG
      GeneralHandGrenade
    • RE: Railroad Questions (Building, bombing, breaking)

      He did say that he thought they should be able to build rail into a neutral but not into another major power’s territory without permission.

      posted in Global War 1936
      GeneralHandGrenadeG
      GeneralHandGrenade
    • RE: Railroad Questions (Building, bombing, breaking)

      Check out the 16:30 mark of this video for your answers;
      https://youtu.be/cHx14-KYxOw

      posted in Global War 1936
      GeneralHandGrenadeG
      GeneralHandGrenade
    • Helpful Tips on the Rules for New Players

      Here is a video for newer players on learning the rules;
      https://youtu.be/cHx14-KYxOw

      posted in Global War 1936
      GeneralHandGrenadeG
      GeneralHandGrenade
    • RE: How can I play Global War?

      It’s just called Global War. You will find the game and the links to the rules and needed pieces here;
      https://www.historicalboardgaming.com/The-Game_c_1443.html

      You will find a lot more information on my YouTube channel here;
      https://www.youtube.com/channel/UCVoI898HChr4R5RoP3e8Czg

      posted in Global War
      GeneralHandGrenadeG
      GeneralHandGrenade
    • RE: SS Panzergrenadier Questions

      https://www.axisandallies.org/forums/topic/36132/ss-panzer-grenadiers

      posted in Global War 1936
      GeneralHandGrenadeG
      GeneralHandGrenade
    • RE: Vichy Fly Over

      Yes that is correct. I messaged the rules guy last night and he confirmed that Vichy doesn’t fall with the fall of Paris. He said he was considering changing that for Version 4 down the road.

      posted in Global War 1936
      GeneralHandGrenadeG
      GeneralHandGrenade
    • RE: Vichy Fly Over

      Yes Vichy is neutral and nobody but the Free French are allowed to fly over them ( that includes Germany).
      If you attack their boats then it is a declaration of war on Vichy and all of the Vichy units and territories will align to the Germans after the Combat Phase is finished. If the British declared war on Vichy then they could fly over them because they are not neutral to Britain anymore. If you liberate Paris then all of Vichy will revert back to Free French. If you fail to liberate Paris that turn then Vichy will align to Germany after Combat Phase is done. You wouldn’t really need to attack the boats either, you would just have to verbally declare war during your Combat Movement Phase. Make sure you don’t fail in Paris though!

      posted in Global War 1936
      GeneralHandGrenadeG
      GeneralHandGrenade
    • RE: Landing Allied Planes in Russian Territory

      Yes that’s correct. It’s possible he may have assumed incorrectly and used an A&A strategy to play GW. I have made similar mistakes in confusing the rules of the 2 games in the past. Players will eventually find that none of the A&A strategies work in this game.

      posted in Global War 1936
      GeneralHandGrenadeG
      GeneralHandGrenade
    • RE: Vichy Fly Over

      Vichy is a neutral minor who is only at war with Free France. The other Allies treat it the same way as any other neutral. They are not aligned to Germany, they are controlled by them. Understanding the difference between Control and Alignment is essential to playing Global War. I had to read and reread that section many times before I truly mastered it. After that the game makes much more sense.

      posted in Global War 1936
      GeneralHandGrenadeG
      GeneralHandGrenade
    • RE: Landing Allied Planes in Russian Territory

      The Allies and the Comintern need to help each other in order to have a chance to win the game. However, they are not on the same team and can’t move into each other’s territory or occupy the same land zone. If they do liberate the other’s territory then Rule 9.1 applies.

      posted in Global War 1936
      GeneralHandGrenadeG
      GeneralHandGrenade
    • RE: Pairing with Artillery

      @HBG-GW-Enthusiast It looks like you interpreted it all correctly.

      posted in Global War 1936
      GeneralHandGrenadeG
      GeneralHandGrenade
    • RE: Variable Ending

      @JbuckBuddy Go with the numbers in the rule book.

      posted in Global War 1936
      GeneralHandGrenadeG
      GeneralHandGrenade
    • RE: Requirements for facilities

      You can place a fortification in any territory that you own. Note that when building a minor factory outside of your Home Country, it has to be in a supply path to a major factory in the Home Country and not just a territory with an IPP value.

      posted in Global War 1936
      GeneralHandGrenadeG
      GeneralHandGrenade
    • RE: Do strat bombers get a roll before the AA ?

      Yes, that’s correct.

      posted in Global War 1936
      GeneralHandGrenadeG
      GeneralHandGrenade
    • RE: Do strat bombers get a roll before the AA ?

      Technically they both happen at the same time. Both the bomber and the AA get to roll.

      posted in Global War 1936
      GeneralHandGrenadeG
      GeneralHandGrenade
    • RE: Surrounded City

      Unlike A&A the attacker can choose to do whatever attack he wants to in any order. That means he can indeed bomb the airbase in order to complete surrounding a city before the combat begins in the city. You should always give some thought to the order in which you conduct your combats because there are other situations where it’s in your best interest to do one before the other.

      posted in Global War 1936
      GeneralHandGrenadeG
      GeneralHandGrenade
    • RE: Improved Construction tech

      Yes that’s correct.

      posted in Global War 1936
      GeneralHandGrenadeG
      GeneralHandGrenade
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