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    Topics created by General Turgidson

    • General TurgidsonG

      How do I defend Leningrad?

      Axis & Allies Anniversary Edition
      • • • General Turgidson
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      General TurgidsonG

      Hello Grognards.

      I was playing a game of A&A Anniversary edition v3 on Triple A when my opponent hit me with a tactic I had not seen before.

      R1: Buy 11 infantry
      Attack Finland with two inf and 4 planes.

      G1: Buy 4 bombers.

      Troops in Norway +4 more Transported from Germany attack Finland.
      Everything able attacks Novgorod.
      All tanks not able to attack Novgorod, move into Baltic States. 
      Two inf and two tanks into Western Poland.
      All Air Force land in Baltic States.
      All available subs are move to the sea zone above Eastern Germany.
      All surface navy into the sea zone bordering Leningrad.

      E1: I could see the writing on the wall, so I built surface navy.

      Landed all Air Force into Leningrad.

      Other countries: does not matter.

      R2: Built three planes and some inf

      No attacks.
      Move several infantry and all planes and tanks into Leningrad.

      G2: Bough all inf since my purchase with England was to pressure him.

      All units in Finland and Novgorod attack Leningrad.
      All Aiirforce (8 Fighters and 6 bombers) attack Leningrad.
      All tanks in Baltic State attack Leningrad
      Two inf and two tanks in Western Poland are transported into Leningrad

      …Average rolls for Germany and slightly bad rolls for Russia.
      …Leningrad falls with German troops remaining (5 inf, 3 arty, 8 tanks, 6 planes, 6 bombers).

      In retrospect I might have attacked the surface navy with my English planes, but it would not have dropped Germany’s chances of winning by to less than 90% (98% chance of success for Germany without attacking surface navy)

      What do I do to stop this?  Help!

    • General TurgidsonG

      Race to Moscow

      1941 Scenario
      • • • General Turgidson
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      captainjackC

      @Uncle_Joe:

      Those first turn battles are so crucial and I think the luck factor is magnified on that turn. Sending a Sub, 1 plane, 1 bomber to Sz2 and losing puts you at a severe disadvantage. Ditto for the attack on Brits fleet off Gibraltar.

      That first German turn really sets the tone for the game IMO. If Germany wins those battles without getting zapped, she is usually in good shape for the entire early game. If she loses any of those battles via bad dice, things can go down hill very quickly in my experience.

      I think you are exactly right.

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