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    Topics created by General Retreat

    • G

      "Fool's Mate" on First Turn

      Axis & Allies: Battle of the Bulge
      • • • General Retreat
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      G

      Appears I’ve just suffered a checkmate myself! :x

      That rule about enemy-owned cities escaped my eye.

      (Guess I did a lot of math for nothing.)

      End of thread. :wink:

    • G

      House Rules: Questions

      Axis & Allies: Battle of the Bulge
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      G

      :? Question about stacking Illustrated! Here’s a graphic at

      http://www.mediafire.com/imageview.php?quickkey=0mmnnmymynu&thumb=4

      East (right) of Houffalize is a German force :evil: attacking the Americans in Houffalize. The Half-track represents Armored Infantry. The Tiger tank is SS Panzer. The Panzer IV is ordinary armor. This is turn 3. In the BOB, this would add up to 12 (4 Tanks X 2 = 8; 1 Infantry = 1; 1 Arty = 3).

      Is this still the case in your House Rules or does this force add up to 17 (2 Tanks = 6; 2 SS Panzer = 6; 1 Armored Infantry = 2; 1 Arty = 3  8-) and clearly overstacked (after turn 1)?

      I know there’s a bonus die roll but that shouldn’t count against stacking. Right?  :-P

    • G

      Larger Map

      Axis & Allies: Battle of the Bulge
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      Imperious LeaderI

      ok good

    • G

      More Points for Victory? 24 seems too low.

      Axis & Allies: Battle of the Bulge
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      G

      :-) Thanks for replying. I also read theVictory Conditions post. My friend thinks all that should matter is reaching Antwerp–not even on this map. It is on a modified map I refer to in the Larger Map post (to which no one’s replying :x). Of course, the Allies would just retreat to the last hex if only one has to be captured. The Westward penetration requirement is intriguing to me. :roll:

    • G

      Moving Bombers

      Axis & Allies Guadalcanal
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      G

      :-D Thanks. I guess I’m getting the hang of this game!

    • G

      Subs and Ranged Firing

      Axis & Allies Guadalcanal
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      frimmelF

      See this thread for a house rule from Krieghund on subs. Linked and then copy/pasted further down.

    • G

      Attacking from two hexes

      Axis & Allies: Battle of the Bulge
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      G

      :-D Thanks again!  :lol:

    • G

      Help! Iron blitz Crashes before first screen

      TripleA Support
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      N

      hi did you ever get this game to work becuase i have the same startup problem.

    • G

      Too many units left over; not enough on board

      Axis & Allies: Battle of the Bulge
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      frimmelF

      @General:

      And here’s another: when those trucks return to the off-board area, can they take something with them? If there are three supply tokens and an arty, can the truck take those off-board to be brought back on immediately, if desired?

      Once units are on the board they are on the board except for trucks and aircraft. You can’t pick up truckable units and take them back to the reinforcement chart. Likewise tanks can’t move off board on their own.

      The rules are vague about truck capacity. I understand it to be six units: two arty items. Or could a truck haul six artillery?

      Per page 11 of the rulebook there is no restriction on how many artillery a truck can handle. Any combo of supplies, infantry and artillery not greater than six.

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