Thanks Leo. Ya got a lot of time in it. Hopefully available pretty quick here for free.
Will be reposting map with 30 victory points chart needed for win.
Posts made by General 6 Stars
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RE: Advanced Battle of the Bulge gameposted in Axis & Allies: Battle of the Bulge
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RE: Advanced Battle of the Bulge gameposted in Axis & Allies: Battle of the Bulge
Setup charts for now.





Map.
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RE: looking for global players SE Wisconsin.posted in Player Locator
I’m in SE Wisconsin.
We play my global 41 game
Here is the thread. PM
If interested. Have another game Nov 12
Just played a week ago.https://www.axisandallies.org/forums/topic/33862/general-6-stars-1941-global-war-game/527
We play on my 5x12 table


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RE: Advanced Battle of the Bulge gameposted in Axis & Allies: Battle of the Bulge
Got 2 more games in. Some minor tweaks
This game shows the Germans getting 34 points for the win. Need 30.Pics are in order end of turn 6, 7 and 8.

. There have been many reasons , but my eye sight is the main one.
Was great to see the guys and to play fave ti fave . Although, I would have liked to have okayed against Adam and smashed up his fleet .
We are the best of friends!Ya cool you got to go Leo !
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RE: Global 1940 French Rebalanceposted in Other Axis & Allies Variants
@barnee said in Global 1940 Parisian Rebalance:
@general-6-stars said in Global 1940 Parisian Rebalance:
Why can’t US build units in Normandy if they move out ? They have a minor factory there.
If they liberate France then all Allied controlled originally French TTys revert to French control. Better to leave France be so you can keep using the Factory.
Ya I get that. Hold it. If game unbalanced as they say then give them free inf to help hold and bomb the crap out of Paris.
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RE: Custome axis and allies mapposted in Customizations
I did send him the file. But it came back to a non e mail.
I’ll send u map file later to day e mailed Let me know if it works. -
RE: Global 1940 French Rebalanceposted in Other Axis & Allies Variants
Why can’t US build units in Normandy if they move out ? They have a minor factory there.
Reason for the free French units is what I meant by my suggestion may help allies hold Normandy. But seems u want something different. If u do Vichy then it should be for all French territories and not just 1 or 2. But
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RE: Global 1940 French Rebalanceposted in Other Axis & Allies Variants
@superbattleshipyamato said in Global 1940 Parisian Rebalance:
Is that a custom map? Any more explanation?
Or is that what simon33 posted?
It’s my custom map. It was kinda of a joke where if allies land they can hold and build.
But I’ll remove if need be. -
RE: Global 1940 French Rebalanceposted in Other Axis & Allies Variants
@simon33 said in Global 1940 Parisian Rebalance:
You guys don’t see the problem? I don’t know how I can explain it any clearer.
Ok. I don’t see it. Then maybe I do.
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RE: Global 1940 French Rebalanceposted in Other Axis & Allies Variants
Then reduce inf. Test it best way. Maybe Simon has an opinion yet.
With 3-4 guys and 12 icps for Paris may not need a bid.
Should of been fixed in first place so no bid but IMO. -
RE: Global 1940 French Rebalanceposted in Other Axis & Allies Variants
Here’s what we do in my game if your interested.
This maybe a simple way and maybe not for you guys.
I don’t believe in making Normandy an axis neutral. Historical wise.
If axis controls Normandy and only time is where if allies retake it back place 3 or 4 French inf there for free to represent the French Patriotism and or resistance.
If allies take back Paris place 6 inf there for same thing. But since there’s a major ic maybe just go with the 12 icp rule instead. Not gonna get into other debates on this game.If you don’t bring enough allies to hold then that’s your fault. Lol
Also if London falls Ottawa becomes new capital and UK can collect money on its end of turn. Wether you make the IC in Quebec a major or make UK have to upgrade it. But only time in game if London falls.
Just my 2 and 1/2 cents.
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RE: Global 1940 French Rebalanceposted in Other Axis & Allies Variants
@simon33 said in Global 1940 Parisian Rebalance:
I have 2 games in progress, played myself once I think.
I am interested in alternative ideas but I think something has to be done to prevent just leaving Normandy French.
Can’t get above file to open up.
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RE: General 6 Stars 1941 WW2 Gameposted in Other Axis & Allies Variants
“Operation Travis” today. Starting setup

Well allies win even though they lost Moscow. Allies moved into Med and did some damage. But Russia can take back Moscow.
Was great to finally see Patton in Greece.US attacked Jap fleet but Japan held out and has decent control in pacific but Germany just got to over whelmed
Great game. Got to see some new stuff.

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RE: [Global 1940] One rule to balance it?posted in House Rules
Make Mongolia Pro-Russia like it should be. Russia can go into it to activate Mongolians.
Has to be the Capital.
Mongolians can only move with in there territories.
If Japan attacks, the Mongolians become Russia and can move out.
If Russia attacks Mongolians which they shouldn’t then they become strict neutrals and Russia losses any income and pieces.
Place 3 Russian inf in each territory of Amur, Sakha and Buryatia.
Put the other 9 inf in Moscow.Attacking territories touching Mongolia have no more affect.
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RE: Global 1940 and 1943 Expansion for use with TripleAposted in TripleA Support
How do I get a more picture of this map ?
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RE: Advanced Battle of the Bulge gameposted in Axis & Allies: Battle of the Bulge
Think this is it for map. Gonna do another game soon.

