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    Posts made by Gekkepop

    • RE: Gekke vs BG

      Yeah was wondering why you would attack like that, I don’t mind if you edit it but that may cause a crash right? Anyway you can do it how you want to.

      posted in Play Boardgames
      G
      Gekkepop
    • RE: Gekke vs BG

      No intercepts.

      posted in Play Boardgames
      G
      Gekkepop
    • RE: Gekke vs BG

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :2

      Combat Move - French
                  Giving bonus movement to units
                  1 destroyer moved from 81 Sea Zone to 94 Sea Zone
                  1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                  1 infantry moved from French Central Africa to French Equatorial Africa
                  1 infantry moved from Trans-Jordan to Egypt
                  3 infantry moved from Algeria to Morocco

      Combat - French
                  Battle in 94 Sea Zone
                      French attack with 1 destroyer
                      Italians defend with 1 transport
                      French win with 1 destroyer remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 transport
                      French win with 1 destroyer remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 transport
                  Recording Battle Statistics

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
      G
      Gekkepop
    • RE: Gekke vs BG

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :2

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  Giving bonus movement to units
                  2 infantry moved from Java to 42 Sea Zone
                  2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                  2 infantry moved from 45 Sea Zone to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  1 transport moved from 62 Sea Zone to 63 Sea Zone
                  1 infantry moved from New Zealand to 63 Sea Zone
                  1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                  1 infantry moved from 62 Sea Zone to New South Wales
                  1 infantry moved from New South Wales to Queensland

      Combat - ANZAC
                  Recording Battle Statistics

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 destroyer and 1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total

      posted in Play Boardgames
      G
      Gekkepop
    • RE: Tom vs Jacques

      Hey Jacques er is iets heel raars mis gegaan. Ik bekeek net die save van de Chinese beurt en hoe de Japanners daar staan is helemaal niet hoe ik ze heb neergezet. Ik heb bijvoorbeeld geen naval base voor Hainan gekocht. Het rare is dat de Duitsers volgens mij wel kloppen. Ik denk dat je vanaf het verkeerde spel verder bent gegaan, weet ook niet hoe. In ieder geval kunnen we op deze manier niet echt verder dus laat even weten wat er gebeurd is.

      posted in Play Boardgames
      G
      Gekkepop
    • RE: Gekke vs BG

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :2

      Place Units - UK_Pacific
                  1 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 24 PUs; end with 24 PUs total
                      Some units change owners in territory India

      posted in Play Boardgames
      G
      Gekkepop
    • RE: Gekke vs BG

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :2

      Combat Move - British
                  Giving bonus movement to units
                  2 artilleries, 9 infantry and 1 mech_infantry moved from India to Burma
                  2 infantry moved from Sumatra to 41 Sea Zone
                  2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                  2 infantry moved from 44 Sea Zone to Celebes
                        UK_Pacific take Celebes from Dutch
                  1 infantry moved from Eastern Persia to West India
                  1 bomber and 1 fighter moved from Malta to 96 Sea Zone
                  2 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar
                  1 battleship moved from 91 Sea Zone to 92 Sea Zone
                  1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                  2 infantry moved from Rhodesia to Tanganyika Territory
                  1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                  1 artillery and 1 mech_infantry moved from Ethiopia to Italian Somaliland
                  1 cruiser and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                  1 infantry moved from Alexandria to Egypt
                  1 destroyer moved from 106 Sea Zone to 91 Sea Zone

      Combat - British
                  Battle in 96 Sea Zone
                      British attack with 1 bomber, 1 destroyer and 1 fighter
                      Italians defend with 1 cruiser, 1 destroyer and 1 transport
                      Italians win with 1 transport remaining. Battle score for attacker is -10
                      Casualties for British: 1 bomber, 1 destroyer and 1 fighter
                      Casualties for Italians: 1 cruiser and 1 destroyer
                  Battle in Italian Somaliland
                      British attack with 1 artillery and 1 mech_infantry
                      Italians defend with 1 infantry
                      British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is -1
                      Casualties for British: 1 mech_infantry
                      Casualties for Italians: 1 infantry
                      British win with 1 artillery remaining. Battle score for attacker is -1
                      Casualties for British: 1 mech_infantry
                      Casualties for Italians: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - British
                  3 aaGuns moved from India to Burma
                  1 infantry moved from Gibraltar to 91 Sea Zone
                  1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                  1 infantry moved from 86 Sea Zone to Brazil
                        British take Brazil from Neutral_Allies

      Place Units - British
                  1 carrier and 1 destroyer placed in 98 Sea Zone
                  1 tactical_bomber placed in 98 Sea Zone

      Turn Complete - British
                  British collect 31 PUs; end with 31 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

      posted in Play Boardgames
      G
      Gekkepop
    • RE: Gekke vs BG

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Shensi to Sikang

      Non Combat Move - Chinese

      Place Units - Chinese
                  5 infantry placed in Sikang

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 5 PUs total

      posted in Play Boardgames
      G
      Gekkepop
    • RE: Gekke vs BG

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :2

      Purchase Units - Americans
                  Americans buy 1 artillery, 2 destroyers, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  Giving bonus movement to units
                  1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone

      Non Combat Move - Americans

      Place Units - Americans
                  2 destroyers placed in 10 Sea Zone
                  1 tactical_bomber placed in Western United States
                  2 transports placed in 101 Sea Zone
                  Americans undo move 3.
                  1 artillery and 2 infantry placed in Central United States
                  1 infantry placed in Eastern United States
                  2 transports placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total

      posted in Play Boardgames
      G
      Gekkepop
    • RE: Tom vs Jacques

      Je bent zo te zien wel de Amerikaanse beurt vergeten te posten, dat is niet erg, als je de Britse maar niet vergeet.

      posted in Play Boardgames
      G
      Gekkepop
    • RE: Gekke vs BG

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :2

      Purchase Units - Russians
                  Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  Giving bonus movement to units
                  1 armour and 1 mech_infantry moved from Bryansk to Novgorod
                  1 artillery and 1 infantry moved from Russia to Smolensk
                  1 infantry moved from Belarus to Baltic States
                  1 infantry moved from Belarus to Eastern Poland
                  6 infantry moved from Yakut S.S.R. to Yenisey
                  1 artillery and 7 infantry moved from Karelia to Novgorod
                  1 artillery and 2 infantry moved from Ukraine to Bessarabia
                  1 artillery and 2 infantry moved from Volgograd to Rostov
                  1 submarine moved from 114 Sea Zone to 115 Sea Zone

      Non Combat Move - Russians
                  2 aaGuns moved from Smolensk to Belarus

      Place Units - Russians
                  1 artillery and 2 infantry placed in Novgorod
                  1 artillery and 2 infantry placed in Ukraine
                  1 artillery and 2 infantry placed in Volgograd
                  1 artillery and 1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total

      posted in Play Boardgames
      G
      Gekkepop
    • RE: Gekke vs BG

      I think it was not so much the attack that was incorrect as the retreat, you cannot leave the battleship in Sz110 alive. Perhaps you could also have sent one more plane there instead of 111 but that’s a minor difference. I don’t think the dice are biased here, though I have had some good ones where it matters. Most of the attacks were at better odds then you’d think, check the battle calculator on them.

      posted in Play Boardgames
      G
      Gekkepop
    • RE: Gekke vs BG

      Could have told you that after G1 to be honest. I don’t think you’ll like my French turn either.

      posted in Play Boardgames
      G
      Gekkepop
    • RE: Gekke vs BG

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :1

      Combat Move - French
                  Giving bonus movement to units
                  1 infantry moved from Tunisia to Algeria
                  1 infantry moved from Morocco to Algeria
                  1 artillery and 1 infantry moved from Southern France to Northern Italy
                  1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                  1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                  1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                  1 infantry moved from Syria to Trans-Jordan
                  1 infantry moved from French West Africa to French Central Africa

      Combat - French
                  Battle in Northern Italy
                      French attack with 1 artillery and 1 infantry
                      Germans defend with 2 infantry; Italians defend with 1 factory_major
                      French converts factory_major into different units
                      French win, taking Northern Italy from Italians with 1 artillery remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for French: 1 infantry
                      French win with 1 artillery remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for French: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
      G
      Gekkepop
    • RE: Gekke vs BG

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :1

      Purchase Units - ANZAC
                  ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  Giving bonus movement to units
                  2 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                  2 fighters moved from New Zealand to Queensland
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone

      Combat - ANZAC
                  Recording Battle Statistics

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total

      posted in Play Boardgames
      G
      Gekkepop
    • RE: AAG40 FAQ

      I think Gamerman is correct, but also in the scenario you describe the Axis only have 6 Europe VCs, Paris and France are not seperate cities. In most games you will need both Cairo and Moscow to win (or sometimes London instead of one of them.)

      posted in Axis & Allies Global 1940
      G
      Gekkepop
    • RE: Gekke vs BG

      In Malta I’ll take my aa, then my inf, then bmb, then fig.

      posted in Play Boardgames
      G
      Gekkepop
    • RE: Gekke vs BG

      I accidentally clicked done instead of post after the UK europe turn, so it didn’t post the summary sorry. I did however post UK pacific so you can still use the save.

      posted in Play Boardgames
      G
      Gekkepop
    • RE: Gekke vs BG

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :1

      Place Units - UK_Pacific
                  1 artillery, 3 infantry and 1 mech_infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 21 PUs; end with 21 PUs total
                      Some units change owners in territory India

      posted in Play Boardgames
      G
      Gekkepop
    • RE: Tom vs Jacques

      Ok dat was de Japanse beurt, nu ben jij met de Amerikanen, Chinezen en Engelsen. Je moet gewoon drie keer achter elkaar de turn summary posten en dan verder spelen, pas na de Engelse beurt ben ik met de Italianen. Als je trouwens SZ 112 of 97 wil aanvallen wil ik mijn vliegtuigen graag scramblen. Ik hoop dat het dan duidelijk is, anders laat je het maar weten.

      posted in Play Boardgames
      G
      Gekkepop
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