TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
10 infantry moved from Amur to Sakha
Combat - Russians
Battle in Sakha
Russians attack with 10 infantry
Japanese defend with 1 infantry
Russians win, taking Sakha from Japanese with 8 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Amur to Buryatia
6 infantry moved from Yenisey to Timguska
1 artillery and 3 infantry moved from Vologda to Novosibirsk
1 artillery and 4 infantry moved from Russia to Samara
2 aaGuns, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
2 aaGuns, 4 artilleries and 16 infantry moved from Belarus to Eastern Poland
4 artilleries and 8 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
3 artilleries and 1 infantry moved from Ukraine to Western Ukraine
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 artilleries placed in Ukraine
2 artilleries and 1 infantry placed in Volgograd
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total