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    Posts made by Gauss_Death

    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Research Technology - Americans

      Purchase Units - Americans
                  Americans buy 3 carriers and 1 infantry; Remaining resources: 1 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
                  3 fighters and 1 tactical_bomber moved from Wake Island to 31 Sea Zone
                  1 bomber moved from Wake Island to 31 Sea Zone
                  1 artillery, 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  3 carriers moved from 10 Sea Zone to 26 Sea Zone
                  1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 bomber moved from 26 Sea Zone to Hawaiian Islands
                  1 artillery moved from Central United States to Western United States
                  1 fighter moved from Western United States to 26 Sea Zone

      Place Units - Americans
                  3 carriers placed in 10 Sea Zone
                  1 infantry placed in Central United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 53 PUs total

      posted in Play Boardgames
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      Gauss_Death
    • RE: G40 Gauss_Death (allies +18) vs Lebowsky (Axis)

      Ok, thanks.

      posted in Play Boardgames
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      Gauss_Death
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

      Politics - Russians
                  Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - Russians
                  1 infantry moved from Buyant-Uhaa to Manchuria
                        Chinese take Manchuria from Japanese

      Combat - Russians
                  Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

      Non Combat Move - Russians
                  1 infantry moved from Ulaanbaatar to Buryatia
                  1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                  2 infantry moved from Olgiy to Kansu
                  3 artilleries moved from Ukraine to Western Ukraine
                  1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                  2 infantry moved from Russia to Bryansk
                  2 infantry moved from Caucasus to Rostov
                  3 infantry moved from Volgograd to Rostov
                  1 artillery moved from Novgorod to Belarus
                  7 infantry moved from Novgorod to Belarus
                  2 aaGuns moved from Novgorod to Belarus
                  2 armour and 2 mech_infantrys moved from Bryansk to Western Ukraine

      Place Units - Russians
                  1 artillery and 2 infantry placed in Ukraine
                  3 infantry placed in Novgorod
                  3 infantry placed in Volgograd
                  3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 36 PUs; end with 36 PUs total

      posted in Play Boardgames
      G
      Gauss_Death
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      Yeah, don’t scramble.

      posted in Play Boardgames
      G
      Gauss_Death
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Politics - French
                  Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - French
                  1 infantry moved from Normandy Bordeaux to Holland Belgium
                        French take Holland Belgium from Germans

      Combat - French

      Non Combat Move - French
                  1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                  1 infantry moved from Syria to Trans-Jordan
                  1 infantry moved from French West Africa to French Central Africa

      Turn Complete - French

      posted in Play Boardgames
      G
      Gauss_Death
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Research Technology - ANZAC

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  2 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  1 fighter moved from Queensland to Java
                  2 fighters moved from New Zealand to Java
                  2 infantry moved from Queensland to Northern Territory
                  1 artillery moved from Queensland to Northern Territory
                  2 aaGuns moved from New South Wales to Queensland
                  2 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  2 infantry moved from Egypt to Alexandria

      Place Units - ANZAC
                  1 fighter placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total

      posted in Play Boardgames
      G
      Gauss_Death
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      Just a note, while we get the option to post our combat moves now I don’t think we need to unless the other side has a decision to make (such as scrambling).

      posted in Play Boardgames
      G
      Gauss_Death
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      Here is the link I found to the dice command page: http://www.axisandallies.org/forums/index.php?topic=16408.0;wap2

      posted in Play Boardgames
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      Gauss_Death
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      Italy’s turn. Sorry about the error, let me know if there is something I did incorrectly.

      posted in Play Boardgames
      G
      Gauss_Death
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - British
                  British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

      Politics - British
                  Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - British
                  1 battleship moved from 111 Sea Zone to 110 Sea Zone
                  1 fighter moved from Scotland to 110 Sea Zone
                  1 bomber and 1 fighter moved from United Kingdom to 110 Sea Zone
                  1 fighter moved from United Kingdom to 97 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                  1 bomber moved from 110 Sea Zone to 97 Sea Zone
                  1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                  1 fighter moved from Malta to 97 Sea Zone
                  1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                  1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                  1 fighter moved from Gibraltar to 96 Sea Zone
                  1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                  2 infantry moved from Union of South Africa to 71 Sea Zone
                  1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                  1 mech_infantry moved from Egypt to Ethiopia
                  1 armour moved from 76 Sea Zone to Italian Somaliland
                  1 infantry moved from 76 Sea Zone to Italian Somaliland
                  2 infantry moved from 76 Sea Zone to Ethiopia
                  1 armour and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia

      Combat - British
                  Battle in 96 Sea Zone
                      British attack with 1 cruiser and 1 fighter
                      Italians defend with 1 destroyer and 1 transport
                      British win with 1 fighter remaining. Battle score for attacker is 3
                      Casualties for British: 1 cruiser
                      Casualties for Italians: 1 destroyer and 1 transport
                  Battle in 97 Sea Zone
                      British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                      Italians defend with 1 battleship, 1 cruiser and 1 transport
                      British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
                      Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                  Battle in Italian Somaliland
                      British attack with 1 armour and 1 infantry
                      Italians defend with 1 infantry
                      British win, taking Italian Somaliland from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in Ethiopia
                      British attack with 1 armour, 3 infantry and 1 mech_infantry
                      Italians defend with 1 artillery and 2 infantry
                      British win, taking Ethiopia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                      Casualties for British: 3 infantry
                      Casualties for Italians: 1 artillery and 2 infantry

      Non Combat Move - British
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from 110 Sea Zone: 2 submarines
                  EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
                  EDIT: Turning off Edit Mode
                  2 fighters moved from 110 Sea Zone to United Kingdom
                  1 infantry moved from Scotland to 109 Sea Zone
                  1 aaGun and 1 infantry moved from Scotland to United Kingdom
                  1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
                  1 infantry moved from 88 Sea Zone to British Guiana
                  1 fighter moved from 96 Sea Zone to Malta
                  1 bomber and 1 tactical_bomber moved from 97 Sea Zone to Malta
                  1 fighter moved from 97 Sea Zone to Malta
                  2 infantry moved from India to 39 Sea Zone
                  1 infantry moved from West India to Eastern Persia
                        British take Eastern Persia from Neutral_Allies
                  2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                  2 infantry moved from 41 Sea Zone to Sumatra
                        UK_Pacific take Sumatra from Dutch
                  1 fighter and 1 tactical_bomber moved from India to British Somaliland
                  1 fighter moved from Burma to India
                  1 artillery and 3 infantry moved from India to Burma
                  2 infantry moved from Burma to Shan State
                  3 infantry moved from Malaya to Shan State
                  1 battleship moved from 37 Sea Zone to 39 Sea Zone
                  1 artillery moved from Alexandria to Egypt

      Place Units - British
                  1 fighter and 6 infantry placed in United Kingdom
                  British undo move 1.
                  6 infantry placed in United Kingdom
                  1 fighter placed in Union of South Africa

      Turn Complete - British
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,2
                  British collect 26 PUs (3 lost to blockades); end with 26 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs

      Place Units - UK_Pacific
                  1 transport placed in 39 Sea Zone
                  1 fighter placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 21 PUs; end with 21 PUs total
                  Units Change Ownership
                      Some Units in India change ownership: 1 fighter
                      Some Units in 39 Sea Zone change ownership: 1 transport

      posted in Play Boardgames
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      Gauss_Death
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      I got two hits, you got 1. I will edit and remove my destroyer and your submarines.

      posted in Play Boardgames
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      Gauss_Death
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      I found the forum dice command: colon dice # colon (1@4, 2@3, 1@2 vs your 2@1 taken in order)
      my attacks:DiceRolling 4:
      (2, 3, 4, 6)  vsDiceRolling 2:
      (1, 6)

      posted in Play Boardgames
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      Gauss_Death
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      @oysteilo:

      just remove the subs, 0 hits

      Not sure what you mean, did you roll somewhere? They could sink the destroyer and battleship.

      posted in Play Boardgames
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      Gauss_Death
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Politics - British
                  Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - British
                  1 battleship moved from 111 Sea Zone to 110 Sea Zone
                  1 fighter moved from Scotland to 110 Sea Zone
                  1 bomber and 1 fighter moved from United Kingdom to 110 Sea Zone
                  1 fighter moved from United Kingdom to 97 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                  1 bomber moved from 110 Sea Zone to 97 Sea Zone
                  1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                  1 fighter moved from Malta to 97 Sea Zone
                  1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                  1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                  1 fighter moved from Gibraltar to 96 Sea Zone
                  1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                  2 infantry moved from Union of South Africa to 71 Sea Zone
                  1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                  1 mech_infantry moved from Egypt to Ethiopia
                  1 armour moved from 76 Sea Zone to Italian Somaliland
                  1 infantry moved from 76 Sea Zone to Italian Somaliland
                  2 infantry moved from 76 Sea Zone to Ethiopia
                  1 armour and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia

      Combat - British
                  Battle in 96 Sea Zone
                      British attack with 1 cruiser and 1 fighter
                      Italians defend with 1 destroyer and 1 transport
                      British win with 1 fighter remaining. Battle score for attacker is 3
                      Casualties for British: 1 cruiser
                      Casualties for Italians: 1 destroyer and 1 transport
                  Battle in 97 Sea Zone
                      British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                      Italians defend with 1 battleship, 1 cruiser and 1 transport
                      British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
                      Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                  Battle in Italian Somaliland
                      British attack with 1 armour and 1 infantry
                      Italians defend with 1 infantry
                      British win, taking Italian Somaliland from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in Ethiopia
                      British attack with 1 armour, 3 infantry and 1 mech_infantry
                      Italians defend with 1 artillery and 2 infantry
                      British win, taking Ethiopia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                      Casualties for British: 3 infantry
                      Casualties for Italians: 1 artillery and 2 infantry

      Non Combat Move - British

      posted in Play Boardgames
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      Gauss_Death
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      Ok, I have an error here. sz110 didn’t get registered as a battle properly. How do I roll dice in the forum here? (1@4, 2@3, 1@2 vs 2@1)

      posted in Play Boardgames
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      Gauss_Death
    • RE: G40 Gauss_Death (allies +18) vs Lebowsky (Axis)

      So, I think I may have some better idea of how to defend against this if you want to play again. If not, thanks for the eye opener, I have a lot to work on.

      posted in Play Boardgames
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      Gauss_Death
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      Scramble South Italy?

      BTW, I checkmarked the game setting “also post after combat move”.
      I think that that is the option that allows you to post after making a combat move so that a person can decide to scramble or not.

      posted in Play Boardgames
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      Gauss_Death
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Politics - British
                  Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - British
                  1 battleship moved from 111 Sea Zone to 110 Sea Zone
                  1 fighter moved from Scotland to 110 Sea Zone
                  1 bomber and 1 fighter moved from United Kingdom to 110 Sea Zone
                  1 fighter moved from United Kingdom to 97 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                  1 bomber moved from 110 Sea Zone to 97 Sea Zone
                  1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                  1 fighter moved from Malta to 97 Sea Zone
                  1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                  1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                  1 fighter moved from Gibraltar to 96 Sea Zone
                  1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                  2 infantry moved from Union of South Africa to 71 Sea Zone
                  1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                  1 mech_infantry moved from Egypt to Ethiopia
                  1 armour moved from 76 Sea Zone to Italian Somaliland
                  1 infantry moved from 76 Sea Zone to Italian Somaliland
                  2 infantry moved from 76 Sea Zone to Ethiopia
                  1 armour and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia

      Combat - British

      posted in Play Boardgames
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      Gauss_Death
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese
                  1 infantry moved from Shensi to Szechwan
                  2 infantry moved from Kweichow to Szechwan
                  2 infantry moved from Suiyuyan to Shensi

      Place Units - Chinese
                  4 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 8 PUs; end with 8 PUs total

      posted in Play Boardgames
      G
      Gauss_Death
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      Problem is, if I pull back and then keep my troops in the area you (as Japan) have to continually keep enough forces in that area to keep my infantry at bay. As it stands, they have free reign now.

      That is why it is a mistake I think.

      posted in Play Boardgames
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      Gauss_Death
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