@axis-dominion my phone has this thread on notice.
and it started blowing up so I was -summoned- lol
@axis-dominion my phone has this thread on notice.
and it started blowing up so I was -summoned- lol
@axis-dominion I do wish “medium” luck was playable over the forum.
Its great F2F. Basically, each battle you can choose LL or dice for the duration of that specific battle (as attacker and defender independently)
Making some outcomes obvious and controlled, but others, occassionally wild when you need a chance to cause some pain!
Axis Dominion is a fantastic Axis and Allies player.
But he played the league POORLY. Que India Jones and the holy grail scene.
What a failure! (rubs it in with glee - this might sting a little… or a lot)
That is where he lacked the -skill- to make a good decision. Selecting his opponent. 0% luck was invovled in that bad, horrible read, and look at him now! blaming dice!
I encourage you all to have NO sympathies for any man who was clearly, and caculatingly preying on the weak, and the deseperate. No sympathies for a man who was looking for low homework and easy wins… but who took his eye off the ball and VWHAP. Allowed a circumstance to exist where a Toddler with a gun got him.
The more I think about it, luck was not involved. And more Skill was involved in having the balls to roll for moscow, and well as seduce a power player into a false sense of security, in order to extract a 30% chance at their failure.
AD being a power player, -never should have allowed a circumstance- to exist on the board as it did, where his opponent could pop him in the jaw in such a way.
That has nothign to do with luck folks, and no one ever loses due to “dice”.
Yes. This is how it is.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Turkey to Greece
2 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 artillery and 1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Greece
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Greece
1 infantry owned by the Germans lost in Greece
Russians win, taking Greece from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Samara to Russia
1 fighter moved from Volgograd to Russia
2 infantry moved from Samara to Kazakhstan
2 infantry moved from Samara to Russia
1 tactical_bomber moved from Greece to Turkey
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Russians collect 22 PUs (2 lost to blockades); end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 2 infantry
EDIT: Adding units owned by French to 110 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.67
Germans regular : -0.67
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Turkey to Greece
2 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 artillery and 1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Greece
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Greece
1 infantry owned by the Germans lost in Greece
Russians win, taking Greece from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Samara to Russia
1 fighter moved from Volgograd to Russia
2 infantry moved from Samara to Kazakhstan
2 infantry moved from Samara to Russia
1 tactical_bomber moved from Greece to Turkey
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Russians collect 22 PUs (2 lost to blockades); end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Germans regular : -0.67
Russians regular : -0.83
Test summary from TripleA, engine version: 2.6.14470, time: 10:20:40 AM
Savegame
Test summary from TripleA, engine version: 2.6.14470, time: 10:20:28 AM
Savegame
Test summary from TripleA, engine version: 2.6.14470, time: 8:24:23 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
4 fighters moved from 26 Sea Zone to Midway
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Italians
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 infantry moved from Spain to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 104 Sea Zone to 110 Sea Zone
4 carriers moved from 91 Sea Zone to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
3 submarines moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
4 tactical_bombers moved from 91 Sea Zone to Gibraltar
4 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys moved from Spain to Gibraltar
Combat - Americans
Battle in Morocco
Battle in 110 Sea Zone
Americans attack with 4 carriers, 1 cruiser, 2 destroyers and 4 submarines
Germans defend with 1 destroyer
Americans roll dice for 4 submarines in 110 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 4 carriers, 1 cruiser and 2 destroyers in 110 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 110 Sea Zone
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Morocco from Italians with 4 carriers, 1 cruiser, 2 destroyers and 3 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 6 artilleries, 1 bomber, 6 fighters, 7 infantry, 2 mech_infantrys and 4 tactical_bombers
Germans defend with 1 aaGun, 2 artilleries and 4 infantry; Italians defend with 1 aaGun, 1 airfield, 1 harbour and 7 infantry
Italians roll AA dice in Gibraltar : 0/6 hits, 1.00 expected hits
Americans roll dice for 1 armour, 6 artilleries, 1 bomber, 6 fighters, 7 infantry, 2 mech_infantrys and 4 tactical_bombers in Gibraltar, round 2 : 10/27 hits, 11.33 expected hits
Italians roll dice for 2 aaGuns, 2 artilleries and 11 infantry in Gibraltar, round 2 : 3/13 hits, 4.33 expected hits
3 infantry owned by the Americans lost in Gibraltar
1 aaGun owned by the Germans, 1 aaGun owned by the Italians, 3 infantry owned by the Germans and 5 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 6 artilleries, 1 bomber, 6 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers in Gibraltar, round 3 : 9/24 hits, 10.83 expected hits
Italians roll dice for 2 artilleries and 3 infantry in Gibraltar, round 3 : 0/5 hits, 1.67 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 6 artilleries, 1 bomber, 6 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Americans: 3 infantry
Casualties for Germans: 1 aaGun, 2 artilleries and 4 infantry
Casualties for Italians: 1 aaGun and 7 infantry
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Midway, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Midway
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters moved from 16 Sea Zone to 26 Sea Zone
4 fighters moved from Midway to 26 Sea Zone
3 tactical_bombers moved from Western United States to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
8 fighters moved from Volgograd to Russia
2 fighters moved from Gibraltar to 92 Sea Zone
4 tactical_bombers moved from Gibraltar to 110 Sea Zone
4 fighters moved from Gibraltar to 110 Sea Zone
1 bomber moved from Gibraltar to French Guiana
Place Units - Americans
1 factory_minor placed in Spain
1 artillery, 2 fighters and 1 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 5 transports
EDIT: Adding units owned by British to 110 Sea Zone: 5 transports
EDIT: Removing units owned by British from 110 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 5 transports
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 93 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Turkey to Greece
British take Greece from Germans
1 fighter moved from Spain to Portugal
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Portugal
1 armour and 1 infantry moved from Spain to Portugal
1 fighter and 1 tactical_bomber moved from Syria to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Volgograd to Tambov
2 mech_infantrys moved from Volgograd to Russia
1 artillery and 2 infantry moved from Volgograd to Samara
1 fighter moved from Egypt to 99 Sea Zone
8 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries, 18 infantry and 2 mech_infantrys moved from India to West India
1 tactical_bomber moved from Eastern Persia to Russia
1 mech_infantry moved from Russia to Belarus
7 fighters moved from Russia to Belarus
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
5 mech_infantrys moved from Saudi Arabia to Turkey
3 artilleries moved from Iraq to Turkey
1 armour and 3 mech_infantrys moved from Persia to Turkey
1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Northwest Persia to Volgograd
1 mech_infantry moved from Northwest Persia to Turkey
1 artillery moved from Saudi Arabia to Iraq
1 mech_infantry moved from Egypt to Iraq
Combat - British
Battle in Holland Belgium
Battle in 99 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 submarine
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 99 Sea Zone
British win, taking Holland Belgium from Germans, taking 99 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Belarus
British attack with 7 fighters and 1 mech_infantry
Germans defend with 3 infantry
British roll dice for 7 fighters and 1 mech_infantry in Belarus, round 2 : 1/8 hits, 3.67 expected hits
Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British lost in Belarus
1 infantry owned by the Germans lost in Belarus
7 fighters owned by the British retreated
Germans win with 2 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Portugal
British attack with 1 armour, 1 fighter and 2 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 fighter and 2 infantry in Portugal, round 2 : 1/4 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Portugal
2 infantry owned by the Neutral_True lost in Portugal
British win, taking Portugal from Neutral_True with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
1 fighter moved from Portugal to Gibraltar
2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Syria
3 aaGuns moved from India to West India
7 fighters moved from Belarus to Russia
5 fighters moved from Volgograd to Russia
1 aaGun moved from Spain to Portugal
Place Units - British
1 factory_minor placed in Turkey
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 44 PUs (3 lost to blockades); end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
1 infantry placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 2 fighters
EDIT: Adding units owned by British to Syria: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -4.17
Japanese regular : 0.33
Italians regular : -3.17
Germans regular : 0.67
Neutral_True regular : 0.33
British regular : -3.50
Italians AA : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
4 fighters moved from 26 Sea Zone to Midway
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Italians
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 infantry moved from Spain to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 104 Sea Zone to 110 Sea Zone
4 carriers moved from 91 Sea Zone to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
3 submarines moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
4 tactical_bombers moved from 91 Sea Zone to Gibraltar
4 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys moved from Spain to Gibraltar
Combat - Americans
Battle in Morocco
Battle in 110 Sea Zone
Americans attack with 4 carriers, 1 cruiser, 2 destroyers and 4 submarines
Germans defend with 1 destroyer
Americans roll dice for 4 submarines in 110 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 4 carriers, 1 cruiser and 2 destroyers in 110 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 110 Sea Zone
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Morocco from Italians with 4 carriers, 1 cruiser, 2 destroyers and 3 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 6 artilleries, 1 bomber, 6 fighters, 7 infantry, 2 mech_infantrys and 4 tactical_bombers
Germans defend with 1 aaGun, 2 artilleries and 4 infantry; Italians defend with 1 aaGun, 1 airfield, 1 harbour and 7 infantry
Italians roll AA dice in Gibraltar : 0/6 hits, 1.00 expected hits
Americans roll dice for 1 armour, 6 artilleries, 1 bomber, 6 fighters, 7 infantry, 2 mech_infantrys and 4 tactical_bombers in Gibraltar, round 2 : 10/27 hits, 11.33 expected hits
Italians roll dice for 2 aaGuns, 2 artilleries and 11 infantry in Gibraltar, round 2 : 3/13 hits, 4.33 expected hits
3 infantry owned by the Americans lost in Gibraltar
1 aaGun owned by the Germans, 1 aaGun owned by the Italians, 3 infantry owned by the Germans and 5 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 6 artilleries, 1 bomber, 6 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers in Gibraltar, round 3 : 9/24 hits, 10.83 expected hits
Italians roll dice for 2 artilleries and 3 infantry in Gibraltar, round 3 : 0/5 hits, 1.67 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 6 artilleries, 1 bomber, 6 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Americans: 3 infantry
Casualties for Germans: 1 aaGun, 2 artilleries and 4 infantry
Casualties for Italians: 1 aaGun and 7 infantry
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Midway, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Midway
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters moved from 16 Sea Zone to 26 Sea Zone
4 fighters moved from Midway to 26 Sea Zone
3 tactical_bombers moved from Western United States to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
8 fighters moved from Volgograd to Russia
2 fighters moved from Gibraltar to 92 Sea Zone
4 tactical_bombers moved from Gibraltar to 110 Sea Zone
4 fighters moved from Gibraltar to 110 Sea Zone
1 bomber moved from Gibraltar to French Guiana
Place Units - Americans
1 factory_minor placed in Spain
1 artillery, 2 fighters and 1 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 5 transports
EDIT: Adding units owned by British to 110 Sea Zone: 5 transports
EDIT: Removing units owned by British from 110 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 5 transports
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 93 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Turkey to Greece
British take Greece from Germans
1 fighter moved from Spain to Portugal
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Portugal
1 armour and 1 infantry moved from Spain to Portugal
1 fighter and 1 tactical_bomber moved from Syria to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Volgograd to Tambov
2 mech_infantrys moved from Volgograd to Russia
1 artillery and 2 infantry moved from Volgograd to Samara
1 fighter moved from Egypt to 99 Sea Zone
8 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries, 18 infantry and 2 mech_infantrys moved from India to West India
1 tactical_bomber moved from Eastern Persia to Russia
1 mech_infantry moved from Russia to Belarus
7 fighters moved from Russia to Belarus
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
5 mech_infantrys moved from Saudi Arabia to Turkey
3 artilleries moved from Iraq to Turkey
1 armour and 3 mech_infantrys moved from Persia to Turkey
1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Northwest Persia to Volgograd
1 mech_infantry moved from Northwest Persia to Turkey
1 artillery moved from Saudi Arabia to Iraq
1 mech_infantry moved from Egypt to Iraq
Combat - British
Battle in Holland Belgium
Battle in 99 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 submarine
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 99 Sea Zone
British win, taking Holland Belgium from Germans, taking 99 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Belarus
British attack with 7 fighters and 1 mech_infantry
Germans defend with 3 infantry
British roll dice for 7 fighters and 1 mech_infantry in Belarus, round 2 : 1/8 hits, 3.67 expected hits
Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British lost in Belarus
1 infantry owned by the Germans lost in Belarus
7 fighters owned by the British retreated
Germans win with 2 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Portugal
British attack with 1 armour, 1 fighter and 2 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 fighter and 2 infantry in Portugal, round 2 : 1/4 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Portugal
2 infantry owned by the Neutral_True lost in Portugal
British win, taking Portugal from Neutral_True with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
1 fighter moved from Portugal to Gibraltar
2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Syria
3 aaGuns moved from India to West India
7 fighters moved from Belarus to Russia
5 fighters moved from Volgograd to Russia
1 aaGun moved from Spain to Portugal
Place Units - British
1 factory_minor placed in Turkey
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 44 PUs (3 lost to blockades); end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
1 infantry placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Americans regular : -4.17
Japanese regular : 0.33
Italians regular : -3.17
Germans regular : 0.67
Neutral_True regular : 0.33
British regular : -3.50
Italians AA : -1.00
Test summary from TripleA, engine version: 2.6.14470, time: 4:04:14 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Caucasus
1 armour moved from Volgograd to Caucasus
3 infantry moved from Volgograd to Caucasus
1 artillery moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry and 1 mech_infantry
Russians roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Caucasus
2 infantry owned by the Germans lost in Caucasus
Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry and 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Caucasus to Turkey
1 armour and 1 mech_infantry moved from Volgograd to Turkey
1 aaGun, 6 armour and 7 infantry moved from Volgograd to Samara
6 armour moved from Samara to Russia
1 fighter moved from Rostov to Russia
1 infantry moved from Tambov to Russia
2 aaGuns and 12 infantry moved from Amur to Buryatia
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 0.67
Russians regular : -1.67
Test summary from TripleA, engine version: 2.6.14470, time: 11:18:40 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 fighter, 2 infantry, 4 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 92 Sea Zone to Spain
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain
1 bomber moved from United Kingdom to Spain
1 fighter and 1 tactical_bomber moved from United Kingdom to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Spain
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 104 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 104 Sea Zone
Americans win, taking 93 Sea Zone from Germans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Spain
Americans attack with 1 armour, 5 artilleries, 1 bomber, 3 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers
Neutral_True defend with 6 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 5 artilleries, 1 bomber, 3 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers in Spain, round 2 : 7/24 hits, 8.50 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Americans lost in Spain
6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 5 artilleries, 1 bomber, 3 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters moved from Spain to 92 Sea Zone
1 fighter and 2 tactical_bombers moved from Spain to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Spain to United Kingdom
8 fighters moved from India to Volgograd
1 battleship, 7 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
5 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Spain
Place Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
Americans undo move 2.
Americans undo move 1.
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 tactical_bomber placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery, 1 infantry and 3 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from India to Burma
1 artillery and 2 infantry moved from India to Burma
1 artillery moved from Libya to Tunisia
British take Tunisia from Italians
1 fighter moved from Morocco to Spain
2 mech_infantrys moved from Volgograd to Russia
1 mech_infantry moved from Russia to Western Ukraine
5 fighters moved from Russia to Western Ukraine
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
3 artilleries moved from Iraq to Turkey
4 infantry moved from Iraq to Turkey
2 mech_infantrys moved from Iraq to Turkey
3 fighters and 1 tactical_bomber moved from Volgograd to Turkey
1 infantry moved from Iraq to Turkey
1 fighter moved from Persia to Turkey
2 fighters moved from Volgograd to Caucasus
2 fighters moved from Volgograd to Turkey
3 mech_infantrys moved from Egypt to Saudi Arabia
1 artillery moved from Trans-Jordan to Saudi Arabia
2 mech_infantrys moved from Iraq to Saudi Arabia
1 mech_infantry moved from Persia to Saudi Arabia
Combat - British
Battle in Saudi Arabia
British attack with 1 artillery and 6 mech_infantrys
Neutral_True defend with 2 infantry
British roll dice for 1 artillery and 6 mech_infantrys in Saudi Arabia, round 2 : 0/7 hits, 1.50 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery and 6 mech_infantrys in Saudi Arabia, round 3 : 3/7 hits, 1.50 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Saudi Arabia
2 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Battle in Turkey
British attack with 3 artilleries, 6 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
British roll dice for 3 artilleries, 6 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 8/17 hits, 6.33 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
2 infantry owned by the British lost in Turkey
8 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 3 artilleries, 6 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 2 infantry
Casualties for Neutral_True: 8 infantry
Battle in Western Ukraine
British attack with 5 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 5 fighters and 1 mech_infantry in Western Ukraine, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British lost in Western Ukraine
3 infantry owned by the Germans lost in Western Ukraine
British win with 5 fighters remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Casualties for Germans: 3 infantry
Battle in Burma
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Caucasus
British attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Caucasus
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 3 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
5 fighters moved from Western Ukraine to Russia
2 fighters moved from Caucasus to Russia
1 aaGun, 1 armour and 2 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 92 Sea Zone to Spain
1 fighter and 1 tactical_bomber moved from Turkey to Syria
2 fighters moved from Turkey to Volgograd
2 fighters moved from Turkey to Volgograd
1 fighter moved from Turkey to Volgograd
2 mech_infantrys moved from Northwest Persia to Volgograd
1 tactical_bomber moved from Burma to India
Place Units - British
1 fighter placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
3 artilleries placed in Iraq
1 mech_infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 tactical_bomber
EDIT: Adding units owned by British to Eastern Persia: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 2 mech_infantrys
EDIT: Adding units owned by British to Northwest Persia: 2 mech_infantrys
EDIT: Removing units owned by British from Eastern Persia: 1 mech_infantry
EDIT: Adding units owned by British to Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
British collect 39 PUs (3 lost to blockades); end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -2.50
Japanese regular : -0.67
Italians regular : -0.33
Germans regular : -1.00
Neutral_True regular : -2.00
British regular : 2.00
Test summary from TripleA, engine version: 2.6.14470, time: 12:04:22 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 5 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 fighters moved from 91 Sea Zone to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 armour, 4 artilleries, 9 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 4 artilleries, 2 carriers, 1 destroyer, 9 infantry, 2 mech_infantrys, 1 submarine and 8 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour, 4 artilleries, 9 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 fighters moved from French Guiana to Morocco
1 tactical_bomber moved from French Guiana to Morocco
1 bomber moved from French Guiana to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 2 tactical_bombers moved from Eastern United States to 104 Sea Zone
Combat - Americans
Battle in Philippines
Battle in Morocco
Americans attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Morocco, round 2 : 9/19 hits, 6.00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Morocco, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Americans lost in Morocco
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco
Americans win, taking Philippines from Japanese, taking Morocco from Italians with 1 armour, 4 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone
1 aaGun moved from French Guiana to 88 Sea Zone
8 fighters moved from 42 Sea Zone to India
1 battleship, 7 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 42 Sea Zone to 63 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
5 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 88 Sea Zone: 1 aaGun and 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Morocco: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Egypt to Morocco
1 mech_infantry moved from Volgograd to Bryansk
4 fighters moved from Russia to Bryansk
1 fighter moved from Volgograd to Bryansk
4 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
3 fighters moved from Volgograd to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 artillery and 2 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 artillery moved from Tobruk to Libya
British take Libya from Italians
Combat - British
Battle in Bryansk
British attack with 5 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 5 fighters and 1 mech_infantry in Bryansk, round 2 : 4/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
British win, taking Bryansk from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Burma, round 3 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Caucasus
British attack with 7 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 7 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/11 hits, 4.67 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Caucasus
2 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 7 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
7 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
2 mech_infantrys moved from Northwest Persia to Volgograd
1 aaGun and 1 armour moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 aaGun, 1 armour, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 92 Sea Zone to Morocco
1 tactical_bomber moved from Burma to India
2 mech_infantrys moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
5 fighters moved from Bryansk to Russia
Place Units - British
1 fighter and 2 mech_infantrys placed in Persia
1 infantry and 2 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 2.33
Japanese regular : 0.00
Italians regular : 1.00
Germans regular : 0.50
British regular : 2.17
Test summary from TripleA, engine version: 2.6.14470, time: 10:16:31 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Vologda to Archangel
1 artillery moved from Tambov to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Volgograd to Bryansk
1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Bryansk
1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
3 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
1 artillery owned by the Russians retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Volgograd to Tambov
3 armour moved from Volgograd to Russia
1 armour moved from Volgograd to Russia
Place Units - Russians
1 artillery and 1 mech_infantry placed in Russia
3 infantry placed in Volgograd
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 armour
EDIT: Adding units owned by Russians to Volgograd: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Adding units owned by Russians to Volgograd: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -0.50
Test summary from TripleA, engine version: 2.6.14470, time: 8:42:23 AM
Savegame