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    Topics created by gamerman01

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      Elche(x) v Gamerman01 Classic no tech Russia restricted

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      • • • gamerman01
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      Thank you for getting me roped back in to Classic!
      You deserve a 2nd game where I take the disadvantaged Axis. I probably won’t last as long as you

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      Video interviews of league players by Crockett36

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      @gamerman01 Someone suggested a 9 month season. The top tier players might have so many games to catch up on in a couple of years that it becomes hard to qualify for the current year. Hypothetical, of course, but analyzing it from an esport perspective, it could be approaching silly.

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      OOB Oysteilo +40 v Gamerman01 with tech - UHD map

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      TripleA Turn Summary: Japanese round 22

      TripleA Turn Summary for game: UHD World War II Global

      Game History

      Round: 22 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after unsuccessful research. Purchase Units - Japanese Japanese buy 1 aaGun, 8 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 infantry moved from Chile to Argentina Japanese take Argentina from Americans 1 infantry moved from Uruguay to Brazil 1 infantry moved from French Indo China to Shan State 1 infantry moved from Kiangsu to Shantung Japanese take Shantung from Chinese 2 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Central Mongolia to Suiyuyan 1 bomber moved from Japan to Suiyuyan 1 infantry moved from Central Mongolia to Chahar 1 fighter moved from Manchuria to Chahar 1 infantry moved from Manchuria to Jehol 1 fighter moved from Kiangsu to Jehol 2 fighters and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from Manchuria to Yakut S.S.R. 1 fighter moved from Manchuria to Chahar 1 fighter moved from 6 Sea Zone to Jehol 1 infantry moved from Manchuria to Jehol 1 fighter moved from French Indo China to Shan State Combat - Japanese Battle in Alaska Battle in Shan State Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Alaska from Americans, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Brazil Japanese attack with 1 infantry Americans defend with 1 mech_infantry Japanese roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 mech_infantry in Brazil, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Brazil, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 mech_infantry in Brazil, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Brazil, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 mech_infantry in Brazil, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Brazil, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 mech_infantry in Brazil, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Brazil Americans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Jehol Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 artillery Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 2 : 4/4 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Yakut S.S.R. Japanese attack with 1 fighter and 2 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Japanese roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Yakut S.S.R., round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Chahar Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 bomber and 1 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 1 bomber owned by the Japanese retreated Chinese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Manchuria to Buyant-Uhaa 1 armour and 1 mech_infantry moved from Buryatia to Ulaanbaatar 1 mech_infantry moved from Manchuria to Ulaanbaatar 1 bomber moved from Suiyuyan to Ulaanbaatar 1 fighter moved from Yakut S.S.R. to Ulaanbaatar 3 infantry moved from Korea to Manchuria 1 mech_infantry moved from Korea to Ulaanbaatar 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Kwangtung to Kiangsi 1 aaGun moved from Manchuria to Jehol 1 fighter moved from Chahar to Ulaanbaatar 1 fighter moved from Chahar to Manchuria 2 fighters moved from Jehol to Kiangsu 3 fighters and 1 tactical_bomber moved from Shan State to French Indo China 1 infantry moved from Chile to Peru Japanese take Peru from Neutral_True 1 artillery moved from Chile to Peru 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 5 submarines moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 3 carriers moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 2 battleships and 5 destroyers moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 6 Sea Zone to French Indo China 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Caroline Islands to Philippines Place Units - Japanese 1 aaGun and 2 infantry placed in Manchuria 3 infantry placed in Kiangsu 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Caroline Islands: 1 fighter EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode 2 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 3 submarines placed in 20 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

      Combat Hit Differential Summary :

      Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : 0.67 Japanese rolls : 0.00 UK_Pacific regular : -0.33 Russians regular : 0.00

      Savegame

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      Stats

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      • • • gamerman01
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      @crockett36 That’s possible. I was thinking about it earlier this year. Thanks for the invitation!

      Beyond that it’s a complicated answer I won’t post here

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      My Dad's WWII scrapbook

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      @gamerman01

      Agreed.

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      Elche +10 v Gamerman01 BM4

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      No. Maybe I am happy if you make no blunder, have good dice and make a good game but lose against me and have no idea why- grin

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      crockett36 - Allies need bigger bids in all versions

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      on with previous post
      M v 2 may be more dependent on who playing axis
      M axis may give 50-60 where tier 2 playing axis may only give 20-30.
      this part I dont feel as confident about but threw something out in case somebody asked.
      this does sort of gives me a segway into fair bid between tier/skill levels. somebody posted years ago about bids to level skill differences but dont know how to look up. Booper recently mentioned 5 as addressing skill difference between people one level apart. My rough recollection is that it was more of range of 10-20 per every tier difference. They even had different numbers between tiers, such as tier 3 v tier 2 ---- 15-20. Tier 1 v Tier E -----10-15. etc. I would just use maybe 15 between tiers for this example as being more accurate is beyond me and that people who could possibly be more accurate are not going to spend time on it. so now M v 2 becomes.
      tier M axis v tier 2 --------50-60 plus 3 tier difference at 15 each—45 produces a bid of 95-105.
      tier 2 axis v tier M-------------20-30 minus 3 tier difference at 15 each—45 produces a bid of 15-25 to the axis.
      recent example of tier M v tier 2 is ABH v Crockett allies + 100 as a tutor game that ABH won.
      just had this in my head for a few days and wanted to get it out so I could let it go. I am in no way advocating or proposing this for league play. league play is generally about winning,ranking,champion etc. not trying to have everybody have 50-50 records with a 40 way tie for first and last place.

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      Copy of AA50 for sale

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      • • • gamerman01
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      Hey, I started the awesome topic!

      You’re right, thanks for moving.

      Yes, opened immediately and lovingly played with some by myself, as a copy of some online games I played. Most years untouched in the box. Pieces a bit dusty. Includes my home-made NO charts.

      OK, looking it up online it’s $250 to $350, and maybe there’s a 2017 re-print?? Not sure I’d be willing to give mine up, just curious about how much you would want it for I guess.

      Sorry, I don’t mean to toy with you. It’s still possible I would sell.

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      G40 vs AA50 discussion (from League players)

      Axis & Allies Global 1940
      • • • gamerman01
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      @pacifiersboard They used both DC-3s (aka C-47s) and gliders for heavier units.

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      Elche (+18) vs Gamerman01 (x) BM4 rematch

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      Thanks, that sounds good! I don’t think we can end our 30 round slugfest by March 10, but we can try! :laughing:

      You don’t have much to clean up in the Med, so that is lucky for you. Unless everything hits back, of course. Should be enjoyable, attacking UK/France in the Med.

      We’ve got a compelling game going, that’s for sure.

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      ANZAC planes on US carriers

      Axis & Allies Global 1940
      • • • gamerman01
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      @taamvan

      True.

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      L22 elche (x) vs Gamerman01 (+18) BM4

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      @elche said in L22 elche (x) vs Gamerman01 (+18) BM4:

      I will wait for Revanche.

      :flushed: and here we are! At each other’s throats in round 4 - a great playoff game.

      Gnight from America

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      L22 Aequitas et Veritas (L+23) vs Gamerman01 BM4

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      Also, thank you for the pace. We started July 1 and we didn’t finish round 8, so thanks for being OK with me being slow.

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      Gamerman01 (Allies+22) vs aagamerz13 (Axis) BM3

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      Responded in pm, thank you

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      MOVED: OwenToo (Axis) -vs- Tirano (Allies) - Game 2

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      This topic has been moved to League.

      https://www.axisandallies.org/forums/index.php?topic=42154.0

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      MOVED: Tirano (X) Vs. Ichabod (L+17)

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      This topic has been moved to Play Boardgames.

      https://www.axisandallies.org/forums/index.php?topic=42125.0

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      MOVED: OwenToo (Axis) -vs- Tirano (Allies) - Game 2

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      This topic has been moved to Play Boardgames.

      https://www.axisandallies.org/forums/index.php?topic=42154.0

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      MOVED: Tirano (X) Vs. Ichabod (L+17)

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      This topic has been moved to League upon request.

      https://www.axisandallies.org/forums/index.php?topic=42125.0

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      Post League Game Results Here

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      • • • gamerman01
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      @fasthard over discalced
      L26 BM4 fasthard(X) vs discalced(L+20)
      https://www.axisandallies.org/forums/topic/42374/l26-bm4-fasthard-x-vs-discalced-l-20/185

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      League General Discussion Thread

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      • • • gamerman01
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      The FarmerT

      @gamerman01 Here here, I’ll raise a glass to that, and go Hawks!

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