TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: Classic League
Game History
Round: 16
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Karelia S.S.R.
Russians take Caucasus from Japanese
2 armour moved from Novosibirsk to Karelia S.S.R.
6 armour and 14 infantry moved from Russia to Karelia S.S.R.
1 fighter and 2 infantry moved from Novosibirsk to Sinkiang
2 infantry moved from Novosibirsk to Kazakh S.S.R.
2 fighters moved from Russia to Kazakh S.S.R.
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 9 armour and 14 infantry
Germans defend with 1 aaGun, 7 armour, 1 factory, 3 fighters and 25 infantry; Japanese defend with 1 armour and 3 fighters
Russians roll dice for 9 armour and 14 infantry in Karelia S.S.R., round 2 : 10/23 hits, 6.83 expected hits
Germans roll dice for 8 armour, 6 fighters and 25 infantry in Karelia S.S.R., round 2 : 11/39 hits, 15.00 expected hits
11 infantry owned by the Russians lost in Karelia S.S.R.
10 infantry owned by the Germans lost in Karelia S.S.R.
3 infantry owned by the Russians and 9 armour owned by the Russians retreated to Russia
Germans win with 8 armour, 6 fighters and 15 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 11 infantry
Casualties for Germans: 10 infantry
Battle in Sinkiang
Russians attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Sinkiang, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Sinkiang
1 infantry owned by the Japanese lost in Sinkiang
Russians roll dice for 1 fighter and 1 infantry in Sinkiang, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sinkiang
1 fighter owned by the Russians retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Russia
2 fighters moved from Kazakh S.S.R. to Russia
1 fighter moved from Sinkiang to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
Germans regular : -4.00
Russians regular : 3.17
Savegame