Whoa, whoops! I forgot
So it’s back on my list, hopefully not long
Posts made by gamerman01
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RE: 2v2 Final: Daaras and FranceNeedsMorePower (L) vs Gamerman01 and Booper (X)posted in League
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RE: L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)posted in League
I freely answer any questions about my game play
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RE: L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)posted in League
@VictoryFirst said in L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50):
When and why did you go back to OOB? And who are you playing right now?
To see what people have been playing go to the “player query” tab of the ELO spreadsheet and type in someone’s name. There, you could see that my last BM game finished 8/17/24.
BM was exciting when it came out because it was a variant with a lot of new rules to learn and figure out how to master. Several were very attractive, like making the Japan vs. Russia DOW interesting instead of meaningless. At some point in OOB history, there was a +10 IPC cash infusion to Russia or Japan if the other declared war. It ended up in 2nd edition to just be Mongolia.
BM addressed various areas of OOB that most people didn’t like.
From memory,- US doesn’t make enough money, doesn’t have enough NO’s.
- A lot of islands with no IPC value
- ANZAC and India can be squashed by Japan “too easily”. India only making 6 not perceived as enough - people didn’t like unstoppable India Crush.
- People didn’t like China losing the 6 IPC NO and not being able to get it back and being made more irrelevant. So these changes were all about slowing Japan. The garrison rule in China.
- Apparently they thought the Med was way under-valued, so put a bunch of NO’s in there
- Yunnan bid smashed by a rule that Russia can’t go into China until at war.
There’s probably more.
After awhile, I actually realized I liked OOB better.
It’s quite a bit simpler. It just needed a bit bigger bid than the 20 we ended up at when BM was made.
I strongly disagree with all these NO’s in the Med and with the idea that all islands should have income values. Most islands are valuable as landing spaces and places to build bases, even with 0 IPC value. If you follow the IPC value philosophy, then Bessarabia should be worth something.
I don’t like the China garrison rule and nerfing the Burma road to 3. I don’t think more NO’s were needed. I don’t have a problem with a capital being sacked more than once - that’s A&A. I don’t have a problem with OOB treatment of Paris liberation.Then there’s the fact that OOB is what is played out there, since it’s the standard game.
Your 3rd question,
I have been playing Oysteilo for over 2 years on a single game. It was one of my first coming back to OOB. He did the Yunnan bid, and that and the fact that I suffered a bottom 4% result in Paris has made it a very long slog. We played with a new map skin and were both disoriented for several rounds. It was supposed to be just a fun and crazy - try out a cool new map skin game and quickly turned into a very competitive game.They’re waiting on me to finally start the 2nd OOB playoff game for 2024. Yeah, 2024.
So I’m probably not really supposed to be taking on any new challenges at all, but finishing an old game is not a new game. -
RE: L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)posted in League
No I haven’t looked so go ahead,
Thanks for asking -
RE: L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)posted in League
Well I enjoy fielding questions like that.
I would never do the Yunnan bid myself, because my personal opinion is that Japan is designed to take Yunnan J1. A bid against Germany (of limit 1 per territory) doesn’t stop Germany from attacking any particular normal G1 target. In contrast, the Yunnan bid allows 3 or more extra units on Yunnan and that is a lot more disruptive and I think actually goes against the intent of 1 bid unit per territory.
Not only that, but I really like having UK bid units on Europe board. After that, I like Russian infantry on Germany’s eastern front, which happens to reflect historical reality more than Russian planes stopping Japan cold, deep in China. But I’m still not a big fan of making A&A more like history all the time. But some is good.
OOB question later
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RE: L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)posted in League
Pretty exciting
I don’t think I’ve ever had someone come back the next year ready to finish the game
Will be really fun to get re-oriented -
RE: L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)posted in League
Also, :) to face a Yunnan bid I must necessarily be playing the Axis, and I don’t always play the Axis, so yeah, you were only the 2nd time
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RE: L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)posted in League
@VictoryFirst said in L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50):
Only two games? I thought the Yunnan gambit would be more common!
It is, but I haven’t been back to OOB too long, and in one playoff game I proposed that we share our bid placement openly while we bid, so that I know I’m not facing a Yunnan bid.
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RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD mapposted in League
@oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
The intentions were just a freindly reminder on the status and your thoughts. I got that so its all fine. Just play when you can, but always nice with a comment every now and then if it drags out
Well that’s the answer I was hoping for, I think!
I understand, I’m sorry, I just try really hard not to keep posting “I think I can do it this weekend!” or “Tomorrow!” because I don’t like giving predictions/promises and breaking them, I know you understand.
I’ll remember to just post that I know it’s my turn, sorry, or something in the future
I do want to continue, there are a lot of cool things going on
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RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD mapposted in League
Thanks Barnee! I’ve been able to see good, thank you
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RE: L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)posted in League
Reminders are just fine,
I just need to know I should feel no anxiety - I have too much of that for other areas of my life.Ooh, that Russian tank is looking to raise a lot of money
Oh! I forgot that I actually did play against 2 Yunnan bid games, not just one. Well, I had a real bad time in my other, against the Yunnan bid and Russia grabbing 5 NO’sYeah, a lotta game left to play, that’s why I said “bummer”…
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RE: L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)posted in League
Yes. I’m quite busy and almost overwhelmed at times these days, but I think when a league player offers to continue a game if the missing player comes back that in most cases that should be granted.
This looks like a great game and we got the first 2 rounds out of the way -
Game on! Your turn
I do want you to promise not to bump me or time me out. But if you win, I will change the game result, so it’s actually not “just for fun”
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RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD mapposted in League
I haven’t had a good slot of time where I have energy for this :(
I’ve had big life stresses come up in the past couple months and busier time of the year at work
I’m supposed to be playing a 2024 OOB playoff, and in a hot Classic tournament game, which could have me in 2 Classic tournaments at the same time soon, so I arguably should quit, but looking at it, it’s a fascinating game we have here. Both sides pretty well dug in and the Axis obviously need to make some gains and are losing South America, so I’m conflicted right now.
I haven’t taken on any new games for months, except I couldn’t turn down the 2026 Classic games where probably I’ll be mopping people in the first couple rounds and I did get a bye.
If you ask for a resignation, I’d give it. If you say “play when you can” that’s what I’d do.
I won’t play UHD again unless maybe they redraw it to be easier to see. I’ve never played against the Yunnan bid, and that was very rough. I could have resigned at G1 after that bottom 4% Paris result that set me way back, caused the evacuation of Italians from Africa, and Russia scooped up 5 NOs, so with strong Russia and strong China, well, I learned years ago the Axis hardly every win in that case.
Thank you for kindly asking for progress, let me know what you think.
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RE: Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2posted in Tournaments
You’ll always be prepared going forward!
Pretty major rule -
RE: Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2posted in Tournaments
Well, I would if I had time. Honest.
The thing is, there IS such a thing as economic victory and it’s a big part of the game and affects both players strategy, unless 1 player forgot about it - then it affects 1 player’s strategy.
I haven’t talked to him at all, so no influence, but you could ask the_Good_Captain to take a look and see what he thinks if you’re curious and if it’s bugging you. He’s way more experienced with Classic than I am.
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RE: Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2posted in Tournaments
Thanks! Would be nice to have a 4th game, yes.
I’m afraid even if you stopped Egypt I could get 84. I could go East Africa. Not sneaky at all.
I’m quite sure there is no way the Allies were going to win this game, it was not a sneaky win. I’d love to prove it, even though I have other games waiting on me, especially a semi-final playoff game that hasn’t even started. But I could be persuaded.
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RE: Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2posted in Tournaments
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: Classic League
Game History
Round: 5 Research Technology - Japanese Japanese spend 10 on tech rolls Japanese roll 5,5 and gets 0 hits Purchase Units - Japanese Japanese buy 3 aaGuns, 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Japanese 6 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 armour moved from India to Kazakh S.S.R. 1 transport moved from South Africa Sea Zone to Red Sea Zone 1 infantry moved from Persia to Red Sea Zone 1 infantry moved from Red Sea Zone to Anglo Sudan Egypt Japanese take Anglo Sudan Egypt from British 1 infantry moved from South Africa to Kenya-Rhodesia Japanese take Kenya-Rhodesia from British 1 armour moved from Persia to Syria Jordan 1 infantry moved from Persia to Syria Jordan 1 infantry moved from Persia to Kazakh S.S.R. 1 bomber moved from Soviet Far East to Evenki National Okrug 1 fighter moved from Yakut S.S.R. to Kazakh S.S.R. 1 fighter moved from Persia to Kazakh S.S.R. 2 fighters moved from Persia to Syria Jordan Combat - Japanese Battle in Evenki National Okrug Japanese attack with 1 bomber and 6 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 6 infantry in Evenki National Okrug, round 2 : 1/7 hits, 1.67 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug 1 infantry owned by the Russians lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 1 armour, 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Syria Jordan Japanese attack with 1 armour, 2 fighters and 1 infantry British defend with 1 armour Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Syria Jordan, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 armour in Syria Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 armour owned by the British lost in Syria Jordan Japanese win, taking Syria Jordan from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour Non Combat Move - Japanese 2 fighters moved from Syria Jordan to South Europe 1 fighter moved from Persia to West Europe 1 bomber moved from Evenki National Okrug to West Europe 2 infantry moved from India to Persia 1 infantry moved from Caucasus to Ukraine S.S.R. 2 infantry moved from Manchuria to Yakut S.S.R. 2 battleships and 1 carrier moved from French Indo China Sea Zone to Red Sea Zone 1 fighter moved from Kazakh S.S.R. to Red Sea Zone 1 fighter moved from Kazakh S.S.R. to East Europe 2 infantry moved from Japan to Japan Sea Zone 2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone 2 infantry moved from French Indo China Sea Zone to French Indo China 1 transport moved from Alaska Sea Zone to Japan Sea Zone 1 aaGun moved from Japan to Japan Sea Zone 1 aaGun moved from Japan Sea Zone to Manchuria 1 transport moved from Mexico Sea Zone to New Zealand Sea Zone 1 bomber moved from Wake Island to Yakut S.S.R. Place Units - Japanese 1 aaGun and 2 infantry placed in India 1 aaGun and 2 infantry placed in French Indo China 1 transport placed in Japan Sea Zone 1 aaGun and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUsCombat Hit Differential Summary :
Japanese regular : -1.00 Russians regular : 1.33 British regular : -0.33 -
RE: Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2posted in Tournaments
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: Classic League
Game History
Round: 5 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 1 PUs; Combat Move - Germans 3 infantry moved from South Europe to West Europe 5 fighters moved from Germany to West Europe 2 bombers moved from East Europe to West Europe Combat - Germans Battle in West Europe Germans attack with 2 bombers, 5 fighters and 3 infantry Americans defend with 2 infantry Germans roll dice for 2 bombers, 5 fighters and 3 infantry in West Europe, round 2 : 5/10 hits, 4.33 expected hits Americans roll dice for 2 infantry in West Europe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in West Europe Germans win, taking West Europe from Americans with 2 bombers, 5 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Germans 2 infantry moved from Ukraine S.S.R. to East Europe 8 infantry moved from Germany to West Europe 1 armour moved from Germany to West Europe 2 fighters moved from West Europe to East Europe 1 fighter moved from West Europe to South Europe 2 bombers and 2 fighters moved from West Europe to Germany 6 armour moved from East Europe to Germany 1 armour moved from Germany to South Europe Place Units - Germans 4 infantry placed in South Europe 6 infantry placed in Germany Turn Complete - Germans Germans collect 28 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 armour EDIT: Adding units owned by Germans to West Europe: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from East Europe: 1 fighter EDIT: Adding units owned by Germans to Germany: 1 fighter EDIT: Removing units owned by Germans from Germany: 1 armour EDIT: Adding units owned by Germans to West Europe: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.67 Germans regular : 0.67 -
RE: Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2posted in Tournaments
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: Classic League
Game History
Round: 5 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 1 PUs; Combat Move - Germans 3 infantry moved from South Europe to West Europe 5 fighters moved from Germany to West Europe 2 bombers moved from East Europe to West Europe Combat - Germans Battle in West Europe Germans attack with 2 bombers, 5 fighters and 3 infantry Americans defend with 2 infantry Germans roll dice for 2 bombers, 5 fighters and 3 infantry in West Europe, round 2 : 5/10 hits, 4.33 expected hits Americans roll dice for 2 infantry in West Europe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in West Europe Germans win, taking West Europe from Americans with 2 bombers, 5 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Germans 2 infantry moved from Ukraine S.S.R. to East Europe 8 infantry moved from Germany to West Europe 1 armour moved from Germany to West Europe 2 fighters moved from West Europe to East Europe 1 fighter moved from West Europe to South Europe 2 bombers and 2 fighters moved from West Europe to Germany 6 armour moved from East Europe to Germany 1 armour moved from Germany to South Europe Place Units - Germans 4 infantry placed in South Europe 6 infantry placed in Germany Turn Complete - Germans Germans collect 28 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 armour EDIT: Adding units owned by Germans to West Europe: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.67 Germans regular : 0.67 -
RE: Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2posted in Tournaments
Looking at it for a second -
You probably won’t miss this but since it’s been 1/2 a year -
The USA must take 3 IPCs of territory back or the Allies lose right now.