Scramble to Zone 95 to defend the transport?
Posts made by gamerman01
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RE: L25 G40 OOB Gamerman01 (L+35) v Jacob16 (X)
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RE: L25 G40 OOB Gamerman01 (L+35) v Jacob16 (X)
TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Combat Move - British 1 bomber, 3 fighters and 1 tactical_bomber moved from Malta to 95 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Ethiopia to Kenya 2 fighters, 2 infantry and 1 tactical_bomber moved from Yunnan to French Indo China Combat - British
Combat Hit Differential Summary :
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RE: L25 G40 OOB Gamerman01 (L+35) v Jacob16 (X)
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 10 infantry moved from Yunnan to Hunan 1 fighter moved from Shensi to Hunan 2 infantry moved from Shensi to Kweichow 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 10 infantry Japanese defend with 2 artilleries, 4 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 10 infantry in Hunan, round 2 : 2/11 hits, 2.17 expected hits Japanese roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Hunan, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Chinese lost in Hunan 2 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 8 infantry in Hunan, round 3 : 3/9 hits, 1.83 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Hunan, round 3 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 8 infantry in Hunan, round 4 : 3/9 hits, 1.83 expected hits Japanese roll dice for 2 artilleries in Hunan, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hunan 2 artilleries owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 15 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 artilleries, 4 infantry and 1 mech_infantry Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Burma Place Units - Chinese 1 artillery and 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : -1.67
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RE: L25 G40 OOB Gamerman01 (L+35) v Jacob16 (X)
A few nasty dice stings, there…
I know you’re out for a week,
Let’s see if I can get these moves in so they’re there waiting for you -
RE: Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: Classic League
Game History
Round: 2 Purchase Units - Germans Germans buy 1 armour and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters and 2 infantry moved from East Europe to Ukraine S.S.R. 2 fighters moved from West Europe to Ukraine S.S.R. 1 bomber moved from West Europe to Red Sea Zone 1 bomber moved from South Europe to Red Sea Zone Combat - Germans Battle in Red Sea Zone Germans attack with 2 bombers British defend with 1 transport Germans roll dice for 2 bombers in Red Sea Zone, round 2 : 0/2 hits, 1.33 expected hits British roll dice for 1 transport in Red Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 bombers in Red Sea Zone, round 3 : 0/2 hits, 1.33 expected hits British roll dice for 1 transport in Red Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 bombers in Red Sea Zone, round 4 : 2/2 hits, 1.33 expected hits British roll dice for 1 transport in Red Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 transport owned by the British lost in Red Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for British: 1 transport Battle in Ukraine S.S.R. Germans attack with 5 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 5 fighters and 2 infantry in Ukraine S.S.R., round 2 : 2/7 hits, 2.83 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. 1 infantry owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 5 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Red Sea Zone to India 1 fighter moved from Ukraine S.S.R. to India 1 fighter moved from Ukraine S.S.R. to India 3 fighters moved from Ukraine S.S.R. to East Europe 1 infantry moved from Germany to East Europe 5 infantry moved from South Europe to East Europe 1 aaGun and 1 infantry moved from West Europe to Germany 1 bomber moved from Red Sea Zone to East Europe Place Units - Germans 4 infantry placed in Germany 1 armour and 8 infantry placed in South Europe Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -2.83 British regular : -0.50
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RE: Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2
@The_Good_Captain Rule question, please
I looked and looked and used AI too and couldn’t find the answer to this question -Is my move of loading an infantry from Japan on J1 and sending that transport into battle at Hawaii legal, since the infantry was not unloaded on amphibious assault? It looks to me like it’s legal because the move ended in combat for the transport, but you definitely can’t do this in G40. But there is an explicit rule in G40 and I couldn’t find it for Classic.
In my case I went ahead since we wanted to keep the game moving and it really wasn’t going to make much difference since in only an extreme dice result would I take the transport off, so effectively was moving it in during noncombat move…
Is an important distinction, so I need to know for the future - - and maybe someone else reading this will find it helpful as well - thanks!!!
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RE: Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2
Nice moves!
Germany 2 coming soon
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RE: 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Jehol to Szechwan 1 tactical_bomber moved from French Indo China to Szechwan 1 mech_infantry moved from Kwangsi to Szechwan 2 artilleries and 4 infantry moved from Yunnan to Szechwan 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from Midway to Hawaiian Islands 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone 1 armour, 2 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 54 Sea Zone to 26 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 armour, 4 artilleries and 9 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 33 Sea Zone to 26 Sea Zone Combat - Japanese Battle in Hawaiian Islands Japanese attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers Americans defend with 1 aaGun, 1 airfield, 1 bomber, 7 fighters, 1 harbour, 1 infantry and 1 tactical_bomber Americans roll AA dice in Hawaiian Islands : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese lost in Hawaiian Islands Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 4 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 4/17 hits, 5.67 expected hits Americans roll dice for 1 aaGun, 1 bomber, 7 fighters, 1 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 5/10 hits, 5.67 expected hits 5 infantry owned by the Japanese lost in Hawaiian Islands 1 aaGun owned by the Americans, 1 tactical_bomber owned by the Americans, 1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Hawaiian Islands Japanese roll dice for 1 armour, 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Hawaiian Islands, round 3 : 6/12 hits, 4.83 expected hits Americans roll dice for 7 fighters in Hawaiian Islands, round 3 : 5/7 hits, 4.67 expected hits 4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hawaiian Islands 6 fighters owned by the Americans lost in Hawaiian Islands Japanese roll dice for 1 armour, 3 artilleries, 2 fighters and 1 tactical_bomber in Hawaiian Islands, round 4 : 4/7 hits, 3.17 expected hits Americans roll dice for 1 fighter in Hawaiian Islands, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 armour, 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 59 Casualties for Japanese: 1 artillery, 9 infantry and 1 tactical_bomber Casualties for Americans: 1 aaGun, 1 bomber, 7 fighters, 1 infantry and 1 tactical_bomber Battle in Szechwan Japanese attack with 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 6 infantry Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 3/10 hits, 3.50 expected hits Chinese roll dice for 6 infantry in Szechwan, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese lost in Szechwan 3 infantry owned by the Chinese lost in Szechwan 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese retreated 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 artilleries owned by the Japanese retreated to Yunnan Chinese win with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 fighters moved from Northern Territory to Queensland 1 fighter and 2 tactical_bombers moved from Szechwan to Yunnan 2 fighters moved from 33 Sea Zone to Queensland 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 2 artilleries and 12 infantry moved from Jehol to Anhwe 2 submarines moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 26 Sea Zone 3 infantry moved from French Indo China to Yunnan Place Units - Japanese 3 infantry placed in Queensland 2 armour and 1 mech_infantry placed in French Indo China 1 armour, 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -1.00 Japanese regular : -0.83 Americans AA : 0.50
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RE: Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: Classic League
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 1 PUs; Combat Move - Japanese 1 infantry moved from French Indo China to India Japanese take India from British 2 infantry moved from French Indo China to Sinkiang 1 bomber moved from Japan to Sinkiang 1 fighter moved from French Indo China to China 2 infantry moved from Kwangtung to China 1 fighter and 3 infantry moved from Manchuria to China 1 fighter moved from Japan to Hawaii Sea Zone 1 transport moved from Japan Sea Zone to Wake Island Sea Zone 1 infantry moved from Wake Island to Wake Island Sea Zone 1 infantry and 1 transport moved from Wake Island Sea Zone to Hawaii Sea Zone 1 battleship moved from Japan Sea Zone to Hawaii Sea Zone 1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 fighter moved from Philippines to Hawaii Sea Zone 1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone 1 battleship and 1 carrier moved from Caroline Islands Sea Zone to Hawaii Sea Zone Combat - Japanese Battle in China Japanese attack with 2 fighters and 5 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 2 fighters and 5 infantry in China, round 2 : 4/7 hits, 1.83 expected hits Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in China 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in China Japanese win, taking China from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Sinkiang Japanese attack with 1 bomber and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Sinkiang, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 2 infantry in Sinkiang, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Sinkiang Japanese win, taking Sinkiang from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Hawaii Sea Zone Japanese attack with 2 battleships, 1 carrier, 3 fighters, 1 infantry, 1 submarine and 1 transport Americans defend with 1 carrier, 1 fighter and 1 submarine Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in Hawaii Sea Zone Japanese roll dice for 2 battleships, 1 carrier, 3 fighters and 1 transport in Hawaii Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 0/2 hits, 1.17 expected hits 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in Hawaii Sea Zone Japanese win with 2 battleships, 1 carrier, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 38 Casualties for Americans: 1 carrier, 1 fighter and 1 submarine Non Combat Move - Japanese 1 fighter moved from Hawaii Sea Zone to Wake Island 1 bomber moved from Sinkiang to French Indo China 1 infantry moved from Philippines to Philippines Sea Zone 1 infantry and 1 transport moved from Philippines Sea Zone to Borneo Sea Zone 1 infantry moved from Borneo Celebes to Borneo Sea Zone 2 infantry and 1 transport moved from Borneo Sea Zone to French Indo China Sea Zone 2 infantry moved from French Indo China Sea Zone to French Indo China 2 fighters moved from China to French Indo China Place Units - Japanese 3 transports placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : -1.17 Japanese regular : 4.83
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RE: League General Discussion Thread
@gamerman01 said in League General Discussion Thread:
I changed the view for each leaderboard to include only players who’ve finished a game in the past year. (All gray lines disappear)
The tabs are locked, so if anyone would like to see the view of all players ever, just request and I’ll change it for awhile.
Obviously there are benefits to going to active only - the list is shorter and you can more easily see where you stack up against actives. Not to mention no unsightly gray
You may be able to change the view yourself even though sheet is locked, look to top right by sigma summation symbol for “filter views”.
Not sure since I have full access,
Maybe somebody try it and report back -
RE: Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2
Got it, that helps clarify
Looks like an exciting J1 coming, got it mostly figured out now
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RE: Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2
OK, re-read your post, you were gentler than it felt.
Yes, this game is tied for top priority with my playoff game and this one is a lot easier to move and my opponent there is moving very slowly now. I’ll slip in this J1 soon
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RE: Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2
Yes, I’m prioritizing this game along with my G40 playoff game, and I didn’t play any of them this weekend.
I’m not sure what to say, because you’re a super nice guy.
Whether it was you or elche, in my view this game is only a bottleneck because your previous game took so long.
It’ll probably go fast once we get rolling past round 1, and Classic games seem to go pretty quick, especially if the dice get assertive
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RE: 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01
Yeah I think the fleet is safe even with a good scramble, most likely
Just checking in, will have to finish the turn some other time -
RE: League General Discussion Thread
I’m not going to push it and if we don’t have enough interested players, it certainly doesn’t hurt my feelings, but
Hot seat game is open, and
Russia 2 is up
See first stickied thread, which has link to the game in the first post
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RE: League General Discussion Thread
I changed the view for each leaderboard to include only players who’ve finished a game in the past year. (All gray lines disappear)
The tabs are locked, so if anyone would like to see the view of all players ever, just request and I’ll change it for awhile.
Obviously there are benefits to going to active only - the list is shorter and you can more easily see where you stack up against actives. Not to mention no unsightly gray
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RE: Post League Game Results Here
I changed the view for each leaderboard to include only players who’ve finished a game in the past year. (All gray lines disappear)
The tabs are locked, so if anyone would like to see the view of all players ever, just request and I’ll change it for awhile.
Obviously there are benefits to going to active only - the list is shorter and you can more easily see where you stack up against actives. Not to mention no unsightly gray
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RE: Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2
That’s what I hoped wouldn’t happen !
Nice moves, now I’m bracing for the battleships! -
RE: Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: Classic League
Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber and 5 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 fighter moved from Ukraine S.S.R. to East Mediteranean Sea Zone 1 battleship and 1 transport moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone 1 submarine moved from West Spain Sea Zone to East US Sea Zone 1 bomber moved from Germany to East Canada Sea Zone 1 submarine and 1 transport moved from Baltic Sea Zone to North Sea Zone 1 fighter moved from Finland Norway to North Sea Zone 1 fighter moved from Germany to North Sea Zone 1 fighter moved from East Europe to North Sea Zone 1 fighter moved from West Europe to North Sea Zone 1 armour moved from Ukraine S.S.R. to Caucasus 1 infantry moved from Algeria to French West Africa Germans take French West Africa from British 1 armour moved from Algeria to Anglo Sudan Egypt Germans take French Equatorial Africa from British 1 armour and 2 infantry moved from Libya to Anglo Sudan Egypt Combat - Germans Battle in Anglo Sudan Egypt Germans attack with 2 armour and 2 infantry British defend with 1 armour and 1 infantry Germans roll dice for 2 armour and 2 infantry in Anglo Sudan Egypt, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Anglo Sudan Egypt Germans roll dice for 2 armour and 2 infantry in Anglo Sudan Egypt, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour in Anglo Sudan Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 armour owned by the British lost in Anglo Sudan Egypt Germans win, taking Anglo Sudan Egypt from British with 2 armour and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 armour and 1 infantry Battle in Caucasus Germans attack with 1 armour Russians defend with 1 infantry Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in East Canada Sea Zone Germans attack with 1 bomber British defend with 1 transport Germans roll dice for 1 bomber in East Canada Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 transport in East Canada Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 bomber in East Canada Sea Zone, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 transport in East Canada Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 bomber in East Canada Sea Zone, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 1 transport in East Canada Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 transport owned by the British lost in East Canada Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for British: 1 transport Battle in East US Sea Zone Germans attack with 1 submarine Americans defend with 1 transport Germans roll dice for 1 submarine in East US Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Americans lost in East US Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 transport Battle in West Mediteranean Sea Zone Germans attack with 1 battleship and 1 transport British defend with 1 battleship Germans roll dice for 1 battleship and 1 transport in West Mediteranean Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 battleship in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 transport owned by the Germans lost in West Mediteranean Sea Zone Germans roll dice for 1 battleship in West Mediteranean Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 battleship in West Mediteranean Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in West Mediteranean Sea Zone 1 battleship owned by the British lost in West Mediteranean Sea Zone British win with no units remaining. Battle score for attacker is -8 Casualties for Germans: 1 battleship and 1 transport Casualties for British: 1 battleship Battle in East Mediteranean Sea Zone Germans attack with 1 fighter British defend with 1 submarine Germans roll dice for 1 fighter in East Mediteranean Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the British lost in East Mediteranean Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 submarine Battle in North Sea Zone Germans attack with 4 fighters, 1 submarine and 1 transport British defend with 1 battleship and 1 transport; Russians defend with 1 submarine and 1 transport Germans roll dice for 1 submarine in North Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Russians lost in North Sea Zone Germans roll dice for 4 fighters and 1 transport in North Sea Zone, round 2 : 4/4 hits, 2.00 expected hits British roll dice for 1 submarine in North Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 battleship and 1 transport in North Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Germans lost in North Sea Zone 1 transport owned by the British, 1 submarine owned by the Russians and 1 battleship owned by the British lost in North Sea Zone Germans win with 4 fighters and 1 transport remaining. Battle score for attacker is 40 Casualties for Russians: 1 submarine and 1 transport Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Non Combat Move - Germans 1 armour and 2 infantry moved from Ukraine S.S.R. to East Europe 1 fighter moved from East Mediteranean Sea Zone to East Europe 1 aaGun moved from Germany to East Europe 2 armour and 4 infantry moved from Germany to East Europe 2 armour moved from West Europe to East Europe 1 armour and 2 infantry moved from South Europe to East Europe 2 fighters moved from North Sea Zone to East Europe 1 bomber moved from East Canada Sea Zone to West Europe 2 fighters moved from North Sea Zone to West Europe 1 infantry moved from West Europe to Germany Place Units - Germans 1 bomber and 5 infantry placed in South Europe Turn Complete - Germans Germans collect 39 PUs; end with 41 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 1.83 British regular : -1.00