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    Posts made by gamerman01

    • RE: oysteilo and mikawagunichi vs Booper and gamerman01 (allies)

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              3 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
              1 artillery moved from 33 Sea Zone to Caroline Islands
              3 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              2 cruisers moved from 54 Sea Zone to 33 Sea Zone
              1 battleship moved from 54 Sea Zone to 33 Sea Zone
              1 cruiser moved from 26 Sea Zone to 33 Sea Zone
      
          Combat - Americans
              Battle in Caroline Islands
                  Americans attack with 2 artilleries and 4 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits
                      Americans roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 2 : 3/6 hits, 1.67 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Americans lost in Caroline Islands
                      2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
                  Casualties for Americans: 2 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
              1 carrier moved from 54 Sea Zone to 33 Sea Zone
              1 carrier moved from 26 Sea Zone to 33 Sea Zone
              2 destroyers moved from 26 Sea Zone to 33 Sea Zone
              2 submarines moved from 54 Sea Zone to 33 Sea Zone
              3 destroyers moved from 54 Sea Zone to 33 Sea Zone
              2 fighters moved from 26 Sea Zone to 33 Sea Zone
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              2 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 submarine moved from 26 Sea Zone to 33 Sea Zone
              1 mech_infantry moved from Western United States to Central United States
              1 fighter moved from Eastern United States to Western United States
              1 transport moved from 91 Sea Zone to 101 Sea Zone
              1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              1 mech_infantry moved from 91 Sea Zone to Morocco
              1 infantry moved from 91 Sea Zone to Morocco
              1 destroyer moved from 91 Sea Zone to 110 Sea Zone
              1 fighter moved from Gibraltar to United Kingdom
              2 infantry moved from Brazil to British Guiana
              1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              1 submarine and 1 transport placed in 101 Sea Zone
              2 infantry placed in Central United States
              1 fighter and 1 tactical_bomber placed in Western United States
              2 carriers placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Yunnan to Kwangsi
                    Chinese take Kwangsi from Japanese
              1 infantry moved from Sikang to Shensi
              1 fighter moved from Sikang to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 artillery remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Yunnan
      
          Place Units - Chinese
              3 artilleries placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
      
          Purchase Units - British
              British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Algeria to 92 Sea Zone
              1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 infantry moved from Morocco to 91 Sea Zone
              1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 infantry moved from United Kingdom to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 fighter moved from Gibraltar to Normandy Bordeaux
              1 bomber moved from Gibraltar to Normandy Bordeaux
              1 cruiser moved from 92 Sea Zone to 110 Sea Zone
              1 battleship moved from 92 Sea Zone to 110 Sea Zone
              1 tactical_bomber moved from Malaya to 41 Sea Zone
              1 mech_infantry moved from Yunnan to Kwangtung
                    UK_Pacific take Kwangtung from Japanese
      
          Combat - British
              Battle in 41 Sea Zone
                  British attack with 1 tactical_bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Holland Belgium
              Battle in Normandy Bordeaux
                  British attack with 1 bomber, 1 fighter and 2 infantry
                  Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                      British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Normandy Bordeaux
                  British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Normandy Bordeaux to 110 Sea Zone
              1 carrier, 2 destroyers and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
              1 fighter moved from Gibraltar to Egypt
              1 armour moved from Algeria to Morocco
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
              1 armour moved from British Somaliland to 76 Sea Zone
              1 infantry moved from British Somaliland to 76 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
              1 armour and 1 infantry moved from 80 Sea Zone to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              2 infantry moved from Union of South Africa to 71 Sea Zone
              2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
              1 tactical_bomber moved from 41 Sea Zone to India
              1 aaGun moved from Burma to Yunnan
              2 aaGuns and 3 infantry moved from Burma to India
              2 mech_infantrys moved from India to Yunnan
              2 fighters moved from Malaya to Yunnan
              3 infantry moved from Malaya to Shan State
              1 bomber moved from Normandy Bordeaux to Scotland
              1 aaGun moved from United Kingdom to Scotland
              1 aaGun moved from United Kingdom to Scotland
              1 mech_infantry moved from Trans-Jordan to Northwest Persia
              2 infantry moved from 81 Sea Zone to Trans-Jordan
              2 artilleries and 5 infantry moved from Egypt to Alexandria
      
          Place Units - British
              1 transport placed in 110 Sea Zone
              1 fighter and 4 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 34 PUs; end with 34 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
      
          Place Units - UK_Pacific
              2 infantry and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 13 PUs; end with 13 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
              Some Units in India change ownership: 2 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -1.33
      Americans regular : 0.17
      Japanese regular : 1.67
      Germans regular : -0.33
      British regular : -0.17
      

      Savegame

      posted in League
      G
      gamerman01
    • RE: Post League Game Results Here

      @AndrewAAGamer And I suggest that you strongly consider adopting the bidding method that occurred to me when starting the playoffs this year.

      @pacifiersboard liked the idea and we did an open bid, where each bid we stated what the placements with that bid would be.
      If you’re bidding 50-60 or whatever, I wonder if you would really enjoy the face up cards better before agreeing to their bid.

      posted in League
      G
      gamerman01
    • RE: oysteilo and mikawagunichi vs Booper and gamerman01 (allies)

      I saw mikawa was doing some face to face gaming this weekend!

      I’m struggling a bit to get control of my schedule again. Don’t hurry on my account, and after J3 hopefully I won’t be a big bottleneck

      posted in League
      G
      gamerman01
    • RE: LeeMorrison (+6) v Gamerman01 (Allies) Classic Tourn Loser bracket round 3

      Life has been in a bit of an upheaval the past few days.

      I’m looking forward to sitting down and playing the next move, but not sure when, right now
      I hope you don’t mind, thanks

      posted in Tournaments
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      gamerman01
    • RE: L25 Playoff OOB GeneralDisarray (X) V ABH (A) Bid 50

      It’s not uncommon. Two players matched up not by choice necessarily, maybe haven’t played before (just checked - according to league records they’ve never matched up) and have different ways of doing things and different expectations.

      We’ll wait. It’s A&A.org league forum play and the playoffs are a big deal here.

      posted in League
      G
      gamerman01
    • RE: L25 Playoff OOB GeneralDisarray (X) V ABH (A) Bid 50

      This is not resolved yet.

      Maybe we need a cooldown period. Or maybe we just need @GeneralDisarray to weigh in again.

      I can wait.

      I’m in a 20+ rounder myself right now, and for the past 7 rounds or so I think both me and @oysteilo would have been happy to just resign to the other because it’s been exhausting. So maybe there’s a little bit of that going on here.
      I don’t know your personalities, unfortunately, so I just suggest you guys sleep on this some more. How many hours have been invested in the game? It’s understandable to just be tired and something like this just an opportunity to end it all, but just looking at map and TUV for a minute, seems you’ve got a real barn-burner going here and no A&A fan wants to watch it end on an OOL deal.

      posted in League
      G
      gamerman01
    • RE: League General Discussion Thread

      Use filter view, show all, show active, maybe back again, it should work - always does for me (see my reply to Simon)

      posted in League
      G
      gamerman01
    • RE: Post League Game Results Here

      The top 4 entries in the Balanced Mod playoff were titans.

      It’s a farmboy back-to-back… no.

      It’s a THREE-PEAT

      That’s farmboy for 2022, 2023, and 2024. Can you call that luck? Of course not.

      Well. 2022 was maybe.

      🔥🔥🔥🔥
      ▄︻デ══━一💥
      ᯓ ✈︎

      Bask for 3 months, and then we expect a 4th crown from you next year!

      posted in League
      G
      gamerman01
    • RE: League General Discussion Thread

      I would do this for you, but I’m not entirely sure whether others are able to do this themselves:

      Through sorting or filtering, sometimes players’ lines are not visible.
      I think if you go the the filter view (right next to the filter icon toward top right) and go to all players, and/or all active players, toggling that will correct it.

      Let me know if you can’t change your filter views. It would be valuable information to me.

      Sorry about the disappearance - I blame it on Mr Roboto for designing it and disappearing before I fully learned all features. We’re lucky it’s working at all

      posted in League
      G
      gamerman01
    • RE: oysteilo and mikawagunichi vs Booper and gamerman01 (allies)

      Please wait, I want to ask booper to reconsider his decision for Siberians to stand still and not invade

      posted in League
      G
      gamerman01
    • RE: oysteilo and mikawagunichi vs Booper and gamerman01 (allies)

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Russians
              2 infantry moved from Persia to Iraq
              1 armour, 1 mech_infantry and 1 tactical_bomber moved from Caucasus to Iraq
              1 fighter and 2 infantry moved from Bryansk to Western Ukraine
              1 fighter moved from Russia to Western Ukraine
      
          Combat - Russians
              Battle in Western Ukraine
                  Russians attack with 2 fighters and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 3/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Western Ukraine
                      1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Iraq
                  Russians attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  Neutral_Axis defend with 3 infantry
                      Russians roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 1.67 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians lost in Iraq
                      1 infantry owned by the Neutral_Axis lost in Iraq
                      Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 1/3 hits, 1.33 expected hits
                      Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Neutral_Axis lost in Iraq
                      Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Iraq, round 4 : 1/3 hits, 1.33 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in Iraq
                  Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 2 infantry
                  Casualties for Neutral_Axis: 3 infantry
      
          Non Combat Move - Russians
              1 infantry moved from Persia to 80 Sea Zone
              1 tactical_bomber moved from Iraq to Northwest Persia
              1 infantry moved from Volgograd to Tambov
              3 artilleries and 7 infantry moved from Russia to Bryansk
              4 infantry moved from Archangel to Vologda
              2 fighters moved from Western Ukraine to Russia
              4 infantry moved from Yenisey to Timguska
              2 infantry moved from Buryatia to Amur
              1 armour moved from Bryansk to Russia
              1 mech_infantry moved from Bryansk to Russia
              1 submarine moved from 104 Sea Zone to 92 Sea Zone
      
          Place Units - Russians
              6 artilleries and 4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.67
      Russians regular : 0.33
      Neutral_Axis regular : 0.00
      

      Savegame

      posted in League
      G
      gamerman01
    • RE: League General Discussion Thread

      Everybody else is better at barely playing. You are the worst at it

      posted in League
      G
      gamerman01
    • RE: L25 Playoff OOB GeneralDisarray (X) V ABH (A) Bid 50

      Who was winning this game? LOL
      Was it tight until broken by an OOL?

      posted in League
      G
      gamerman01
    • RE: L25 Playoff OOB GeneralDisarray (X) V ABH (A) Bid 50

      Assuming you two don’t change your mind about anything (the General hasn’t technically lost) and General Disarray does post his loss and it’s official,

      It is not the right of the winner in a tournament to appoint someone else to take his place.
      Assuming General D resigns, you have to either play me or resign. If you don’t start the game with me, be assured it will not count in the records/ELO

      Hope this helps, so that you can be thinking about what you want to do

      posted in League
      G
      gamerman01
    • RE: L25 Playoff OOB GeneralDisarray (X) V ABH (A) Bid 50
      1. There were just 2 transports defending,
        Many subs were kept to sink many carriers where many planes could do nothing without a destroyer
      posted in League
      G
      gamerman01
    • RE: LeeMorrison (+6) v Gamerman01 (Allies) Classic Tourn Loser bracket round 3

      TripleA Turn Summary: British round 9

      TripleA Turn Summary for game: World War II Classic

      Game History

      Round: 9
      
          Purchase Units - British
              British buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from French Equatorial Africa to Congo
                    British take Congo from Japanese
              1 armour moved from Kazakh S.S.R. to Syria Jordan
                    British take Persia from Japanese
                    British take Syria Jordan from Japanese
              2 infantry moved from Karelia S.S.R. to East Europe
              1 bomber moved from French Equatorial Africa to East Europe
              1 bomber moved from Novosibirsk to East Europe
      
          Combat - British
              Battle in East Europe
                  British attack with 2 bombers and 2 infantry
                  Germans defend with 1 infantry
                      British roll dice for 2 bombers and 2 infantry in East Europe, round 2 : 2/4 hits, 1.67 expected hits
                      Germans roll dice for 1 infantry in East Europe, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in East Europe
                      1 infantry owned by the Germans lost in East Europe
                  British win, taking East Europe from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - British
              COMMENT: 2 UK inf on US TP
              2 bombers moved from East Europe to Russia
              2 fighters moved from Caucasus to Libya
              1 armour moved from French West Africa to Congo
              3 infantry moved from French Equatorial Africa to Congo
              2 infantry moved from West Africa Sea Zone to French West Africa
              4 infantry moved from Finland Norway to Karelia S.S.R.
              2 armour moved from United Kingdom to North Sea Zone
              2 armour moved from North Sea Zone to Finland Norway
              1 transport moved from West Africa Sea Zone to North Sea Zone
              2 infantry moved from United Kingdom to North Sea Zone
              2 infantry moved from North Sea Zone to Finland Norway
              2 infantry moved from United Kingdom to North Sea Zone
              1 infantry moved from Caucasus to Russia
      
          Place Units - British
              1 armour and 6 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 23 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.67
      British regular : 0.33
      

      Savegame

      posted in Tournaments
      G
      gamerman01
    • RE: L25 Playoff OOB GeneralDisarray (X) V ABH (A) Bid 50

      You missed my 2nd post, maybe,
      You posted right after it

      The result of 18 subs remaining and 15 Jap planes splashing is not OK.

      posted in League
      G
      gamerman01
    • RE: L25 Playoff OOB GeneralDisarray (X) V ABH (A) Bid 50

      @gamerman01 said in L25 Playoff OOB GeneralDisarray (X) V ABH (A) Bid 50:

      But I stand by the conclusion that although I don’t think either of you handled this properly, especially if General D wasn’t looking at a map, there’s no way the General would take off his last destroyer if he was facing off against you across the board

      I’m anticipating ABH protest to this statement, so I’ll go ahead and say now, that it’s clear you knew General D was making a very questionable decision which is why you were saying, essentially, “are you SURE”? And General D said yes, so you took the opportunity to wipe out his fleet with subs.
      If I were you, I would have said “but you want to save 1 destroyer, right”? otherwise, say “I think you need to look at the map”.
      No, you’re not required to be a baby-sitter but my opinion is this is just good sportsmanship.

      BUT this result (18 American subs surviving and 15 Jap planes splashing) WILL NOT STAND UNLESS another veteran player rules that it should stand because technically you almost perfectly followed General D’s ill-advised but yet firm and repeated orders and technically won it fair and square.

      Let me know if you want a 2nd opinion due to the fact that I’m next opponent. I think Axis-Dominion should be the decider if my views are not agreed upon by you both

      posted in League
      G
      gamerman01
    • RE: L25 Playoff OOB GeneralDisarray (X) V ABH (A) Bid 50

      I spent quite a bit of time looking at this.

      If either of you doesn’t accept my answer, that’s fine because I’m next opponent. I will select a different top player to adjudicate this if my decision is not accepted.

      My take is the same whether I was in this tournament or not. I think it is the opinion a common-sense objective bystander would share.

      Facts and considerations I highlight:

      1. ABH was very polite and patient and careful to document the process throughout.
      2. General Disarray clearly gave his decision on what should be lost. Save carriers and planes until last, and let a maximum of 1 plane fall in the water if there is a retreat
      3. ABH kept confirming this
      4. General Disarray apparently did not look at the map
      5. ABH typed out all the units that were taken off and left on the board. If you look at this carefully, you see he didn’t lose a single sub. I don’t think General D noticed.
      6. ABH didn’t quite understand the OOL description and took off a plane when the damaged carrier could have been lost
      7. The fact that General D chose to damage a carrier in the opening round seems to be inconsistent with saving all carriers and fighters til last

      The common-sense opinion of an objective bystander is that if General D were present and playing with you face to face on a board, he’d NEVER have taken off his last destroyer when you were saving all subs

      @GeneralDisarray said in L25 Playoff OOB GeneralDisarray (X) V ABH (A) Bid 50:

      I cant see the file. I wish I knew what i hit on the crack back. I just want the best outcome of AC and plane and tac units left without falling into the water if you retreat

      ABH obliged by typing out the results, and General D responded, apparently consenting for things to continue as they were.

      @GeneralDisarray said in L25 Playoff OOB GeneralDisarray (X) V ABH (A) Bid 50:

      @Arthur-Bomber-Harris keep the planes and ac till last. Just make sure there’s never a moment you can retreat and the outcome is me losing more than one plane.

      I haven’t studied who got better dice. If I wasn’t in the tournament, I would strongly suggest that you agree to go to the moment when General D said “I wish I knew what I hit on the crack back”

      With all love and respect for 2 awesome players in the league, both of you contributed to this problem.
      When there is a casualty choice, play should stop and the other player open up the map, study the situation and make his choice. Casualty choices should be specific and exact, round by round. Obviously, players get in the habit of facilitating things by giving advance Order of Loss, or saying “save my bombers until last”, but in a mixed fleet battle, General D apparently forgot to say, or assumed it was obvious, “save 1 destroyer if you have a bunch of subs”
      But in a big mixed fleet battle, just as ABH warned in advance, this is a big battle and we want to do this right. Since General D repeatedly and clearly said “save carriers and planes, I just don’t want planes splashing in the event of a retreat”, ABH be like, well, that’s crazy, but you said it 3 times.

      Back to my opinion. Return to the point where ABH took off only carriers and destroyers, and zero subs, and roll from there.
      I can understand if there are strong objections to that, especially if dice went crazy before or after, but if I was a non-caring observer who didn’t know the dice, that’s what I would say.

      That said, if players agree, you can do it however you agree, which might for example include starting over from the beginning. Shoot if you can agree on a fair ending result, bypassing all dice, that would be acceptable as well but you probably can’t do that.

      I know full well that General D kept giving the same orders that I would interpret the same way as ABH. Lose the last destroyer before any carriers. But I stand by the conclusion that although I don’t think either of you handled this properly, especially if General D wasn’t looking at a map, there’s no way the General would take off his last destroyer if he was facing off against you across the board so that’s obviously not what he meant to happen.

      posted in League
      G
      gamerman01
    • RE: oysteilo and mikawagunichi vs Booper and gamerman01 (allies)

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              3 fighters moved from Queensland to Malaya
              1 cruiser moved from 26 Sea Zone to 54 Sea Zone
              1 submarine moved from 62 Sea Zone to 54 Sea Zone
              1 destroyer moved from 63 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to New South Wales
              1 artillery moved from Queensland to New South Wales
              1 infantry moved from Egypt to Trans-Jordan
      
          Place Units - ANZAC
              1 submarine and 1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 16 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
      
          Combat Move - French
              1 fighter moved from United Kingdom to Southern France
              2 artilleries moved from Normandy Bordeaux to Southern France
      
          Combat - French
              Battle in Southern France
                  French attack with 2 artilleries and 1 fighter
                  Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                      French roll dice for 2 artilleries and 1 fighter in Southern France, round 2 : 2/3 hits, 1.17 expected hits
                      Germans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
                      2 artilleries owned by the French lost in Southern France
                      1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern France
                  French win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for French: 2 artilleries
                  Casualties for Germans: 1 artillery and 1 mech_infantry
      
          Non Combat Move - French
              1 fighter moved from Southern France to 92 Sea Zone
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 destroyer moved from 58 Sea Zone to 37 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      French regular : 0.83
      Germans regular : 1.33
      

      Savegame

      posted in League
      G
      gamerman01
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