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    Posts made by gamerman01

    • RE: L25 G40 OOB Gamerman01 (L+35) v Jacob16 (X)

      Thanks for the notice about your timing of play,

      I would have done this afternoon but got a nasty migraine
      Now that I know I have a week I can go at my leisure, though right now you’re the only one in my queue (shocker) so may be soon anyway. If you could watch for scramble/casualty choice decisions from time to time that would be nice

      posted in League
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      gamerman01
    • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

      Missed tech, bad luck at Stalingrad, fantastic luck at Ukraine and Byransk, ebb and flow!!

      posted in League
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      gamerman01
    • RE: L25 G40 OOB Gamerman01 (x) v GovZ (+42)

      Been almost 2 months, just checking in, don’t want to end the game if you’re wanting to come back some time, it’s a fun one

      posted in League
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      gamerman01
    • RE: L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)

      Has been more than 3 months, do you still intend to come back to this one?

      posted in League
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      gamerman01
    • RE: L25 G40 OOB Gamerman01 (L+35) v Jacob16 (X)

      There’s a lot to decide for this round 3 US/China/UK. Had taken a good look at it yesterday, and I think I’ll have time tomorrow

      posted in League
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      gamerman01
    • RE: Post League Game Results Here

      @axis-dominion I am aware right now the overall standings board is not sorting the 1-2 correctly. I didn’t create the filtered, sorted sheet so not going to mess with it in case it corrects itself later.

      A round a day? I’m not watching the games, but I can tell you these are 2 of the best in the world and it’s scary how fast Axis-dominion learned PtV and is screaming up the PtV rankings.

      If I’m not mistaken, Axis-Dominion has accomplished some other unholy feats this year, I’ll leave it at that.

      posted in League
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      gamerman01
    • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

      Sincere apologies for strung out turn. Thanks for graciously giving scramble and casualty choice decisions, I believe we got through it well.

      Your turn for a complicated move!

      posted in League
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      gamerman01
    • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

      TripleA Turn Summary: Germans round 19

      TripleA Turn Summary for game: UHD World War II Global

      Game History

      Round: 19
      
          Research Technology - Germans
              Germans spend 5 on tech rolls
                  Germans rolls : 0/1 hits, 0.00 expected hits
              Germans removing all Technology Tokens after unsuccessful research.
      
          Purchase Units - Germans
              Germans buy 1 artillery, 1 fighter, 4 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
              1 destroyer moved from 113 Sea Zone to 109 Sea Zone
              1 submarine moved from 104 Sea Zone to 109 Sea Zone
              1 submarine moved from 119 Sea Zone to 109 Sea Zone
              3 submarines moved from 110 Sea Zone to 109 Sea Zone
              1 bomber and 1 fighter moved from Spain to 109 Sea Zone
              1 fighter moved from Western Germany to 109 Sea Zone
              1 mech_infantry moved from Finland to Novgorod
              1 mech_infantry moved from Eastern Poland to Novgorod
              2 infantry moved from Western Ukraine to Bryansk
              1 infantry moved from Western Ukraine to Ukraine
              1 mech_infantry moved from Eastern Poland to Ukraine
              1 fighter moved from Greece to Ukraine
              1 mech_infantry moved from Eastern Poland to Bryansk
              1 mech_infantry moved from Eastern Poland to Ukraine
              2 fighters moved from Eastern Poland to Ukraine
              1 mech_infantry moved from Eastern Poland to Novgorod
              2 fighters moved from Eastern Poland to Novgorod
              2 bombers moved from Greece to Ukraine
              1 bomber moved from Ukraine to Bryansk
              1 bomber moved from Ukraine to Bryansk
              1 fighter moved from Eastern Poland to Ukraine
              1 tactical_bomber moved from Eastern Poland to Ukraine
      
          Combat - Germans
              British scrambles 3 units out of Scotland to defend against the attack in 109 Sea Zone
              British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
              Battle in 109 Sea Zone
                  Germans attack with 1 bomber, 1 destroyer, 2 fighters and 5 submarines
                  British defend with 1 destroyer, 2 fighters and 1 submarine; Americans defend with 4 fighters and 1 submarine
                      Germans roll dice for 5 submarines in 109 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                      Germans roll dice for 1 bomber, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                      British roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 6 fighters in 109 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits
                      4 submarines owned by the Germans lost in 109 Sea Zone
                      1 submarine owned by the Americans, 1 destroyer owned by the British, 1 submarine owned by the British and 2 fighters owned by the British lost in 109 Sea Zone
                  1 bomber owned by the Germans and 2 fighters owned by the Germans retreated
                  1 destroyer owned by the Germans and 1 submarine owned by the Germans retreated to 104 Sea Zone
                  British win with 4 fighters remaining. Battle score for attacker is 16
                  Casualties for Germans: 4 submarines
                  Casualties for British: 1 destroyer, 2 fighters and 1 submarine
                  Casualties for Americans: 1 submarine
              Battle in Novgorod
                  Germans attack with 2 fighters and 3 mech_infantrys
                  Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 2 fighters and 3 mech_infantrys in Novgorod, round 2 : 1/5 hits, 1.50 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Germans lost in Novgorod
                      1 infantry owned by the Russians lost in Novgorod
                      Germans roll dice for 2 fighters and 2 mech_infantrys in Novgorod, round 3 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Novgorod
                      1 artillery owned by the Russians lost in Novgorod
                  Germans win, taking Novgorod from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                  Casualties for Germans: 2 mech_infantrys
                  Casualties for Russians: 1 artillery and 1 infantry
              Battle in Bryansk
                  Germans attack with 2 bombers, 2 infantry and 1 mech_infantry
                  Russians defend with 1 artillery and 2 infantry
                      Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 1/5 hits, 1.83 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians lost in Bryansk
                      Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Bryansk, round 3 : 1/5 hits, 1.83 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Bryansk
                  2 bombers owned by the Germans retreated
                  2 infantry owned by the Germans and 1 mech_infantry owned by the Germans retreated to Western Ukraine
                  Russians win with 1 artillery remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Ukraine
                  Germans attack with 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Russians defend with 1 factory_minor and 3 infantry
                      Germans roll dice for 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/8 hits, 3.17 expected hits
                      Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                      3 infantry owned by the Russians lost in Ukraine
                  Germans win, taking Ukraine from Russians with 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Russians: 3 infantry
              Moving scrambled unit from 109 Sea Zone  back to originating territory: Scotland
              Moving scrambled unit from 109 Sea Zone  back to originating territory: Scotland
              Moving scrambled unit from 109 Sea Zone  back to originating territory: Scotland
              Moving scrambled unit from 109 Sea Zone  back to originating territory: United Kingdom
      
          Non Combat Move - Germans
              2 fighters moved from 109 Sea Zone to Spain
              1 artillery moved from Norway to Finland
              1 submarine moved from 52 Sea Zone to 85 Sea Zone
              1 bomber moved from 109 Sea Zone to Southern Italy
              4 fighters moved from Ukraine to Greece
              1 tactical_bomber moved from Ukraine to Greece
              2 bombers moved from Bryansk to Greece
              1 aaGun moved from Eastern Poland to Western Ukraine
              1 infantry moved from Eastern Poland to Western Ukraine
              3 artilleries and 10 infantry moved from Poland to Eastern Poland
              10 infantry moved from Germany to Poland
              1 fighter moved from Novgorod to Eastern Poland
              1 fighter moved from Novgorod to Eastern Poland
              3 mech_infantrys moved from Western Germany to Yugoslavia
              2 infantry moved from Northern Italy to Yugoslavia
              1 infantry moved from Eastern Poland to Western Ukraine
              1 mech_infantry moved from Greece to Romania
              4 mech_infantrys moved from Bulgaria to Romania
              1 mech_infantry moved from Eastern Poland to Romania
      
          Place Units - Germans
              1 submarine placed in 110 Sea Zone
              3 mech_infantrys placed in France
              1 artillery, 1 fighter, 4 infantry and 4 mech_infantrys placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 52 PUs; end with 52 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      Germans rolls : 0.00
      Russians regular : -1.67
      Germans regular : -2.17
      British regular : -0.67
      

      Savegame

      posted in League
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      gamerman01
    • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

      @oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:

      but dont kill more than 3 british planes before you ask

      OK, looking at the board at the beginning of the turn, I see if you’re talking 3 british planes that means you sent up 3 American from Scotland and 3 british from London.

      So after 1 round you have 1 british and 3 american planes

      posted in League
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      gamerman01
    • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

      A little confused, but I can proceed.

      After the 2/5 subs that hit your 2 subs, I was lucky and scored 3/4 with the destroyer and 3 air.

      I don’t know what air there’s supposed to be, for sure, but per your instructions it seems you lose the destroyer and 2 british planes.

      posted in League
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      gamerman01
    • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

      Thank you!!
      And I’m glad to see you don’t think I should have blown through it. Dice could get crazy

      posted in League
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      gamerman01
    • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

      I don’t have time to finish it this morning anyway, or maybe I’d just give you max defense and not drag things out, but what if my air roll is really bad or something

      posted in League
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      gamerman01
    • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

      triplea_40498_19ger 109.tsvg

      I should have done this as soon as you gave the scramble decision.

      Well the “super” subs only score 2/5 hits. You have 3 ships and one is a destroyer, so I have to stop again and ask you to pick two boats.

      Also, there is multinational airforce on London so please specify which power’s planes are going up. In the highly unlikely chance that it will matter, because I surely won’t down more than 3 planes. But since we’re stopping anyway…

      Post to forum didn’t work, so uploading the save. Hope all is well

      posted in League
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      gamerman01
    • RE: Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2

      Thanks! I wish I could just type @The_Good_Captai(n) in 1990 and the rules expert genie would pop out and give me the rules answers!

      Yes, Victory_First or a friend of his whipped up the unit count check not long ago. It went off when I was doing combat move and ended the phase and I had 16 stacks. It’s too bad it doesn’t show a constant count of everything, but this is waaaaay better than nothing.

      Thanks for the quick confirmation.
      It wasn’t a total lunge because I let Egypt go as I think he’s going to take France anyway. Thanks for the props, means a lot.

      posted in Tournaments
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      gamerman01
    • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

      6 days already, GAAA!
      Huge birthday weekend, 50 years old now.

      I know it’s my turn, had it planned out before so won’t take too much effort, just need to sit down and do it.

      posted in League
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      gamerman01
    • RE: Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2

      And that feature that counts units is FANTASTIC!!

      posted in Tournaments
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      gamerman01
    • RE: Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2

      @gamerman01 said in Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2:

      I hit 86 income, so the USA must take at least 2 IPCs of territory for the Allies to stay alive. That will be no problem for you at all, but in being a sportsman I alert you so no surprises, and you need to know you’re in a danger zone for round 5.

      No, I was thinking the threshhold was 85, but it’s 84. USA has to take 3 IPC’s of territory, so if you take France you’re still alive, or of course, Mexico and Alaska.

      posted in Tournaments
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      gamerman01
    • RE: Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2

      I edited men from Yakut to Evenki and Novo to comply with 15 infantry stack rule during combat movement.

      I made a note that at the end of the turn I have 14 stacks, because it is helpful for you to know that too.

      I hit 86 income, so the USA must take at least 2 IPCs of territory for the Allies to stay alive. That will be no problem for you at all, but in being a sportsman I alert you so no surprises, and you need to know you’re in a danger zone for round 5.

      @The_Good_Captain The rulebook is not entirely clear to me on this critical issue. On page 4 at the beginning it says after your finish the 6th action, your TURN is over. When every player takes an Action Sequence turn, a ROUND of play is over.
      Page 2 says "combined production of 84 IPCS at the end of one complete ROUND of play (meaning every player has had a turn).

      I am quite sure that means after the USA, but it does not say “after the USA”, and a round could be interpreted to mean the other 4 powers still get to play.
      So I need to be 100% sure, obviously.
      Your total grasp of the Classic rules really is impressive. Thanks for another assist.

      posted in Tournaments
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      gamerman01
    • RE: Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: Classic League

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 factory and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              Note to players Japanese: <body><b>The Japanese have too many infantry stacks! The maximum is 15.<b></body>
              2 infantry moved from Japan to Japan Sea Zone
              2 infantry and 1 transport moved from Japan Sea Zone to Alaska Sea Zone
              2 infantry moved from Alaska Sea Zone to Alaska
                    Japanese take Alaska from Americans
              2 infantry moved from Japan to Japan Sea Zone
              2 infantry and 1 transport moved from Japan Sea Zone to Hawaii Sea Zone
              2 infantry moved from Hawaii Sea Zone to Hawaiian Islands
              1 bomber moved from Wake Island to Hawaiian Islands
              1 infantry moved from New Zealand to New Zealand Sea Zone
              1 infantry and 1 transport moved from New Zealand Sea Zone to Mexico Sea Zone
              1 infantry moved from Mexico Sea Zone to Mexico
                    Japanese take Mexico from Americans
              1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                    Japanese take Evenki National Okrug from Russians
              1 infantry moved from Yakut S.S.R. to Novosibirsk
                    Japanese take Novosibirsk from Russians
              2 infantry moved from Persia to Caucasus
              1 armour moved from Persia to Syria Jordan
                    Japanese take Syria Jordan from British
              1 armour moved from Syria Jordan to Persia
              1 infantry moved from Sinkiang to Kazakh S.S.R.
                    Japanese take Kazakh S.S.R. from Russians
              1 infantry moved from Madagascar to West Compass Sea Zone
              1 infantry and 1 transport moved from West Compass Sea Zone to South Africa Sea Zone
              1 infantry moved from South Africa Sea Zone to South Africa
                    Japanese take South Africa from British
              5 fighters moved from Persia to Caucasus
      
          Combat - Japanese
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 infantry
              EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 infantry
              EDIT: Adding units owned by Japanese to Evenki National Okrug: 1 infantry
              EDIT: Adding units owned by Japanese to Novosibirsk: 1 infantry
              EDIT: Turning off Edit Mode
              Battle in Hawaiian Islands
                  Japanese attack with 1 bomber and 2 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 bomber and 2 infantry in Hawaiian Islands, round 2 : 2/3 hits, 1.00 expected hits
                      Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Hawaiian Islands
                  Japanese win, taking Hawaiian Islands from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Caucasus
                  Japanese attack with 5 fighters and 2 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 5 fighters and 2 infantry in Caucasus, round 2 : 3/7 hits, 2.83 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Caucasus
                  Japanese win, taking Caucasus from Russians with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              6 infantry moved from Manchuria to Yakut S.S.R.
              1 transport moved from Japan Sea Zone to Okinawa Sea Zone
              1 infantry moved from Okinawa to Okinawa Sea Zone
              1 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone
              1 infantry moved from Japan to Japan Sea Zone
              2 infantry moved from Japan Sea Zone to Manchuria
              1 bomber moved from Hawaiian Islands to Wake Island
              1 bomber moved from Japan to Soviet Far East
              3 infantry moved from India to Persia
              1 infantry moved from Sinkiang to Kazakh S.S.R.
              1 infantry moved from Sinkiang to Novosibirsk
              2 battleships and 1 carrier moved from Indian Ocean Sea Zone to French Indo China Sea Zone
              1 fighter moved from Caucasus to Yakut S.S.R.
              4 fighters moved from Caucasus to Persia
      
          Place Units - Japanese
              1 factory placed in French Indo China
              1 armour and 2 infantry placed in India
              6 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 58 PUs; end with 58 PUs
              COMMENT: Japan has 14 infantry stacks, 15 allowed
              COMMENT: Axis have 86 production, USA must take 2 back
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Japanese regular : 1.17
      Russians regular : -0.33
      

      Production/PUs Summary :

      Russians : 13 / 25
      Germans : 28 / 31
      British : 21 / 31
      Japanese : 58 / 58
      Americans : 27 / 40
      

      Savegame

      posted in Tournaments
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      gamerman01
    • RE: League General Discussion Thread

      “Results” tab name changed to “player history search”

      posted in League
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      gamerman01
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