Since you only took Axis 6 times, and you did win 2 of those, removing your Axis games from the equation raises the Axis success rate over the past year and a half by all PTV players from 41.5% to 42%.
Posts made by gamerman01
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RE: Path to Victory League Discussion
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RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map
@oysteilo Yep, that’s no problem
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RE: L25 OOB Peirce (+34) v Gamerman01
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 7 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Americans Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Romania to Eastern Poland Germans take Bessarabia from Russians 2 fighters and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone 1 infantry moved from Poland to Baltic States 1 bomber moved from Western Germany to Baltic States 1 infantry moved from Poland to Baltic States 1 artillery moved from France to Normandy Bordeaux 1 mech_infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 1 mech_infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Holland Belgium 1 armour, 3 artilleries and 12 infantry moved from Poland to Eastern Poland 3 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from Romania to Eastern Poland 1 armour moved from Bulgaria to Eastern Poland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Baltic States Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 3 armour, 5 artilleries, 22 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 5 artilleries, 22 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 12/33 hits, 8.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 armour, 5 artilleries, 22 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 94 Sea Zone Germans attack with 2 fighters and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 112 Sea Zone Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers British defend with 1 battleship and 1 cruiser Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits British roll dice for 1 battleship and 1 cruiser in 112 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 tactical_bomber owned by the Germans lost in 112 Sea Zone 1 cruiser owned by the British and 1 battleship owned by the British lost in 112 Sea Zone Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 battleship and 1 cruiser Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter and 1 mech_infantry French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1.17 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery Casualties for French: 1 artillery Non Combat Move - Germans 1 submarine moved from 88 Sea Zone to 85 Sea Zone 1 submarine moved from 106 Sea Zone to 121 Sea Zone 1 fighter moved from 94 Sea Zone to Libya 1 armour and 1 mech_infantry moved from Southern France to Yugoslavia 2 fighters moved from 112 Sea Zone to Western Germany 1 bomber moved from Baltic States to Western Germany 3 aaGuns moved from Poland to Eastern Poland 2 aaGuns and 2 infantry moved from Germany to Poland 1 mech_infantry moved from Western Germany to Poland 4 infantry moved from Bulgaria to Romania 1 fighter moved from Normandy Bordeaux to Southern Italy 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 aaGun moved from France to Holland Belgium 5 armour moved from France to Yugoslavia 1 bomber moved from 112 Sea Zone to Western Germany Place Units - Germans 1 infantry placed in Southern France 3 infantry and 7 mech_infantrys placed in Germany 1 infantry placed in France 2 infantry placed in Western Germany 1 destroyer and 1 submarine placed in 113 Sea Zone 1 submarine placed in 93 Sea Zone Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
French regular : 0.33 Russians regular : -0.67 Germans regular : 4.83 British regular : -0.50
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RE: League General Discussion Thread
The pie chart of how many games of each version are played is also updated, to show the past 18 months rather than all-time. What are league players playing these days? Go to the statistics tab.
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RE: League General Discussion Thread
I can’t play in any of my games, so I turn to… statistics.
I figured out some of Roboto’s data and charts.In the PTV, OOB, BM pinned discussion threads I shared statistics on Axis v Allies win % along with bids, especially the recent data over the past 18 months. Are you bidding enough?
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RE: Post League Game Results Here
LOL I remember Boldfresh saying it’s perilous to start several games at the same time because you might make the same mistake in each of them
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RE: Path to Victory League Discussion
Oops - I should point out my person by person data is all-time, while the PTV win % and bid statistic was for the past 18 months. It’s not like the bids have increased much, though, so is pretty much apples to apples
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RE: Path to Victory League Discussion
Here’s a little of what things look like behind the scenes.
Allies -- Axis
ArtofWar -13-14 // 15-7
+++++++48% // 68%Stucifer 8-4 // 6-10
++++++67% // 37%Ghostglider 7-1 // 13-1
+++++++ 88% // 93%Adam514 9-2 // 15-2
++++++ 82% // 88%666 17-10 // 11-8
++++63% // 58%Daaras 12-3 // 2-4
+++++80% // 33%Well that helps clear the crystal ball.
Look at your opponent’s record, decide which side you want, and bid accordingly. Don’t go much by averages. And I’ll throw in, bids don’t affect the game as much as most people think they do.ArtofWar is actually significantly better with Axis, and will take either side.
Stucifer actually mirrors the average. If the Axis are struggling so much, the 10 bids are not nearly high enough for your normal player.
Ghostglider is not a normal player. It doesn’t matter which side he takes, and the bid doesn’t matter much, he will smoke you.
Adam, same thing.
666 record shows the Allies have an edge and of course his games were bid too
Daaras is skewing the average a bit. Only 1 of those 4 Axis losses was against a tier E. Oh! He beat that same tier E with the Allies.
Looking over the game by game, Daaras has had a lot more success with the Allies against a lot of different players. Is he just really good with one side? Perhaps.So those are several looks inside the average. You decide.
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RE: Path to Victory League Discussion
Yes, I’m having trouble making sense of it when going player by player. I’ll do a little more digging and update
The overall averages can be very misleading, it depends on who’s good at what and who takes what side.
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RE: Path to Victory League Discussion
I finally figured out some of MrRoboto’s charts and statistics in his statistics tab of the ELO rankings spreadsheet.
I changed the range of data to 1/1/24 - 6/30/25 to get the last year and a half’s snapshot.
Statistics like this can be very misleading, especially since these are just a composite of all games that have been finished since 1/1/24 and they are just averages.
Average PTV bids have been approximately 10 to the Axis over the past 18 months. The Axis win percentage has been 41.5%.
You may want to use the Player history search tab to analyze the success of some of your top players to get more reliable data, but according to the overall bids and results of the past 18 months… yeah.
-10 bids
41.5% Axis win% -
RE: Out of the Box 2nd Edition League Discussion
I finally figured out some of MrRoboto’s charts and statistics in his statistics tab of the ELO rankings spreadsheet.
I changed the range of data to 1/1/24 - 6/30/25 to get the last year and a half’s snapshot.
Statistics like this can be very misleading, especially since these are just a composite of all games that have been finished since 1/1/24 and they are just averages.
Occasionally a bid amount is unknown and is in as a zero. Regardless, average OOB bids have been approximately 46 over the past 18 months, and Axis win percentage is 64.94%.
When you get much above 30 or 40, with current bid rules you can get very gamey starts like the Russian fighters to Yunnan bid. Since 46 is apparently not nearly enough ( @AndrewAAGamer gets his huge “I told you so” here) I recommend you consider more agreed-upon scenarios or starting situations. As opposed to - placing a 90 bid however way you want. Andrew posited an interesting mod that includes stiffer resistance for India and China, and a bigger income shot to USA when she gets in the war, to lean more towards history and game balance at the same time.
46 bids. 65% Axis winning. Broad conglomeration of players, newbies to decades-long aces. You decide what you want. Perhaps use the “Player history search” function to look at the better players and do your own research. This is a pretty shocking result, assuming I didn’t make a big mistake.
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RE: Balanced Mod 4 League Discussion
I finally figured out some of MrRoboto’s charts and statistics in his statistics tab of the ELO rankings spreadsheet.
I changed the range of data to 1/1/24 - 6/30/25 to get the last year and a half’s snapshot.
Statistics like this can be very misleading, especially since these are just a composite of all games that have been finished since 1/1/24 and they are just averages.
Occasionally a bid amount is unknown and is in as a zero. Regardless, average BM bids have been approximately 22 over the past 18 months, and Axis win percentage is 48.76%
Apparently 22 is about the right bid. It’s actually rare in our league that we find equilibrium this close.
So the balanced mod is balanced… after you give the Allies 20-25
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RE: L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)
Calling the game… bummer…
Will rescind the result and continue if you come back and want to play. Hope all is well.
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RE: L25 G40 OOB Gamerman01 (x) v GovZ (+42)
Calling the game… bummer…
Will rescind the result and continue if you come back and want to play. Hope all is well.
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RE: Post League Game Results Here
I’m finally going to call 2 of my games
J3 done on 3/8/25, no response
OOB Gamerman01 v VictoryFirst (+50)
https://www.axisandallies.org/forums/topic/41583/l25-g40-oob-gamerman01-x-v-victoryfirst-50/2G4 done on 4/19/25, no response
OOB Gamerman01 v GovZ (+42)
https://www.axisandallies.org/forums/topic/41581/l25-g40-oob-gamerman01-x-v-govz-42/2I wish I could play these games, so if they come back I will rescind the win and continue
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RE: League General Discussion Thread
Any Chinese unit can freely defend or attack Burma or Hong Kong.
China can even take control of these two territories if India is controlled by the Axis
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RE: Post League Game Results Here
Axis 12-2 across all versions, last 14 games.
It’s the 4th of July! Who’s playing America right now? Do a better job!
🗽🦅🧨🤠
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RE: L25 G40 OOB Gamerman01 (L+35) v Jacob16 (X)
Scratch the last edit, use the first file please, remembered Chinese could build in Manchuria, and then remembered that Japan goes next so Chinese can’t cover