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    Posts made by gamerman01

    • RE: LeeMorrison (+6) v Gamerman01 (Allies) Classic Tourn Loser bracket round 3

      TripleA Turn Summary: British round 9

      TripleA Turn Summary for game: World War II Classic

      Game History

      Round: 9
      
          Purchase Units - British
              British buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from French Equatorial Africa to Congo
                    British take Congo from Japanese
              1 armour moved from Kazakh S.S.R. to Syria Jordan
                    British take Persia from Japanese
                    British take Syria Jordan from Japanese
              2 infantry moved from Karelia S.S.R. to East Europe
              1 bomber moved from French Equatorial Africa to East Europe
              1 bomber moved from Novosibirsk to East Europe
      
          Combat - British
              Battle in East Europe
                  British attack with 2 bombers and 2 infantry
                  Germans defend with 1 infantry
                      British roll dice for 2 bombers and 2 infantry in East Europe, round 2 : 2/4 hits, 1.67 expected hits
                      Germans roll dice for 1 infantry in East Europe, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in East Europe
                      1 infantry owned by the Germans lost in East Europe
                  British win, taking East Europe from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - British
              COMMENT: 2 UK inf on US TP
              2 bombers moved from East Europe to Russia
              2 fighters moved from Caucasus to Libya
              1 armour moved from French West Africa to Congo
              3 infantry moved from French Equatorial Africa to Congo
              2 infantry moved from West Africa Sea Zone to French West Africa
              4 infantry moved from Finland Norway to Karelia S.S.R.
              2 armour moved from United Kingdom to North Sea Zone
              2 armour moved from North Sea Zone to Finland Norway
              1 transport moved from West Africa Sea Zone to North Sea Zone
              2 infantry moved from United Kingdom to North Sea Zone
              2 infantry moved from North Sea Zone to Finland Norway
              2 infantry moved from United Kingdom to North Sea Zone
              1 infantry moved from Caucasus to Russia
      
          Place Units - British
              1 armour and 6 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 23 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.67
      British regular : 0.33
      

      Savegame

      posted in Tournaments
      G
      gamerman01
    • RE: L25 Playoff OOB GeneralDisarray (X) V ABH (A) Bid 50

      You missed my 2nd post, maybe,
      You posted right after it

      The result of 18 subs remaining and 15 Jap planes splashing is not OK.

      posted in League
      G
      gamerman01
    • RE: L25 Playoff OOB GeneralDisarray (X) V ABH (A) Bid 50

      @gamerman01 said in L25 Playoff OOB GeneralDisarray (X) V ABH (A) Bid 50:

      But I stand by the conclusion that although I don’t think either of you handled this properly, especially if General D wasn’t looking at a map, there’s no way the General would take off his last destroyer if he was facing off against you across the board

      I’m anticipating ABH protest to this statement, so I’ll go ahead and say now, that it’s clear you knew General D was making a very questionable decision which is why you were saying, essentially, “are you SURE”? And General D said yes, so you took the opportunity to wipe out his fleet with subs.
      If I were you, I would have said “but you want to save 1 destroyer, right”? otherwise, say “I think you need to look at the map”.
      No, you’re not required to be a baby-sitter but my opinion is this is just good sportsmanship.

      BUT this result (18 American subs surviving and 15 Jap planes splashing) WILL NOT STAND UNLESS another veteran player rules that it should stand because technically you almost perfectly followed General D’s ill-advised but yet firm and repeated orders and technically won it fair and square.

      Let me know if you want a 2nd opinion due to the fact that I’m next opponent. I think Axis-Dominion should be the decider if my views are not agreed upon by you both

      posted in League
      G
      gamerman01
    • RE: L25 Playoff OOB GeneralDisarray (X) V ABH (A) Bid 50

      I spent quite a bit of time looking at this.

      If either of you doesn’t accept my answer, that’s fine because I’m next opponent. I will select a different top player to adjudicate this if my decision is not accepted.

      My take is the same whether I was in this tournament or not. I think it is the opinion a common-sense objective bystander would share.

      Facts and considerations I highlight:

      1. ABH was very polite and patient and careful to document the process throughout.
      2. General Disarray clearly gave his decision on what should be lost. Save carriers and planes until last, and let a maximum of 1 plane fall in the water if there is a retreat
      3. ABH kept confirming this
      4. General Disarray apparently did not look at the map
      5. ABH typed out all the units that were taken off and left on the board. If you look at this carefully, you see he didn’t lose a single sub. I don’t think General D noticed.
      6. ABH didn’t quite understand the OOL description and took off a plane when the damaged carrier could have been lost
      7. The fact that General D chose to damage a carrier in the opening round seems to be inconsistent with saving all carriers and fighters til last

      The common-sense opinion of an objective bystander is that if General D were present and playing with you face to face on a board, he’d NEVER have taken off his last destroyer when you were saving all subs

      @GeneralDisarray said in L25 Playoff OOB GeneralDisarray (X) V ABH (A) Bid 50:

      I cant see the file. I wish I knew what i hit on the crack back. I just want the best outcome of AC and plane and tac units left without falling into the water if you retreat

      ABH obliged by typing out the results, and General D responded, apparently consenting for things to continue as they were.

      @GeneralDisarray said in L25 Playoff OOB GeneralDisarray (X) V ABH (A) Bid 50:

      @Arthur-Bomber-Harris keep the planes and ac till last. Just make sure there’s never a moment you can retreat and the outcome is me losing more than one plane.

      I haven’t studied who got better dice. If I wasn’t in the tournament, I would strongly suggest that you agree to go to the moment when General D said “I wish I knew what I hit on the crack back”

      With all love and respect for 2 awesome players in the league, both of you contributed to this problem.
      When there is a casualty choice, play should stop and the other player open up the map, study the situation and make his choice. Casualty choices should be specific and exact, round by round. Obviously, players get in the habit of facilitating things by giving advance Order of Loss, or saying “save my bombers until last”, but in a mixed fleet battle, General D apparently forgot to say, or assumed it was obvious, “save 1 destroyer if you have a bunch of subs”
      But in a big mixed fleet battle, just as ABH warned in advance, this is a big battle and we want to do this right. Since General D repeatedly and clearly said “save carriers and planes, I just don’t want planes splashing in the event of a retreat”, ABH be like, well, that’s crazy, but you said it 3 times.

      Back to my opinion. Return to the point where ABH took off only carriers and destroyers, and zero subs, and roll from there.
      I can understand if there are strong objections to that, especially if dice went crazy before or after, but if I was a non-caring observer who didn’t know the dice, that’s what I would say.

      That said, if players agree, you can do it however you agree, which might for example include starting over from the beginning. Shoot if you can agree on a fair ending result, bypassing all dice, that would be acceptable as well but you probably can’t do that.

      I know full well that General D kept giving the same orders that I would interpret the same way as ABH. Lose the last destroyer before any carriers. But I stand by the conclusion that although I don’t think either of you handled this properly, especially if General D wasn’t looking at a map, there’s no way the General would take off his last destroyer if he was facing off against you across the board so that’s obviously not what he meant to happen.

      posted in League
      G
      gamerman01
    • RE: oysteilo and mikawagunichi vs Booper and gamerman01 (allies)

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              3 fighters moved from Queensland to Malaya
              1 cruiser moved from 26 Sea Zone to 54 Sea Zone
              1 submarine moved from 62 Sea Zone to 54 Sea Zone
              1 destroyer moved from 63 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to New South Wales
              1 artillery moved from Queensland to New South Wales
              1 infantry moved from Egypt to Trans-Jordan
      
          Place Units - ANZAC
              1 submarine and 1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 16 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
      
          Combat Move - French
              1 fighter moved from United Kingdom to Southern France
              2 artilleries moved from Normandy Bordeaux to Southern France
      
          Combat - French
              Battle in Southern France
                  French attack with 2 artilleries and 1 fighter
                  Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                      French roll dice for 2 artilleries and 1 fighter in Southern France, round 2 : 2/3 hits, 1.17 expected hits
                      Germans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
                      2 artilleries owned by the French lost in Southern France
                      1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern France
                  French win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for French: 2 artilleries
                  Casualties for Germans: 1 artillery and 1 mech_infantry
      
          Non Combat Move - French
              1 fighter moved from Southern France to 92 Sea Zone
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 destroyer moved from 58 Sea Zone to 37 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      French regular : 0.83
      Germans regular : 1.33
      

      Savegame

      posted in League
      G
      gamerman01
    • RE: oysteilo and mikawagunichi vs Booper and gamerman01 (allies)

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
      
          Non Combat Move - Americans
              1 mech_infantry moved from Central United States to 101 Sea Zone
              1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 mech_infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 armour and 1 infantry moved from Central United States to 101 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 fighter moved from Eastern United States to Gibraltar
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              1 bomber moved from Eastern United States to United Kingdom
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
              1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
              1 submarine moved from 49 Sea Zone to 54 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              2 fighters moved from Hawaiian Islands to 26 Sea Zone
      
          Place Units - Americans
              1 carrier and 1 submarine placed in 101 Sea Zone
              1 fighter placed in Eastern United States
              1 destroyer and 2 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Kweichow
              1 fighter moved from Szechwan to Kweichow
              11 infantry moved from Szechwan to Yunnan
              1 infantry moved from Shensi to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Chinese attack with 11 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 11 infantry in Yunnan, round 2 : 3/11 hits, 1.83 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 11 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              2 aaGuns moved from Szechwan to Yunnan
              1 infantry moved from Shensi to Szechwan
              1 fighter moved from Kweichow to Burma
      
          Place Units - Chinese
              5 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
              EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter and 1 infantry
              EDIT: Removing units owned by Chinese from Burma: 1 fighter
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter and 1 infantry
              EDIT: Adding units owned by Chinese to Sikang: 1 bomber and 1 infantry
              EDIT: Removing units owned by Chinese from Sikang: 1 bomber
              EDIT: Adding units owned by Chinese to Sikang: 1 fighter
              EDIT: Turning off Edit Mode
      
          Purchase Units - British
              British buy 2 airfields and 2 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser
              EDIT: Turning off Edit Mode
              2 infantry moved from Burma to Shan State
              2 fighters moved from India to Shan State
              1 tactical_bomber moved from India to Shan State
              1 cruiser moved from 76 Sea Zone to 98 Sea Zone
              1 battleship moved from 39 Sea Zone to 76 Sea Zone
              1 infantry moved from Ethiopia to 76 Sea Zone
              1 infantry moved from 76 Sea Zone to British Somaliland
              1 armour moved from Ethiopia to British Somaliland
              1 infantry moved from Ethiopia to British Somaliland
      
          Combat - British
              Battle in British Somaliland
                  British attack with 1 armour and 2 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 battleship in British Somaliland, round 2 : 1/1 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in British Somaliland
                      1 infantry owned by the Italians lost in British Somaliland
                  British win, taking British Somaliland from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
              Battle in Shan State
                  British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.00 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              2 fighters and 1 tactical_bomber moved from Shan State to Malaya
              2 mech_infantrys moved from India to Yunnan
              3 infantry moved from India to Burma
              1 bomber moved from Malta to Gibraltar
              2 fighters moved from United Kingdom to Gibraltar
              1 armour moved from United Kingdom to 109 Sea Zone
              1 infantry moved from United Kingdom to 109 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
              1 armour and 1 infantry moved from 92 Sea Zone to Algeria
              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              1 battleship and 1 carrier moved from 109 Sea Zone to 92 Sea Zone
              1 cruiser and 1 destroyer moved from 109 Sea Zone to 92 Sea Zone
              1 destroyer moved from 110 Sea Zone to 92 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
              1 transport moved from 76 Sea Zone to 80 Sea Zone
              1 transport moved from 76 Sea Zone to 71 Sea Zone
              1 destroyer moved from 76 Sea Zone to 98 Sea Zone
              2 fighters moved from Malta to Egypt
              1 artillery and 6 infantry moved from Burma to Yunnan
      
          Place Units - British
              2 infantry placed in Union of South Africa
              1 airfield placed in Egypt
              1 airfield placed in Gibraltar
      
          Turn Complete - British
              British collect 29 PUs; end with 29 PUs
      
          Place Units - UK_Pacific
              3 infantry and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 10 PUs; end with 10 PUs
              Some Units in India change ownership: 3 infantry and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Italians regular : 0.67
      Japanese regular : 0.67
      British regular : 2.33
      

      Savegame

      posted in League
      G
      gamerman01
    • RE: oysteilo and mikawagunichi vs Booper and gamerman01 (allies)

      I left my power cord at work yesterday and only had enough battery power in the hotel to play Russia 9 in a ripping Classic tournament game.
      I think I’ll remember it tonight because I suffered without it

      posted in League
      G
      gamerman01
    • RE: LeeMorrison (+6) v Gamerman01 (Allies) Classic Tourn Loser bracket round 3

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Classic

      Game History

      Round: 9
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              3 infantry moved from Yakut S.S.R. to Soviet Far East
              1 armour moved from Evenki National Okrug to Soviet Far East
              1 infantry moved from Novosibirsk to Sinkiang
              2 infantry moved from Caucasus to Persia
              11 infantry moved from Kazakh S.S.R. to Sinkiang
              3 fighters moved from Novosibirsk to Persia
              5 armour moved from Russia to Sinkiang
      
          Combat - Russians
              Battle in Soviet Far East
                  Russians attack with 1 armour and 3 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 armour and 3 infantry in Soviet Far East, round 2 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Soviet Far East
                      1 infantry owned by the Japanese lost in Soviet Far East
                  Russians win, taking Soviet Far East from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Sinkiang
                  Russians attack with 5 armour and 12 infantry
                  Japanese defend with 1 armour and 2 infantry
                      Russians roll dice for 5 armour and 12 infantry in Sinkiang, round 2 : 9/17 hits, 4.50 expected hits
                      Japanese roll dice for 1 armour and 2 infantry in Sinkiang, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians lost in Sinkiang
                      2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Sinkiang
                  Russians win, taking Sinkiang from Japanese with 5 armour and 10 infantry remaining. Battle score for attacker is 5
                  Casualties for Russians: 2 infantry
                  Casualties for Japanese: 1 armour and 2 infantry
              Battle in Persia
                  Russians attack with 3 fighters and 2 infantry
                  Japanese defend with 2 infantry
                      Russians roll dice for 3 fighters and 2 infantry in Persia, round 2 : 0/5 hits, 1.83 expected hits
                      Japanese roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Persia
                      Russians roll dice for 3 fighters and 1 infantry in Persia, round 3 : 1/4 hits, 1.67 expected hits
                      Japanese roll dice for 2 infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Persia
                      Russians roll dice for 3 fighters and 1 infantry in Persia, round 4 : 1/4 hits, 1.67 expected hits
                      Japanese roll dice for 1 infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Persia
                      1 infantry owned by the Japanese lost in Persia
                  Russians win with 3 fighters remaining. Battle score for attacker is 0
                  Casualties for Russians: 2 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Russians
              1 armour moved from Russia to Novosibirsk
              2 infantry moved from Evenki National Okrug to Yakut S.S.R.
              1 aaGun moved from Yakut S.S.R. to Novosibirsk
              1 submarine moved from Wake Island Sea Zone to West US Sea Zone
              2 infantry and 1 transport moved from North Sea Zone to West Africa Sea Zone
              2 infantry moved from Russia to Novosibirsk
              3 fighters moved from Persia to Novosibirsk
      
          Place Units - Russians
              7 infantry placed in Karelia S.S.R.
              1 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 26 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 2.00
      Russians regular : 2.33
      

      Savegame

      posted in Tournaments
      G
      gamerman01
    • RE: LeeMorrison (+6) v Gamerman01 (Allies) Classic Tourn Loser bracket round 3

      That’s just America,
      I’ll get Russia another time. Tomorrow night is likely

      posted in Tournaments
      G
      gamerman01
    • RE: LeeMorrison (+6) v Gamerman01 (Allies) Classic Tourn Loser bracket round 3

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II Classic

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 carrier, 5 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Solomon Islands to Philippines Sea Zone
              2 fighters moved from Wake Island Sea Zone to Manchuria
              1 armour and 3 infantry moved from Yakut S.S.R. to Manchuria
              1 fighter moved from Novosibirsk to Manchuria
              1 bomber moved from Novosibirsk to Manchuria
              1 infantry moved from French Equatorial Africa to Algeria
              1 fighter moved from North Sea Zone to Algeria
              1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
                    British take Anglo Sudan Egypt from Japanese
              1 armour moved from French West Africa to Algeria
              1 armour moved from French West Africa to Libya
                    Americans take Libya from Germans
      
          Combat - Americans
              Battle in Philippines Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 transport
                      Americans roll dice for 1 bomber in Philippines Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 transport in Philippines Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 transport owned by the Japanese lost in Philippines Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 transport
              Battle in Algeria
                  Americans attack with 1 armour, 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 armour, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Algeria
                  Americans win, taking Algeria from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Manchuria
                  Americans attack with 1 armour, 1 bomber, 3 fighters and 3 infantry
                  Japanese defend with 6 infantry
                      Americans roll dice for 1 armour, 1 bomber, 3 fighters and 3 infantry in Manchuria, round 2 : 4/8 hits, 3.17 expected hits
                      Japanese roll dice for 6 infantry in Manchuria, round 2 : 1/6 hits, 2.00 expected hits
                      1 infantry owned by the Americans lost in Manchuria
                      4 infantry owned by the Japanese lost in Manchuria
                      Americans roll dice for 1 armour, 1 bomber, 3 fighters and 2 infantry in Manchuria, round 3 : 4/7 hits, 3.00 expected hits
                      Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese lost in Manchuria
                  Americans win, taking Manchuria from Japanese with 1 armour, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 15
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 6 infantry
      
          Non Combat Move - Americans
              2 infantry moved from Caroline Islands to Caroline Islands Sea Zone
              1 bomber moved from Philippines Sea Zone to Yakut S.S.R.
              1 bomber and 3 fighters moved from Manchuria to Yakut S.S.R.
              6 infantry moved from Russia to Novosibirsk
              1 aaGun moved from Caucasus to Karelia S.S.R.
              4 infantry moved from East US to East US Sea Zone
              2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone
              2 infantry moved from North Sea Zone to Finland Norway
              2 infantry and 1 transport moved from East US Sea Zone to West Africa Sea Zone
              2 infantry moved from West Africa Sea Zone to French West Africa
              2 transports moved from West Africa Sea Zone to East US Sea Zone
              1 aaGun moved from East Canada to West Canada
              2 infantry moved from Wake Island to Wake Island Sea Zone
              2 infantry and 1 transport moved from Wake Island Sea Zone to West US Sea Zone
              2 infantry moved from West US Sea Zone to West Canada
              1 battleship, 1 carrier and 1 submarine moved from Wake Island Sea Zone to South Pacific Sea Zone
              2 infantry and 1 transport moved from Caroline Islands Sea Zone to South Pacific Sea Zone
              2 fighters moved from West US to South Pacific Sea Zone
              1 fighter moved from Algeria to North Sea Zone
      
          Place Units - Americans
              4 infantry placed in East US
              1 infantry placed in West US
              1 carrier and 1 transport placed in West US Sea Zone
      
          Turn Complete - Americans
              Americans collect 38 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 2.00
      Japanese regular : -1.83
      Germans regular : -0.33
      

      Savegame

      posted in Tournaments
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      gamerman01
    • RE: oysteilo and mikawagunichi vs Booper and gamerman01 (allies)

      I think tomorrow night.

      Although booper is posting USA and I’m posting UK,
      I’d like you to know we’re actually playing by theater and giving each other orders for US Europe (on my part) and UK Pacific (on his part)

      Anyway, I will be making the UK move (with booper’s orders on UK Pac) with possible delay for booper consult

      posted in League
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      gamerman01
    • RE: L25 PTV - 2024 Semi-Final Ghostglider (axis+11) vs axis-dominion

      @axis-dominion said in L25 PTV - 2024 Final Ghostglider (axis+11) vs axis-dominion:

      @Ghostglider said in L25 PTV - 2024 Final Ghostglider (axis+11) vs axis-dominion:

      Can we change title to semifinal or should we make a new separate post for our game with correct game-title?

      maybe @gamerman01 can fix it for us?

      Yes, it’s done

      posted in League
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      gamerman01
    • RE: Post League Game Results Here

      Right on schedule!

      posted in League
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      gamerman01
    • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

      TripleA Turn Summary: Italians round 19

      TripleA Turn Summary for game: UHD World War II Global

      Game History

      Round: 19
      
          Purchase Units - Italians
              Italians buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 armour moved from Gold Coast to Nigeria
                    Italians take Nigeria from British
              1 infantry moved from Spain to 91 Sea Zone
              1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
              1 infantry moved from 89 Sea Zone to West Indies
              1 mech_infantry moved from Baltic States to Novgorod
              1 bomber moved from Western Germany to Novgorod
              1 armour moved from Eastern Poland to Novgorod
      
          Combat - Italians
              Battle in West Indies
              Battle in Novgorod
                  Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                  Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Novgorod, round 2 : 1/3 hits, 1.33 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Italians lost in Novgorod
                      1 infantry owned by the Russians lost in Novgorod
                      Italians roll dice for 1 armour and 1 bomber in Novgorod, round 3 : 0/2 hits, 1.17 expected hits
                      Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Italians lost in Novgorod
                  1 bomber owned by the Italians retreated
                  Russians win, taking West Indies from Americans with 1 artillery remaining. Battle score for attacker is -7
                  Casualties for Italians: 1 armour and 1 mech_infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 infantry moved from Bulgaria to Greece
              1 aaGun moved from Romania to Eastern Poland
              1 mech_infantry moved from Romania to Eastern Poland
              1 bomber moved from Novgorod to Eastern Poland
              1 infantry moved from Southern Italy to Northern Italy
              1 aaGun moved from Western Germany to Northern Italy
              1 destroyer moved from 91 Sea Zone to 93 Sea Zone
              1 submarine moved from 106 Sea Zone to 103 Sea Zone
              1 destroyer moved from 87 Sea Zone to 92 Sea Zone
              1 infantry moved from Gold Coast to French West Africa
              1 fighter moved from Argentina to New Zealand
              1 bomber moved from Japan to Caroline Islands
              1 fighter moved from Southern Italy to Gibraltar
              1 fighter moved from Spain to Gibraltar
      
          Place Units - Italians
              1 transport placed in 93 Sea Zone
              1 fighter placed in Spain
              1 submarine placed in 92 Sea Zone
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,6
              Italians collect 19 PUs (2 lost to blockades); end with 20 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -1.50
      Russians regular : 1.00
      

      Savegame

      posted in League
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      gamerman01
    • RE: oysteilo and mikawagunichi vs Booper and gamerman01 (allies)

      I for one do not need a fast pace, especially in a team game

      Thanks!!!

      posted in League
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      gamerman01
    • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

      Good deal, thanks for letting me know

      posted in League
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      gamerman01
    • RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD map

      Thought it was going to be this morning. And Health care appts this afternoon…
      Tonight or tomorrow, I intend

      posted in League
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      gamerman01
    • RE: oysteilo and mikawagunichi vs Booper and gamerman01 (allies)

      @gamerman01 said in oysteilo and mikawagunichi vs Booper and gamerman01 (allies):

      It will be difficult to intercept all the letters we sent to the mothers of the red fleet seamen.

      That was ambiguous. I meant the submarine off Spain

      🎀🙂

      posted in League
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      gamerman01
    • RE: oysteilo and mikawagunichi vs Booper and gamerman01 (allies)

      Oh.
      It will be difficult to intercept all the letters we sent to the mothers of the red fleet seamen.

      A pity. We had already named the wreck.
      We will add the cruiser to our museum of miscalculations.

      posted in League
      G
      gamerman01
    • RE: LeeMorrison (+6) v Gamerman01 (Allies) Classic Tourn Loser bracket round 3

      TripleA Turn Summary: British round 8

      TripleA Turn Summary for game: World War II Classic

      Game History

      Round: 8
      
          Purchase Units - British
              British buy 2 armour and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 fighters and 2 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
              1 bomber moved from Russia to Ukraine S.S.R.
      
          Combat - British
              Battle in Ukraine S.S.R.
                  British attack with 1 bomber, 2 fighters and 2 infantry
                  Germans defend with 2 infantry
                      British roll dice for 1 bomber, 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 2/5 hits, 2.00 expected hits
                      Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Ukraine S.S.R.
                  British win, taking Ukraine S.S.R. from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - British
              COMMENT: 2 UK inf on Russian TP
              4 infantry moved from French West Africa to French Equatorial Africa
              1 bomber moved from Australia to French Equatorial Africa
              2 infantry moved from Karelia S.S.R. to Caucasus
              8 infantry moved from Finland Norway to Karelia S.S.R.
              1 armour moved from United Kingdom to North Sea Zone
              1 armour and 1 transport moved from North Sea Zone to West Africa Sea Zone
              2 transports moved from West Africa Sea Zone to North Sea Zone
              4 infantry moved from United Kingdom to North Sea Zone
              4 infantry moved from North Sea Zone to Finland Norway
              2 infantry moved from United Kingdom to North Sea Zone
              1 armour moved from West Africa Sea Zone to French West Africa
              1 bomber moved from Ukraine S.S.R. to Novosibirsk
              1 armour moved from Novosibirsk to Kazakh S.S.R.
              2 fighters moved from Ukraine S.S.R. to Caucasus
      
          Place Units - British
              2 armour and 5 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 23 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.67
      British regular : 0.00
      

      Savegame

      posted in Tournaments
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      gamerman01
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