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    Posts made by Gambler6

    • RE: L21 Colt vs Gambler6(L+12) BM3

      TripleA Turn Summary: Russians round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 11
      
          Combat Move - Russians
              4 infantry moved from Smolensk to Bryansk
              1 armour moved from Vologda to Bryansk
              2 fighters and 1 tactical_bomber moved from Northwest Persia to Bryansk
              1 infantry moved from Timguska to Kansu
              4 infantry moved from Vologda to Samara
                    Russians take Samara from Germans
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber
                  Germans defend with 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers
                      Germans roll AA dice in Bryansk : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 2.83 expected hits
                      Germans roll dice for 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers in Bryansk, round 2 : 2/7 hits, 3.33 expected hits
                      2 infantry owned by the Russians, 2 aaGuns owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
                      Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits, 2.50 expected hits
                      Germans roll dice for 1 fighter and 4 tactical_bombers in Bryansk, round 3 : 2/5 hits, 2.67 expected hits
                      2 infantry owned by the Russians and 3 tactical_bombers owned by the Germans lost in Bryansk
                      Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Bryansk, round 4 : 4/4 hits, 2.17 expected hits
                      Germans roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 4 : 2/2 hits, 1.17 expected hits
                      1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
                  Russians win with 2 fighters remaining. Battle score for attacker is 58
                  Casualties for Russians: 1 armour, 4 infantry and 1 tactical_bomber
                  Casualties for Germans: 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers
      
          Non Combat Move - Russians
              2 fighters moved from Bryansk to Smolensk
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Germans AA : -0.50
      Germans regular : -1.17
      Russians regular : 3.50
      

      Savegame

      posted in League
      G
      Gambler6
    • RE: Gambler6 (x) vs Giallo (l) +13

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Politics - Italians
              Italians takes Political Action: Political Action Italians To War With Chinese
                  Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
      
          Combat Move - Italians
              1 unit repaired.
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 submarine moved from 95 Sea Zone to 96 Sea Zone
              2 fighters moved from Southern Italy to 96 Sea Zone
              1 bomber moved from Northern Italy to 96 Sea Zone
              1 artillery moved from Northern Italy to 95 Sea Zone
              1 infantry moved from Southern Italy to 95 Sea Zone
              2 infantry moved from Southern Italy to 97 Sea Zone
              2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
              2 infantry moved from 98 Sea Zone to Trans-Jordan
              1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
              1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
      
          Combat - Italians
              Battle in Trans-Jordan
              Battle in 96 Sea Zone
                  Italians attack with 1 bomber, 2 fighters and 1 submarine
                  British defend with 1 cruiser
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 cruiser owned by the British lost in 96 Sea Zone
                  Italians win, taking Trans-Jordan from British with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                  Casualties for British: 1 cruiser
      
          Non Combat Move - Italians
              Turning on Edit Mode
              EDIT: Changing ownership of British Somaliland from British to Italians
              EDIT: Turning off Edit Mode
              1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
              1 battleship moved from 97 Sea Zone to 98 Sea Zone
              1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
              2 aaGuns moved from Northern Italy to Yugoslavia
              1 armour and 1 infantry moved from Northern Italy to Yugoslavia
              1 infantry moved from Italian Somaliland to British Somaliland
              1 artillery and 1 infantry moved from Libya to Tobruk
              1 cruiser moved from 95 Sea Zone to 97 Sea Zone
              1 destroyer moved from 95 Sea Zone to 97 Sea Zone
              1 cruiser moved from 97 Sea Zone to 98 Sea Zone
      
          Place Units - Italians
              1 transport placed in 97 Sea Zone
              1 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 10 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.67
      

      Savegame

      posted in Play Boardgames
      G
      Gambler6
    • RE: Gambler6 (x) vs Giallo (l) +13

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Politics - Italians
              Italians takes Political Action: Political Action Italians To War With Chinese
                  Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
      
          Combat Move - Italians
              1 unit repaired.
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 submarine moved from 95 Sea Zone to 96 Sea Zone
              2 fighters moved from Southern Italy to 96 Sea Zone
              1 bomber moved from Northern Italy to 96 Sea Zone
              1 artillery moved from Northern Italy to 95 Sea Zone
              1 infantry moved from Southern Italy to 95 Sea Zone
              2 infantry moved from Southern Italy to 97 Sea Zone
              2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
              2 infantry moved from 98 Sea Zone to Trans-Jordan
              1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
              1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
      
          Combat - Italians
              Battle in Trans-Jordan
              Battle in 96 Sea Zone
                  Italians attack with 1 bomber, 2 fighters and 1 submarine
                  British defend with 1 cruiser
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 cruiser owned by the British lost in 96 Sea Zone
                  Italians win, taking Trans-Jordan from British with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                  Casualties for British: 1 cruiser
      
          Non Combat Move - Italians
              Turning on Edit Mode
              EDIT: Changing ownership of British Somaliland from British to Italians
              EDIT: Turning off Edit Mode
              1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
              1 battleship moved from 97 Sea Zone to 98 Sea Zone
              1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
              2 aaGuns moved from Northern Italy to Yugoslavia
              1 armour and 1 infantry moved from Northern Italy to Yugoslavia
              1 infantry moved from Italian Somaliland to British Somaliland
              1 artillery and 1 infantry moved from Libya to Tobruk
              1 cruiser moved from 95 Sea Zone to 97 Sea Zone
              1 destroyer moved from 95 Sea Zone to 97 Sea Zone
              1 cruiser moved from 97 Sea Zone to 98 Sea Zone
      
          Place Units - Italians
              1 transport placed in 97 Sea Zone
              1 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 10 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.67
      

      Savegame

      posted in Play Boardgames
      G
      Gambler6
    • RE: Mainah (X) vs Gambler6 (L+14) BM3.4 Game 2

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 fighter moved from Queensland to Java
              2 fighters moved from New Zealand to Java
              1 artillery and 2 infantry moved from Queensland to South Australia
              1 destroyer moved from 62 Sea Zone to 56 Sea Zone
              1 cruiser moved from 63 Sea Zone to 56 Sea Zone
      
          Place Units - ANZAC
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      
          Politics - French
              Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
              Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
              Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
              Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
              Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
              Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
              Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
              Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
              Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
              Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
              Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
              Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
              Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
              Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
              Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
              Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
              Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
              Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
              Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
              Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
              Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
              Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
              Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
              Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
              Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
              Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
              Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
              Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
              Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
              Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
              Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
              Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
              Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
              Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
              Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
              Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
              Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
              Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
      
          Combat Move - French
              1 destroyer moved from 72 Sea Zone to 78 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      G
      Gambler6
    • RE: Gambler6 (x) vs Giallo (l) +13

      @giallo there is still an error opening the file. The posted British move is not complete.

      posted in Play Boardgames
      G
      Gambler6
    • RE: Gambler6 (L + 14) vs tanios (X) BM3.4

      TripleA Turn Summary: UK_Pacific round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 15
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 artillery moved from Morocco to Algeria
              1 infantry moved from Normandy Bordeaux to 110 Sea Zone
              1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
              1 mech_infantry moved from Gibraltar to 91 Sea Zone
              1 submarine moved from 110 Sea Zone to 92 Sea Zone
              1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
              1 bomber moved from Gibraltar to Algeria
              1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
              1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
              1 armour and 1 artillery moved from Normandy Bordeaux to Holland Belgium
              1 tactical_bomber moved from 91 Sea Zone to Holland Belgium
              1 fighter moved from 110 Sea Zone to Holland Belgium
              1 fighter moved from 110 Sea Zone to Holland Belgium
              1 artillery moved from Soviet Far East to Siberia
                    Americans take Siberia from Japanese
              1 artillery moved from Yakut S.S.R. to Buryatia
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
              1 artillery and 1 infantry moved from 25 Sea Zone to Midway
              1 submarine moved from 33 Sea Zone to 22 Sea Zone
              1 submarine moved from 25 Sea Zone to 23 Sea Zone
              2 fighters moved from 33 Sea Zone to 22 Sea Zone
              2 fighters moved from 33 Sea Zone to 23 Sea Zone
              1 fighter moved from Queensland to 35 Sea Zone
              1 tactical_bomber moved from Queensland to 35 Sea Zone
              1 tactical_bomber moved from Queensland to 42 Sea Zone
      
          Combat - Americans
              Battle in 42 Sea Zone
                  Americans attack with 1 tactical_bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 42 Sea Zone
                  Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Buryatia
                  Americans attack with 1 artillery
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery in Buryatia, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery in Buryatia, round 5 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Buryatia, round 5 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery in Buryatia, round 6 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Buryatia, round 6 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Buryatia
                  Japanese win with no units remaining. Battle score for attacker is -1
                  Casualties for Americans: 1 artillery
                  Casualties for Japanese: 1 infantry
              Battle in Midway
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 airfield, 1 infantry and 1 mech_infantry
                      Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry and 1 mech_infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Midway
                      Americans roll dice for 1 artillery in Midway, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry and 1 mech_infantry in Midway, round 3 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Americans lost in Midway
                  Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
                  Casualties for Americans: 1 artillery and 1 infantry
              Battle in 23 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 23 Sea Zone
                      Americans roll dice for 2 fighters in 23 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 23 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is -8
                  Casualties for Americans: 1 fighter and 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 22 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 22 Sea Zone
                  Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 35 Sea Zone
                  Americans attack with 1 fighter and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 35 Sea Zone
                  Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 92 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                  Germans defend with 1 carrier
                      Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 carrier owned by the Germans
                      Americans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Germans roll dice for 1 carrier in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 carrier owned by the Germans lost in 92 Sea Zone
                  Americans win with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
                  Casualties for Germans: 1 carrier
              Battle in Holland Belgium
                  Americans attack with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Holland Belgium, round 2 : 0/5 hits, 2.50 expected hits
                      Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Americans lost in Holland Belgium
                      Americans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Holland Belgium, round 3 : 2/4 hits, 2.17 expected hits
                      Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans and 1 fighter owned by the Americans lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                  Casualties for Americans: 1 artillery and 1 fighter
                  Casualties for Germans: 2 infantry
              Battle in Algeria
                  Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                  Italians defend with 1 armour
                      Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.50 expected hits
                      Italians roll dice for 1 armour in Algeria, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Americans and 1 armour owned by the Italians lost in Algeria
                  Americans win, taking Algeria from Italians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 armour
      
          Non Combat Move - Americans
              1 bomber moved from Algeria to Gibraltar
              1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
              1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
              1 destroyer moved from 91 Sea Zone to 110 Sea Zone
              1 aaGun moved from Eastern United States to 101 Sea Zone
              1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
              1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
              1 fighter moved from Eastern United States to 91 Sea Zone
              1 bomber moved from Eastern United States to Gibraltar
              3 transports moved from 91 Sea Zone to 101 Sea Zone
              1 aaGun moved from 91 Sea Zone to Morocco
              2 infantry moved from Western United States to 10 Sea Zone
              2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              2 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              2 destroyers moved from 30 Sea Zone to 26 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              2 fighters moved from 22 Sea Zone to 33 Sea Zone
              1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
              1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport moved from 33 Sea Zone to 34 Sea Zone
              1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
              1 fighter moved from 35 Sea Zone to 34 Sea Zone
              1 fighter moved from 23 Sea Zone to Guam
      
          Place Units - Americans
              3 artilleries and 3 infantry placed in Central United States
              1 carrier placed in 10 Sea Zone
              1 infantry placed in Western United States
              2 fighters placed in Western United States
              1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 59 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 2 PUs
      
          Purchase Units - British
              British buy 3 artilleries, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              6 infantry moved from Normandy Bordeaux to France
              2 fighters moved from 110 Sea Zone to France
              2 fighters moved from United Kingdom to France
              1 bomber moved from Egypt to France
              1 transport moved from 99 Sea Zone to 98 Sea Zone
              1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
              1 artillery and 1 infantry moved from 99 Sea Zone to Greece
              1 artillery moved from Cyprus to 99 Sea Zone
              1 artillery moved from 99 Sea Zone to Greece
              1 armour moved from Tunisia to Tobruk
              1 mech_infantry moved from Egypt to Iraq
              1 armour moved from Eastern Persia to Turkmenistan
              1 fighter moved from Eastern Persia to Turkmenistan
              1 submarine moved from 96 Sea Zone to 93 Sea Zone
                    British take 93 Sea Zone from Italians
      
          Combat - British
              Battle in Greece
                  British attack with 2 artilleries and 1 infantry
                  Italians defend with 1 artillery
                      British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
                      Italians roll dice for 1 artillery in Greece, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the British lost in Greece
                  British win, taking Greece from Italians with 2 artilleries remaining. Battle score for attacker is 1
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery
              Battle in France
                  British attack with 1 bomber, 4 fighters and 6 infantry
                  Germans defend with 1 airfield, 1 factory_minor and 5 mech_infantrys
                      British roll dice for 1 bomber, 4 fighters and 6 infantry in France, round 2 : 4/11 hits, 3.67 expected hits
                      Germans roll dice for 5 mech_infantrys in France, round 2 : 1/5 hits, 1.67 expected hits
                      4 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in France
                      British roll dice for 1 bomber, 4 fighters and 5 infantry in France, round 3 : 1/10 hits, 3.50 expected hits
                      Germans roll dice for 1 mech_infantry in France, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in France
                  British win, taking France from Germans, taking Algeria from Americans with 1 bomber, 4 fighters and 5 infantry remaining. Battle score for attacker is 17
                  Casualties for British: 1 infantry
                  Casualties for Germans: 5 mech_infantrys
              Battle in Turkmenistan
                  British attack with 1 armour and 1 fighter
                  Germans defend with 1 armour
                      British roll dice for 1 armour and 1 fighter in Turkmenistan, round 2 : 2/2 hits, 1.00 expected hits
                      Germans roll dice for 1 armour in Turkmenistan, round 2 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Germans and 1 armour owned by the British lost in Turkmenistan
                  British win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for British: 1 armour
                  Casualties for Germans: 1 armour
      
          Non Combat Move - British
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 aaGun moved from United Kingdom to 110 Sea Zone
              5 infantry moved from United Kingdom to 110 Sea Zone
              5 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
              1 bomber moved from France to Normandy Bordeaux
              2 fighters moved from France to 110 Sea Zone
              2 fighters moved from France to Normandy Bordeaux
              1 fighter moved from Turkmenistan to India
      
          Place Units - British
              3 artilleries, 3 infantry and 1 tactical_bomber placed in United Kingdom
              3 infantry placed in Egypt
              2 infantry placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,6,1,5
              British collect 35 PUs (1 lost to blockades); end with 35 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 7 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Americans regular : -3.50
      Italians regular : 1.17
      Japanese regular : 0.67
      Germans regular : -0.17
      British regular : -0.33
      

      Savegame

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      Gambler6
    • RE: L21 Colt vs Gambler6(L+12) BM3

      TripleA Move Summary: French round 10

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 10
      
          Combat Move - French
              4 infantry moved from Persia to Northwest Persia
      

      Savegame

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      Gambler6
    • RE: L21 Colt vs Gambler6(L+12) BM3

      TripleA Move Summary: French round 10

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 10
      
          Combat Move - French
              4 infantry moved from Persia to Northwest Persia
      

      Savegame

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      Gambler6
    • RE: Mainah (X) vs Gambler6 (L+14) BM3.4 Game 2

      @gambler6 marti has struck again…invincible subs

      posted in League
      G
      Gambler6
    • RE: Mainah (X) vs Gambler6 (L+14) BM3.4 Game 2

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 bomber moved from Central United States to Western United States
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
              1 artillery and 1 infantry moved from Eastern United States to Central United States
              1 fighter moved from Eastern United States to 26 Sea Zone
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
              1 marine placed in Central United States
              1 fighter placed in 101 Sea Zone
              1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kweichow to Hunan
              1 fighter moved from Szechwan to Hunan
              4 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 5 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Chinese attack with 4 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 3 infantry in Yunnan, round 4 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 3 infantry in Yunnan, round 5 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Szechwan
              1 infantry moved from Suiyuyan to Shensi
              1 infantry moved from Shensi to Szechwan
      
          Place Units - Chinese
              4 infantry placed in Szechwan
              Chinese undo move 1.
              4 infantry placed in Shensi
              Chinese undo move 1.
              Turning on Edit Mode
              EDIT: Removing units owned by Chinese from Szechwan: 1 fighter
              EDIT: Adding units owned by Chinese to Shensi: 1 tactical_bomber
              EDIT: Turning off Edit Mode
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
              2 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 cruiser moved from 39 Sea Zone to 76 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 fighter moved from Malta to 96 Sea Zone
              1 destroyer moved from 109 Sea Zone to 106 Sea Zone
              1 cruiser moved from 91 Sea Zone to 106 Sea Zone
              1 tactical_bomber moved from 98 Sea Zone to Ethiopia
              1 destroyer moved from 98 Sea Zone to 96 Sea Zone
              1 mech_infantry moved from Egypt to Ethiopia
      
          Combat - British
              Battle in 96 Sea Zone
                  British attack with 1 destroyer and 2 fighters
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                      1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 2 fighters remaining. Battle score for attacker is 7
                  Casualties for British: 1 destroyer
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in Ethiopia
                  British attack with 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/6 hits, 1.67 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits
                      1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
                  British win, taking Ethiopia from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for British: 2 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
              Battle in 106 Sea Zone
                  British attack with 1 cruiser and 1 destroyer
                  Germans defend with 2 submarines
                      British roll dice for 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      British roll dice for 1 cruiser and 1 destroyer in 106 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 2/2 hits, 0.33 expected hits
                      1 destroyer owned by the British and 1 cruiser owned by the British lost in 106 Sea Zone
                  Germans win with 2 submarines remaining. Battle score for attacker is -20
                  Casualties for British: 1 cruiser and 1 destroyer
      
          Non Combat Move - British
              1 mech_infantry moved from United Kingdom to Eire
                    British take Eire from Neutral_Allies
              1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 123 Sea Zone
              1 destroyer moved from 71 Sea Zone to 76 Sea Zone
              1 armour moved from Alexandria to Egypt
              1 carrier moved from 98 Sea Zone to 81 Sea Zone
              1 fighter and 1 tactical_bomber moved from India to British Somaliland
              1 armour moved from Egypt to Anglo Egyptian Sudan
              1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
              1 fighter moved from 96 Sea Zone to 81 Sea Zone
              1 cruiser moved from 98 Sea Zone to 81 Sea Zone
              1 fighter moved from 96 Sea Zone to Malta
              1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
              1 transport moved from 39 Sea Zone to 37 Sea Zone
              2 infantry moved from Malaya to 37 Sea Zone
              2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
                    UK_Pacific take Sumatra from Dutch
              1 transport moved from 39 Sea Zone to 79 Sea Zone
              1 artillery and 1 infantry moved from West India to 79 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
              1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                    British take Persia from Neutral_Allies
              1 transport moved from 109 Sea Zone to 123 Sea Zone
              1 fighter moved from Scotland to Iceland
              2 fighters moved from United Kingdom to Iceland
              1 aaGun moved from Scotland to United Kingdom
              1 infantry moved from Scotland to United Kingdom
              1 infantry moved from Scotland to United Kingdom
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 bomber moved from United Kingdom to Nigeria
              1 battleship moved from 37 Sea Zone to 41 Sea Zone
              1 destroyer moved from 39 Sea Zone to 41 Sea Zone
              1 artillery and 6 infantry moved from India to Burma
              1 fighter moved from Burma to India
              1 aaGun moved from India to Burma
              1 aaGun moved from India to Burma
      
          Place Units - British
              1 fighter and 6 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,5,5,5
              British collect 28 PUs (3 lost to blockades); end with 28 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
      
          Place Units - UK_Pacific
              1 artillery, 1 fighter and 1 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 21 PUs; end with 21 PUs
              Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -3.33
      Italians regular : 1.67
      Japanese regular : -0.67
      Germans regular : 1.33
      British regular : -1.17
      

      Savegame

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      Gambler6
    • RE: Mainah (X) vs Gambler6 (L+14) BM3.4 Game 2

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 bomber moved from Central United States to Western United States
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
              1 artillery and 1 infantry moved from Eastern United States to Central United States
              1 fighter moved from Eastern United States to 26 Sea Zone
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
              1 marine placed in Central United States
              1 fighter placed in 101 Sea Zone
              1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      Gambler6
    • RE: L21 Colt vs Gambler6(L+12) BM3

      TripleA Turn Summary: UK_Pacific round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 10
      
          Purchase Units - Americans
              Turning on Edit Mode
              EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
              EDIT: Adding units owned by Japanese to Malaya: 2 fighters
              EDIT: Removing units owned by Japanese from Kwangsi: 4 fighters
              EDIT: Turning off Edit Mode
              Americans buy 1 armour, 4 artilleries, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 10 Sea Zone to 2 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 99 Sea Zone
              Battle in 2 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 2 Sea Zone
                  Americans win, taking 99 Sea Zone from Italians, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - Americans
              1 destroyer moved from 27 Sea Zone to 10 Sea Zone
              1 carrier moved from 101 Sea Zone to 91 Sea Zone
              2 fighters moved from Western United States to 91 Sea Zone
              2 infantry moved from Central United States to 101 Sea Zone
              2 artilleries moved from Gibraltar to 91 Sea Zone
              2 infantry moved from Gibraltar to 91 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
              2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
              1 mech_infantry moved from Tunisia to Tobruk
              2 transports moved from 99 Sea Zone to 94 Sea Zone
              1 carrier and 2 fighters moved from 99 Sea Zone to 94 Sea Zone
              1 battleship moved from 91 Sea Zone to 94 Sea Zone
              1 artillery and 6 infantry moved from Morocco to Algeria
              2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 submarine moved from 105 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Morocco
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              2 artilleries and 1 infantry moved from Syria to Iraq
              1 armour moved from Syria to Northwest Persia
              1 mech_infantry moved from Egypt to Iraq
              1 carrier moved from 10 Sea Zone to 64 Sea Zone
              1 submarine moved from 10 Sea Zone to 1 Sea Zone
              1 infantry and 1 mech_infantry moved from Queensland to New South Wales
              2 carriers moved from 80 Sea Zone to 39 Sea Zone
      
          Place Units - Americans
              2 artilleries and 2 infantry placed in Central United States
              1 transport placed in 101 Sea Zone
              1 submarine placed in 101 Sea Zone
              1 armour, 1 artillery and 1 infantry placed in Western United States
              2 fighters placed in Eastern United States
              1 fighter placed in Western United States
              1 artillery and 1 infantry placed in Central United States
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 64 Sea Zone: 1 carrier
              EDIT: Adding units owned by Americans to 89 Sea Zone: 1 carrier
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 91 Sea Zone: 2 destroyers
              EDIT: Adding units owned by Americans to 94 Sea Zone: 2 destroyers
              EDIT: Turning off Edit Mode
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Suiyuyan to Shensi
              1 fighter moved from Burma to Shensi
              1 infantry moved from Kansu to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Kansu to Tsinghai
              1 infantry moved from Chahar to Suiyuyan
              1 fighter moved from Shensi to Tsinghai
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 armour, 3 artilleries, 5 infantry and 1 transport; Remaining resources: 2 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 bomber moved from India to Volgograd
              1 mech_infantry moved from Kazakhstan to Caucasus
                    Russians take Caucasus from Germans
      
          Combat - British
              Strategic bombing raid in Volgograd
                      Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                  Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                  Bombing raid in Volgograd causes 3 damage total. 
      
          Non Combat Move - British
              1 infantry moved from Persia to Eastern Persia
              3 artilleries moved from Persia to 80 Sea Zone
              3 infantry moved from Persia to 80 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 39 Sea Zone
              3 artilleries and 3 infantry moved from 39 Sea Zone to India
              4 infantry moved from Iraq to Northwest Persia
              1 fighter moved from Iraq to Egypt
              1 destroyer moved from 99 Sea Zone to 94 Sea Zone
              1 submarine moved from 109 Sea Zone to 92 Sea Zone
              1 fighter moved from Egypt to Gibraltar
              1 tactical_bomber moved from Egypt to Gibraltar
              1 infantry moved from Union of South Africa to 71 Sea Zone
              1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
              1 infantry moved from 81 Sea Zone to Egypt
              1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
              1 bomber moved from Volgograd to Northwest Persia
      
          Place Units - British
              1 armour, 1 artillery and 1 infantry placed in Persia
              1 artillery and 1 infantry placed in Egypt
              1 transport placed in 71 Sea Zone
              1 artillery and 1 infantry placed in Union of South Africa
              1 infantry placed in Egypt
              1 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 32 PUs; end with 34 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 1.00
      Japanese regular : -0.33
      Germans AA : -0.17
      

      Savegame

      posted in League
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      Gambler6
    • RE: L21 Colt vs Gambler6(L+12) BM3

      TripleA Turn Summary: UK_Pacific round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 10
      
          Purchase Units - Americans
              Turning on Edit Mode
              EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
              EDIT: Adding units owned by Japanese to Malaya: 2 fighters
              EDIT: Removing units owned by Japanese from Kwangsi: 4 fighters
              EDIT: Turning off Edit Mode
              Americans buy 1 armour, 4 artilleries, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 10 Sea Zone to 2 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 99 Sea Zone
              Battle in 2 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 2 Sea Zone
                  Americans win, taking 99 Sea Zone from Italians, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - Americans
              1 destroyer moved from 27 Sea Zone to 10 Sea Zone
              1 carrier moved from 101 Sea Zone to 91 Sea Zone
              2 fighters moved from Western United States to 91 Sea Zone
              2 infantry moved from Central United States to 101 Sea Zone
              2 artilleries moved from Gibraltar to 91 Sea Zone
              2 infantry moved from Gibraltar to 91 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
              2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
              1 mech_infantry moved from Tunisia to Tobruk
              2 transports moved from 99 Sea Zone to 94 Sea Zone
              1 carrier and 2 fighters moved from 99 Sea Zone to 94 Sea Zone
              1 battleship moved from 91 Sea Zone to 94 Sea Zone
              1 artillery and 6 infantry moved from Morocco to Algeria
              2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 submarine moved from 105 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Morocco
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              2 artilleries and 1 infantry moved from Syria to Iraq
              1 armour moved from Syria to Northwest Persia
              1 mech_infantry moved from Egypt to Iraq
              1 carrier moved from 10 Sea Zone to 64 Sea Zone
              1 submarine moved from 10 Sea Zone to 1 Sea Zone
              1 infantry and 1 mech_infantry moved from Queensland to New South Wales
              2 carriers moved from 80 Sea Zone to 39 Sea Zone
      
          Place Units - Americans
              2 artilleries and 2 infantry placed in Central United States
              1 transport placed in 101 Sea Zone
              1 submarine placed in 101 Sea Zone
              1 armour, 1 artillery and 1 infantry placed in Western United States
              2 fighters placed in Eastern United States
              1 fighter placed in Western United States
              1 artillery and 1 infantry placed in Central United States
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 64 Sea Zone: 1 carrier
              EDIT: Adding units owned by Americans to 89 Sea Zone: 1 carrier
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 91 Sea Zone: 2 destroyers
              EDIT: Adding units owned by Americans to 94 Sea Zone: 2 destroyers
              EDIT: Turning off Edit Mode
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Suiyuyan to Shensi
              1 fighter moved from Burma to Shensi
              1 infantry moved from Kansu to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Kansu to Tsinghai
              1 infantry moved from Chahar to Suiyuyan
              1 fighter moved from Shensi to Tsinghai
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 armour, 3 artilleries, 5 infantry and 1 transport; Remaining resources: 2 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 bomber moved from India to Volgograd
              1 mech_infantry moved from Kazakhstan to Caucasus
                    Russians take Caucasus from Germans
      
          Combat - British
              Strategic bombing raid in Volgograd
                      Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                  Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                  Bombing raid in Volgograd causes 3 damage total. 
      
          Non Combat Move - British
              1 infantry moved from Persia to Eastern Persia
              3 artilleries moved from Persia to 80 Sea Zone
              3 infantry moved from Persia to 80 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 39 Sea Zone
              3 artilleries and 3 infantry moved from 39 Sea Zone to India
              4 infantry moved from Iraq to Northwest Persia
              1 fighter moved from Iraq to Egypt
              1 destroyer moved from 99 Sea Zone to 94 Sea Zone
              1 submarine moved from 109 Sea Zone to 92 Sea Zone
              1 fighter moved from Egypt to Gibraltar
              1 tactical_bomber moved from Egypt to Gibraltar
              1 infantry moved from Union of South Africa to 71 Sea Zone
              1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
              1 infantry moved from 81 Sea Zone to Egypt
              1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
              1 bomber moved from Volgograd to Northwest Persia
      
          Place Units - British
              1 armour, 1 artillery and 1 infantry placed in Persia
              1 artillery and 1 infantry placed in Egypt
              1 transport placed in 71 Sea Zone
              1 artillery and 1 infantry placed in Union of South Africa
              1 infantry placed in Egypt
              1 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 32 PUs; end with 34 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 1.00
      Japanese regular : -0.33
      Germans AA : -0.17
      

      Savegame

      posted in League
      G
      Gambler6
    • RE: Mainah (X) vs Gambler6 (L+14) BM3.4 Game 2

      TripleA Manual Gamesave Post: Russians round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 5 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              6 infantry moved from Amur to Buryatia
              6 infantry moved from Sakha to Buryatia
      
          Non Combat Move - Russians
              2 aaGuns moved from Sakha to Buryatia
              1 infantry moved from Belarus to Eastern Poland
              3 infantry moved from Baltic States to Eastern Poland
              1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
              2 infantry moved from Bessarabia to Eastern Poland
              3 infantry moved from Ukraine to Western Ukraine
              1 armour and 1 mech_infantry moved from Volgograd to Bryansk
              1 armour and 1 mech_infantry moved from Russia to Belarus
              1 infantry moved from Archangel to Novgorod
              1 artillery moved from Novgorod to Belarus
              1 fighter and 1 tactical_bomber moved from Russia to Novgorod
              1 artillery and 1 infantry moved from Russia to Bryansk
              2 aaGuns moved from Russia to Bryansk
              2 infantry moved from Caucasus to Rostov
              6 infantry moved from Novgorod to Belarus
              1 aaGun moved from Novgorod to Belarus
      
          Place Units - Russians
              3 armour placed in Ukraine
              1 armour, 1 artillery and 1 infantry placed in Novgorod
              1 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Russians to 112 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from 127 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by Russians to Novgorod: 5 infantry
              EDIT: Removing units owned by Russians from Vyborg: 3 infantry
              EDIT: Removing units owned by Russians from Karelia: 2 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      Gambler6
    • RE: Gambler6 (L + 14) vs tanios (X) BM3.4

      TripleA Turn Summary: French round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 14
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 armour moved from Queensland to 54 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery and 1 infantry moved from Java to 42 Sea Zone
              1 carrier moved from 42 Sea Zone to 37 Sea Zone
                    ANZAC take 37 Sea Zone from Japanese
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
              1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
              1 destroyer moved from 42 Sea Zone to 37 Sea Zone
              1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
              1 destroyer moved from 62 Sea Zone to 46 Sea Zone
              1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
              1 destroyer moved from 46 Sea Zone to 33 Sea Zone
      
          Combat - ANZAC
              Battle in 33 Sea Zone
                  Americans loiter and taunt; ANZAC attack with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 33 Sea Zone
                  ANZAC win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Malaya
              Battle in Caroline Islands
                  ANZAC attack with 1 armour and 1 infantry
                  Japanese defend with 1 airfield, 1 artillery and 1 harbour
                      ANZAC roll dice for 1 armour and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Caroline Islands
                      ANZAC roll dice for 1 armour in Caroline Islands, round 3 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the ANZAC lost in Caroline Islands
                  Japanese win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is -9
                  Casualties for ANZAC: 1 armour and 1 infantry
      
          Non Combat Move - ANZAC
              1 armour moved from South Australia to Queensland
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 artillery and 1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 16 PUs; end with 17 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
      
          Combat Move - French
                  French converts factory_major into different units
              1 infantry moved from France to Northern Italy
                    French take Northern Italy from Italians
              3 infantry moved from France to Northern Italy
      
          Combat - French
      
          Non Combat Move - French
              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
      
          Turn Complete - French
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,2,4,3
              French collect 13 PUs (4 lost to blockades); end with 13 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 1.33
      ANZAC regular : -1.17
      

      Savegame

      posted in League
      G
      Gambler6
    • RE: Gambler6 (L + 14) vs tanios (X) BM3.4

      TripleA Turn Summary: French round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 14
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 armour moved from Queensland to 54 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery and 1 infantry moved from Java to 42 Sea Zone
              1 carrier moved from 42 Sea Zone to 37 Sea Zone
                    ANZAC take 37 Sea Zone from Japanese
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
              1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
              1 destroyer moved from 42 Sea Zone to 37 Sea Zone
              1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
              1 destroyer moved from 62 Sea Zone to 46 Sea Zone
              1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
              1 destroyer moved from 46 Sea Zone to 33 Sea Zone
      
          Combat - ANZAC
              Battle in 33 Sea Zone
                  Americans loiter and taunt; ANZAC attack with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 33 Sea Zone
                  ANZAC win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Malaya
              Battle in Caroline Islands
                  ANZAC attack with 1 armour and 1 infantry
                  Japanese defend with 1 airfield, 1 artillery and 1 harbour
                      ANZAC roll dice for 1 armour and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Caroline Islands
                      ANZAC roll dice for 1 armour in Caroline Islands, round 3 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the ANZAC lost in Caroline Islands
                  Japanese win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is -9
                  Casualties for ANZAC: 1 armour and 1 infantry
      
          Non Combat Move - ANZAC
              1 armour moved from South Australia to Queensland
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 artillery and 1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 16 PUs; end with 17 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
      
          Combat Move - French
                  French converts factory_major into different units
              1 infantry moved from France to Northern Italy
                    French take Northern Italy from Italians
              3 infantry moved from France to Northern Italy
      
          Combat - French
      
          Non Combat Move - French
              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
      
          Turn Complete - French
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,2,4,3
              French collect 13 PUs (4 lost to blockades); end with 13 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 1.33
      ANZAC regular : -1.17
      

      Savegame

      posted in League
      G
      Gambler6
    • RE: Mainah (X) vs Gambler6 (L+14) BM3.4 Game 2

      @mainah no scramble

      posted in League
      G
      Gambler6
    • RE: Gambler6 (L + 14) vs tanios (X) BM3.4

      TripleA Turn Summary: UK_Pacific round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 14
      
          Purchase Units - Americans
              Americans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 9 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery moved from Normandy Bordeaux to Southern France
                    Americans take Southern France from Italians
              1 infantry moved from Normandy Bordeaux to Holland Belgium
              2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
              2 artilleries and 2 infantry moved from Finland to Norway
              1 artillery moved from Nenetsia to Vologda
                    Americans take Vologda from Italians
              1 artillery moved from Buryatia to Yakut S.S.R.
                    Americans take Yakut S.S.R. from Japanese
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
              1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
              1 submarine moved from 26 Sea Zone to 25 Sea Zone
              6 fighters moved from 26 Sea Zone to 25 Sea Zone
              1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              2 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              1 bomber moved from Eastern United States to Morocco
              1 destroyer moved from 125 Sea Zone to 110 Sea Zone
              1 destroyer moved from 126 Sea Zone to 112 Sea Zone
      
          Combat - Americans
              Battle in Soviet Far East
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 armour
                      Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour in Soviet Far East, round 2 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                  Americans win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 armour
              Battle in Holland Belgium
                  Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
                      Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                  Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in Morocco
                  Americans attack with 1 artillery, 1 bomber and 1 infantry
                  Italians defend with 1 airfield and 1 infantry
                      Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                  Americans win, taking Morocco from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 infantry
              Battle in Norway
                  Americans attack with 2 artilleries and 2 infantry
                  Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                      Americans roll dice for 2 artilleries and 2 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in Norway
                  Americans win, taking Norway from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 armour
              Battle in Caroline Islands
                  Americans attack with 2 infantry
                  Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                      Americans roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                      Americans roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 artillery in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Caroline Islands
                  Japanese win with 1 artillery remaining. Battle score for attacker is -3
                  Casualties for Americans: 2 infantry
                  Casualties for Japanese: 1 infantry
              Battle in 25 Sea Zone
                  Americans attack with 6 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              6 fighters moved from 25 Sea Zone to 33 Sea Zone
              3 carriers moved from 26 Sea Zone to 33 Sea Zone
              1 destroyer moved from 26 Sea Zone to 33 Sea Zone
              1 submarine moved from 26 Sea Zone to 33 Sea Zone
              1 destroyer moved from 10 Sea Zone to 30 Sea Zone
              1 destroyer moved from 10 Sea Zone to 30 Sea Zone
              2 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
              1 tactical_bomber moved from Eastern United States to Gibraltar
              1 bomber moved from Morocco to Gibraltar
              1 fighter and 2 tactical_bombers moved from Hawaiian Islands to Queensland
              1 bomber moved from Hawaiian Islands to Eastern United States
              1 destroyer moved from 110 Sea Zone to 91 Sea Zone
              1 carrier moved from 110 Sea Zone to 91 Sea Zone
              1 fighter moved from Eastern United States to Gibraltar
              1 destroyer moved from 110 Sea Zone to 91 Sea Zone
              1 mech_infantry moved from Central United States to 101 Sea Zone
              1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 mech_infantry moved from 91 Sea Zone to Gibraltar
              1 aaGun moved from Finland to Norway
              1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
              1 transport moved from 110 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              2 infantry placed in Finland
              1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
              2 transports placed in 10 Sea Zone
              2 artilleries and 2 infantry placed in Central United States
              4 infantry placed in Western United States
              1 fighter placed in Eastern United States
              1 destroyer and 1 submarine placed in 10 Sea Zone
              2 transports placed in 101 Sea Zone
              Americans undo move 5.
              1 infantry placed in Finland
              Americans undo move 4.
              1 artillery and 2 infantry placed in Central United States
              1 artillery and 3 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 65 PUs; end with 65 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 2 PUs
      
          Purchase Units - British
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              British buy 1 artillery, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Normandy Bordeaux to Holland Belgium
                    British take Holland Belgium from Germans
              1 armour moved from Tobruk to Libya
                    British take Libya from Italians
              1 armour moved from Libya to Tunisia
                    British take Tunisia from Italians
              1 submarine moved from 98 Sea Zone to 96 Sea Zone
              1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
              1 infantry moved from Trans-Jordan to 81 Sea Zone
              1 artillery moved from Trans-Jordan to 81 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
              1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
              1 mech_infantry moved from Egypt to 81 Sea Zone
              1 infantry moved from Trans-Jordan to 81 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
              1 mech_infantry moved from 99 Sea Zone to Greece
              1 infantry moved from 99 Sea Zone to Greece
              3 artilleries and 1 infantry moved from Iraq to Northwest Persia
              1 infantry moved from Persia to Northwest Persia
              1 tactical_bomber moved from India to Turkmenistan
              1 bomber moved from India to Northwest Persia
              1 fighter moved from Egypt to 96 Sea Zone
              1 fighter moved from Egypt to Northwest Persia
              1 infantry moved from Persia to Northwest Persia
              1 transport moved from 72 Sea Zone to 71 Sea Zone
              1 armour moved from Eastern Persia to Turkmenistan
              1 mech_infantry moved from Tobruk to Egypt
              1 infantry moved from Normandy Bordeaux to France
                    French take France from Germans
                    French take Morocco from Americans
                    French take Normandy Bordeaux from Americans
                    French take French Central Africa from British
                    French take French Madagascar from British
                    French take French Guiana from ANZAC
                    French take Southern France from Americans
                    French take Syria from British
                    French take French West Africa from British
                    French take Tunisia from British
      
          Combat - British
              Battle in 99 Sea Zone
                  British attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                  Italians defend with 1 destroyer
                      British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 99 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 99 Sea Zone
                  British win, taking 99 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 destroyer
              Battle in 96 Sea Zone
                  British attack with 1 fighter and 1 submarine
                  Italians defend with 1 destroyer
                      British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 fighter in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 submarine in 96 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 fighter in 96 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                      Italians roll dice for 1 destroyer in 96 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 96 Sea Zone
                  British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 destroyer
              Battle in Greece
              Battle in Cyprus
                  British attack with 1 artillery and 1 infantry
                  Italians defend with 2 infantry
                      British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 2 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus
                      British roll dice for 1 artillery in Cyprus, round 3 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Cyprus
                  British win, taking Greece from Italians, taking Cyprus from Italians with 1 artillery remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Italians: 2 infantry
              Battle in Northwest Persia
                  British attack with 3 artilleries, 1 bomber, 1 fighter and 3 infantry
                  Germans defend with 2 armour and 1 mech_infantry
                      British roll dice for 3 artilleries, 1 bomber, 1 fighter and 3 infantry in Northwest Persia, round 2 : 4/8 hits, 3.17 expected hits
                      Germans roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 1.33 expected hits
                      2 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
                  British win, taking Northwest Persia from Germans with 3 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                  Casualties for British: 2 infantry
                  Casualties for Germans: 2 armour and 1 mech_infantry
              Battle in Turkmenistan
                  British attack with 1 armour and 1 tactical_bomber
                  Germans defend with 1 armour
                      British roll dice for 1 armour and 1 tactical_bomber in Turkmenistan, round 2 : 0/2 hits, 1.17 expected hits
                      Germans roll dice for 1 armour in Turkmenistan, round 2 : 1/1 hits, 0.50 expected hits
                      1 tactical_bomber owned by the British lost in Turkmenistan
                  1 armour owned by the British retreated to Eastern Persia
                  Germans win with 1 armour remaining. Battle score for attacker is -11
                  Casualties for British: 1 tactical_bomber
              Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
              Trigger French 1 Liberation By British: French has 4 infantry placed in France
              Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
              Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3
              Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
              Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
              Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
              Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
              Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
              Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
              Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
              Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
      
          Non Combat Move - British
              1 bomber moved from Northwest Persia to Egypt
              1 fighter moved from Northwest Persia to Eastern Persia
              2 aaGuns moved from Normandy Bordeaux to France
              2 fighters moved from Normandy Bordeaux to United Kingdom
              1 fighter moved from Normandy Bordeaux to 110 Sea Zone
              6 infantry moved from United Kingdom to 110 Sea Zone
              6 infantry moved from 110 Sea Zone to Normandy Bordeaux
              2 infantry moved from Normandy Bordeaux to France
              1 fighter moved from 96 Sea Zone to Egypt
      
          Place Units - British
              3 infantry placed in United Kingdom
              1 artillery, 1 fighter and 1 infantry placed in Egypt
              2 infantry placed in United Kingdom
              1 destroyer placed in 110 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,5,1,3
              British collect 37 PUs (2 lost to blockades); end with 38 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Americans regular : 0.67
      Italians regular : -0.67
      Japanese regular : 0.83
      Germans regular : 1.00
      British regular : -1.33
      

      Savegame

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      Gambler6
    • RE: L21 Colt vs Gambler6(L+12) BM3

      TripleA Turn Summary: Russians round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 10
      
          Purchase Units - Russians
              Russians buy 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Urals to Evenkiyskiy
                    Russians take Evenkiyskiy from Germans
              1 infantry moved from Novosibirsk to Timguska
                    Russians take Timguska from Germans
              1 infantry moved from Novosibirsk to Samara
              1 armour moved from Urals to Samara
              1 fighter moved from Russia to Smolensk
              1 fighter moved from Russia to Smolensk
              3 infantry moved from Vologda to Smolensk
              2 infantry moved from Vologda to Samara
              1 infantry moved from Vologda to Smolensk
      
          Combat - Russians
              Battle in Smolensk
                  Russians attack with 2 fighters and 4 infantry
                  Germans defend with 1 armour and 1 infantry
                      Russians roll dice for 2 fighters and 4 infantry in Smolensk, round 2 : 2/6 hits, 1.67 expected hits
                      Germans roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
                      1 infantry owned by the Germans and 1 armour owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 armour and 1 infantry
              Battle in Samara
                  Russians attack with 1 armour and 3 infantry
                  Germans defend with 1 artillery and 2 infantry
                      Russians roll dice for 1 armour and 3 infantry in Samara, round 2 : 0/4 hits, 1.00 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 3/3 hits, 1.00 expected hits
                      3 infantry owned by the Russians lost in Samara
                  1 armour owned by the Russians retreated to Vologda
                  Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -9
                  Casualties for Russians: 3 infantry
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
              2 fighters moved from Smolensk to Russia
      
          Place Units - Russians
              5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 11 PUs; end with 12 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 1.17
      Russians regular : -0.67
      

      Savegame

      posted in League
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      Gambler6
    • RE: L21 Colt vs Gambler6(L+12) BM3

      TripleA Turn Summary: Russians round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 10
      
          Purchase Units - Russians
              Russians buy 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Urals to Evenkiyskiy
                    Russians take Evenkiyskiy from Germans
              1 infantry moved from Novosibirsk to Timguska
                    Russians take Timguska from Germans
              1 infantry moved from Novosibirsk to Samara
              1 armour moved from Urals to Samara
              1 fighter moved from Russia to Smolensk
              1 fighter moved from Russia to Smolensk
              3 infantry moved from Vologda to Smolensk
              2 infantry moved from Vologda to Samara
              1 infantry moved from Vologda to Smolensk
      
          Combat - Russians
              Battle in Smolensk
                  Russians attack with 2 fighters and 4 infantry
                  Germans defend with 1 armour and 1 infantry
                      Russians roll dice for 2 fighters and 4 infantry in Smolensk, round 2 : 2/6 hits, 1.67 expected hits
                      Germans roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
                      1 infantry owned by the Germans and 1 armour owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 armour and 1 infantry
              Battle in Samara
                  Russians attack with 1 armour and 3 infantry
                  Germans defend with 1 artillery and 2 infantry
                      Russians roll dice for 1 armour and 3 infantry in Samara, round 2 : 0/4 hits, 1.00 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 3/3 hits, 1.00 expected hits
                      3 infantry owned by the Russians lost in Samara
                  1 armour owned by the Russians retreated to Vologda
                  Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -9
                  Casualties for Russians: 3 infantry
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
              2 fighters moved from Smolensk to Russia
      
          Place Units - Russians
              5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 11 PUs; end with 12 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 1.17
      Russians regular : -0.67
      

      Savegame

      posted in League
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      Gambler6
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