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    Posts made by Galendae

    • RE: Norwegian/Finnish Facilities

      @Raider13 You won’t beat anybody with at least a room temp IQ.

      posted in Axis & Allies Global 1940
      G
      Galendae
    • RE: German Openers and countering them

      @SuperbattleshipYamato

      Read closer, I mention bids, many times.

      posted in Axis & Allies Global 1940
      G
      Galendae
    • German Openers and countering them

      Observations on games where I lose:

      1. I lost 106sz… Terrible for both Allies and Axis to lose this battle
      2. Did not maintain Destroyer Superiority(Both Atlantic and Pacific)
      3. No traction in the Atlantic…one side is allowed to dictate tempo.

      German Openers that cripple the UK fleets are common.

      1. Attacking SZs 110 and 111 is the most common. Along with a secondary attack on sz 106.

      This is a powerful German opener as it often creates space for Germany to be able to fully concentrate on the Soviets. The threat in the Atlantic is set way back.
      106sz battle is Uuge.

      The best bids to counter this German 110/111 opener is a 24 bid for UK.
      1 Destroyer 110sz
      1 Sub 111sz
      1 Ftr Scotland

      You see that Allied bid, you are playing a pro.
      Often just the deploying of this bid make the Axis player modify their opener.

      Then we have what I call the “Straun” opener. Straun is a Triple A online player of dubious personality but high skill. He may not be the originator of this opener, but he deploys it almost without fail.

      Straun Opener-Kill all the Destroyers

      1. Hit sz 106 with 2 subs
      2. Hit sz 109 with 2 subs and 3 ftr, 2 Tac, 1 Bmb
      3. Hit sz 111 with 1 sub 2 ftr, 2 tac, 1 bmb and the Bismarck

      This is a powerful opener, and imho the best German opener for a # of reasons:

      1. All the UK Destroyers are dead, cant retaliate against the subs
      2. All the UK Transports are also @ Davy Jones footlocker
      3. Difficult for the Brits to reinforce the 110 surviving fleet. They usually have to run, because the surviving subs, Ger fleet and Air Force will likely wreck any attempted Brit build of fleet on Ger 2.

      Play this bid every time your opponent does not bid Destroyers in the Atlantic.
      The bid to counter the Straun Opener is not clear. Here is a suggested one.

      1. Destroyer sz106
      2. Destroyer sz 91
      3. Spend rest elsewhere Sub Egypt etc…

      Bidding Destroyers in the Atlantic is starting to be an imperative for me.
      Without Destroyers you are likely to get the Straun Opener and that is devastating.
      With Destroyers, you are likely able to retaliate against the surviving Ger Subs and surface fleet. You also have a real good chance of winning sz106. The most important battle of Ger 1.

      With a dual Destroyer bid you probably won’t see the Straun Opener. It is also likely you will have a chance to build and reinforce Brit Fleet on UK 1…either in sz 109 or sz 106.

      If the Brits come out of UK2 with a survivable (defended) Fleet with Destroyers and Trannies…going to make for a tougher game for the Germans. The threats to Norway, Europe and Gibraltar mean the Germans will have to defend those areas…and not spend every point on the Ost front pile driving Ivan. In short, the best help the Brits can give the Soviets is a true two front threat.

      I been winning as Allies against real good Axis opponents, by winning the early Atlantic turns and keeping pressure on the Germans from that front. As allies, when I get smoked in the Atlantic the overall outcome is usually defeat.

      posted in Axis & Allies Global 1940
      G
      Galendae
    • RE: UK Strategy -"Middle Earth"

      @TheDesertFox
      The Best Allied Strategies are those that adapt to what the Axis are doing. You must be flexible and take what is available. My only axiom with Allies; “the 1st USA landing in Europe has got to stick”

      No getting pushed back into the ocean.

      I do prefer the northern route thru Norway if it makes sense, rather than go up thru the Med.

      posted in Axis & Allies Global 1940
      G
      Galendae
    • RE: UK Strategy -"Middle Earth"

      @TheDesertFox

      I am no advocate for it…I do not use it. Just commenting what I encountered.

      posted in Axis & Allies Global 1940
      G
      Galendae
    • RE: UK Strategy -"Middle Earth"

      The Middle-earth strategy is often seen online. Granted variations of it are always different. It is a solid strategy. I play a couple of games a week on Triple A and there is a good chance I see it weekly.

      I have even seen the version detailed here, with the Harbor in Persia.
      Interesting strategy.

      How I see the Middle-earth strategy used over at Triple A is as follows.

      1.The Allied player occupies the Middle East and gets IC’s up and running.

      1. Planes fly down thru Africa and around to Middle East(Once threat of Sealion is gone)

      2. The Russian players fight a delaying action. Very few counter attack ( I always attempt to counter attack).

      3. When the fall of Moscow is inevitable, anywhere from turn 5-8 the Russian player abandons Moscow. They then usually fall back on the Middle East, looking to join the Russian stack with the now sizable Brit forces. This often slows the Germans considerably.

      4. USA sets up a schuck/schuck thru the Med. USA-Gibraltar-Egypt. Where somewhere around 8 troops a turn are dumped into the Middle East.

      Then with the Germans facing a huge Wall in the Caucasus and unable to advance further…the USA will attempt to finish off Japan.
      Once Japan is neutralized or defeated then the full might of the USA is applied, usually thru the Med…but sometimes to the North thru Norway.

      If done right, the Middle-earth strategy can lead to very long games. 18-25 turns. This is the most common style of Middle-earth strategy that I encounter. It can frustrate Axis players with low attention spans (looks in mirror) For the Axis to win, it will be a slog. Which is part of the strategy, bore your opponent to death and suck the fun out of the game. That being said, it is effective. I still lose to it on occasion, even when I know it is coming. I have probably lost to it 3-4 times in the last year, yet I have seen it dozens of times. Usually the economics defeats the Axis. When I have lost to it, people have done well to neutralize Japan.

      posted in Axis & Allies Global 1940
      G
      Galendae
    • RE: Foolproof oob axis victory?

      KJF is the most common Allied strat. Japan won’t be able to amass such a huge force.

      KJF, hang on in Russia until the Alluss turn the whole world against Germany.

      I see Allied wins this way alot, even with Moscow falling.

      Once the whole of the Allies are turned against Germany they never get the last victory city.

      posted in Axis & Allies Global 1940
      G
      Galendae
    • RE: When going for Moscow as Germany...

      Armor and Tac Air…dont pussy foot around.

      posted in Axis & Allies Global 1940
      G
      Galendae
    • RE: In how many hours can you complete a G40 game

      45 to 1:15 against a newb. They surrender by turn 3 or 4.

      posted in Axis & Allies Global 1940
      G
      Galendae
    • RE: Norway, a knife at Germany's Throat

      @FranceNeedsMorePower I am a God.

      posted in Axis & Allies Global 1940
      G
      Galendae
    • RE: Best way to help Italy?

      @creeping-deth87 Italy needs no help if played correctly.

      posted in Axis & Allies Global 1940
      G
      Galendae
    • RE: Norway, a knife at Germany's Throat

      @SuperbattleshipYamato I disagree on the Balkans, it is certainly not the threat of Norway. I sigh relief if the Allied opponent invades Greece. IMHO, Dead End.

      posted in Axis & Allies Global 1940
      G
      Galendae
    • Norway, a knife at Germany's Throat

      I am sold on Norway as being the goal for Allied landings in Fortress Europa.

      The benefits are many for the Allies.

      1. Denies Axis 8 ipcs, immediately. More later.
      2. Allied planes can threaten Germ proper and the Baltic Szones.
      3. Finland is next on the menu and Being in Scandinavia the threat of German counterattack is low.
        4.Takes Italian forces out of the equation mostly.
      4. Biggest reason, with AF and Harbor the Allies can threaten St.Petesburg and better support Moscow by ferrying Fighters over in 1 turn.
      5. Lastly, Germans best invest extremely heavy in both W Germ and Berlin defense. The opportunities for a one-two …USA then Brit strike are limitless.
      6. Every German point spent on Fortress Europa helps save Ivan in Moscow.

      The hardest part of this Strat is a good Japan player may be able to win on that side of the map. Thankfully, good Japanese players are very rare. But they are out there.

      posted in Axis & Allies Global 1940
      G
      Galendae
    • RE: Novel naval base placements?

      Good spots for Axis Harbor.

      1. Hainan
      2. You buy for anywhere else, you lost the game.

      Good spots for Allied Harbors.no order

      1. Scotland, allows for back door St Petersburg
        2.Norway,allows for St Pete attacks and easier movement of Brit reinforcement of Norway.
        3.Wake or Midway, especially if Nippon does not have enough blockers. Also, allows quick redeployment to Aussieland. Threatening Japan sz 6 is not done enough IMHO.
        4.Morocco, on rare occasions if Gib is held in force.
        5.Perth, on rare occasions makes sense, allows for USA fleet to get to India.

      2. Lastly, Spain. Allows sneaky taking of Germany.

      posted in Axis & Allies Global 1940
      G
      Galendae
    • RE: Let's talk the Taranto raid.

      I get ecstatic when my opponent doesn’t do Taranato.
      No idea what my win rate is when there is no Taranato, but I am sure it is higher than when I do get Taranto’d.

      posted in Axis & Allies Global 1940
      G
      Galendae
    • RE: USA Crush-Turtle or Die

      @kaihlhac
      Every German I ever tried it on were surprised by it.
      The most rigid players you will find are usually German.
      Sorry, that is my experience.

      You say the strategy reeks after turn 1…well ya, because now you know about it. Had you been seeing it for the 1st time, it could sneak up on you. Acting like you are too superior to fall for it is laughable. Those are the people that generally fell for it.

      posted in Axis & Allies Global 1940
      G
      Galendae
    • RE: USA Crush-Turtle or Die

      You guys are over thinking it.
      This is a one time catch your opponent sleeping strategy.
      They will never see it coming.
      Once they have seen it and their IQ is above room Temp, don’t keep trying this strategy.

      Sure there are possible variants of this strategy.

      If opponent abandons Pacific, you fight like mad to hold the two Victory cities in China and beeline if for Australia.
      I have won that way 6-8 times myself.

      I have also, delayed declaring on Allies and that did work a couple times. In both scenarios I bought more Germ Tran and the Krauts took USA.

      This is still a viable strategy, I have sprung it 10 times or so since my original post and was 7-3. Some of those victories the opponent had seen it before. The 3 losses, the opponent knew it was coming and curb stomped me.

      The funniest thing, some guy named Melonnade sprung it on me.
      I had been waiting for that moment. He raged when I kept the Germans pinned in Europe, said the strategy sux. I had a good laugh. EnterpriseCV6 witnessed it. When he jumped in the game he assumed I was Axis…took him a bit to realize I was not. Too funny.

      posted in Axis & Allies Global 1940
      G
      Galendae
    • RE: USA Crush-Turtle or Die

      @shadowhawk Based on your comment, you would lose to this strat, even knowing it is coming. Also, Sealion is a fool’s errand against good players. You try Sealion against me, I will have Ivan kicking your teeth in.

      posted in Axis & Allies Global 1940
      G
      Galendae
    • RE: USA Crush-Turtle or Die

      @SuperbattleshipYamato You would be surprised how many still lose to it, even when they know it is coming. There is some nuance in every game and I am highly adaptable. Still, you are right, this is revealing and only a fool would lose to this knowing it is coming. The cat has been out of the bag for awhile though. Lately, I was springing this, and opponents had seen it or been properly warned. I got everyone I was ever going to get with this over on Triple A. Thus, I finally posted it here. It is a 2 year old strategy, I had my fun with it…the sheer amount of turn 4 wins surprised me.

      posted in Axis & Allies Global 1940
      G
      Galendae
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