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    Posts made by Gabez44

    • RE: Guam Elwells vs Guam Local Boys

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter moved from Szechwan to Shensi
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              5 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      G
      Gabez44
    • RE: Guam Elwells vs Guam Local Boys

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 armour, 1 bomber, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 fighter moved from Philippines to Guam
              1 infantry moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              1 armour moved from Central United States to 101 Sea Zone
              1 mech_infantry moved from Central United States to 101 Sea Zone
              1 mech_infantry moved from Central United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 cruiser, 2 destroyers, 1 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 102 Sea Zone
              1 fighter moved from Western United States to Eastern United States
              1 bomber moved from Central United States to Eastern United States
      
          Non Combat Move - Americans
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              3 transports placed in 10 Sea Zone
              3 infantry placed in Central United States
              Americans undo move 2.
              3 infantry placed in Eastern United States
              2 armour and 1 bomber placed in Central United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      G
      Gabez44
    • RE: Guam Solo's Allies vs. Gojira's Axis

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese repair damage of 10x factory_major; Remaining resources: 47 PUs; 6 SuicideAttackTokens; 
              Japanese buy 3 bombers and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Russians
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Japanese
              4 infantry moved from Manchuria to Amur
                    Japanese take Amur from Russians
              5 infantry moved from Suiyuyan to Kansu
                    Japanese take Kansu from Chinese
              1 infantry and 1 mech_infantry moved from Shensi to Tsinghai
              1 bomber, 1 fighter and 2 tactical_bombers moved from Kweichow to Tsinghai
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
              2 armour, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
              2 infantry moved from Shan State to Malaya
              3 fighters and 1 tactical_bomber moved from Siam to Malaya
              1 battleship moved from 19 Sea Zone to 36 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 32 Sea Zone
              1 tactical_bomber moved from Korea to Hunan
      
          Combat - Japanese
              Battle in Tsinghai
                  Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 3/6 hits, 2.67 expected hits
                      Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Tsinghai
                  Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Malaya
                  Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                  ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 4/6 hits, 2.50 expected hits
                      UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Malaya
                  Japanese win, taking Malaya from UK_Pacific with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
      
          Non Combat Move - Japanese
              1 fighter moved from Malaya to Siam
              1 fighter moved from Malaya to Siam
              1 fighter moved from Malaya to Siam
              1 tactical_bomber moved from Malaya to Siam
              1 tactical_bomber moved from Yunnan to French Indo China
              1 fighter moved from Yunnan to French Indo China
              1 bomber, 1 fighter and 2 tactical_bombers moved from Tsinghai to Szechwan
      
          Place Units - Japanese
              3 infantry placed in French Indo China
              3 bombers placed in Korea
      
          Turn Complete - Japanese
              Japanese collect 54 PUs; end with 56 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Japanese regular : 1.83
      UK_Pacific regular : -0.33
      

      Savegame

      posted in Play Boardgames
      G
      Gabez44
    • RE: Guam Solo's Allies vs. Gojira's Axis

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese repair damage of 3x factory_major, 5x airfield; Remaining resources: 50 PUs; 6 SuicideAttackTokens; 
              Japanese buy 1 battleship, 1 factory_minor, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 mech_infantry moved from Yunnan to Shensi
              1 infantry moved from Hopei to Shensi
              1 bomber, 4 fighters and 1 tactical_bomber moved from Szechwan to Shensi
              5 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Shan State
              2 fighters and 1 infantry moved from Siam to Shan State
              1 battleship moved from 36 Sea Zone to 20 Sea Zone
              1 battleship moved from 20 Sea Zone to 19 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 64 Sea Zone to 27 Sea Zone
              1 fighter moved from Sikang to Tsinghai
              1 fighter moved from Tsinghai to Kansu
              3 fighters and 2 tactical_bombers moved from Sikang to Kansu
              1 bomber moved from Shensi to Kansu
              1 fighter moved from Shensi to Kansu
              1 fighter moved from Shensi to Kansu
              1 fighter moved from Shensi to Kansu
              1 infantry moved from Hunan to Yunnan
      
          Combat - Japanese
              Japanese creates battle in territory 6 Sea Zone
              Battle in Kansu
                  Japanese attack with 1 bomber, 7 fighters and 2 tactical_bombers
                  Chinese defend with 2 artilleries, 1 fighter and 3 infantry
                      Japanese roll dice for 1 bomber, 7 fighters and 2 tactical_bombers in Kansu, round 2 : 5/10 hits, 5.50 expected hits
                      Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kansu, round 2 : 5/6 hits, 2.33 expected hits
                      5 fighters owned by the Japanese, 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kansu
                      Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Kansu, round 3 : 2/5 hits, 3.00 expected hits
                      Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu
                  Japanese win, taking 6 Sea Zone from Americans with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -33
                  Casualties for Japanese: 6 fighters
                  Casualties for Chinese: 2 artilleries, 1 fighter and 3 infantry
              Battle in Shan State
                  Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.50 expected hits
                      UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Shensi
                  Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Kansu to Kweichow
              1 bomber and 2 tactical_bombers moved from Kansu to Kweichow
              1 tactical_bomber moved from Shensi to Hopei
              1 tactical_bomber moved from Hopei to Yunnan
              1 fighter moved from Shensi to Yunnan
              1 fighter moved from Shan State to Siam
              1 fighter moved from Shan State to Siam
              1 fighter moved from Shan State to Siam
              1 tactical_bomber moved from Shan State to Siam
      
          Place Units - Japanese
              1 battleship, 2 destroyers and 3 transports placed in 6 Sea Zone
              1 factory_minor placed in French Indo China
              1 tactical_bomber placed in Korea
      
          Turn Complete - Japanese
              Japanese collect 52 PUs; end with 52 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 2.67
      Japanese regular : -1.50
      UK_Pacific regular : -0.33
      

      Savegame

      posted in Play Boardgames
      G
      Gabez44
    • RE: Guam Solo's Allies vs. Gojira's Axis

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese repair damage of 4x factory_major; Remaining resources: 56 PUs; 6 SuicideAttackTokens; 
              Japanese buy 2 armour, 1 cruiser, 2 destroyers and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 unit repaired.
              1 fighter moved from 64 Sea Zone to 89 Sea Zone
              1 fighter moved from 64 Sea Zone to 101 Sea Zone
              1 mech_infantry moved from Kwangtung to Yunnan
              1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber moved from Kweichow to Hopei
              1 artillery moved from Kweichow to Shensi
                    Japanese take Shensi from Chinese
              5 infantry moved from Jehol to Chahar
              1 battleship and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
              1 fighter moved from Borneo to Shan State
              1 fighter moved from Borneo to Shan State
              1 fighter moved from Celebes to Shan State
              2 fighters and 1 tactical_bomber moved from Yunnan to Tsinghai
              1 infantry moved from Sikang to Tsinghai
              1 fighter moved from Chahar to Tsinghai
              1 tactical_bomber moved from Chahar to Tsinghai
              1 fighter moved from Chahar to Tsinghai
              1 fighter moved from Shan State to Siam
              1 fighter moved from Shan State to Siam
      
          Combat - Japanese
              Battle in 101 Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 2 transports
                      2 transports owned by the Americans lost in 101 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 14
                  Casualties for Americans: 2 transports
              Battle in 89 Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 2 transports
                      2 transports owned by the Americans lost in 89 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 14
                  Casualties for Americans: 2 transports
              Battle in Hopei
                  Japanese attack with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/7 hits, 3.50 expected hits
                      Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                      Japanese roll dice for 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 2/7 hits, 3.50 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Tsinghai
                  Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Tsinghai, round 2 : 2/7 hits, 3.50 expected hits
                      Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
                  Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Japanese
              1 fighter could not land in 101 Sea Zone and was removed
              1 fighter moved from Tsinghai to Sikang
              1 tactical_bomber moved from Tsinghai to Sikang
              1 fighter moved from Tsinghai to Sikang
              1 tactical_bomber moved from Tsinghai to Sikang
              1 fighter moved from Tsinghai to Sikang
              1 fighter moved from 101 Sea Zone to 64 Sea Zone
              1 fighter moved from 89 Sea Zone to 101 Sea Zone
              1 fighter moved from Tsinghai to Sikang
              1 bomber, 4 fighters and 1 tactical_bomber moved from Hopei to Shensi
              1 bomber, 4 fighters and 1 tactical_bomber moved from Shensi to Szechwan
      
          Place Units - Japanese
              1 factory_major placed in Korea
              2 armour and 4 mech_infantrys placed in Japan
              1 cruiser placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 51 PUs; end with 53 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Japanese regular : -5.50
      

      Savegame

      posted in Play Boardgames
      G
      Gabez44
    • RE: Guam Solo's Allies vs. Gojira's Axis

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 battleship, 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 mech_infantry moved from Hunan to Kwangtung
                    Japanese take Kwangtung from UK_Pacific
              1 infantry moved from Szechwan to Sikang
                    Japanese take Sikang from Chinese
              5 infantry moved from Manchuria to Jehol
              4 infantry moved from Korea to Manchuria
              1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber moved from Anhwe to Kweichow
              1 tactical_bomber moved from Kiangsu to Chahar
              1 tactical_bomber moved from Kiangsu to Hopei
              1 tactical_bomber moved from Kiangsu to Hopei
              1 infantry moved from Borneo to 43 Sea Zone
              1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
              1 infantry moved from 41 Sea Zone to Sumatra
              1 artillery moved from Philippines to 35 Sea Zone
              1 artillery, 1 cruiser and 1 transport moved from 35 Sea Zone to 42 Sea Zone
              1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 44 Sea Zone
              1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
              1 fighter moved from Japan to Chahar
              1 fighter moved from Japan to Chahar
              1 fighter moved from Japan to Kweichow
              1 bomber moved from Kwangsi to Sikang
              1 tactical_bomber moved from Kwangsi to Shan State
              1 fighter moved from Kwangsi to Yunnan
              1 tactical_bomber moved from Kwangsi to Yunnan
              1 fighter moved from Kwangsi to Yunnan
              1 tactical_bomber moved from Shan State to Siam
              1 infantry moved from Shan State to Siam
              1 fighter moved from Paulau Island to 44 Sea Zone
              1 armour moved from Hawaiian Islands to 26 Sea Zone
              1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 64 Sea Zone
              1 armour moved from 64 Sea Zone to Central America
              1 fighter moved from Paulau Island to Borneo
              1 fighter moved from Japan to French Indo China
              1 tactical_bomber moved from Siam to French Indo China
      
          Combat - Japanese
              Battle in Central America
              Battle in Sumatra
              Battle in 44 Sea Zone
                  Japanese attack with 1 carrier, 1 destroyer and 2 fighters
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                      ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 44 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                      ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC lost in 44 Sea Zone
                  Japanese win, taking Central America from Americans, taking Sumatra from Dutch, taking 44 Sea Zone from ANZAC with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
              Battle in 42 Sea Zone
                  Japanese attack with 1 artillery, 1 cruiser, 1 tactical_bomber and 1 transport
                  British defend with 1 battleship, 1 cruiser and 1 transport
                      Japanese roll dice for 1 cruiser, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      British roll dice for 1 battleship, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      1 tactical_bomber owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                      British roll dice for 1 battleship, 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                      1 artillery owned by the Japanese and 1 transport owned by the Japanese lost in 42 Sea Zone
                  British win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -34
                  Casualties for Japanese: 1 artillery, 1 cruiser, 1 tactical_bomber and 1 transport
      
          Non Combat Move - Japanese
              1 bomber moved from Sikang to Szechwan
              1 bomber moved from Szechwan to Kweichow
              1 fighter moved from 44 Sea Zone to Borneo
              1 fighter moved from 44 Sea Zone to Celebes
      
          Place Units - Japanese
              1 battleship and 1 destroyer placed in 6 Sea Zone
              1 fighter and 4 mech_infantrys placed in Japan
              Japanese undo move 2.
              1 fighter placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
              Japanese collect 55 PUs; end with 55 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -2.67
      ANZAC regular : 0.33
      British regular : 0.67
      

      Savegame

      posted in Play Boardgames
      G
      Gabez44
    • RE: Guam Solo's Allies vs. Gojira's Axis

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 4 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Americans
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
              Japanese takes Political Action: Political Action Japanese To War With French
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
              Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
              1 infantry moved from 43 Sea Zone to Borneo
              1 infantry moved from 42 Sea Zone to Java
              1 infantry moved from Siam to French Indo China
                    Japanese take French Indo China from French
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 infantry moved from 35 Sea Zone to Philippines
              1 artillery moved from 35 Sea Zone to Philippines
              1 bomber moved from Kwangsi to 35 Sea Zone
              1 bomber moved from Kwangsi to Philippines
              1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
              1 fighter moved from Hunan to Kwangtung
              1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
              1 tactical_bomber moved from Iwo Jima to Kiangsu
              1 fighter moved from Japan to 6 Sea Zone
              1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 armour moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 34 Sea Zone
              1 fighter moved from Anhwe to Suiyuyan
              2 fighters and 1 tactical_bomber moved from Anhwe to Suiyuyan
              1 mech_infantry moved from Hopei to Hunan
              1 infantry moved from Hunan to Yunnan
                    Japanese take Yunnan from Chinese
              1 artillery moved from Kweichow to Yunnan
              1 artillery moved from Kweichow to Yunnan
              1 infantry moved from Kweichow to Yunnan
              1 infantry moved from Kweichow to Yunnan
              1 infantry moved from Kweichow to Szechwan
                    Japanese take Szechwan from Chinese
              1 infantry moved from Kweichow to Shensi
                    Japanese take Shensi from Chinese
              1 artillery and 1 infantry moved from Hopei to Suiyuyan
              1 infantry moved from Jehol to Anhwe
              1 artillery moved from Jehol to Anhwe
              1 infantry moved from Siam to Shan State
                    Japanese take Shan State from UK_Pacific
      
          Combat - Japanese
              Battle in Java
              Battle in Borneo
              Battle in Celebes
              Battle in 6 Sea Zone
                  Japanese attack with 1 fighter and 1 tactical_bomber
                  Americans defend with 1 submarine
                  1 submarine owned by the Americans Submerged
              Battle in Kwangtung
                  Japanese attack with 2 fighters and 2 tactical_bombers
                  British defend with 2 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 2 fighters and 2 tactical_bombers in Kwangtung, round 2 : 3/4 hits, 2.33 expected hits
                      UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                      1 fighter owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                  Japanese winJapanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter and 1 tactical_bomber remaining with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
                  Casualties for Japanese: 1 fighter
                  Casualties for British: 2 infantry
              Battle in Philippines
                  Japanese attack with 1 artillery, 1 bomber and 1 infantry
                  Americans defend with 1 airfield, 1 harbour and 2 infantry
                      Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits
                      Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 2 infantry
              Battle in Suiyuyan
                  Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 artillery and 3 infantry
                      Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 4/6 hits, 2.83 expected hits
                      Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Suiyuyan
                  Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for Chinese: 1 artillery and 3 infantry
              Battle in Hawaiian Islands
                  Japanese attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
                  Americans defend with 1 airfield, 1 harbour and 2 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 2/2 hits, 1.17 expected hits
                      Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
                  Japanese win, taking Hawaiian Islands from Americans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 2 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
              1 bomber moved from 35 Sea Zone to Siam
              1 bomber moved from Philippines to Kwangsi
              1 fighter moved from Suiyuyan to Anhwe
              1 fighter moved from Suiyuyan to Anhwe
              1 fighter moved from Suiyuyan to Anhwe
              1 tactical_bomber moved from Suiyuyan to Anhwe
              1 fighter moved from Kwangtung to Kwangsi
              1 tactical_bomber moved from Kwangtung to Kwangsi
              1 tactical_bomber moved from Kwangtung to Kwangsi
              1 fighter moved from 6 Sea Zone to Kwangsi
              1 tactical_bomber moved from 6 Sea Zone to Kiangsu
              1 tactical_bomber moved from Iwo Jima to Kiangsu
      
          Place Units - Japanese
              4 fighters placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
              Japanese collect 47 PUs (4 lost to blockades); end with 49 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Americans regular : 0.67
      Japanese regular : 3.83
      UK_Pacific regular : 0.33
      

      Savegame

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      Gabez44
    • RE: Guam Solo's Allies vs. Gojira's Axis

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 factory_major and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 mech_infantry moved from Chahar to Hopei
                    Japanese take Hopei from Chinese
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 artillery moved from Chahar to Hopei
              1 infantry moved from Chahar to Hopei
              1 infantry moved from Anhwe to Kweichow
                    Japanese take Kweichow from Chinese
              1 artillery moved from Japan to 6 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
              1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
              1 fighter moved from Marianas to Paulau Island
              1 fighter moved from Marianas to Paulau Island
              2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
              1 bomber moved from Iwo Jima to Kwangsi
              1 bomber moved from Iwo Jima to Kwangsi
              1 artillery and 2 infantry moved from Hunan to Yunnan
              5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
              1 artillery moved from Anhwe to Kweichow
              1 artillery moved from Anhwe to Kweichow
              1 infantry moved from Anhwe to Kweichow
              1 infantry moved from Anhwe to Kweichow
              1 infantry moved from Anhwe to Hunan
              1 infantry moved from Anhwe to Hunan
              1 infantry moved from Anhwe to Kweichow
              1 artillery moved from Manchuria to Jehol
              1 infantry moved from Manchuria to Jehol
              1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
              1 cruiser moved from 43 Sea Zone to 35 Sea Zone
              1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 48 Sea Zone
      
          Combat - Japanese
              Battle in Yunnan
                  Japanese attack with 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers
                  Chinese defend with 9 infantry
                      Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/11 hits, 5.33 expected hits
                      Chinese roll dice for 9 infantry in Yunnan, round 2 : 1/9 hits, 3.00 expected hits
                      1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 3 : 8/10 hits, 5.17 expected hits
                      Chinese roll dice for 5 infantry in Yunnan, round 3 : 2/5 hits, 1.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                  Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17
                  Casualties for Japanese: 1 artillery and 2 infantry
                  Casualties for Chinese: 9 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Yunnan to Hopei
              1 fighter moved from Yunnan to Hopei
              1 fighter moved from Yunnan to Hopei
              1 fighter moved from Yunnan to Kweichow
              1 fighter moved from Yunnan to Kwangsi
              1 tactical_bomber moved from Yunnan to Kwangsi
              1 tactical_bomber moved from Yunnan to Kwangsi
              1 tactical_bomber moved from Yunnan to Hopei
              1 fighter moved from Kweichow to Hunan
              1 fighter moved from Hopei to Anhwe
              1 fighter moved from Hopei to Anhwe
              1 fighter moved from Hopei to Anhwe
              1 tactical_bomber moved from Hopei to Anhwe
      
          Place Units - Japanese
              1 fighter placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 32 PUs; end with 32 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.67
      Japanese regular : 1.50
      

      Savegame

      posted in Play Boardgames
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      Gabez44
    • RE: Guam Solo's Allies vs. Gojira's Axis

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery and 2 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 artillery and 3 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 fighter moved from Kiangsu to Yunnan
              1 tactical_bomber moved from Kiangsu to Yunnan
              1 mech_infantry moved from Manchuria to Chahar
              1 fighter moved from Korea to 6 Sea Zone
              1 fighter moved from Okinawa to Kwangsi
              1 fighter moved from Formosa to Hunan
              1 artillery and 3 infantry moved from Kiangsi to Hunan
              1 armour moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 bomber moved from Japan to 6 Sea Zone
              1 bomber moved from Japan to 6 Sea Zone
              1 tactical_bomber moved from Japan to 6 Sea Zone
              1 tactical_bomber moved from Japan to 6 Sea Zone
              1 infantry moved from Okinawa to 19 Sea Zone
              1 cruiser and 1 transport moved from 20 Sea Zone to 36 Sea Zone
              1 infantry moved from Kwangsi to 36 Sea Zone
              1 artillery and 1 infantry moved from Kwangsi to Yunnan
              1 infantry moved from Kwangsi to Yunnan
              1 cruiser, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
              1 fighter moved from Japan to 22 Sea Zone
              1 fighter moved from Japan to Marianas
              1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
              1 fighter moved from 22 Sea Zone to Marianas
              1 armour, 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 1 submarine, 4 tactical_bombers and 1 transport moved from 6 Sea Zone to 17 Sea Zone
              1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 27 Sea Zone
              1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport moved from 17 Sea Zone to 31 Sea Zone
              1 tactical_bomber moved from 17 Sea Zone to 31 Sea Zone
              1 tactical_bomber moved from 17 Sea Zone to Iwo Jima
              1 tactical_bomber moved from 17 Sea Zone to Iwo Jima
              1 tactical_bomber moved from 17 Sea Zone to Iwo Jima
              1 bomber moved from 17 Sea Zone to Iwo Jima
              1 bomber moved from 17 Sea Zone to Iwo Jima
              1 artillery and 3 infantry moved from Kiangsu to Anhwe
              1 fighter moved from Manchuria to Hunan
              1 tactical_bomber moved from Manchuria to Hunan
              1 fighter moved from Manchuria to Hunan
              1 tactical_bomber moved from Manchuria to Kwangsi
      
          Combat - Japanese
              Battle in Hunan
                  Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 5/8 hits, 3.17 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1.83 expected hits
                      Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 1/4 hits, 1.83 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 5 : 2/3 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 4 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Yunnan to Kwangsi
              1 tactical_bomber moved from Yunnan to Kwangsi
              1 fighter moved from Hunan to Kwangsi
              1 fighter moved from Hunan to Kwangsi
              1 fighter moved from Hunan to Kwangsi
              1 tactical_bomber moved from Hunan to Kwangsi
      
          Place Units - Japanese
              2 transports placed in 6 Sea Zone
              4 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 30 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Japanese regular : -0.33
      

      Savegame

      posted in Play Boardgames
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      Gabez44
    • RE: Guam Solo vs. Son

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 10
      
          Research Technology - Germans
      
          Combat Move - Germans
              1 infantry moved from Vyborg to Novgorod
      
          Non Combat Move - Germans
      
          Turn Complete - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      Gabez44
    • RE: Guam Solo vs. Son

      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Combat Move - Italians
              1 transport moved from 94 Sea Zone to 92 Sea Zone
              1 infantry moved from Greece to 97 Sea Zone
              1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
              1 infantry moved from 99 Sea Zone to Syria
      
          Combat - Italians
              Battle in Syria
              Battle in 92 Sea Zone
                  Italians attack with 1 transport
                  British defend with 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry, 1 submarine and 10 transports
                  1 submarine owned by the British Submerged
                      British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 10 transports in 92 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                      British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 10 transports in 92 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                      1 transport owned by the Italians lost in 92 Sea Zone
                  British win, taking Syria from French with 1 carrier, 1 cruiser, 1 destroyer and 10 transports remaining. Battle score for attacker is -7
                  Casualties for Italians: 1 transport
      
          Non Combat Move - Italians
      
          Turn Complete - Italians
      

      Combat Hit Differential Summary :

      British regular : -1.33
      

      Savegame

      posted in Play Boardgames
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      Gabez44
    • RE: Guam Solo vs. Son

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 6 fighters and 1 mech_infantry; Remaining resources: 2 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Germans To War With Chinese
                  Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
              Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
      
          Combat Move - Germans
              1 fighter moved from Germany to Smolensk
              1 fighter moved from Germany to Smolensk
              1 bomber moved from Novgorod to Smolensk
              1 fighter moved from Novgorod to Smolensk
              1 armour moved from Novgorod to Smolensk
              7 fighters moved from Western Germany to Smolensk
              8 armour, 3 artilleries, 2 bombers, 1 fighter, 32 infantry and 4 tactical_bombers moved from Smolensk to Russia
              1 armour and 6 infantry moved from Western Germany to Northern Italy
              1 infantry moved from Novgorod to Vyborg
      
          Combat - Germans
              Battle in Russia
                  Germans attack with 8 armour, 3 artilleries, 2 bombers, 1 fighter, 32 infantry and 4 tactical_bombers
                  British defend with 2 fighters; Russians defend with 2 aaGuns, 1 airfield, 9 armour, 1 artillery, 1 factory_major, 3 fighters, 41 infantry, 7 mech_infantrys and 1 tactical_bomber
                      Russians roll AA dice in Russia : 2/6 hits, 1.00 expected hits
                      2 tactical_bombers owned by the Germans lost in Russia
                      Germans roll dice for 8 armour, 3 artilleries, 2 bombers, 1 fighter, 32 infantry and 2 tactical_bombers in Russia, round 2 : 15/48 hits, 14.00 expected hits
                      Russians roll dice for 2 aaGuns, 9 armour, 1 artillery, 5 fighters, 41 infantry, 7 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 28/64 hits, 24.67 expected hits
                      13 infantry owned by the Russians, 28 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                      Germans roll dice for 8 armour, 3 artilleries, 2 bombers, 1 fighter, 4 infantry and 2 tactical_bombers in Russia, round 3 : 6/20 hits, 9.33 expected hits
                      Russians roll dice for 9 armour, 1 artillery, 5 fighters, 28 infantry, 7 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 20/51 hits, 20.33 expected hits
                      6 infantry owned by the Russians, 3 artilleries owned by the Germans, 4 infantry owned by the Germans, 1 fighter owned by the Germans, 2 bombers owned by the Germans, 8 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia
                  Russians win with 9 armour, 1 artillery, 5 fighters, 22 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -167
                  Casualties for Germans: 8 armour, 3 artilleries, 2 bombers, 1 fighter, 32 infantry and 4 tactical_bombers
                  Casualties for Russians: 2 aaGuns and 19 infantry
              Battle in Northern Italy
                  Germans attack with 1 armour and 6 infantry
                  French defend with 1 factory_minor and 2 infantry
                      Germans roll dice for 1 armour and 6 infantry in Northern Italy, round 2 : 2/7 hits, 1.50 expected hits
                      French roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the French lost in Northern Italy
                  Germans win, taking Northern Italy from French with 1 armour and 6 infantry remaining. Battle score for attacker is 6
                  Casualties for French: 2 infantry
      
          Non Combat Move - Germans
      
          Place Units - Germans
              6 fighters and 1 mech_infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 45 PUs; end with 47 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      French regular : -0.67
      Russians regular : 3.00
      Germans regular : -1.83
      Russians AA : 1.00
      

      Savegame

      posted in Play Boardgames
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      Gabez44
    • RE: Guam Solo vs. Son

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Combat Move - Italians
              1 armour moved from Tunisia to Algeria
                    Italians take Algeria from French
              1 armour moved from Algeria to Tunisia
              1 transport moved from 95 Sea Zone to 97 Sea Zone
              1 infantry moved from Albania to 97 Sea Zone
              1 infantry moved from 97 Sea Zone to Southern Italy
              1 infantry moved from Northern Italy to Western Germany
              1 infantry moved from Northern Italy to Western Germany
              1 artillery moved from Northern Italy to Western Germany
              1 infantry moved from Bulgaria to Greece
      
          Combat - Italians
              Battle in Southern Italy
                  Italians attack with 1 infantry
                  Americans defend with 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
                      Italians roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 5 infantry and 1 mech_infantry in Southern Italy, round 2 : 4/6 hits, 2.00 expected hits
                      1 infantry owned by the Italians lost in Southern Italy
                  Americans win with 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Italians
      
          Turn Complete - Italians
      

      Combat Hit Differential Summary :

      Americans regular : 2.00
      Italians regular : -0.17
      

      Savegame

      posted in Play Boardgames
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      Gabez44
    • RE: Guam Solo vs. Son

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Novgorod to Finland
              1 bomber moved from Smolensk to Finland
              1 mech_infantry moved from Denmark to Western Germany
              3 armour, 5 fighters, 5 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
              3 armour and 1 fighter moved from Germany to Holland Belgium
              1 fighter moved from Northern Italy to Southern France
              1 fighter moved from Southern France to Holland Belgium
      
          Combat - Germans
              Battle in Holland Belgium
                  Germans attack with 6 armour, 7 fighters, 5 infantry and 1 mech_infantry
                  Americans defend with 2 artilleries and 1 infantry
                      Germans roll dice for 6 armour, 7 fighters, 5 infantry and 1 mech_infantry in Holland Belgium, round 2 : 7/19 hits, 7.50 expected hits
                      Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Holland Belgium
                  Germans win, taking Holland Belgium from Americans with 6 armour, 7 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 2 artilleries and 1 infantry
              Battle in Finland
                  Germans attack with 1 armour and 1 bomber
                  Americans defend with 1 infantry
                      Germans roll dice for 1 armour and 1 bomber in Finland, round 2 : 1/2 hits, 1.17 expected hits
                      Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Germans and 1 infantry owned by the Americans lost in Finland
                  Germans win with 1 bomber remaining. Battle score for attacker is -3
                  Casualties for Germans: 1 armour
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Finland to Novgorod
              7 fighters moved from Holland Belgium to Western Germany
      
          Place Units - Germans
              7 infantry placed in Western Germany
              1 armour placed in Volgograd
              1 armour and 1 fighter placed in Novgorod
              1 armour placed in Western Germany
              2 fighters placed in Germany
      
          Turn Complete - Germans
              Germans collect 51 PUs; end with 51 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.67
      Germans regular : -0.67
      

      Savegame

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      Gabez44
    • RE: Guam Solo vs. Son

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Combat Move - Italians
              1 infantry moved from Greece to Albania
                    Italians take Albania from British
              1 infantry moved from Greece to Bulgaria
                    Italians take Bulgaria from British
              1 artillery moved from Northern Italy to Southern Italy
              1 infantry moved from Northern Italy to Southern Italy
              1 infantry moved from Northern Italy to Southern Italy
              1 transport moved from 97 Sea Zone to 95 Sea Zone
              1 transport moved from 98 Sea Zone to 94 Sea Zone
              4 armour moved from Northern Italy to Normandy Bordeaux
              1 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from France to Normandy Bordeaux
              1 fighter moved from Western Germany to Normandy Bordeaux
              1 fighter moved from Western Germany to Normandy Bordeaux
              1 armour moved from Tobruk to Libya
              1 armour moved from Libya to Tunisia
      
          Combat - Italians
              Italians creates battle in territory 95 Sea Zone
              Battle in Normandy Bordeaux
                  Italians attack with 5 armour, 1 artillery, 2 fighters, 7 infantry and 3 mech_infantrys
                  British defend with 3 aaGuns, 3 armour, 2 artilleries, 2 bombers, 5 fighters, 7 infantry and 1 mech_infantry; French defend with 1 fighter; Americans defend with 1 aaGun, 1 armour, 2 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
                      British roll AA dice in Normandy Bordeaux : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 5 armour, 1 artillery, 2 fighters, 7 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 6/18 hits, 5.67 expected hits
                      Americans roll dice for 4 aaGuns, 4 armour, 4 artilleries, 4 bombers, 10 fighters, 13 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 16/38 hits, 16.33 expected hits
                      3 mech_infantrys owned by the Italians, 3 aaGuns owned by the British, 1 aaGun owned by the Americans, 2 bombers owned by the British, 1 artillery owned by the Italians, 7 infantry owned by the Italians and 5 armour owned by the Italians lost in Normandy Bordeaux
                      Italians roll dice for 2 fighters in Normandy Bordeaux, round 3 : 0/2 hits, 1.00 expected hits
                      Americans roll dice for 4 armour, 4 artilleries, 2 bombers, 10 fighters, 13 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 16/36 hits, 16.00 expected hits
                      2 fighters owned by the Italians lost in Normandy Bordeaux
                  Americans win with 4 armour, 4 artilleries, 2 bombers, 10 fighters, 13 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -43
                  Casualties for Italians: 5 armour, 1 artillery, 2 fighters, 7 infantry and 3 mech_infantrys
                  Casualties for Americans: 1 aaGun
                  Casualties for British: 3 aaGuns and 2 bombers
              Battle in Southern Italy
                  Italians attack with 1 artillery and 2 infantry
                  Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 artillery and 2 infantry in Southern Italy, round 2 : 1/3 hits, 0.83 expected hits
                      Americans roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Southern Italy
                  Italians win, taking Southern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Italians
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 15 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.67
      Italians regular : -0.50
      British AA : -0.33
      

      Savegame

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      Gabez44
    • RE: Guam Solo vs. Son

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 4 armour, 1 fighter and 6 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Rostov to Caucasus
                    Germans take Caucasus from Russians
              1 infantry moved from Rostov to Volgograd
                    Germans take Volgograd from Russians
              1 infantry moved from Rostov to Tambov
                    Germans take Tambov from Russians
              1 infantry moved from Rostov to Tambov
              1 fighter moved from Romania to Western Germany
              1 fighter moved from Romania to Western Germany
              1 armour moved from Smolensk to Urals
                    Germans take Vologda from Russians
                    Germans take Urals from Russians
              1 tactical_bomber moved from Belarus to Smolensk
              1 tactical_bomber moved from Belarus to Smolensk
              1 tactical_bomber moved from Belarus to Smolensk
              1 infantry moved from Belarus to Smolensk
              1 infantry moved from Belarus to Smolensk
              1 infantry moved from Belarus to Smolensk
              1 bomber moved from Belarus to Smolensk
              1 bomber moved from Belarus to Smolensk
              1 tactical_bomber moved from Belarus to Smolensk
              1 armour moved from Western Germany to Holland Belgium
              1 armour moved from Western Germany to Holland Belgium
              1 mech_infantry moved from Western Germany to Holland Belgium
              1 tactical_bomber moved from Western Germany to Normandy Bordeaux
              1 fighter moved from Western Germany to Holland Belgium
              1 mech_infantry moved from Western Germany to Denmark
                    Germans take Denmark from Americans
              1 fighter moved from Egypt to Northern Italy
      
          Combat - Germans
              Battle in Normandy Bordeaux
                  Germans attack with 1 tactical_bomber
                  British defend with 3 aaGuns, 3 fighters, 8 infantry and 1 mech_infantry; French defend with 1 fighter; Americans defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
                      British roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 3 aaGuns, 1 armour, 2 artilleries, 4 fighters, 8 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 8/16 hits, 6.83 expected hits
                      1 aaGun owned by the British and 1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
                  Americans win with 2 aaGuns, 1 armour, 2 artilleries, 4 fighters, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 tactical_bomber
                  Casualties for British: 1 aaGun
              Battle in Holland Belgium
                  Germans attack with 2 armour, 1 fighter and 1 mech_infantry
                  Americans defend with 1 infantry
                      Germans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
                      Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Holland Belgium
                  Germans win, taking Holland Belgium from Americans with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Germans
              1 fighter moved from Holland Belgium to Western Germany
      
          Place Units - Germans
              2 armour and 5 infantry placed in Western Germany
              1 armour and 1 fighter placed in Germany
              1 armour and 1 infantry placed in Novgorod
      
          Turn Complete - Germans
              Germans collect 53 PUs; end with 54 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.83
      British AA : -0.17
      Germans regular : 0.83
      

      Savegame

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      Gabez44
    • RE: Guam Solo vs. Son

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 4 armour; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 submarine moved from 92 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from Northern Italy to France
              1 infantry moved from Southern Italy to Northern Italy
              1 infantry moved from Southern Italy to Northern Italy
              1 infantry moved from Southern Italy to Northern Italy
              1 infantry moved from Southern Italy to Northern Italy
              1 artillery moved from Southern Italy to Northern Italy
              1 artillery moved from Southern Italy to Northern Italy
              1 fighter moved from Tobruk to Western Germany
              1 fighter moved from Tobruk to Western Germany
              1 bomber moved from Tobruk to Egypt
              2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
              2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
              1 infantry moved from 97 Sea Zone to Greece
              1 infantry moved from 97 Sea Zone to Greece
              1 infantry moved from 98 Sea Zone to Syria
              1 infantry moved from 98 Sea Zone to Syria
              1 infantry moved from Trans-Jordan to Iraq
              1 armour moved from Tunisia to Tobruk
              1 artillery moved from Tunisia to Algeria
                    Italians take Algeria from French
      
          Combat - Italians
              Battle in Greece
              Battle in Syria
              Battle in 91 Sea Zone
                  Italians attack with 1 submarine
                  Americans defend with 1 carrier, 2 fighters and 5 transports
                      Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 carrier and 5 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 carrier and 5 transports in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 carrier and 5 transports in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Italians lost in 91 Sea Zone
                  Americans win, taking Greece from British, taking Syria from French with 1 carrier, 2 fighters and 5 transports remaining. Battle score for attacker is -6
                  Casualties for Italians: 1 submarine
              Battle in Iraq
                  Italians attack with 1 infantry
                  British defend with 3 infantry
                      Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.17 expected hits
                      British roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Italians lost in Iraq
                  British win with 3 infantry remaining. Battle score for attacker is -3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Italians
      
          Place Units - Italians
              4 armour placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 21 PUs; end with 21 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.00
      Italians regular : -1.17
      British regular : 0.00
      

      Savegame

      posted in Play Boardgames
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      Gabez44
    • RE: Guam Solo vs. Son

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 cruiser, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Borneo to 43 Sea Zone
              1 mech_infantry moved from Borneo to 43 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 mech_infantry moved from 44 Sea Zone to Celebes
              2 battleships, 3 carriers, 4 cruisers, 5 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 43 Sea Zone to 20 Sea Zone
              3 armour moved from Kiangsu to Jehol
              1 armour moved from Hunan to Shensi
              2 mech_infantrys moved from Yunnan to Shensi
              1 armour moved from Yunnan to Malaya
                    Japanese take Shan State from UK_Pacific
                    Japanese take Malaya from UK_Pacific
              1 armour, 2 artilleries, 12 infantry and 4 mech_infantrys moved from Yunnan to Burma
                    Japanese take Burma from UK_Pacific
              2 armour moved from Hunan to Burma
              2 infantry moved from Kwangsi to Yunnan
      
          Combat - Japanese
              Battle in Celebes
      
          Non Combat Move - Japanese
              3 infantry, 2 mech_infantrys and 3 transports moved from 19 Sea Zone to 20 Sea Zone
      
          Place Units - Japanese
              3 mech_infantrys placed in Kiangsu
              3 mech_infantrys placed in Shantung
              1 artillery placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,5,5,1,4,3,1,3
              Japanese collect 45 PUs (8 lost to blockades); end with 45 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      Gabez44
    • RE: Guam Solo vs. Son

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Research Technology - Germans
      
          Combat Move - Germans
              5 infantry moved from Ukraine to Rostov
              3 armour and 2 mech_infantrys moved from Yugoslavia to Bulgaria
              3 infantry moved from Novgorod to Belarus
              5 armour, 2 artilleries and 24 infantry moved from Belarus to Smolensk
              4 armour, 1 artillery and 7 infantry moved from Bryansk to Smolensk
              1 fighter moved from Tobruk to Egypt
              1 fighter moved from Western Ukraine to Bulgaria
              1 fighter moved from Western Ukraine to Bulgaria
              1 fighter moved from Western Ukraine to Germany
              1 fighter moved from Western Ukraine to Germany
              1 fighter moved from Western Ukraine to Germany
              2 armour, 6 infantry and 2 mech_infantrys moved from Western Germany to Germany
              3 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
              1 bomber moved from Western Ukraine to Rostov
              1 bomber moved from Western Ukraine to Rostov
              1 tactical_bomber moved from Western Ukraine to Rostov
              1 tactical_bomber moved from Western Ukraine to Rostov
              1 tactical_bomber moved from Western Ukraine to Smolensk
              1 tactical_bomber moved from Western Ukraine to Smolensk
              1 tactical_bomber moved from Western Ukraine to Germany
      
          Combat - Germans
              Battle in Rostov
                  Germans attack with 2 bombers, 5 infantry and 2 tactical_bombers
                  Russians defend with 3 mech_infantrys
                      Germans roll dice for 2 bombers, 5 infantry and 2 tactical_bombers in Rostov, round 2 : 6/9 hits, 3.17 expected hits
                      Russians roll dice for 3 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                      3 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                  Germans win, taking Rostov from Russians with 2 bombers, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 3 mech_infantrys
              Battle in Bulgaria
                  Germans attack with 3 armour, 2 fighters and 2 mech_infantrys
                  British defend with 1 artillery and 5 infantry
                      Germans roll dice for 3 armour, 2 fighters and 2 mech_infantrys in Bulgaria, round 2 : 1/7 hits, 2.83 expected hits
                      British roll dice for 1 artillery and 5 infantry in Bulgaria, round 2 : 3/6 hits, 2.00 expected hits
                      1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Bulgaria
                      Germans roll dice for 2 armour and 2 fighters in Bulgaria, round 3 : 2/4 hits, 2.00 expected hits
                      British roll dice for 1 artillery and 4 infantry in Bulgaria, round 3 : 2/5 hits, 1.67 expected hits
                      2 armour owned by the Germans and 2 infantry owned by the British lost in Bulgaria
                      Germans roll dice for 2 fighters in Bulgaria, round 4 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 artillery and 2 infantry in Bulgaria, round 4 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the British lost in Bulgaria
                      Germans roll dice for 2 fighters in Bulgaria, round 5 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 artillery and 1 infantry in Bulgaria, round 5 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Bulgaria
                      Germans roll dice for 2 fighters in Bulgaria, round 6 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 artillery in Bulgaria, round 6 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in Bulgaria
                  Germans win with 2 fighters remaining. Battle score for attacker is -7
                  Casualties for Germans: 3 armour and 2 mech_infantrys
                  Casualties for British: 1 artillery and 5 infantry
              Battle in Smolensk
                  Germans attack with 9 armour, 3 artilleries, 31 infantry and 2 tactical_bombers
                  Russians defend with 1 artillery and 2 infantry
                      Germans roll dice for 9 armour, 3 artilleries, 31 infantry and 2 tactical_bombers in Smolensk, round 2 : 13/45 hits, 12.50 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                  Germans win, taking Smolensk from Russians with 9 armour, 3 artilleries, 29 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 artillery and 2 infantry
              Battle in Germany
                  Germans attack with 2 armour, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
                  British defend with 2 armour, 1 artillery, 1 factory_minor and 6 infantry
                      Germans roll dice for 2 armour, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Germany, round 2 : 5/14 hits, 4.50 expected hits
                      British roll dice for 2 armour, 1 artillery and 6 infantry in Germany, round 2 : 6/9 hits, 3.33 expected hits
                      6 infantry owned by the Germans and 5 infantry owned by the British lost in Germany
                      Germans roll dice for 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Germany, round 3 : 6/8 hits, 3.50 expected hits
                      British roll dice for 2 armour, 1 artillery and 1 infantry in Germany, round 3 : 2/4 hits, 1.67 expected hits
                      1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 1 infantry owned by the British and 2 armour owned by the British lost in Germany
                  Germans win, taking Germany from British with 2 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Germans: 6 infantry and 2 mech_infantrys
                  Casualties for British: 2 armour, 1 artillery and 6 infantry
      
          Non Combat Move - Germans
              1 fighter moved from Bulgaria to Romania
              1 fighter moved from Bulgaria to Romania
              1 fighter moved from Germany to Western Germany
              1 fighter moved from Germany to Western Germany
              1 fighter moved from Germany to Western Germany
              1 tactical_bomber moved from Germany to Western Germany
              1 bomber moved from Rostov to Smolensk
              1 bomber moved from Rostov to Smolensk
              1 tactical_bomber moved from Rostov to Belarus
              1 tactical_bomber moved from Rostov to Belarus
              1 tactical_bomber moved from Smolensk to Belarus
              1 tactical_bomber moved from Smolensk to Belarus
              1 bomber moved from Smolensk to Belarus
              1 bomber moved from Smolensk to Belarus
      
          Turn Complete - Germans
              Germans collect 48 PUs; end with 48 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 1.00
      Germans regular : 4.50
      British regular : 2.33
      

      Savegame

      posted in Play Boardgames
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      Gabez44
    • RE: Guam Solo vs. Son

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 7 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Egypt to Trans-Jordan
                    Italians take Trans-Jordan from British
              1 mech_infantry moved from Tobruk to Libya
              1 armour moved from Tobruk to Libya
              2 cruisers, 4 destroyers and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 infantry moved from Southern Italy to 97 Sea Zone
              2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
              2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
              1 infantry moved from France to Normandy Bordeaux
              1 infantry moved from France to Normandy Bordeaux
              1 artillery moved from France to Normandy Bordeaux
              1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
              1 fighter moved from Southern Italy to Tunisia
              1 fighter moved from Southern Italy to Tunisia
              1 bomber moved from Southern Italy to Tunisia
      
          Combat - Italians
              Battle in Tunisia
                  Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                  French defend with 2 infantry; Americans defend with 2 mech_infantrys
                      Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/7 hits, 3.00 expected hits
                      French roll dice for 2 infantry and 2 mech_infantrys in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
                      2 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                      Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Tunisia, round 3 : 2/6 hits, 2.83 expected hits
                      French roll dice for 2 mech_infantrys in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Tunisia
                  Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 infantry and 1 mech_infantry
                  Casualties for French: 2 infantry
                  Casualties for Americans: 2 mech_infantrys
      
          Non Combat Move - Italians
              1 bomber moved from Tunisia to Libya
              1 fighter moved from Tunisia to Libya
              1 bomber moved from Libya to Tobruk
              1 fighter moved from Libya to Tobruk
              1 fighter moved from Tunisia to Tobruk
      
          Place Units - Italians
              3 infantry placed in Southern Italy
              4 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 17 PUs; end with 19 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      French regular : 0.00
      Italians regular : -1.83
      

      Savegame

      posted in Play Boardgames
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