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    Posts made by Gabez44

    • RE: Guam Gamers YGTE

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 3
      
          Politics - French
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Chile
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Argentina
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Venezuela
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Sweden
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Switzerland
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Spain
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Portugal
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Turkey
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Saudi Arabia
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Afghanistan
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Mozambique
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Angola
              Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - French
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 destroyer moved from 72 Sea Zone to 70 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      G
      Gabez44
    • RE: Guam Gamers YGTE

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 3
      
          Politics - French
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Chile
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Argentina
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Venezuela
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Sweden
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Switzerland
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Spain
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Portugal
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Turkey
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Saudi Arabia
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Afghanistan
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Mozambique
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Angola
              Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - French
              1 infantry moved from French Central Africa to French Equatorial Africa
      
          Non Combat Move - French
              1 destroyer moved from 72 Sea Zone to 70 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      G
      Gabez44
    • RE: Guam Gamers YGTE

      TripleA Turn Summary: Italians round 3

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 3
      
          Purchase Units - Italians
              Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 bomber moved from Tunisia to Anglo Egyptian Sudan
              2 infantry moved from Greece to Turkey
      
          Combat - Italians
              Battle in Anglo Egyptian Sudan
                  Italians attack with 1 bomber and 1 infantry
                  UK_Pacific defend with 2 infantry
                      Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.83 expected hits
                      British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the UK_Pacific, 1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                  British win with 1 infantry remaining. Battle score for attacker is -12
                  Casualties for Italians: 1 bomber and 1 infantry
                  Casualties for UK_Pacific: 1 infantry
      
          Non Combat Move - Italians
              1 aaGun moved from Northern Italy to Southern France
              1 aaGun moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              1 fighter placed in Southern Italy
              1 destroyer and 1 transport placed in 95 Sea Zone
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
              Italians collect 13 PUs; end with 14 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.17
      British regular : 1.33
      

      Savegame

      posted in Play Boardgames
      G
      Gabez44
    • RE: Guam Gamers YGTE

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 cruisers, 1 factory_minor, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
      
          Combat Move - Germans
              3 tactical_bombers moved from Bulgaria to Turkey
              1 bomber moved from Bulgaria to Turkey
              2 armour moved from Greece to Turkey
              4 infantry moved from Greece to Turkey
              2 tactical_bombers moved from Tunisia to Tobruk
              1 fighter moved from Northern Italy to Algeria
              1 fighter moved from Tunisia to Algeria
              1 fighter moved from France to Turkey
              1 armour moved from Western Germany to Poland
              5 infantry moved from Western Germany to Switzerland
              1 armour moved from Southern France to Switzerland
              2 armour moved from Southern France to Greater Southern Germany
              1 armour moved from Holland Belgium to Germany
              1 armour moved from Normandy Bordeaux to Holland Belgium
              1 armour moved from Germany to Slovakia Hungary
              4 mech_infantrys moved from Germany to Poland
              3 infantry moved from Germany to Poland
              2 fighters moved from France to 99 Sea Zone
              1 submarine moved from 112 Sea Zone to 109 Sea Zone
              1 infantry moved from Iceland to 123 Sea Zone
              1 infantry and 1 transport moved from 123 Sea Zone to 121 Sea Zone
              1 infantry moved from 121 Sea Zone to Alberta Saskatchewan Manitoba
              1 armour moved from Denmark to Germany
              1 mech_infantry moved from Denmark to Germany
              1 infantry moved from Norway to Finland
      
          Combat - Germans
              Germans creates battle in territory 106 Sea Zone
              Battle in Alberta Saskatchewan Manitoba
              Battle in Tobruk
                  Germans attack with 2 tactical_bombers
                  British defend with 1 artillery
                      Germans roll dice for 2 tactical_bombers in Tobruk, round 2 : 2/2 hits, 1.00 expected hits
                      British roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in Tobruk
                  Germans win, taking Alberta Saskatchewan Manitoba from British with 2 tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for British: 1 artillery
              Battle in Turkey
                  Germans attack with 2 armour, 1 bomber, 1 fighter, 4 infantry and 3 tactical_bombers
                  Neutral_True defend with 8 infantry
                      Germans roll dice for 2 armour, 1 bomber, 1 fighter, 4 infantry and 3 tactical_bombers in Turkey, round 2 : 8/11 hits, 4.83 expected hits
                      Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits
                      1 infantry owned by the Germans and 8 infantry owned by the Neutral_True lost in Turkey
                  Germans win, taking Turkey from Neutral_True with 2 armour, 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
                  Casualties for Germans: 1 infantry
                  Casualties for Neutral_True: 8 infantry
              Battle in 99 Sea Zone
                  Germans attack with 2 fighters
                  British defend with 1 destroyer
                      Germans roll dice for 2 fighters in 99 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 99 Sea Zone
                  Germans win with 2 fighters remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in Algeria
                  Germans attack with 2 fighters
                  French defend with 1 infantry
                      Germans roll dice for 2 fighters in Algeria, round 2 : 0/2 hits, 1.00 expected hits
                      French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 fighters in Algeria, round 3 : 0/2 hits, 1.00 expected hits
                      French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 fighters in Algeria, round 4 : 2/2 hits, 1.00 expected hits
                      French roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Germans and 1 infantry owned by the French lost in Algeria
                  Germans win with 1 fighter remaining. Battle score for attacker is -7
                  Casualties for Germans: 1 fighter
                  Casualties for French: 1 infantry
              Battle in Switzerland
                  Germans attack with 1 armour and 5 infantry
                  Neutral_True defend with 2 infantry
                      Germans roll dice for 1 armour and 5 infantry in Switzerland, round 2 : 2/6 hits, 1.33 expected hits
                      Neutral_True roll dice for 2 infantry in Switzerland, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Neutral_True lost in Switzerland
                  Germans win, taking Switzerland from Neutral_True with 1 armour and 5 infantry remaining. Battle score for attacker is 6
                  Casualties for Neutral_True: 2 infantry
              Battle in 106 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 destroyer
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 106 Sea Zone
                  Germans win with 1 submarine remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
      
          Non Combat Move - Germans
              1 fighter moved from 99 Sea Zone to Greece
              1 fighter moved from 99 Sea Zone to Greece
              1 fighter moved from Turkey to Greece
              1 bomber moved from Turkey to Greece
              1 tactical_bomber moved from Turkey to Greece
              1 tactical_bomber moved from Turkey to Greece
              1 tactical_bomber moved from Turkey to Greece
              1 tactical_bomber moved from Tobruk to Libya
              1 tactical_bomber moved from Tobruk to Libya
              1 fighter moved from Algeria to Tunisia
      
          Place Units - Germans
              1 cruiser, 1 submarine and 1 transport placed in 93 Sea Zone
      
          Turn Complete - Germans
              Germans collect 49 PUs; end with 49 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      French regular : 0.00
      Germans regular : 4.17
      Neutral_True regular : -2.33
      British regular : -1.33
      

      Savegame

      posted in Play Boardgames
      G
      Gabez44
    • RE: Guam Gamers YGTE

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 fighter; Remaining resources: 3 PUs; 
      
          Combat Move - Italians
              2 infantry moved from Albania to Greece
              2 infantry moved from Anglo Egyptian Sudan to Egypt
              1 artillery moved from Anglo Egyptian Sudan to Egypt
              1 infantry moved from Kenya to Belgian Congo
                    Italians take Belgian Congo from British
              1 bomber moved from Sicily to Algeria
              1 artillery moved from Tunisia to Algeria
              1 armour moved from Albania to Romania
              1 armour moved from Northern Italy to Romania
      
          Combat - Italians
              Battle in Egypt
                  Italians attack with 1 artillery and 2 infantry
                  British defend with 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry; UK_Pacific defend with 2 infantry
                      Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 0.83 expected hits
                      British roll dice for 2 armour, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/7 hits, 3.00 expected hits
                      1 artillery owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                  British win with 2 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
                  Casualties for Italians: 1 artillery and 2 infantry
                  Casualties for British: 1 infantry
              Battle in Algeria
                  Italians attack with 1 artillery and 1 bomber
                  French defend with 2 infantry
                      Italians roll dice for 1 artillery and 1 bomber in Algeria, round 2 : 1/2 hits, 1.00 expected hits
                      French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria
                      Italians roll dice for 1 bomber in Algeria, round 3 : 0/1 hits, 0.67 expected hits
                      French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits
                      1 bomber owned by the Italians lost in Algeria
                  French win with 1 infantry remaining. Battle score for attacker is -13
                  Casualties for Italians: 1 artillery and 1 bomber
                  Casualties for French: 1 infantry
      
          Non Combat Move - Italians
      
          Place Units - Italians
              1 fighter placed in Southern Italy
              Italians undo move 1.
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
              Italians collect 13 PUs (1 lost to blockades); end with 16 PUs
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by Italians to Tunisia: 1 bomber
      

      Combat Hit Differential Summary :

      French regular : 1.00
      Italians regular : -0.50
      British regular : 0.00
      

      Savegame

      posted in Play Boardgames
      G
      Gabez44
    • RE: Guam Gamers YGTE

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 2
      
          Purchase Units - Germans
              Germans buy 1 cruiser, 3 fighters, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Romania to Greece
              6 infantry moved from Bulgaria to Greece
              1 armour moved from Yugoslavia to Greece
              4 mech_infantrys moved from France to Southern France
              1 infantry moved from France to Southern France
              1 artillery moved from France to Normandy Bordeaux
              1 submarine moved from 106 Sea Zone to 102 Sea Zone
              1 submarine moved from 102 Sea Zone to 106 Sea Zone
              2 submarines moved from 109 Sea Zone to 110 Sea Zone
              1 infantry moved from Norway to 112 Sea Zone
              1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
              1 infantry moved from 123 Sea Zone to Iceland
              3 armour moved from France to Southern France
              2 armour moved from France to Normandy Bordeaux
              1 bomber moved from Western Germany to Greece
              3 tactical_bombers moved from Western Germany to Greece
              2 tactical_bombers moved from Western Germany to Tunisia
              1 fighter moved from Western Germany to Tunisia
              1 artillery moved from Normandy Bordeaux to Southern France
              1 armour moved from Normandy Bordeaux to Holland Belgium
              2 fighters moved from Holland Belgium to 110 Sea Zone
              5 infantry moved from Yugoslavia to Bulgaria
              2 artilleries moved from Yugoslavia to Bulgaria
              1 infantry moved from Yugoslavia to Romania
              1 infantry moved from Greater Southern Germany to Slovakia Hungary
              1 mech_infantry moved from Germany to Denmark
              1 armour moved from Germany to Denmark
      
          Combat - Germans
              Battle in Iceland
              Battle in Greece
                  Germans attack with 2 armour, 1 bomber, 6 infantry and 3 tactical_bombers
                  British defend with 1 artillery and 5 infantry
                      Germans roll dice for 2 armour, 1 bomber, 6 infantry and 3 tactical_bombers in Greece, round 2 : 5/12 hits, 4.50 expected hits
                      British roll dice for 1 artillery and 5 infantry in Greece, round 2 : 1/6 hits, 2.00 expected hits
                      1 infantry owned by the Germans and 5 infantry owned by the British lost in Greece
                      Germans roll dice for 2 armour, 1 bomber, 5 infantry and 3 tactical_bombers in Greece, round 3 : 4/11 hits, 4.33 expected hits
                      British roll dice for 1 artillery in Greece, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 artillery owned by the British lost in Greece
                  Germans win, taking Iceland from British, taking Greece from British with 2 armour, 1 bomber, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
                  Casualties for Germans: 2 infantry
                  Casualties for British: 1 artillery and 5 infantry
              Battle in 110 Sea Zone
                  Germans attack with 2 fighters and 2 submarines
                  British defend with 1 battleship and 1 destroyer
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the British
                      Germans roll dice for 2 fighters in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      British roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      1 submarine owned by the Germans lost in 110 Sea Zone
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 fighters in 110 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                      Germans roll dice for 2 fighters in 110 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 battleship in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 fighter and 2 submarines
                  Casualties for British: 1 battleship and 1 destroyer
              Battle in Southern France
                  Germans attack with 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Southern France, round 2 : 1/9 hits, 2.83 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the French lost in Southern France
                      Germans roll dice for 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Southern France, round 3 : 4/9 hits, 2.83 expected hits
                      French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the French lost in Southern France
                  Germans win, taking Southern France from French with 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
                  Casualties for French: 1 artillery and 1 infantry
              Battle in 106 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 destroyer
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 106 Sea Zone
                  Germans win with 1 submarine remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
      
          Non Combat Move - Germans
              1 fighter moved from 110 Sea Zone to Northern Italy
              1 bomber moved from Greece to Bulgaria
              1 tactical_bomber moved from Greece to Bulgaria
              1 tactical_bomber moved from Greece to Bulgaria
              1 tactical_bomber moved from Greece to Bulgaria
      
          Place Units - Germans
              2 mech_infantrys placed in Germany
              3 fighters placed in France
              Germans undo move 2.
              3 fighters placed in Normandy Bordeaux
              Germans undo move 2.
              1 cruiser and 2 transports placed in 105 Sea Zone
              3 fighters placed in France
              1 submarine placed in 112 Sea Zone
      
          Turn Complete - Germans
              Germans collect 46 PUs; end with 46 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      French regular : -1.00
      Germans regular : -0.83
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      G
      Gabez44
    • RE: Guam Gamers YGTE

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 1
      
          Combat Move - French
              1 destroyer moved from 93 Sea Zone to 92 Sea Zone
              1 cruiser moved from 93 Sea Zone to 96 Sea Zone
              1 infantry moved from French West Africa to French Central Africa
              1 infantry moved from Morocco to Algeria
              1 infantry moved from Syria to Trans-Jordan
      
          Combat - French
              Battle in 92 Sea Zone
                  French attack with 1 destroyer
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 92 Sea Zone
                  French win with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in 96 Sea Zone
                  French attack with 1 cruiser
                  Italians defend with 1 destroyer
                      French roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 96 Sea Zone
                  Italians win with no units remaining. Battle score for attacker is -4
                  Casualties for French: 1 cruiser
                  Casualties for Italians: 1 destroyer
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians regular : 0.67
      French regular : 0.50
      

      Savegame

      posted in Play Boardgames
      G
      Gabez44
    • RE: Guam Gamers YGTE

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Northern Italy to 95 Sea Zone
              1 artillery moved from Northern Italy to 95 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
              1 infantry moved from 92 Sea Zone to Morocco
              1 artillery moved from 92 Sea Zone to Morocco
              2 infantry moved from Ethiopia to Anglo Egyptian Sudan
              1 artillery moved from Ethiopia to Anglo Egyptian Sudan
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
              2 fighters moved from Southern Italy to 97 Sea Zone
              1 bomber moved from Northern Italy to 97 Sea Zone
              1 destroyer moved from 95 Sea Zone to 96 Sea Zone
              1 cruiser moved from 95 Sea Zone to 97 Sea Zone
              1 submarine moved from 95 Sea Zone to 99 Sea Zone
              1 infantry moved from Libya to Tunisia
              1 artillery moved from Libya to Tunisia
              1 mech_infantry moved from Tobruk to Alexandria
              3 infantry moved from Tobruk to Alexandria
              1 armour moved from Tobruk to Alexandria
              1 artillery moved from Tobruk to Alexandria
      
          Combat - Italians
              Battle in 99 Sea Zone
                  Italians attack with 1 submarine
                  British defend with 1 transport
                      1 transport owned by the British lost in 99 Sea Zone
                  Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 96 Sea Zone
                  Italians attack with 1 destroyer
                  British defend with 1 cruiser
                      Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the British lost in 96 Sea Zone
                  Italians win with 1 destroyer remaining. Battle score for attacker is 12
                  Casualties for British: 1 cruiser
              Battle in 97 Sea Zone
                  Italians attack with 1 bomber, 1 cruiser and 2 fighters
                  British defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                      Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                      British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                      1 tactical_bomber owned by the British, 1 fighter owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                      Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 97 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                      British roll dice for 1 cruiser and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                      1 cruiser owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                  Italians win, taking 97 Sea Zone from British with 1 bomber and 1 cruiser remaining. Battle score for attacker is 29
                  Casualties for Italians: 2 fighters
                  Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
              Battle in Morocco
                  Italians attack with 1 artillery and 1 infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                      French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Morocco
                      Italians roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                      French roll dice for 1 infantry in Morocco, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Morocco
                  French win with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Italians: 1 artillery and 1 infantry
              Battle in Anglo Egyptian Sudan
                  Italians attack with 1 artillery and 2 infantry
                  British defend with 1 infantry
                      Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits
                      British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Anglo Egyptian Sudan
                  Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Alexandria
                  Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                  British defend with 1 armour, 1 artillery and 2 infantry
                      Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1.67 expected hits
                      British roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 2 : 0/4 hits, 1.50 expected hits
                      1 infantry owned by the British lost in Alexandria
                      Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 0/6 hits, 1.67 expected hits
                      British roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 3 : 2/3 hits, 1.17 expected hits
                      2 infantry owned by the Italians lost in Alexandria
                      Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 4 : 0/4 hits, 1.33 expected hits
                      British roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 4 : 2/3 hits, 1.17 expected hits
                      1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
                      Italians roll dice for 1 armour and 1 artillery in Alexandria, round 5 : 1/2 hits, 0.83 expected hits
                      British roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 5 : 2/3 hits, 1.17 expected hits
                      1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
                  British win with 1 armour and 1 artillery remaining. Battle score for attacker is -17
                  Casualties for British: 2 infantry
                  Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
              Battle in Tunisia
                  Italians attack with 1 artillery and 1 infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                      French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                  Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for French: 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from 97 Sea Zone to Sicily
      
          Place Units - Italians
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
              Italians collect 13 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      French regular : 2.00
      Italians regular : -2.50
      British regular : -1.50
      

      Savegame

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      Gabez44
    • RE: Guam Gamers YGTE

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 2 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Western Germany to France
              3 armour moved from Greater Southern Germany to France
              2 bombers moved from Germany to France
              1 tactical_bomber moved from Germany to France
              1 armour moved from Poland to Western Germany
              1 infantry moved from Denmark to Western Germany
              1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              1 cruiser moved from 114 Sea Zone to 112 Sea Zone
              1 fighter moved from Norway to 110 Sea Zone
              1 submarine moved from 108 Sea Zone to 109 Sea Zone
              1 submarine moved from 118 Sea Zone to 109 Sea Zone
              1 submarine moved from 103 Sea Zone to 106 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 fighter moved from France to 110 Sea Zone
              1 bomber moved from France to 110 Sea Zone
              1 artillery moved from Holland Belgium to Normandy Bordeaux
              1 artillery moved from Holland Belgium to Normandy Bordeaux
              1 armour moved from Holland Belgium to Normandy Bordeaux
              1 armour moved from Holland Belgium to France
              1 armour moved from Holland Belgium to France
              1 infantry moved from Holland Belgium to Normandy Bordeaux
              1 infantry moved from Holland Belgium to Normandy Bordeaux
              1 infantry moved from Holland Belgium to France
              1 infantry moved from Holland Belgium to France
              1 fighter moved from Holland Belgium to France
              1 infantry moved from Poland to 114 Sea Zone
              1 infantry moved from Poland to 114 Sea Zone
              2 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
              1 tactical_bomber moved from Poland to France
              1 submarine moved from 124 Sea Zone to 109 Sea Zone
      
          Combat - Germans
              Battle in 106 Sea Zone
                  Germans attack with 2 submarines
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 106 Sea Zone
                      1 transport owned by the British lost in 106 Sea Zone
                  Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 destroyer and 1 transport
              Battle in 109 Sea Zone
                  Germans attack with 3 submarines
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                      British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
                      1 transport owned by the British lost in 109 Sea Zone
                  Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 destroyer and 1 transport
              Battle in 110 Sea Zone
                  Germans attack with 1 battleship, 1 bomber and 2 fighters
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Germans roll dice for 1 battleship, 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 fighter owned by the Germans lost in 110 Sea Zone
                      Germans roll dice for 1 battleship, 1 bomber and 1 fighter in 110 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                      1 cruiser owned by the French, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
                      Germans roll dice for 1 battleship and 1 bomber in 110 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                      British roll dice for 1 battleship in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      1 bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 1 battleship remaining. Battle score for attacker is 12
                  Casualties for Germans: 1 bomber and 2 fighters
                  Casualties for British: 1 battleship and 1 cruiser
                  Casualties for French: 1 cruiser
              Battle in Yugoslavia
                  Germans attack with 1 armour, 2 artilleries, 1 fighter and 8 infantry
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 2 : 4/12 hits, 3.33 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                      4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                      Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 3 : 3/11 hits, 3.17 expected hits
                      Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 9
                  Casualties for Germans: 2 infantry
                  Casualties for Neutral_Allies: 5 infantry
              Battle in Normandy Bordeaux
                  Germans attack with 1 armour, 2 artilleries and 2 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.83 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the French lost in Normandy Bordeaux
                      Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 1.83 expected hits
                      French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for French: 1 artillery and 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in France
                  Germans attack with 5 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry, 4 mech_infantrys and 5 tactical_bombers
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      French roll AA dice in France : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 5 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry, 4 mech_infantrys and 5 tactical_bombers in France, round 2 : 11/23 hits, 9.50 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits
                      1 aaGun owned by the French, 3 infantry owned by the Germans, 1 armour owned by the French, 6 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                      Germans roll dice for 5 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 4 mech_infantrys and 5 tactical_bombers in France, round 3 : 10/20 hits, 9.00 expected hits
                      French roll dice for 1 fighter in France, round 3 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Germans and 1 fighter owned by the French lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 5 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 4 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 41
                  Casualties for Germans: 4 infantry
                  Casualties for British: 1 armour and 1 artillery
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
              triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
      
          Non Combat Move - Germans
              1 infantry moved from 112 Sea Zone to Norway
              1 infantry moved from 112 Sea Zone to Norway
              1 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 infantry moved from Norway to Finland
              1 infantry moved from Norway to Finland
              1 infantry moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              1 infantry moved from Romania to Bulgaria
              2 fighters moved from France to Holland Belgium
              5 tactical_bombers moved from France to Western Germany
              1 bomber moved from France to Western Germany
              1 fighter moved from Yugoslavia to Western Germany
              5 infantry moved from Germany to Slovakia Hungary
              2 infantry moved from Germany to Western Germany
              1 artillery moved from Germany to Poland
              1 artillery moved from Germany to Slovakia Hungary
              1 artillery moved from Germany to Slovakia Hungary
              1 infantry moved from Germany to Greater Southern Germany
      
          Place Units - Germans
              2 armour and 3 mech_infantrys placed in Germany
              2 infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 41 PUs; end with 60 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      French regular : -1.00
      Neutral_Allies regular : 0.00
      Germans regular : 0.50
      British regular : 0.67
      French AA : -0.50
      

      Savegame

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      Gabez44
    • RE: Guam Group YGTE 2nd trial

      TripleA Turn Summary: British round 8

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 8
      
          Purchase Units - British
              British buy 4 fighters; Remaining resources: 8 PUs; 
      
          Combat Move - British
              4 fighters moved from United Kingdom to Germany
              3 transports moved from 112 Sea Zone to 110 Sea Zone
              1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 transport moved from 110 Sea Zone to 112 Sea Zone
              1 artillery moved from 110 Sea Zone to Holland Belgium
              1 fighter moved from United Kingdom to Germany
      
          Combat - British
              Battle in Holland Belgium
              Battle in Germany
                  British attack with 5 fighters
                  Germans defend with 3 aaGuns, 3 artilleries, 2 bombers, 1 factory_major, 1 fighter, 11 infantry, 1 mech_infantry and 3 tactical_bombers
                      Germans roll AA dice in Germany : 1/5 hits, 0.83 expected hits
                      1 fighter owned by the British lost in Germany
                      British roll dice for 4 fighters in Germany, round 2 : 2/4 hits, 2.00 expected hits
                      Germans roll dice for 3 aaGuns, 3 artilleries, 2 bombers, 1 fighter, 11 infantry, 1 mech_infantry and 3 tactical_bombers in Germany, round 2 : 10/21 hits, 7.50 expected hits
                      2 aaGuns owned by the Germans and 4 fighters owned by the British lost in Germany
                  Germans win, taking Holland Belgium from Germans with 1 aaGun, 3 artilleries, 2 bombers, 1 fighter, 11 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -40
                  Casualties for British: 5 fighters
                  Casualties for Germans: 2 aaGuns
      
          Non Combat Move - British
      
          Place Units - British
              4 fighters placed in United Kingdom
      
          Turn Complete - British
              British collect 32 PUs; end with 40 PUs
              Objective British Colonies: British met a national objective for an additional 5 PUs; end with 45 PUs
              Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Germans AA : 0.17
      Germans regular : 2.50
      British regular : 0.00
      

      Savegame

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      Gabez44
    • RE: Guam Group YGTE 2nd trial

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 3 fighters; Remaining resources: 9 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery, 1 carrier, 6 destroyers, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
              2 bombers moved from Japan to Kiangsu
      
          Combat - Japanese
              Battle in 19 Sea Zone
                  Japanese attack with 1 artillery, 1 carrier, 6 destroyers, 1 infantry and 1 transport
                  French defend with 1 destroyer
                      Japanese roll dice for 1 carrier, 6 destroyers and 1 transport in 19 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                      French roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the French and 1 carrier owned by the Japanese lost in 19 Sea Zone
                  Japanese win, taking 19 Sea Zone from French with 6 destroyers and 1 transport remaining. Battle score for attacker is -8
                  Casualties for Japanese: 1 carrier
                  Casualties for French: 1 destroyer
      
          Non Combat Move - Japanese
              1 infantry moved from 19 Sea Zone to Kiangsu
              1 artillery moved from 19 Sea Zone to Kiangsu
      
          Place Units - Japanese
              3 fighters placed in Kiangsu
      
          Turn Complete - Japanese
              Japanese collect 34 PUs; end with 43 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      French regular : 0.67
      Japanese regular : 0.00
      

      Savegame

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      Gabez44
    • RE: Guam Group YGTE 2nd trial

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 8
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - UK_Pacific
              1 bomber moved from India to Kiangsu
              1 armour moved from Kiangsi to Kiangsu
              3 bombers moved from Kiangsi to Kiangsu
              3 infantry moved from Kiangsi to Kiangsu
              1 mech_infantry moved from Kiangsi to Kiangsu
              1 bomber moved from Kwangtung to Kiangsu
              1 armour moved from Kwangtung to Kiangsu
              1 armour moved from Kwangtung to Kiangsu
      
          Combat - UK_Pacific
              Battle in Kiangsu
                  UK_Pacific attack with 3 armour, 5 bombers, 3 infantry and 1 mech_infantry
                  Japanese defend with 10 armour, 1 factory_minor, 6 fighters and 7 tactical_bombers
                      UK_Pacific roll dice for 3 armour, 5 bombers, 3 infantry and 1 mech_infantry in Kiangsu, round 2 : 9/12 hits, 5.50 expected hits
                      Japanese roll dice for 10 armour, 6 fighters and 7 tactical_bombers in Kiangsu, round 2 : 11/23 hits, 12.50 expected hits
                      3 infantry owned by the UK_Pacific, 1 mech_infantry owned by the UK_Pacific, 4 bombers owned by the UK_Pacific, 3 armour owned by the UK_Pacific and 9 armour owned by the Japanese lost in Kiangsu
                      UK_Pacific roll dice for 1 bomber in Kiangsu, round 3 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour, 6 fighters and 7 tactical_bombers in Kiangsu, round 3 : 10/14 hits, 8.00 expected hits
                      1 bomber owned by the UK_Pacific and 1 armour owned by the Japanese lost in Kiangsu
                  Japanese win with 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is -31
                  Casualties for UK_Pacific: 3 armour, 5 bombers, 3 infantry and 1 mech_infantry
                  Casualties for Japanese: 10 armour
      
          Non Combat Move - UK_Pacific
      
          Place Units - UK_Pacific
              3 tactical_bombers placed in Kwangtung
              1 tactical_bomber placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 30 PUs; end with 30 PUs
              Objective UK Pacific Kwangtung: UK_Pacific met a national objective for an additional 5 PUs; end with 35 PUs
              Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.50
      UK_Pacific regular : 3.83
      

      Savegame

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      Gabez44
    • RE: Guam Group YGTE 2nd trial

      TripleA Turn Summary: British round 7

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 7
      
          Purchase Units - British
              British buy 5 fighters; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 infantry moved from Normandy Bordeaux to 105 Sea Zone
              1 infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone
              1 infantry moved from 112 Sea Zone to Western Germany
              1 infantry moved from United Kingdom to 110 Sea Zone
              1 artillery moved from United Kingdom to 110 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
              1 infantry moved from 112 Sea Zone to Western Germany
              1 artillery moved from 112 Sea Zone to Western Germany
      
          Combat - British
              Battle in Western Germany
                  British attack with 1 artillery and 2 infantry
                  Germans defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
                      3 aaGuns owned by the Germans lost in Western Germany
                  British converts factory_major into different units
                  British win, taking Western Germany from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 15
                  Casualties for Germans: 3 aaGuns
      
          Non Combat Move - British
      
          Place Units - British
              5 fighters and 2 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 36 PUs; end with 38 PUs
              Objective British Colonies: British met a national objective for an additional 5 PUs; end with 43 PUs
              Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      Gabez44
    • RE: Guam Group YGTE 2nd trial

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 7
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 armour and 2 bombers; Remaining resources: 3 PUs; 
      
          Combat Move - UK_Pacific
              3 fighters moved from Queensland to 46 Sea Zone
              1 bomber moved from India to Kiangsu
              1 bomber moved from Kiangsi to Kiangsu
              1 bomber moved from Kiangsi to Kiangsu
              1 mech_infantry moved from Alexandria to Tobruk
                    UK_Pacific take Tobruk from Italians
              2 infantry moved from Libya to Tunisia
              1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
              1 fighter moved from Eastern Poland to Slovakia Hungary
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 mech_infantry moved from Northwest Persia to Syria
      
          Combat - UK_Pacific
              Air Battle in Kiangsu
                  UK_Pacific attacks with 3 units heading to Kiangsu
                  Japanese launches 5 interceptors out of Kiangsu
                      Attackers Fire,  : 1/3 hits, 0.50 expected hits
                      Defenders Fire,  : 0/5 hits, 0.83 expected hits
                      1 fighter owned by the Japanese lost in Kiangsu
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Kiangsu
                      Japanese roll AA dice in Kiangsu : 0/3 hits, 0.50 expected hits
                  Bombing raid in Kiangsu rolls: 3,3,7 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Kiangsu causes 6 damage total. 
              Battle in 46 Sea Zone
                  UK_Pacific attack with 3 fighters
                  Japanese defend with 1 artillery, 1 carrier, 6 destroyers, 1 infantry and 1 transport
                      UK_Pacific roll dice for 3 fighters in 46 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 carrier, 6 destroyers and 1 transport in 46 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
                      3 fighters owned by the UK_Pacific lost in 46 Sea Zone
                  Japanese win with 1 carrier, 6 destroyers and 1 transport remaining. Battle score for attacker is -30
                  Casualties for UK_Pacific: 3 fighters
              Battle in Tunisia
                  UK_Pacific attack with 2 infantry
                  Italians defend with 1 infantry
                      UK_Pacific roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Tunisia
                  UK_Pacific win, taking Tunisia from Italians with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Slovakia Hungary
                  UK_Pacific attack with 1 fighter and 1 tactical_bomber
                  Germans defend with 3 armour
                      UK_Pacific roll dice for 1 fighter and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/2 hits, 1.17 expected hits
                      Germans roll dice for 3 armour in Slovakia Hungary, round 2 : 1/3 hits, 1.50 expected hits
                      1 fighter owned by the UK_Pacific and 2 armour owned by the Germans lost in Slovakia Hungary
                      UK_Pacific roll dice for 1 tactical_bomber in Slovakia Hungary, round 3 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 armour in Slovakia Hungary, round 3 : 1/1 hits, 0.50 expected hits
                      1 tactical_bomber owned by the UK_Pacific and 1 armour owned by the Germans lost in Slovakia Hungary
                  Germans win with no units remaining. Battle score for attacker is -3
                  Casualties for UK_Pacific: 1 fighter and 1 tactical_bomber
                  Casualties for Germans: 3 armour
              Cleaning up after air battles
              Trigger Allies Africa Objective: Setting switch to true for conditionAttachment_Allies_Africa_Objective_Switch attached to UK_Pacific
      
          Non Combat Move - UK_Pacific
              1 bomber moved from Kiangsu to Kiangsi
              2 bombers moved from Kiangsu to Kiangsi
      
          Place Units - UK_Pacific
              1 armour placed in New South Wales
              2 armour placed in Kwangtung
              1 bomber placed in Kwangtung
              1 bomber placed in India
      
          Turn Complete - UK_Pacific
              Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific:  The Allies have achieved a Victory Objective - The Allied powers control all non-neutral territories on the continent of Africa.
              UK_Pacific collect 31 PUs; end with 34 PUs
              Objective UK Pacific Kwangtung: UK_Pacific met a national objective for an additional 5 PUs; end with 39 PUs
              Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 44 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by UK_Pacific from Queensland: 1 artillery
              EDIT: Adding units owned by UK_Pacific to New South Wales: 1 artillery and 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      Japanese regular : 0.67
      Japanese AA : -0.50
      Defenders Fire,  : -0.83
      UK_Pacific regular : 0.50
      Attackers Fire,  : 0.50
      Germans regular : 0.00
      

      Savegame

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      Gabez44
    • RE: Guam Group YGTE 2nd trial

      TripleA Turn Summary: British round 6

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 6
      
          Purchase Units - British
              British buy 2 artilleries, 1 factory_upgrade and 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from United Kingdom to 110 Sea Zone
              1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
              1 infantry moved from 112 Sea Zone to Denmark
              1 infantry moved from United Kingdom to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 transport moved from 110 Sea Zone to 109 Sea Zone
              1 infantry moved from United Kingdom to 109 Sea Zone
              1 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
              1 infantry moved from 105 Sea Zone to Normandy Bordeaux
              1 infantry moved from Anglo Egyptian Sudan to Egypt
      
          Combat - British
              Battle in Denmark
              Battle in Holland Belgium
              Battle in Normandy Bordeaux
      
          Non Combat Move - British
      
          Place Units - British
              Units in United Kingdom being upgraded or consumed: 1 factory_minor
              2 artilleries, 1 factory_upgrade and 1 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 36 PUs; end with 37 PUs
              Objective British Colonies: British met a national objective for an additional 5 PUs; end with 42 PUs
              Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 47 PUs
              Objective British European Theater: British met a national objective for an additional 5 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

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      Gabez44
    • RE: Guam Group YGTE 2nd trial

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 6
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 armour, 1 bomber and 1 factory_minor; Remaining resources: 5 PUs; 
      
          Combat Move - UK_Pacific
              1 infantry moved from Egypt to 81 Sea Zone
              1 infantry moved from Egypt to 81 Sea Zone
              1 infantry moved from Egypt to 81 Sea Zone
              1 infantry moved from Egypt to 81 Sea Zone
              1 mech_infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
              2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
              2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
              1 infantry moved from 96 Sea Zone to Libya
              1 infantry moved from 96 Sea Zone to Libya
              1 tactical_bomber moved from Syria to Eastern Poland
              1 fighter moved from Romania to Eastern Poland
              2 cruisers moved from 36 Sea Zone to 19 Sea Zone
                    UK_Pacific take 20 Sea Zone from Japanese
                    UK_Pacific take 36 Sea Zone from Japanese
                    UK_Pacific take 19 Sea Zone from Japanese
              1 armour moved from Yunnan to Kiangsi
              3 infantry moved from Kwangsi to Kiangsi
              3 fighters moved from Dutch New Guinea to Queensland
              2 bombers moved from India to Kiangsu
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
      
          Combat - UK_Pacific
              Air Battle in Kiangsu
                  UK_Pacific attacks with 2 units heading to Kiangsu
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Kiangsu
                      Japanese roll AA dice in Kiangsu : 0/2 hits, 0.33 expected hits
                  Bombing raid in Kiangsu rolls: 5,7 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Kiangsu causes 6 damage total. 
              Battle in Libya
              Cleaning up after air battles
      
          Non Combat Move - UK_Pacific
              2 bombers moved from Kiangsu to Kiangsi
              1 mech_infantry moved from Syria to Northwest Persia
                    UK_Pacific take Northwest Persia from Neutral_Allies
              1 infantry moved from 99 Sea Zone to Crete
                    UK_Pacific take Crete from Neutral_Allies
              1 infantry moved from 99 Sea Zone to Crete
      
          Place Units - UK_Pacific
              1 factory_minor placed in Kwangtung
              3 armour placed in New South Wales
              1 bomber placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 30 PUs; end with 35 PUs
              Objective UK Pacific Kwangtung: UK_Pacific met a national objective for an additional 5 PUs; end with 40 PUs
              Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      Japanese AA : -0.33
      

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      Gabez44
    • RE: Guam Group YGTE 2nd trial

      TripleA Turn Summary: British round 5

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 5
      
          Purchase Units - British
              British buy 2 infantry and 3 transports; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from Kenya to Anglo Egyptian Sudan
      
          Non Combat Move - British
      
          Place Units - British
              3 transports placed in 110 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,5
              British collect 26 PUs (3 lost to blockades); end with 27 PUs
              Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      Gabez44
    • RE: Guam Group YGTE 2nd trial

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy nothing; Remaining resources: 35 PUs; 
      
          Combat Move - Italians
      
          Turn Complete - Italians
              Italians collect 17 PUs; end with 52 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 57 PUs
              Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Guam Group YGTE 2nd trial

      TripleA Turn Summary: British round 5

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 5
      
          Purchase Units - British
              British buy 1 bomber and 1 infantry; Remaining resources: 13 PUs; 
      
          Politics - British
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Chile
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Argentina
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Venezuela
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Sweden
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Switzerland
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Spain
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Portugal
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Turkey
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Saudi Arabia
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Afghanistan
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Mozambique
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Angola
              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Olgiy
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Dzavhan
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Central Mongolia
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
      
          Combat Move - British
              Turning on Edit Mode
              EDIT: Changing ownership of Russia from Russians to British
              EDIT: Changing ownership of Germany from Germans to British
              EDIT: Removing units owned by Germans from Germany: 3 aaGuns, 4 armour, 1 artillery, 2 bombers and 4 infantry
              EDIT: Removing units owned by British from Germany: 1 factory_major
              EDIT: Adding units owned by British to Germany: 99 armour, 99 artilleries, 99 fighters, 99 infantry and 99 mech_infantrys
              EDIT: Changing ownership of Japan from Japanese to British
              EDIT: Removing units owned by British from Japan: 1 airfield, 1 factory_major and 1 harbour
              EDIT: Removing units owned by Japanese from Japan: 9 aaGuns, 1 artillery and 4 infantry
              EDIT: Changing ownership of Eastern United States from Americans to British
              EDIT: Changing ownership of Central United States from Americans to British
              EDIT: Changing ownership of Western United States from Americans to British
              EDIT: Changing ownership of Western Germany from Germans to Chinese
              EDIT: Changing ownership of Greater Southern Germany from Germans to Chinese
              EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns
              EDIT: Removing units owned by Chinese from Western Germany: 1 airfield, 1 factory_major and 1 harbour
              EDIT: Adding units owned by Chinese to Western Germany: 99 armour, 99 artilleries, 99 bombers, 99 fighters, 99 infantry, 99 mech_infantrys and 99 tactical_bombers
              EDIT: Editing Political Relationship for Chinese and British from Allied to War
              EDIT: Editing Political Relationship for Chinese and French from Allied to War
              EDIT: Editing Political Relationship for Chinese and Americans from Allied to War
              EDIT: Editing Political Relationship for Chinese and UK_Pacific from Allied to War
              EDIT: Editing Political Relationship for Chinese and Russians from Allied to War
              EDIT: Changing ownership of Anhwe from Japanese to Chinese
              EDIT: Changing ownership of Shantung from Japanese to Chinese
              EDIT: Changing ownership of 19 Sea Zone from Japanese to Chinese
              EDIT: Adding units owned by Chinese to 19 Sea Zone: 99 battleships, 99 carriers, 99 cruisers, 99 destroyers, 99 fighters, 99 submarines, 99 tactical_bombers and 99 transports
              EDIT: Adding units owned by Chinese to Shantung: 99 armour and 99 infantry
              EDIT: Adding units owned by Chinese to Tsinghai: 99 armour, 99 artilleries and 99 infantry
              EDIT: Changing ownership of Brazil from Americans to Chinese
              EDIT: Adding units owned by Chinese to Brazil: 99 aaGuns, 99 armour and 99 bombers
              EDIT: Adding units owned by Chinese to 86 Sea Zone: 99 battleships, 99 destroyers and 99 transports
              EDIT: Adding units owned by Dutch to Suriname: 99 armour, 99 artilleries, 99 infantry and 99 mech_infantrys
              EDIT: Changing ownership of Holland Belgium from Germans to Germans
              EDIT: Changing ownership of Holland Belgium from Germans to Dutch
              EDIT: Adding units owned by Dutch to Holland Belgium: 99 armour, 99 artilleries, 99 bombers, 99 fighters, 99 infantry and 99 mech_infantrys
              EDIT: Turning off Edit Mode
      
          Combat - British
              Trigger Allies Supremacy Objective: Setting switch to true for conditionAttachment_Allies_Supremacy_Objective_Switch attached to UK_Pacific
              triggerJapaneseDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Japanese
              triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
      
          Non Combat Move - British
              3 fighters could not land in Hunan and were removed
      
          Place Units - British
              1 bomber and 1 infantry placed in Egypt
      
          Turn Complete - British
              Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific:  The Allies have achieved a Victory Objective - The Allied powers control Berlin and/or Tokyo.
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,3
              British collect 84 PUs (3 lost to blockades); end with 97 PUs
              Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 102 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      Gabez44
    • RE: Guam Group YGTE 2nd trial

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 9 aaGuns; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With French
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
              Japanese takes Political Action: Political Action Axis To War With TrueNeutrals
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
      
          Combat Move - Japanese
              EDIT: Resetting and Giving Bonus Movement to Units
              EDIT: Turning off Edit Mode
              1 infantry moved from Java to 42 Sea Zone
              2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 61 Sea Zone
              1 infantry moved from 61 Sea Zone to South Australia
              1 infantry moved from Celebes to 44 Sea Zone
              1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
              1 mech_infantry moved from Anhwe to Hunan
              2 fighters moved from Kiangsu to Hopei
              2 fighters moved from Kiangsu to Kweichow
              2 bombers moved from Kiangsu to Shensi
              2 tactical_bombers moved from Kiangsu to Kiangsi
              5 tactical_bombers moved from Kiangsu to Kwangsi
              2 fighters moved from Kiangsu to Kwangsi
              3 armour moved from Kiangsu to Kiangsi
              4 infantry moved from Korea to Amur
              6 infantry moved from Manchuria to Amur
              1 artillery moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              2 fighters moved from 6 Sea Zone to 26 Sea Zone
              1 artillery, 1 carrier, 7 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
              1 infantry moved from 25 Sea Zone to Midway
              1 artillery moved from 25 Sea Zone to Midway
      
          Combat - Japanese
              Battle in South Australia
              Battle in 45 Sea Zone
                  Japanese attack with 1 transport
                  UK_Pacific defend with 1 infantry and 1 transport
                  UK_Pacific and Japanese reach a stalemate
              Battle in Kweichow
                  Japanese attack with 2 fighters
                  Russians defend with 1 infantry
                      Japanese roll dice for 2 fighters in Kweichow, round 2 : 0/2 hits, 1.00 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 fighters in Kweichow, round 3 : 2/2 hits, 1.00 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Kweichow
                  Japanese win, taking South Australia from UK_Pacific with 2 fighters remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Hunan
                  Japanese attack with 1 mech_infantry
                  UK_Pacific defend with 3 fighters
                      Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                      Chinese roll dice for 3 fighters in Hunan, round 2 : 2/3 hits, 2.00 expected hits
                      1 mech_infantry owned by the Japanese lost in Hunan
                  Chinese win with 3 fighters remaining. Battle score for attacker is -4
                  Casualties for Japanese: 1 mech_infantry
              Battle in Amur
                  Japanese attack with 10 infantry
                  Russians defend with 2 aaGuns and 18 infantry
                      Japanese roll dice for 10 infantry in Amur, round 2 : 1/10 hits, 1.67 expected hits
                      Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 6/18 hits, 6.00 expected hits
                      6 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
                      Japanese roll dice for 4 infantry in Amur, round 3 : 3/4 hits, 0.67 expected hits
                      Russians roll dice for 1 aaGun and 18 infantry in Amur, round 3 : 4/18 hits, 6.00 expected hits
                      4 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
                  Russians win with 16 infantry remaining. Battle score for attacker is -14
                  Casualties for Japanese: 10 infantry
                  Casualties for Russians: 2 aaGuns and 2 infantry
              Battle in Hopei
                  Japanese attack with 2 fighters
                  Russians defend with 1 infantry
                      Japanese roll dice for 2 fighters in Hopei, round 2 : 2/2 hits, 1.00 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Hopei
                  Japanese win with 2 fighters remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Dutch New Guinea
                  Japanese attack with 1 infantry
                  UK_Pacific defend with 3 fighters
                      Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.17 expected hits
                      Dutch roll dice for 3 fighters in Dutch New Guinea, round 2 : 2/3 hits, 2.00 expected hits
                      1 infantry owned by the Japanese lost in Dutch New Guinea
                  Dutch win with 3 fighters remaining. Battle score for attacker is -3
                  Casualties for Japanese: 1 infantry
              Battle in Kiangsi
                  Japanese attack with 3 armour and 2 tactical_bombers
                  UK_Pacific defend with 1 mech_infantry
                      Japanese roll dice for 3 armour and 2 tactical_bombers in Kiangsi, round 2 : 2/5 hits, 2.83 expected hits
                      UK_Pacific roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the UK_Pacific and 1 armour owned by the Japanese lost in Kiangsi
                  Japanese win, taking Kiangsi from UK_Pacific with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 armour
                  Casualties for UK_Pacific: 1 mech_infantry
              Battle in 26 Sea Zone
                  Japanese attack with 2 fighters
                  Americans defend with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                      Japanese roll dice for 2 fighters in 26 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                  Units damaged: 2 carriers owned by the Americans
                      Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 5/9 hits, 4.33 expected hits
                      2 fighters owned by the Japanese lost in 26 Sea Zone
                  Americans win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -20
                  Casualties for Japanese: 2 fighters
              Battle in Kwangsi
                  Japanese attack with 2 fighters and 5 tactical_bombers
                  Chinese defend with 5 infantry; UK_Pacific defend with 3 infantry
                      Japanese roll dice for 2 fighters and 5 tactical_bombers in Kwangsi, round 2 : 4/7 hits, 3.83 expected hits
                      Chinese roll dice for 8 infantry in Kwangsi, round 2 : 2/8 hits, 2.67 expected hits
                      3 infantry owned by the UK_Pacific, 2 tactical_bombers owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                      Japanese roll dice for 2 fighters and 3 tactical_bombers in Kwangsi, round 3 : 3/5 hits, 2.83 expected hits
                      Chinese roll dice for 4 infantry in Kwangsi, round 3 : 1/4 hits, 1.33 expected hits
                      1 tactical_bomber owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
                      Japanese roll dice for 2 fighters and 2 tactical_bombers in Kwangsi, round 4 : 3/4 hits, 2.33 expected hits
                      Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kwangsi
                  Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9
                  Casualties for Japanese: 3 tactical_bombers
                  Casualties for Chinese: 5 infantry
                  Casualties for UK_Pacific: 3 infantry
              Battle in 25 Sea Zone
                  Japanese attack with 1 carrier, 7 destroyers and 1 transport
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 carrier, 7 destroyers and 1 transport in 25 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      1 destroyer owned by the Americans lost in 25 Sea Zone
                  Japanese win with 1 carrier, 7 destroyers and 1 transport remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in Midway
                  Japanese attack with 1 artillery and 1 infantry
                  Americans defend with 1 airfield, 1 artillery, 1 fighter and 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Midway, round 2 : 2/3 hits, 1.33 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                  Americans win with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for Americans: 1 infantry
              Battle in Shensi
                  Japanese attack with 2 bombers
                  Russians defend with 2 armour and 2 mech_infantrys
                      Japanese roll dice for 2 bombers in Shensi, round 2 : 1/2 hits, 1.33 expected hits
                      Chinese roll dice for 2 armour and 2 mech_infantrys in Shensi, round 2 : 2/4 hits, 1.67 expected hits
                      1 mech_infantry owned by the Russians and 2 bombers owned by the Japanese lost in Shensi
                  Chinese win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -20
                  Casualties for Japanese: 2 bombers
                  Casualties for Russians: 1 mech_infantry
                  1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans forced to land in Hawaiian Islands
      
          Non Combat Move - Japanese
              2 fighters and 2 tactical_bombers could not land in Kwangsi and were removed
              2 tactical_bombers could not land in Kiangsi and were removed
              2 fighters could not land in Kweichow and were removed
              2 fighters could not land in Hopei and were removed
      
          Place Units - Japanese
              3 aaGuns placed in Kiangsu
              6 aaGuns placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 40 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -2.00
      Americans regular : 2.00
      Japanese regular : 4.17
      UK_Pacific regular : 0.67
      Russians regular : -2.00
      Dutch regular : 0.00
      

      Savegame

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