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    Posts made by FuzzyKittens

    • RE: 14L G40 FuzzyKittens (Axis) vs Cyanight (Allies +12)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Germans
                  Germans buy 4 artilleries, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 battleship moved from 113 Sea Zone to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  1 tactical_bomber moved from Western Germany to 111 Sea Zone
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 118 Sea Zone to 106 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 103 Sea Zone to 110 Sea Zone
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  2 fighters moved from Western Germany to 110 Sea Zone
                  2 tactical_bombers moved from Western Germany to 110 Sea Zone
                  1 tactical_bomber moved from Germany to 110 Sea Zone
                  1 bomber moved from Germany to 111 Sea Zone
                  1 bomber moved from Germany to 110 Sea Zone
                  1 fighter moved from Slovakia Hungary to Southern France
                  2 mech_infantrys moved from Western Germany to Southern France
                  1 armour moved from Greater Southern Germany to Southern France
                  1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                  3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                  2 armour moved from Greater Southern Germany to France
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
                  1 armour moved from Romania to Yugoslavia
                  1 infantry moved from Romania to Yugoslavia
                  1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone

      posted in League
      FuzzyKittensF
      FuzzyKittens
    • RE: Find league opponents here

      Looking for a G40 game, PM if interested.

      posted in League
      FuzzyKittensF
      FuzzyKittens
    • RE: Find league opponents here

      Looking for a G40 opponent, low luck game.

      posted in League
      FuzzyKittensF
      FuzzyKittens
    • RE: 2014 League Post Game Results Here

      Amon-Sul (Allies +8) over FuzzyKittens

      posted in League
      FuzzyKittensF
      FuzzyKittens
    • RE: 14L FuzzyKittens (Axis) vs Amon-Sul (Allies +8)

      Yeah that’s it. I was hoping the previous sea lion attempt would work. It might have been smarter for me to sacrifice the entire air force to try and take the UK. Thought I had time but there’s just too much there.

      Good game. The Japan strategy was an interesting one. I wasn’t expecting anything like that!

      posted in League
      FuzzyKittensF
      FuzzyKittens
    • RE: 14L FuzzyKittens (Axis) vs Amon-Sul (Allies +8)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 12

      Purchase Units - Japanese
                  Japanese buy 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 infantry moved from Amur to Sakha
                  1 mech_infantry moved from Korea to Siberia
                        Japanese take Siberia from Russians
                  1 infantry moved from Amur to Sakha
                  11 artilleries and 15 infantry moved from Amur to Buryatia
                        Japanese take Buryatia from Russians
                  6 fighters moved from Japan to Sakha
                  8 tactical_bombers moved from Japan to Sakha
                  2 bombers moved from Japan to Sakha

      Combat - Japanese
                  Battle in Sakha
                      Japanese attack with 2 bombers, 6 fighters, 2 infantry and 8 tactical_bombers
                      Russians defend with 1 infantry
                      Japanese win, taking Sakha from Russians with 2 bombers, 6 fighters, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Japanese
                  2 bombers, 6 fighters and 8 tactical_bombers moved from Sakha to Amur
                  3 aaGuns moved from Amur to Buryatia

      Place Units - Japanese
                  1 destroyer placed in 6 Sea Zone
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Holland Belgium: 3 aaGuns
                  EDIT: Adding units owned by Germans to Normandy Bordeaux: 3 aaGuns
                  EDIT: Turning off Edit Mode

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 11
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,6,2,2,1,4,6,6,4,4,6,3,2,5
                  Japanese collect 4 PUs (11 lost to blockades); end with 4 PUs total

      posted in League
      FuzzyKittensF
      FuzzyKittens
    • RE: 14L FuzzyKittens (Axis) vs Amon-Sul (Allies +8)

      TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 12

      Purchase Units - Japanese
                  Japanese buy 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 infantry moved from Amur to Sakha
                  1 mech_infantry moved from Korea to Siberia
                        Japanese take Siberia from Russians
                  1 infantry moved from Amur to Sakha
                  11 artilleries and 15 infantry moved from Amur to Buryatia
                        Japanese take Buryatia from Russians
                  6 fighters moved from Japan to Sakha
                  8 tactical_bombers moved from Japan to Sakha
                  2 bombers moved from Japan to Sakha

      posted in League
      FuzzyKittensF
      FuzzyKittens
    • RE: 14L FuzzyKittens (Axis) vs Amon-Sul (Allies +8)

      The German anti-air in Holland should be in Normandy. Sorry about that.

      posted in League
      FuzzyKittensF
      FuzzyKittens
    • RE: 14L FuzzyKittens (Axis) vs Amon-Sul (Allies +8)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 12

      Politics - Germans

      Purchase Units - Germans
                  Germans buy 1 infantry and 12 transports; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 infantry moved from France to Southern France
                  3 fighters moved from Normandy Bordeaux to Southern France
                  4 bombers moved from Normandy Bordeaux to Southern France
                  1 armour, 1 artillery and 1 infantry moved from Russia to Vologda
                  1 artillery and 1 infantry moved from Tambov to Samara
                  1 fighter moved from Volgograd to Rostov
                  1 tactical_bomber moved from Volgograd to Rostov
                  1 infantry moved from Ukraine to Bryansk
                  1 artillery moved from Ukraine to Bryansk
                  1 infantry moved from Ukraine to Bryansk
                  2 armour moved from Volgograd to Russia
                  2 mech_infantrys moved from Volgograd to Russia
                  1 artillery moved from Ukraine to Rostov
                  2 infantry moved from Ukraine to Rostov

      Combat - Germans
                  Battle in Bryansk
                      Germans attack with 1 artillery and 2 infantry
                      British defend with 1 mech_infantry
                      Germans win, taking Bryansk from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 mech_infantry
                  Battle in Vologda
                      Germans attack with 1 armour, 1 artillery and 1 infantry
                      British defend with 1 mech_infantry
                      Germans win, taking Vologda from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for British: 1 mech_infantry
                  Battle in Southern France
                      Germans attack with 4 bombers, 3 fighters and 2 infantry
                      Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Germans win, taking Southern France from Americans with 4 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Americans: 1 infantry
                  Battle in Rostov
                      Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                      French defend with 1 infantry; Russians defend with 2 artilleries
                      Germans win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                      Casualties for Germans: 2 infantry
                      Casualties for French: 1 infantry
                      Casualties for Russians: 2 artilleries
                  Battle in Samara
                      Germans attack with 1 artillery and 1 infantry
                      British defend with 1 mech_infantry
                      Germans win, taking Samara from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for British: 1 mech_infantry

      Non Combat Move - Germans
                  1 fighter moved from Rostov to Volgograd
                  1 tactical_bomber moved from Rostov to Volgograd
                  1 infantry moved from Western Germany to 113 Sea Zone
                  1 infantry moved from 113 Sea Zone to Sweden
                        Germans take Sweden from Neutral_True
                  3 aaGuns, 3 artilleries and 5 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
                  5 artilleries moved from France to Holland Belgium
                  1 infantry moved from France to Holland Belgium
                  5 infantry moved from France to Normandy Bordeaux
                  1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
                  4 bombers and 3 fighters moved from Southern France to Normandy Bordeaux

      Place Units - Germans
                  1 infantry placed in Normandy Bordeaux
                  10 transports placed in 113 Sea Zone
                  2 transports placed in 113 Sea Zone

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 9
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,1,3
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,1,2,3
                      Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
                  Germans collect 61 PUs (9 lost to blockades); end with 61 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs

      posted in League
      FuzzyKittensF
      FuzzyKittens
    • RE: 14L FuzzyKittens (Axis) vs Amon-Sul (Allies +8)

      TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 12

      Politics - Germans

      Purchase Units - Germans
                  Germans buy 1 infantry and 12 transports; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 infantry moved from France to Southern France
                  3 fighters moved from Normandy Bordeaux to Southern France
                  4 bombers moved from Normandy Bordeaux to Southern France
                  1 armour, 1 artillery and 1 infantry moved from Russia to Vologda
                  1 artillery and 1 infantry moved from Tambov to Samara
                  1 fighter moved from Volgograd to Rostov
                  1 tactical_bomber moved from Volgograd to Rostov
                  1 infantry moved from Ukraine to Bryansk
                  1 artillery moved from Ukraine to Bryansk
                  1 infantry moved from Ukraine to Bryansk
                  2 armour moved from Volgograd to Russia
                  2 mech_infantrys moved from Volgograd to Russia
                  1 artillery moved from Ukraine to Rostov
                  2 infantry moved from Ukraine to Rostov

      posted in League
      FuzzyKittensF
      FuzzyKittens
    • RE: 14L FuzzyKittens (Axis) vs Amon-Sul (Allies +8)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 11

      Purchase Units - Italians
                  Italians buy 1 fighter; Remaining resources: 0 PUs;

      Combat Move - Italians

      Combat - Italians

      Non Combat Move - Italians
                  13 infantry moved from Northern Italy to France
                  3 mech_infantrys moved from Northern Italy to France
                  1 armour moved from Northern Italy to France
                  4 artilleries moved from Northern Italy to France
                  1 aaGun moved from Northern Italy to France

      Place Units - Italians
                  1 fighter placed in Northern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 5
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,1,1,4
                  Italians collect 5 PUs (5 lost to blockades); end with 5 PUs total
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from 80 Sea Zone: 1 battleship, 1 cruiser and 1 submarine
                  EDIT: Adding units owned by British to 81 Sea Zone: 1 battleship, 1 cruiser and 1 submarine
                  EDIT: Turning off Edit Mode

      posted in League
      FuzzyKittensF
      FuzzyKittens
    • RE: 14L FuzzyKittens (Axis) vs Amon-Sul (Allies +8)

      TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 11

      Purchase Units - Italians
                  Italians buy 1 fighter; Remaining resources: 0 PUs;

      Combat Move - Italians

      posted in League
      FuzzyKittensF
      FuzzyKittens
    • RE: 14L FuzzyKittens (Axis) vs Amon-Sul (Allies +8)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 11

      Politics - Japanese
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

      Purchase Units - Japanese
                  Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

      Combat Move - Japanese
                  1 mech_infantry moved from Manchuria to Korea
                        Japanese take Korea from Americans
                  11 artilleries and 17 infantry moved from Manchuria to Amur
                        Japanese take Amur from Russians

      Combat - Japanese

      Non Combat Move - Japanese
                  3 aaGuns moved from Manchuria to Amur

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 9
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,6,6,1,2,1,1,1,1,5,1,4,4,5,6
                  Japanese collect 6 PUs (9 lost to blockades); end with 8 PUs total

      posted in League
      FuzzyKittensF
      FuzzyKittens
    • RE: 14L FuzzyKittens (Axis) vs Amon-Sul (Allies +8)

      TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 11

      Politics - Japanese
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

      Purchase Units - Japanese
                  Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

      Combat Move - Japanese
                  1 mech_infantry moved from Manchuria to Korea
                        Japanese take Korea from Americans
                  11 artilleries and 17 infantry moved from Manchuria to Amur
                        Japanese take Amur from Russians

      posted in League
      FuzzyKittensF
      FuzzyKittens
    • RE: 14L FuzzyKittens (Axis) vs Amon-Sul (Allies +8)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 11

      Politics - Germans
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

      Purchase Units - Germans
                  Germans repair 6 damage on 6 factory_minors; Remaining resources: 84 PUs;
                  Germans buy 1 armour, 9 artilleries, 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Germans
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Gibraltar: 1 armour, 1 artillery and 2 infantry
                  EDIT: Adding units owned by British to Spain: 1 armour, 1 artillery and 2 infantry
                  EDIT: Turning off Edit Mode
                  3 bombers moved from Normandy Bordeaux to United Kingdom
                  2 artilleries and 8 infantry moved from Bryansk to Ukraine
                  1 infantry moved from Volgograd to Tambov
                  1 artillery moved from Volgograd to Tambov
                  1 infantry moved from Volgograd to Samara
                  1 artillery moved from Volgograd to Samara
                  2 infantry moved from Volgograd to Rostov
                  2 artilleries moved from Volgograd to Rostov
                  1 fighter moved from Volgograd to Rostov
                  1 tactical_bomber moved from Volgograd to Rostov

      Combat - Germans
                  Strategic bombing raid in United Kingdom
                      Bombing raid in United Kingdom rolls: 3,8,6 and causes: 15 damage to unit: factory_major
                      Bombing raid in United Kingdom causes 15 damage total.
                  Battle in Samara
                      Germans attack with 1 artillery and 1 infantry
                      British defend with 1 mech_infantry
                      British win with 1 mech_infantry remaining. Battle score for attacker is -7
                      Casualties for Germans: 1 artillery and 1 infantry
                  Battle in Tambov
                      Germans attack with 1 artillery and 1 infantry
                      British defend with 1 mech_infantry
                      Germans win, taking Tambov from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for British: 1 mech_infantry
                  Battle in Ukraine
                      Germans attack with 2 artilleries and 8 infantry
                      British defend with 1 factory_minor and 1 mech_infantry
                      Germans win, taking Ukraine from British with 2 artilleries and 8 infantry remaining. Battle score for attacker is 4
                      Casualties for British: 1 mech_infantry
                  Battle in Rostov
                      Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                      Russians defend with 2 artilleries and 2 infantry
                      Germans win, taking Rostov from Russians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 2 artilleries and 2 infantry

      Non Combat Move - Germans
                  3 infantry moved from France to Normandy Bordeaux
                  2 infantry moved from Southern France to Normandy Bordeaux
                  3 bombers moved from United Kingdom to Normandy Bordeaux
                  2 artilleries and 8 infantry moved from Western Germany to France
                  1 fighter and 1 tactical_bomber moved from Rostov to Volgograd

      Place Units - Germans
                  1 artillery and 2 infantry placed in Volgograd
                  1 armour, 1 artillery and 1 infantry placed in Russia
                  3 artilleries placed in Normandy Bordeaux
                  3 artilleries placed in France
                  1 artillery and 6 infantry placed in Western Germany
                  1 destroyer and 1 transport placed in 113 Sea Zone

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3,3,1
                  Germans collect 67 PUs (2 lost to blockades); end with 67 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs

      posted in League
      FuzzyKittensF
      FuzzyKittens
    • RE: 14L FuzzyKittens (Axis) vs Amon-Sul (Allies +8)

      TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 11

      Politics - Germans
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

      Purchase Units - Germans
                  Germans repair 6 damage on 6 factory_minors; Remaining resources: 84 PUs;
                  Germans buy 1 armour, 9 artilleries, 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Germans
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Gibraltar: 1 armour, 1 artillery and 2 infantry
                  EDIT: Adding units owned by British to Spain: 1 armour, 1 artillery and 2 infantry
                  EDIT: Turning off Edit Mode
                  3 bombers moved from Normandy Bordeaux to United Kingdom
                  2 artilleries and 8 infantry moved from Bryansk to Ukraine
                  1 infantry moved from Volgograd to Tambov
                  1 artillery moved from Volgograd to Tambov
                  1 infantry moved from Volgograd to Samara
                  1 artillery moved from Volgograd to Samara
                  2 infantry moved from Volgograd to Rostov
                  2 artilleries moved from Volgograd to Rostov
                  1 fighter moved from Volgograd to Rostov
                  1 tactical_bomber moved from Volgograd to Rostov

      posted in League
      FuzzyKittensF
      FuzzyKittens
    • RE: 14L FuzzyKittens (Axis) vs Amon-Sul (Allies +8)

      Yeah, the scramble was fine.

      I forgot to move your troops off of Gibraltar though.

      posted in League
      FuzzyKittensF
      FuzzyKittens
    • RE: 14L FuzzyKittens (Axis) vs Amon-Sul (Allies +8)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 10

      Politics - Italians
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

      Purchase Units - Italians
                  Italians buy 1 fighter; Remaining resources: 3 PUs;

      Combat Move - Italians

      Combat - Italians

      Non Combat Move - Italians
                  2 aaGuns, 1 armour, 1 artillery, 1 fighter, 16 infantry and 3 mech_infantrys moved from Southern Italy to Northern Italy
                  2 aaGuns, 3 artilleries and 5 infantry moved from Yugoslavia to Northern Italy

      Place Units - Italians
                  1 fighter placed in Northern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 8
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,4,3,2
                  Italians collect 2 PUs (8 lost to blockades); end with 5 PUs total
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs

      posted in League
      FuzzyKittensF
      FuzzyKittens
    • RE: 14L FuzzyKittens (Axis) vs Amon-Sul (Allies +8)

      TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 10

      Politics - Italians
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

      Purchase Units - Italians
                  Italians buy 1 fighter; Remaining resources: 3 PUs;

      Combat Move - Italians

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      FuzzyKittensF
      FuzzyKittens
    • RE: 14L FuzzyKittens (Axis) vs Amon-Sul (Allies +8)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 10

      Purchase Units - Japanese
                  Japanese buy 1 fighter; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  11 artilleries, 1 bomber, 8 fighters, 20 infantry, 1 mech_infantry and 5 tactical_bombers moved from Jehol to Manchuria
                  1 bomber moved from Japan to Manchuria

      Combat - Japanese
                  Battle in Manchuria
                      Japanese attack with 11 artilleries, 2 bombers, 8 fighters, 20 infantry, 1 mech_infantry and 5 tactical_bombers
                      Chinese defend with 2 artilleries and 4 infantry; Americans defend with 1 artillery
                      Japanese win, taking Manchuria from Chinese with 11 artilleries, 2 bombers, 8 fighters, 17 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 15
                      Casualties for Japanese: 3 infantry
                      Casualties for Chinese: 2 artilleries and 4 infantry
                      Casualties for Americans: 1 artillery

      Non Combat Move - Japanese
                  3 aaGuns moved from Jehol to Manchuria
                  2 bombers moved from Manchuria to Japan
                  8 fighters and 5 tactical_bombers moved from Manchuria to Japan

      Place Units - Japanese
                  1 fighter placed in Japan

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 10
                      Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,4,5
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,6,4,2,3,6,5,1,5,5,4
                  Japanese collect 2 PUs (10 lost to blockades); end with 2 PUs total

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