@Jennifer:
Well, suceptability to air attack only matters if you cannot get a unit to protect it.
3 Subs are slightly better then 1 battleship.
2 Destroyers are way better then 1 battleship. They are just as good as fighters attacking them in defending themselves. They prevent submarines from escaping or going under the fleet to attack soft targets and they negate sneak shots. Still a punch of 6 on both offense and defense at a cost of 24.
That crack-smoking owl makes some good points about the specific situation in the Baltic.
But aside from that, I still think 3 Subs are still better than 2 Destroyers.
3 Subs v. 1 Bat, Att. survives 80% of the time (Def survives 20%)
2 Des v. 1 Bat, Att. survives 51% (Def survives 32%)
3 Subs v. 2 Des, Att. survives 66% (Def. survives 28%)
But air units throw a wrench into the works. That’s one thing that makes AAR a good game - if there was just one kind of unit that was always the best, everyone would just build that and there’d be a lot less strategy.
So then the question is, IF germany wants to go the Navy route, what’s the best combination of naval units, and what do you do with them?