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    Posts made by freh

    • RE: L20 cyanight(axis) vs freh(Allies+16) BM3.3

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 9
      
          Combat Move - Russians
              2 infantry moved from Anhwe to Shantung
              1 fighter and 1 tactical_bomber moved from Suiyuyan to Shantung
              1 infantry moved from Chahar to Jehol
              1 armour moved from Suiyuyan to Jehol
              1 infantry moved from Suiyuyan to Kansu
      
          Combat - Russians
              Battle in Kansu
                  Russians attack with 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Kansu
                  Germans win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 infantry
              Battle in Shantung
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 armour and 2 mech_infantrys in Shantung, round 2 : 2/3 hits, 1.17 expected hits
                      1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Shantung
                   retreated to Shantung
                  Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
                  Casualties for Russians: 2 infantry
                  Casualties for Japanese: 1 mech_infantry
              Battle in Jehol
                  Russians attack with 1 armour and 1 infantry
                  Japanese defend with 1 armour and 1 mech_infantry
                      Russians roll dice for 1 armour and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 2 : 2/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Jehol
                  Japanese win with 1 armour remaining. Battle score for attacker is -5
                  Casualties for Russians: 1 armour and 1 infantry
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
              1 fighter moved from India to Anhwe
              1 aaGun moved from Suiyuyan to Chahar
              1 aaGun and 4 infantry moved from Eastern Persia to West India
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Japanese regular : 2.00
      Germans regular : 0.67
      Russians regular : -0.33
      

      Savegame

      posted in League
      frehF
      freh
    • RE: L20 cyanight(axis) vs freh(Allies+16) BM3.3

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 artillery moved from Malaya to 37 Sea Zone
              1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
              1 artillery moved from 41 Sea Zone to Sumatra
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery moved from Queensland to 54 Sea Zone
              1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
              1 infantry moved from New Guinea to 46 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
              1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
              1 fighter moved from Caroline Islands to Paulau Island
      
          Combat - ANZAC
              Battle in Sumatra
              Battle in Paulau Island
                  ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Paulau Island, round 2 : 3/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Paulau Island
                  ANZAC win, taking Sumatra from Japanese, taking Paulau Island from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              1 fighter moved from Paulau Island to 22 Sea Zone
              1 fighter moved from Queensland to 22 Sea Zone
              1 carrier moved from 54 Sea Zone to 33 Sea Zone
              1 artillery moved from Queensland to 54 Sea Zone
              1 artillery and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
              1 submarine moved from 54 Sea Zone to 43 Sea Zone
              1 marine moved from Marshall Islands to 32 Sea Zone
              1 cruiser and 1 marine moved from 32 Sea Zone to 17 Sea Zone
              1 submarine moved from 81 Sea Zone to 97 Sea Zone
              1 infantry moved from Northwest Persia to Persia
              1 infantry moved from Northwest Persia to Iraq
      
          Place Units - ANZAC
              2 transports placed in 54 Sea Zone
              1 artillery placed in Queensland
              2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 18 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 98 Sea Zone to 92 Sea Zone
              1 infantry moved from Libya to Tobruk
              1 infantry moved from Libya to Tobruk
              1 fighter moved from Normandy Bordeaux to Tobruk
              1 infantry moved from Libya to Tobruk
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      ANZAC regular : 1.83
      

      Savegame

      posted in League
      frehF
      freh
    • RE: Odonis (Axis) vs Freh (Allies +6) BM3L2020

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from New Guinea to Dutch New Guinea
              1 fighter moved from Queensland to Dutch New Guinea
              1 submarine moved from 33 Sea Zone to 46 Sea Zone
              2 fighters moved from Caroline Islands to 46 Sea Zone
      
          Combat - ANZAC
              Battle in Dutch New Guinea
                  ANZAC attack with 1 fighter and 1 infantry
                  Japanese defend with 1 marine
                      ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 marine in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                      1 marine owned by the Japanese lost in Dutch New Guinea
                  ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 marine
              Battle in 46 Sea Zone
                  ANZAC attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                  ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                  Casualties for ANZAC: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              2 fighters moved from 46 Sea Zone to Caroline Islands
              1 fighter moved from Dutch New Guinea to New Guinea
              1 fighter moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 artillery and 1 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      
          Politics - French
              Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 0.33
      ANZAC regular : 0.00
      

      Savegame

      posted in League
      frehF
      freh
    • RE: L20 cyanight(axis) vs freh(Allies+16) BM3.3

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 bombers, 2 fighters, 1 harbour, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Normandy Bordeaux to Southern France
              1 infantry moved from Normandy Bordeaux to Southern France
              1 infantry moved from Normandy Bordeaux to Southern France
              1 mech_infantry moved from Greece to Albania
                    Americans take Albania from Italians
              3 fighters moved from Normandy Bordeaux to Southern France
              1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
              1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
              1 fighter moved from Hawaiian Islands to 16 Sea Zone
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
              1 bomber moved from Western United States to 16 Sea Zone
              1 infantry moved from Philippines to 35 Sea Zone
              1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
              1 mech_infantry moved from Guam to 21 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
              1 infantry moved from 22 Sea Zone to Marianas
              1 mech_infantry moved from 22 Sea Zone to Marianas
              1 bomber moved from India to Hunan
              2 fighters moved from India to Hunan
      
          Combat - Americans
              Battle in Marianas
              Battle in Southern France
                  Americans attack with 3 fighters and 4 infantry
                  Italians defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                      Americans roll dice for 3 fighters and 4 infantry in Southern France, round 2 : 4/7 hits, 2.17 expected hits
                      Italians roll dice for 2 infantry and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                  Americans win, taking Marianas from Japanese, taking Southern France from Italians with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 2 infantry and 1 mech_infantry
              Battle in Iwo Jima
                  Americans attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery and 2 infantry in Iwo Jima, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Iwo Jima
                  Americans win, taking Iwo Jima from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in 16 Sea Zone
                  Americans attack with 1 bomber, 1 destroyer and 1 fighter
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Hunan
                  Americans attack with 1 bomber and 2 fighters
                  Japanese defend with 1 mech_infantry
                      Americans roll dice for 1 bomber and 2 fighters in Hunan, round 2 : 1/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Hunan
                  Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Americans
              1 bomber moved from Hunan to Guam
              2 fighters moved from Hunan to Anhwe
              2 fighters moved from 54 Sea Zone to 17 Sea Zone
              1 carrier moved from 26 Sea Zone to 17 Sea Zone
              1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 22 Sea Zone
              1 transport moved from 21 Sea Zone to 22 Sea Zone
              8 infantry moved from Central United States to 101 Sea Zone
              3 transports moved from 91 Sea Zone to 92 Sea Zone
              2 artilleries and 4 infantry moved from Morocco to Algeria
              3 fighters moved from Southern France to Algeria
              3 fighters moved from United Kingdom to Gibraltar
              1 carrier moved from 110 Sea Zone to 92 Sea Zone
              1 carrier, 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              1 bomber moved from Eastern United States to Algeria
              2 fighters moved from Eastern United States to Gibraltar
              1 armour, 1 artillery and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
              1 marine moved from Normandy Bordeaux to 110 Sea Zone
              3 infantry moved from Normandy Bordeaux to 110 Sea Zone
              1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone
              1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 92 Sea Zone to Algeria
              8 infantry moved from 91 Sea Zone to Gibraltar
              1 carrier moved from 99 Sea Zone to 94 Sea Zone
              1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
              1 transport moved from 99 Sea Zone to 94 Sea Zone
              1 fighter moved from 16 Sea Zone to Midway
              1 bomber moved from 16 Sea Zone to Midway
      
          Place Units - Americans
              1 harbour placed in Greece
              2 transports placed in 10 Sea Zone
              1 artillery and 3 infantry placed in Western United States
              3 submarines placed in 101 Sea Zone
              2 bombers and 2 fighters placed in Eastern United States
              Americans undo move 5.
              2 fighters placed in Eastern United States
              2 bombers placed in Western United States
      
          Turn Complete - Americans
              Americans collect 66 PUs; end with 66 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
      
          Combat - Chinese
              Chinese creates battle in territory Hunan
      
          Non Combat Move - Chinese
              1 fighter and 8 infantry moved from Suiyuyan to Chahar
              1 infantry moved from Kweichow to Anhwe
      
          Place Units - Chinese
              2 artilleries and 2 infantry placed in Anhwe
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
      
          Purchase Units - British
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
              EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
              EDIT: Turning off Edit Mode
              British buy 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
                  British converts factory_major into different units
                  British converts factory_major into different units
              1 infantry moved from Greece to Bulgaria
                    British take Bulgaria from Germans
              1 armour and 1 mech_infantry moved from Shan State to Siam
                    UK_Pacific take Siam from Japanese
              1 armour and 1 mech_infantry moved from Siam to French Indo China
              1 fighter moved from India to French Indo China
              1 infantry moved from Normandy Bordeaux to Holland Belgium
              1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                    British take Northern Italy from Italians
              1 infantry moved from Normandy Bordeaux to Holland Belgium
              2 fighters moved from 110 Sea Zone to Holland Belgium
      
          Combat - British
              Battle in Holland Belgium
                  British attack with 2 fighters and 2 infantry
                  Germans defend with 1 infantry
                      British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Holland Belgium
                  British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in French Indo China
                  British attack with 1 armour, 1 fighter and 1 mech_infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 factory_minor and 2 mech_infantrys
                      Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 armour, 1 fighter and 1 mech_infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 aaGun and 2 mech_infantrys in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                      1 aaGun owned by the Japanese lost in French Indo China
                      British roll dice for 1 armour, 1 fighter and 1 mech_infantry in French Indo China, round 3 : 1/3 hits, 1.17 expected hits
                      Japanese roll dice for 2 mech_infantrys in French Indo China, round 3 : 0/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Japanese lost in French Indo China
                      British roll dice for 1 armour, 1 fighter and 1 mech_infantry in French Indo China, round 4 : 2/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 mech_infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in French Indo China
                  British win, taking French Indo China from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 13
                  Casualties for Japanese: 1 aaGun and 2 mech_infantrys
      
          Non Combat Move - British
              1 marine moved from Cyprus to 99 Sea Zone
              1 infantry moved from Cyprus to 99 Sea Zone
              1 artillery moved from Greece to 99 Sea Zone
              1 artillery, 2 battleships, 2 cruisers, 4 destroyers, 1 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 92 Sea Zone
              1 battleship and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
              2 fighters moved from Greece to Algeria
              2 fighters moved from Normandy Bordeaux to Algeria
              2 fighters moved from Holland Belgium to United Kingdom
              1 armour moved from Normandy Bordeaux to 110 Sea Zone
              1 artillery moved from Normandy Bordeaux to 110 Sea Zone
              6 infantry moved from Normandy Bordeaux to 110 Sea Zone
              1 armour, 1 artillery, 1 carrier, 1 cruiser, 6 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
              7 infantry moved from 92 Sea Zone to Algeria
              1 armour moved from 92 Sea Zone to Algeria
              1 marine moved from 92 Sea Zone to Algeria
              2 artilleries moved from 92 Sea Zone to Algeria
              1 fighter moved from Egypt to Algeria
              2 fighters moved from Northwest Persia to India
              1 bomber moved from Northwest Persia to India
              1 tactical_bomber moved from Northwest Persia to India
              1 fighter moved from French Indo China to Burma
              6 infantry moved from India to West India
              1 mech_infantry moved from India to Yunnan
              1 mech_infantry moved from India to West India
              1 infantry moved from India to Burma
              1 infantry moved from India to Burma
              1 artillery moved from India to West India
      
          Place Units - British
              3 submarines placed in 98 Sea Zone
              1 destroyer placed in 110 Sea Zone
              2 fighters placed in United Kingdom
      
          Turn Complete - British
              British collect 40 PUs; end with 41 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
      
          Place Units - UK_Pacific
              1 infantry and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 13 PUs; end with 13 PUs
              Some Units in India change ownership: 1 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Americans regular : 0.83
      Japanese regular : -2.67
      Italians regular : 0.00
      Japanese AA : -0.17
      Germans regular : -0.33
      British regular : 2.17
      

      Savegame

      posted in League
      frehF
      freh
    • RE: L20 cyanight(axis) vs freh(Allies+16) BM3.3

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 8
      
          Combat Move - Russians
              1 infantry moved from Chahar to Jehol
                    Chinese take Jehol from Japanese
              2 infantry moved from Hopei to Anhwe
              1 fighter moved from Suiyuyan to Anhwe
              1 tactical_bomber moved from Suiyuyan to Anhwe
      
          Combat - Russians
              Battle in Anhwe
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 1/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Anhwe
                  Russians win, taking Anhwe from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
              1 fighter moved from Turkmenistan to India
              1 aaGun moved from Turkmenistan to Eastern Persia
              3 infantry moved from Turkmenistan to Eastern Persia
              1 infantry moved from Turkmenistan to Eastern Persia
              1 infantry moved from Suiyuyan to Chahar
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Japanese regular : -0.67
      Russians regular : -2.00
      

      Savegame

      posted in League
      frehF
      freh
    • RE: L20 cyanight(axis) vs freh(Allies+16) BM3.3

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 2 artilleries and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from Java to 42 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
              1 infantry moved from 37 Sea Zone to Malaya
              1 artillery moved from 37 Sea Zone to Malaya
              1 marine moved from Queensland to 54 Sea Zone
              1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
              1 marine moved from 32 Sea Zone to Marshall Islands
      
          Combat - ANZAC
              Battle in Marshall Islands
              Battle in Malaya
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 harbour and 1 infantry
                      ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 4 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Malaya, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                  ANZAC win, taking Marshall Islands from Japanese, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              1 infantry moved from Dutch New Guinea to New Guinea
              1 submarine moved from 80 Sea Zone to 81 Sea Zone
              1 fighter moved from Queensland to Caroline Islands
      
          Place Units - ANZAC
              2 transports placed in 54 Sea Zone
              1 artillery placed in Queensland
              ANZAC undo move 1.
              ANZAC undo move 1.
              2 artilleries placed in Queensland
              1 transport placed in 54 Sea Zone
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 15 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Iraq to Syria
              3 infantry moved from Tunisia to Libya
              1 destroyer moved from 81 Sea Zone to 98 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 0.00
      ANZAC regular : -1.00
      

      Savegame

      posted in League
      frehF
      freh
    • RE: Odonis (Axis) vs Freh (Allies +6) BM3L2020

      @Odonis sorry for the delay. no scranble

      posted in League
      frehF
      freh
    • RE: L20 cyanight(axis) vs freh(Allies+16) BM3.3

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 2 bombers, 1 carrier, 2 fighters and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 mech_infantry moved from Libya to 96 Sea Zone
              1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
              1 mech_infantry moved from 99 Sea Zone to Greece
              1 bomber moved from India to 37 Sea Zone
              1 submarine moved from 54 Sea Zone to 55 Sea Zone
              1 fighter moved from Queensland to 55 Sea Zone
              1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
              1 mech_infantry moved from Queensland to 54 Sea Zone
              1 mech_infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
              1 mech_infantry moved from 21 Sea Zone to Guam
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
              1 infantry moved from 35 Sea Zone to Philippines
              1 infantry moved from Normandy Bordeaux to Holland Belgium
              3 fighters moved from Normandy Bordeaux to Holland Belgium
              2 fighters moved from United Kingdom to Holland Belgium
              2 fighters moved from 110 Sea Zone to Holland Belgium
              2 infantry moved from Morocco to 91 Sea Zone
              2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Holland Belgium
              3 fighters moved from 54 Sea Zone to 55 Sea Zone
              1 fighter moved from 54 Sea Zone to 55 Sea Zone
      
          Combat - Americans
              Battle in Greece
              Battle in 37 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 37 Sea Zone
                  Americans win, taking Greece from Italians with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Philippines
              Battle in Guam
              Battle in 55 Sea Zone
                  Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win, taking Philippines from Japanese, taking Guam from Japanese with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in Holland Belgium
                  Americans attack with 7 fighters and 3 infantry
                  Germans defend with 3 mech_infantrys
                      Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 7 fighters and 3 infantry in Holland Belgium, round 2 : 5/10 hits, 4.00 expected hits
                      Germans roll dice for 3 mech_infantrys in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
                  Casualties for Germans: 3 mech_infantrys
      
          Non Combat Move - Americans
              1 fighter moved from Eastern United States to 110 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              3 fighters moved from Holland Belgium to United Kingdom
              3 fighters moved from Holland Belgium to Normandy Bordeaux
              4 transports moved from 91 Sea Zone to 89 Sea Zone
              3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
              3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 artillery moved from Central United States to 101 Sea Zone
              1 artillery moved from Central United States to 101 Sea Zone
              1 infantry moved from Central United States to 101 Sea Zone
              3 infantry moved from Central United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 artillery moved from 91 Sea Zone to Morocco
              1 artillery moved from 91 Sea Zone to Morocco
              4 infantry moved from 91 Sea Zone to Morocco
              1 transport moved from 89 Sea Zone to 101 Sea Zone
              1 transport moved from 89 Sea Zone to 101 Sea Zone
              1 transport moved from 89 Sea Zone to 101 Sea Zone
              1 transport moved from 89 Sea Zone to 101 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 54 Sea Zone to Hawaiian Islands
              4 fighters moved from 55 Sea Zone to 54 Sea Zone
              1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
              1 transport moved from 54 Sea Zone to 26 Sea Zone
              1 bomber moved from 37 Sea Zone to India
              1 carrier and 2 fighters moved from 96 Sea Zone to 99 Sea Zone
              1 carrier moved from 76 Sea Zone to 98 Sea Zone
              1 destroyer moved from 76 Sea Zone to 98 Sea Zone
      
          Place Units - Americans
              3 infantry placed in Normandy Bordeaux
              1 carrier placed in 101 Sea Zone
              8 infantry placed in Central United States
              2 fighters placed in Eastern United States
              1 bomber placed in Western United States
              1 bomber placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 64 PUs; end with 64 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
              1 infantry moved from Kweichow to Hunan
              1 infantry moved from Kweichow to Hunan
      
          Combat - Chinese
              Chinese creates battle in territory Szechwan
              Battle in Hunan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                      Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Szechwan from Japanese with 1 mech_infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Shensi to Kweichow
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
      
          Purchase Units - British
              British buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              3 infantry moved from Normandy Bordeaux to Southern France
              4 fighters moved from Normandy Bordeaux to Southern France
              1 marine moved from Malta to 96 Sea Zone
              1 infantry moved from Malta to 96 Sea Zone
              1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
              1 infantry moved from Crete to 99 Sea Zone
              2 infantry moved from 99 Sea Zone to Cyprus
              1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone
              1 marine moved from 99 Sea Zone to Cyprus
              2 fighters moved from 99 Sea Zone to Caucasus
              2 battleships moved from 96 Sea Zone to 99 Sea Zone
              1 cruiser moved from 96 Sea Zone to 99 Sea Zone
              1 destroyer moved from 96 Sea Zone to 99 Sea Zone
              3 armour moved from Iraq to Caucasus
              1 armour, 3 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Caucasus
              1 bomber moved from Normandy Bordeaux to Caucasus
              1 fighter moved from India to Shan State
              1 armour moved from India to Shan State
              1 mech_infantry moved from India to Shan State
      
          Combat - British
              Battle in Cyprus
                  British attack with 2 infantry and 1 marine
                  Italians defend with 1 infantry
                      British roll dice for 2 battleships and 1 cruiser in Cyprus, round 2 : 1/3 hits, 1.83 expected hits
                      Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus
                  British win, taking Cyprus from Italians with 1 infantry and 1 marine remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
              Battle in Southern France
                  British attack with 4 fighters and 3 infantry
                  Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                      British roll dice for 4 fighters and 3 infantry in Southern France, round 2 : 2/7 hits, 2.50 expected hits
                      Italians roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the Italians lost in Southern France
                      British roll dice for 4 fighters and 3 infantry in Southern France, round 3 : 3/7 hits, 2.50 expected hits
                      Italians roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
                  British win, taking Southern France from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 3 infantry
                  Casualties for British: 1 infantry
              Battle in Shan State
                  British attack with 1 armour, 1 fighter and 1 mech_infantry
                  Japanese defend with 1 artillery
                      British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in Caucasus
                  British attack with 4 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
                  Italians defend with 5 armour, 2 artilleries, 1 bomber and 7 mech_infantrys
                      British roll dice for 4 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 10/24 hits, 8.67 expected hits
                      Italians roll dice for 5 armour, 2 artilleries, 1 bomber and 7 mech_infantrys in Caucasus, round 2 : 7/15 hits, 5.67 expected hits
                      7 mech_infantrys owned by the Italians, 1 bomber owned by the Italians, 2 artilleries owned by the Italians and 7 infantry owned by the British lost in Caucasus
                      British roll dice for 4 armour, 3 artilleries, 1 bomber, 4 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 7/17 hits, 7.50 expected hits
                      Italians roll dice for 5 armour in Caucasus, round 3 : 2/5 hits, 2.50 expected hits
                      1 mech_infantry owned by the British, 1 infantry owned by the British and 5 armour owned by the Italians lost in Caucasus
                  British win, taking Caucasus from Italians with 4 armour, 3 artilleries, 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 50
                  Casualties for British: 8 infantry and 1 mech_infantry
                  Casualties for Italians: 5 armour, 2 artilleries, 1 bomber and 7 mech_infantrys
      
          Non Combat Move - British
              2 fighters moved from Caucasus to Greece
              1 bomber moved from Caucasus to Northwest Persia
              1 tactical_bomber moved from Caucasus to Northwest Persia
              1 artillery moved from Egypt to 81 Sea Zone
              1 infantry moved from Trans-Jordan to 81 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
              1 artillery and 1 infantry moved from 99 Sea Zone to Greece
              3 destroyers moved from 97 Sea Zone to 99 Sea Zone
              2 fighters moved from Southern France to 110 Sea Zone
              2 fighters moved from Southern France to Normandy Bordeaux
              1 mech_infantry moved from United Kingdom to 110 Sea Zone
              1 aaGun moved from United Kingdom to 110 Sea Zone
              5 infantry moved from United Kingdom to 110 Sea Zone
              5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
              1 battleship moved from 76 Sea Zone to 98 Sea Zone
              1 fighter moved from Shan State to India
              1 infantry moved from Burma to India
              2 fighters moved from Caucasus to Northwest Persia
      
          Place Units - British
              1 fighter placed in Egypt
              1 destroyer placed in 98 Sea Zone
              6 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 38 PUs; end with 38 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
      
          Place Units - UK_Pacific
              3 infantry and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 7 PUs; end with 7 PUs
              Some Units in India change ownership: 3 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -0.50
      Americans regular : 2.17
      Italians regular : 1.17
      Japanese regular : 1.67
      Germans regular : 1.00
      British regular : -0.17
      

      Savegame

      posted in League
      frehF
      freh
    • RE: L20 cyanight(axis) vs freh(Allies+16) BM3.3

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 7
      
          Combat Move - Russians
              3 infantry moved from Kazakhstan to Volgograd
              1 fighter moved from Shensi to Chahar
              1 tactical_bomber moved from Kazakhstan to Hopei
              1 infantry moved from Suiyuyan to Hopei
              1 fighter moved from Kazakhstan to Volgograd
              1 infantry moved from Kazakhstan to Volgograd
              1 infantry moved from Suiyuyan to Chahar
              1 infantry moved from Suiyuyan to Chahar
              1 infantry moved from Suiyuyan to Hopei
      
          Combat - Russians
              Battle in Volgograd
                  Russians attack with 1 fighter and 4 infantry
                  Germans defend with 1 factory_minor and 3 infantry
                      Russians roll dice for 1 fighter and 4 infantry in Volgograd, round 2 : 1/5 hits, 1.17 expected hits
                      Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                      Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 3 : 0/4 hits, 1.00 expected hits
                      Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Volgograd
                      Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 4 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 2 infantry in Volgograd, round 4 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Volgograd
                      Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 5 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 3 infantry
              Battle in Chahar
                  Russians attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
                  Russians win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Hopei
                  Russians attack with 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Hopei
                  Russians win, taking Hopei from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Russians
              1 tactical_bomber moved from Hopei to Suiyuyan
              1 fighter moved from Chahar to Suiyuyan
              1 fighter moved from Volgograd to Turkmenistan
              3 infantry moved from Kazakhstan to Turkmenistan
              1 aaGun moved from Kazakhstan to Turkmenistan
              1 infantry moved from Kazakhstan to Turkmenistan
              1 submarine moved from 96 Sea Zone to 97 Sea Zone
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Japanese regular : 0.33
      Germans regular : -0.67
      Russians regular : -0.50
      

      Savegame

      posted in League
      frehF
      freh
    • RE: Odonis (Axis) vs Freh (Allies +6) BM3L2020

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 destroyer moved from 91 Sea Zone to 104 Sea Zone
              1 fighter moved from 91 Sea Zone to 104 Sea Zone
              2 fighters moved from 91 Sea Zone to Morocco
              1 submarine moved from 55 Sea Zone to 45 Sea Zone
              1 fighter moved from Wake Island to 23 Sea Zone
              1 fighter moved from 33 Sea Zone to 21 Sea Zone
              2 fighters moved from 33 Sea Zone to 22 Sea Zone
              1 tactical_bomber moved from Queensland to 45 Sea Zone
              1 fighter moved from 33 Sea Zone to 23 Sea Zone
              1 bomber moved from Queensland to 34 Sea Zone
              1 artillery moved from Caroline Islands to 33 Sea Zone
              1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone
              1 artillery moved from 32 Sea Zone to Marshall Islands
              1 destroyer moved from 30 Sea Zone to 23 Sea Zone
              1 destroyer moved from 33 Sea Zone to 34 Sea Zone
      
          Combat - Americans
              Battle in Marshall Islands
              Battle in 21 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 21 Sea Zone
                  Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Morocco
                  Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
                  Germans defend with 1 artillery and 1 infantry
                      Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Morocco, round 2 : 1/6 hits, 1.67 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Morocco
                  Americans win, taking Morocco from Germans with 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 artillery and 1 infantry
              Battle in 45 Sea Zone
                  Americans attack with 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 cruiser
                      Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 tactical_bomber in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 45 Sea Zone
                  Americans win with 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 cruiser
              Battle in 34 Sea Zone
                  Americans attack with 1 bomber and 1 destroyer
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer
              Battle in 22 Sea Zone
                  Americans attack with 2 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 fighter
                  Casualties for Japanese: 1 destroyer
              Battle in 23 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 23 Sea Zone
                  Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 104 Sea Zone
                  Americans attack with 1 destroyer and 1 fighter
                  Germans defend with 1 destroyer
                      Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 104 Sea Zone
                  Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter moved from 104 Sea Zone to 91 Sea Zone
              2 fighters moved from Morocco to Gibraltar
              1 carrier moved from 101 Sea Zone to 91 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
              1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              1 bomber moved from 34 Sea Zone to Caroline Islands
              1 fighter moved from 21 Sea Zone to 33 Sea Zone
              1 fighter moved from 22 Sea Zone to 33 Sea Zone
              2 fighters moved from 23 Sea Zone to 33 Sea Zone
              1 tactical_bomber moved from 45 Sea Zone to New Guinea
      
          Place Units - Americans
              2 infantry placed in Western United States
              1 destroyer and 1 transport placed in 10 Sea Zone
              1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
              EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
              2 artilleries and 2 infantry placed in Eastern United States
              2 fighters placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
              1 infantry moved from Kansu to Suiyuyan
              1 fighter moved from Kansu to Suiyuyan
      
          Combat - Chinese
              Chinese creates battle in territory Kweichow
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                  Chinese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Kweichow
                  Chinese attack with 1 infantry
                  Japanese defend with 1 bomber, 2 fighters and 2 tactical_bombers
                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 1/5 hits, 2.50 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                  Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Kansu
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 1 PU; end with 2 PUs
      
          Purchase Units - British
              British buy 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Politics - British
              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - British
              1 mech_infantry moved from Belgian Congo to French Equatorial Africa
              1 fighter moved from Belgian Congo to French Equatorial Africa
              1 mech_infantry moved from Belgian Congo to French Equatorial Africa
      
          Combat - British
              Battle in French Equatorial Africa
                  British attack with 1 fighter and 2 mech_infantrys
                  Italians defend with 1 armour
                      British roll dice for 1 fighter and 2 mech_infantrys in French Equatorial Africa, round 2 : 2/3 hits, 0.83 expected hits
                      Italians roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits, 0.50 expected hits
                      1 mech_infantry owned by the British and 1 armour owned by the Italians lost in French Equatorial Africa
                  British win, taking French Equatorial Africa from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                  Casualties for British: 1 mech_infantry
                  Casualties for Italians: 1 armour
      
          Non Combat Move - British
              1 mech_infantry moved from Italian Somaliland to Belgian Congo
              1 mech_infantry moved from Belgian Congo to Rhodesia
              1 armour moved from Belgian Congo to Rhodesia
              1 fighter moved from French Equatorial Africa to Rhodesia
              2 infantry moved from Union of South Africa to Rhodesia
              1 infantry moved from French Madagascar to 72 Sea Zone
              1 infantry moved from 72 Sea Zone to Tanganyika Territory
              1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Morocco
              3 fighters moved from Gibraltar to Morocco
              1 fighter moved from United Kingdom to Morocco
              1 fighter moved from 91 Sea Zone to Morocco
              1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
              3 aaGuns, 4 artilleries, 16 infantry and 1 tactical_bomber moved from India to Burma
      
          Place Units - British
              3 mech_infantrys placed in Union of South Africa
              1 fighter placed in United Kingdom
              1 transport placed in 106 Sea Zone
      
          Turn Complete - British
              British collect 30 PUs; end with 31 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 1.17
      Americans regular : -0.17
      Italians regular : 0.50
      Japanese regular : 0.33
      Germans regular : -1.00
      British regular : 1.17
      

      Savegame

      posted in League
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      freh
    • RE: Odonis (Axis) vs Freh (Allies +6) BM3L2020

      @Odonis It’s a tricky situation for sure. I did declare war in order to move into China, but I didn’t attack you, so Mongolia was still a pro-Russia neutral when you attacked Amur.

      posted in League
      frehF
      freh
    • RE: Odonis (Axis) vs Freh (Allies +6) BM3L2020

      Hey @Odonis, pls use the second file - thought I had moved my tac but apparently didn’t. Thx!

      posted in League
      frehF
      freh
    • RE: Odonis (Axis) vs Freh (Allies +6) BM3L2020

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
              1 mech_infantry moved from Bryansk to Eastern Poland
              1 fighter moved from Bryansk to Eastern Poland
      
          Combat - Russians
              Battle in Eastern Poland
                  Russians attack with 1 fighter and 1 mech_infantry
                  Germans defend with 1 tactical_bomber
                      Russians roll dice for 1 fighter and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 tactical_bomber in Eastern Poland, round 2 : 0/1 hits, 0.50 expected hits
                      1 tactical_bomber owned by the Germans lost in Eastern Poland
                  Russians win, taking Eastern Poland from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 11
                  Casualties for Germans: 1 tactical_bomber
      
          Non Combat Move - Russians
              1 fighter moved from Eastern Poland to Bryansk
              1 fighter moved from Bryansk to Kansu
              6 infantry moved from Timguska to Kansu
              2 aaGuns and 11 infantry moved from Yenisey to Timguska
              1 artillery and 8 infantry moved from Russia to Bryansk
              1 infantry moved from Bryansk to Belarus
              1 infantry moved from Buryatia to Amur
              2 infantry moved from Ukraine to Bryansk
      
          Place Units - Russians
              3 infantry placed in Volgograd
              5 artilleries and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 31 PUs; end with 31 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Bryansk: 1 tactical_bomber
              EDIT: Adding units owned by Russians to Kansu: 1 tactical_bomber
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans regular : -0.50
      Russians regular : 0.33
      

      Savegame

      posted in League
      frehF
      freh
    • RE: Odonis (Axis) vs Freh (Allies +6) BM3L2020

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
              1 mech_infantry moved from Bryansk to Eastern Poland
              1 fighter moved from Bryansk to Eastern Poland
      
          Combat - Russians
              Battle in Eastern Poland
                  Russians attack with 1 fighter and 1 mech_infantry
                  Germans defend with 1 tactical_bomber
                      Russians roll dice for 1 fighter and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 tactical_bomber in Eastern Poland, round 2 : 0/1 hits, 0.50 expected hits
                      1 tactical_bomber owned by the Germans lost in Eastern Poland
                  Russians win, taking Eastern Poland from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 11
                  Casualties for Germans: 1 tactical_bomber
      
          Non Combat Move - Russians
              1 fighter moved from Eastern Poland to Bryansk
              1 fighter moved from Bryansk to Kansu
              6 infantry moved from Timguska to Kansu
              2 aaGuns and 11 infantry moved from Yenisey to Timguska
              1 artillery and 8 infantry moved from Russia to Bryansk
              1 infantry moved from Bryansk to Belarus
              1 infantry moved from Buryatia to Amur
              2 infantry moved from Ukraine to Bryansk
      
          Place Units - Russians
              3 infantry placed in Volgograd
              5 artilleries and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 31 PUs; end with 31 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.50
      Russians regular : 0.33
      

      Savegame

      posted in League
      frehF
      freh
    • RE: L20 cyanight(axis) vs freh(Allies+16) BM3.3

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier, 1 marine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
      
          Combat - ANZAC
              Battle in Java
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 artillery
                      ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Java
                  ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - ANZAC
              1 submarine moved from 39 Sea Zone to 80 Sea Zone
              1 cruiser and 1 submarine moved from 61 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 carrier and 1 transport placed in 54 Sea Zone
              1 marine placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Trans-Jordan to Iraq
              3 infantry moved from Algeria to Tunisia
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      ANZAC regular : 0.33
      

      Savegame

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      freh
    • RE: L20 cyanight(axis) vs freh(Allies+16) BM3.3

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 airfield, 4 artilleries, 1 fighter, 7 infantry and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Normandy Bordeaux to Southern France
                    Americans take Southern France from Italians
              1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
              1 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta
              1 mech_infantry moved from Tunisia to Libya
                    Americans take Libya from Italians
              2 infantry moved from Normandy Bordeaux to Holland Belgium
              2 fighters moved from 110 Sea Zone to Holland Belgium
              3 fighters moved from United Kingdom to Holland Belgium
              1 fighter moved from Queensland to 42 Sea Zone
      
          Combat - Americans
              Battle in 42 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 42 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Holland Belgium
                  Americans attack with 5 fighters and 2 infantry
                  Germans defend with 2 infantry
                      Americans roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 2.83 expected hits
                      Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Battle in Malta
                  Americans attack with 1 infantry and 1 mech_infantry
                  Italians defend with 1 armour
                      Americans roll dice for 1 infantry and 1 mech_infantry in Malta, round 2 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 armour in Malta, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Americans lost in Malta
                      Americans roll dice for 1 mech_infantry in Malta, round 3 : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 1 armour in Malta, round 3 : 1/1 hits, 0.50 expected hits
                      1 mech_infantry owned by the Americans lost in Malta
                  Italians win with 1 armour remaining. Battle score for attacker is -7
                  Casualties for Americans: 1 infantry and 1 mech_infantry
      
          Non Combat Move - Americans
              1 carrier moved from 91 Sea Zone to 96 Sea Zone
              3 fighters moved from Holland Belgium to Normandy Bordeaux
              4 transports moved from 110 Sea Zone to 91 Sea Zone
              1 mech_infantry moved from Central United States to 101 Sea Zone
              3 infantry moved from Central United States to 101 Sea Zone
              3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
              2 infantry moved from French Guiana to 88 Sea Zone
              5 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
              5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
              1 fighter moved from Hawaiian Islands to 54 Sea Zone
              1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
              1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from 42 Sea Zone to 54 Sea Zone
              1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 61 Sea Zone to 54 Sea Zone
              3 fighters moved from Queensland to 54 Sea Zone
              1 tactical_bomber moved from Queensland to 54 Sea Zone
              1 submarine moved from 63 Sea Zone to 54 Sea Zone
              1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 76 Sea Zone
              1 fighter moved from Burma to India
              2 fighters moved from Eastern United States to 110 Sea Zone
              1 fighter moved from Holland Belgium to United Kingdom
              1 fighter moved from Holland Belgium to United Kingdom
      
          Place Units - Americans
              1 artillery and 2 infantry placed in Normandy Bordeaux
              1 airfield placed in Normandy Bordeaux
              1 fighter placed in Eastern United States
              3 transports placed in 101 Sea Zone
              1 artillery and 1 infantry placed in Western United States
              1 transport placed in 10 Sea Zone
              2 artilleries and 4 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 63 PUs; end with 63 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Shensi to Kweichow
              1 fighter moved from Burma to Kweichow
              2 infantry moved from Shensi to Sikang
              3 infantry moved from Shensi to Hopei
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 3 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                      Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  1 infantry owned by the Chinese retreated to Shensi
                  Japanese win with 1 artillery remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
              Battle in Sikang
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Sikang
                  Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kweichow
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Chinese
              7 infantry moved from Shensi to Suiyuyan
              1 fighter moved from Kweichow to Suiyuyan
      
          Place Units - Chinese
              1 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 3 armour, 1 artillery and 2 transports; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter moved from Tunisia to 97 Sea Zone
              1 fighter moved from Gibraltar to 97 Sea Zone
              2 destroyers moved from 81 Sea Zone to 97 Sea Zone
              1 bomber moved from Trans-Jordan to 97 Sea Zone
              1 destroyer moved from 92 Sea Zone to 97 Sea Zone
              1 marine moved from Egypt to 81 Sea Zone
              1 cruiser and 1 marine moved from 81 Sea Zone to 96 Sea Zone
              1 marine moved from 96 Sea Zone to Malta
              2 infantry moved from Trans-Jordan to 81 Sea Zone
              2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
              2 infantry moved from 96 Sea Zone to Malta
              1 battleship moved from 92 Sea Zone to 96 Sea Zone
              1 cruiser moved from 92 Sea Zone to 96 Sea Zone
              1 battleship moved from 92 Sea Zone to 96 Sea Zone
              2 infantry moved from Burma to Yunnan
              2 infantry moved from Burma to Shan State
              1 artillery moved from Burma to Shan State
              1 artillery moved from Burma to Yunnan
              1 fighter moved from India to Yunnan
      
          Combat - British
              Battle in 97 Sea Zone
                  British attack with 1 bomber, 3 destroyers and 2 fighters
                  Italians defend with 1 destroyer and 1 submarine
                      British roll dice for 1 bomber, 3 destroyers and 2 fighters in 97 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits
                      Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
                  British win, taking 97 Sea Zone from Italians with 1 bomber, 3 destroyers and 2 fighters remaining. Battle score for attacker is 14
                  Casualties for Italians: 1 destroyer and 1 submarine
              Battle in Malta
                  British attack with 2 infantry and 1 marine
                  Italians defend with 1 armour
                      British roll dice for 2 battleships and 1 cruiser in Malta, round 2 : 2/3 hits, 1.83 expected hits
                      Italians roll dice for 1 armour in Malta, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the British and 1 armour owned by the Italians lost in Malta
                  British win, taking Malta from Italians with 1 infantry and 1 marine remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 armour
              Battle in Yunnan
                  British attack with 1 artillery, 1 fighter and 2 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Shan State
                  British attack with 1 artillery and 2 infantry
                  Japanese defend with 2 infantry
                      British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Shan State
                      British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 2 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                      British roll dice for 1 artillery in Shan State, round 5 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - British
              1 fighter moved from Yunnan to India
              2 aaGuns, 1 armour, 1 artillery and 14 infantry moved from Burma to India
              1 aaGun moved from Burma to India
              3 infantry moved from Persia to Northwest Persia
              3 artilleries, 5 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
              1 fighter moved from Persia to Northwest Persia
              1 fighter moved from 76 Sea Zone to Northwest Persia
              1 tactical_bomber moved from 76 Sea Zone to Northwest Persia
              1 armour moved from Trans-Jordan to Northwest Persia
              2 fighters moved from 97 Sea Zone to 96 Sea Zone
              1 bomber moved from 97 Sea Zone to Normandy Bordeaux
              1 aaGun moved from United Kingdom to 110 Sea Zone
              5 infantry moved from United Kingdom to 110 Sea Zone
              5 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
              1 cruiser moved from 92 Sea Zone to 110 Sea Zone
              1 destroyer moved from 92 Sea Zone to 96 Sea Zone
              1 battleship moved from 39 Sea Zone to 76 Sea Zone
      
          Place Units - British
              3 armour placed in Iraq
              1 artillery placed in Egypt
              1 transport placed in 81 Sea Zone
              1 transport placed in 110 Sea Zone
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              5 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 10 PUs; end with 10 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
              Some Units in India change ownership: 5 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -0.17
      Americans regular : -0.33
      Japanese regular : -1.00
      Italians regular : 1.00
      Germans regular : -0.67
      British regular : 1.67
      

      Savegame

      posted in League
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      freh
    • RE: L20 cyanight(axis) vs freh(Allies+16) BM3.3

      @cyanight scramble decision at SZ 97

      posted in League
      frehF
      freh
    • RE: L20 cyanight(axis) vs freh(Allies+16) BM3.3

      TripleA Move Summary: British round 6

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 6
      
          Combat Move - British
              1 fighter moved from Tunisia to 97 Sea Zone
              1 fighter moved from Gibraltar to 97 Sea Zone
              2 destroyers moved from 81 Sea Zone to 97 Sea Zone
              1 bomber moved from Trans-Jordan to 97 Sea Zone
              1 destroyer moved from 92 Sea Zone to 97 Sea Zone
              1 marine moved from Egypt to 81 Sea Zone
              1 cruiser and 1 marine moved from 81 Sea Zone to 96 Sea Zone
              1 marine moved from 96 Sea Zone to Malta
              2 infantry moved from Trans-Jordan to 81 Sea Zone
              2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
              2 infantry moved from 96 Sea Zone to Malta
              1 battleship moved from 92 Sea Zone to 96 Sea Zone
              1 cruiser moved from 92 Sea Zone to 96 Sea Zone
              1 battleship moved from 92 Sea Zone to 96 Sea Zone
              2 infantry moved from Burma to Yunnan
              2 infantry moved from Burma to Shan State
              1 artillery moved from Burma to Shan State
              1 artillery moved from Burma to Yunnan
              1 fighter moved from India to Yunnan
      

      Savegame

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    • RE: L20 cyanight(axis) vs freh(Allies+16) BM3.3

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 6
      
          Combat Move - Russians
              1 mech_infantry moved from Sikang to Volgograd
              1 armour moved from Novosibirsk to Volgograd
              1 fighter moved from Novosibirsk to Volgograd
              7 infantry moved from Kansu to Suiyuyan
              1 infantry moved from Novosibirsk to Samara
              1 tactical_bomber moved from Tsinghai to Samara
              1 armour moved from Novosibirsk to Suiyuyan
              1 fighter moved from Tsinghai to Suiyuyan
      
          Combat - Russians
              Battle in Volgograd
                  Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                  Germans defend with 1 factory_minor and 1 mech_infantry
                      Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1.17 expected hits
                      Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Samara
                  Russians attack with 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Samara
                   retreated to Samara
                  Germans win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 infantry
              Battle in Suiyuyan
                  Russians attack with 1 armour, 1 fighter and 7 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 armour, 1 fighter and 7 infantry in Suiyuyan, round 2 : 3/9 hits, 2.17 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
                  Russians win, taking Suiyuyan from Japanese with 1 armour, 1 fighter and 6 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Suiyuyan to Shensi
              1 aaGun moved from Kansu to Suiyuyan
              1 aaGun and 9 infantry moved from Novosibirsk to Kazakhstan
              1 fighter moved from Volgograd to Kazakhstan
              1 tactical_bomber moved from Samara to Kazakhstan
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Japanese regular : 0.67
      Germans regular : 0.00
      Russians regular : 0.33
      

      Savegame

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      freh
    • RE: L20 cyanight(axis) vs freh(Allies+16) BM3.3

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 factory_minor; Remaining resources: 5 PUs; 
      
          Combat Move - ANZAC
              1 artillery moved from Java to 42 Sea Zone
              1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
              1 artillery moved from 37 Sea Zone to Malaya
      
          Combat - ANZAC
              Battle in Malaya
      
          Non Combat Move - ANZAC
              1 infantry moved from Java to 42 Sea Zone
              1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              2 fighters moved from 61 Sea Zone to Queensland
              1 cruiser moved from 42 Sea Zone to 61 Sea Zone
              1 submarine moved from 42 Sea Zone to 61 Sea Zone
              1 submarine moved from 37 Sea Zone to 39 Sea Zone
              1 infantry moved from New South Wales to Queensland
              1 artillery moved from Queensland to New South Wales
              2 infantry moved from Iraq to Northwest Persia
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 19 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Iraq to Northwest Persia
              1 infantry moved from Egypt to Trans-Jordan
              3 infantry moved from Morocco to Algeria
              1 fighter moved from United Kingdom to Normandy Bordeaux
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      frehF
      freh
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