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    Topics created by Frederick II

    • Frederick IIF

      The (unofficial) Revised Version of Axis and Allies 1914

      House Rules
      • 1914 • • Frederick II
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      H

      @Frederick-II

      If you move 2/3 through original territory, does that count to a nearby enemy territory? For instance, if I take an army from Vienna, can I move it 2 to attack Poland or am I forced to wait in Galacia?

    • Frederick IIF

      Legal or not?

      Axis & Allies Global 1940
      • • • Frederick II
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      Caesar-SerionaC

      The only issue with Italian Can Opening is that Italy being the poorest major power in the game either has to focus on controlling the Med against UK and France, or can open for Germany. And I honestly prefer the idea of Italy dealing with the allies’ naval power.

    • Frederick IIF

      TRIPLE A HELP

      TripleA Support
      • • • Frederick II
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      Z

      The following site is safe.

      http://triplea.sourceforge.net/mywiki

    • Frederick IIF

      Reasons why you shouldn't kill France first

      Axis & Allies 1914
      • • • Frederick II
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      Private-PanicP

      To support CdeG, although I have played 1914 just twice, both games featured an axis focus on taking out Russia (no Russian Revolution) while Turkey holds on, leading to an axis victory.

    • Frederick IIF

      Tac. bomber VS Mech. infantry

      Axis & Allies Global 1940
      • • • Frederick II
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      D

      Thank you Teslas for your annalysis.  I had not done the math either.  Our group has used the house rule for a couple of games and it has not deminished the need for tanks nor have we found it to be an overwhelming advantage to the axis.  The UK player has made good use of the rule as has the US players.  I have no mathmatival data to counter your information and numbers do not lie but our rolling sucks…excuse me; inhales vigorously.  I can’t hit a one or a two to save my life some games.  Mechs by themselves do not eliminate the need for Germany to build infintry and I do not feel (I recognize it is just a feeling and an opinion) that they will not eliminate the need for tanks.  Time will tell I guess as we try this rule out.

    • Frederick IIF

      The Battle of Five Armies

      Other Games
      • • • Frederick II
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      FlashmanF

      WOTR  is not a pure wargame; it also has the role-playing element of the Fellowship carrying the ring to Ordruin.

      BOTFA is a better option if you just want a stand-up fight between fantasy armies. Don’t like Gandalf’s range-finder, though. Seems completely wrong for an area movement game.

    • Frederick IIF

      Quick question

      Axis & Allies 1914
      • • • Frederick II
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      Frederick IIF

      Thank you ColonelCarter.

    • Frederick IIF

      Victory condition

      Axis & Allies 1914
      • • • Frederick II
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      FlashmanF

      I favour a system where the CPs have to hold X number of VCs at the end of turn Y to have won. It is essentially a curve based on the extent of expansion they are expected to have reached after a specific number of rounds.

    • Frederick IIF

      Best unit choice for "Operation Barbarossa" for Germany

      Axis & Allies Global 1940
      • • • Frederick II
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      CowC

      Buy mech/armor at a 1-1 ratio, simple as that from g2 onward. You pretty much should get russia G5 6 or 7

    • Frederick IIF

      How to do a good KJF.

      Axis & Allies 1942 2nd Edition
      • • • Frederick II
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      Black_ElkB

      Its really critical, if you’re going to try to pursue a KJF strategy, to contain and then destroy the IJN. Total naval superiority is necessary to defeat the Germans out of Eurasia in the 4 man endgame. Basically the goal in that sort of endgame is to take over Japan’s “shucking into Asia” role, but just doing it with USA instead!
      :-D

      I think your best repeating purchase with UK is likely 1 fighter 1 bomber 3 infantry.

      The 3 infantry fulfills your requirement to max place ground in Calcutta each round, but the bomber (as opposed to 2 fighters and artillery standard) will give you a more potent threat versus the Japanese fleet.

      UK is in a position where they are usually collecting the same 31 ipcs for a while. If you make that Bomber+Fighter build 3 times in a row, (provided you don’t lose a bunch of aircraft initially) that gives you a really strong royal air force to keep the Japanese away from Suez by the 4th round. You’ll still have some fighter cover for the Russian capital, but the bombers can also move deeper out of UK, and cover a broader range from their positions behind the Russian lines.

      A fun play is to keep that Australian sub active vs Japan on UK1, floating it around somewhere in the Indian ocean, to eventually join with this British air armada that you’ll be buying in subsequent rounds. Basically  you use this sub and your bombers to keep Japan fearful of British airstrike capabilities out of South Asia. During the endgamge these strategic bombers will help bomb Tokyo in the critical rounds when USA is really stepping up, but in the meantime, the British bomber presence can also make it much harder for Japan to profitably engage the USN. They’ll be fearful of what UK might do in the aftermath of any naval battle, like say one that occurs near the money islands, and may chose to avoid sailing out beyond their comfort zones.

      I suggested earlier today in another thread, the “sz37 Dive to Survive” move with your Aussie sub, which can work well with this type of build strategy. A single sub (sneak striking or absorbing a hit in place of a fighter or bomber) can make the threat of an airstrike too scary, and Japan might just decide to stay home instead of bringing their fleet too far from Tokyo.

    • Frederick IIF

      Chinese house rule

      House Rules
      • • • Frederick II
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      Frederick IIF

      GODLEADER, what version are you talking about because we are talking about 1942.2

      Good post Black_Elk, also what do you use against allied fighters that destroy your transports because destroyers sometimes don’t always defend them.

    • Frederick IIF

      Need help on RR

      Axis & Allies 1914
      • • • Frederick II
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      Frederick IIF

      Thank you drsnidely, I’m sorry about the weird question I understand now and just figured out that you must have all conditions to occur the revolution I thought just one. :oops:

    • Frederick IIF

      Ottoman Empire's war plan

      Axis & Allies 1914
      • • • Frederick II
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      MuscleapeM

      It all depends on what UK does. If UK ignores them the ottomans can really grow quickly and threaten.

    • Frederick IIF

      Sub question

      Axis & Allies 1941
      • • • Frederick II
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      WolfshanzeW

      @Private:

      And just to clarify yet further - the sub is not flying either! :-D

      You obviously didn’t roll as well as I did during the Research phase…

    • Frederick IIF

      Germany's war plan

      Axis & Allies 1914
      • • • Frederick II
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      MuscleapeM

      Keep in mind every time you buy transports for UK in round 1 or 2, it means less boots on the ground. It’s a trade off. I think it’s better to use French transports for moving UK troops to western front. Granted, using the French transports is slower.

    • Frederick IIF

      More troops in Egypt?

      Axis & Allies 1942 2nd Edition
      • • • Frederick II
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      Frederick IIF

      I don’t see how much a bomber can do in Egypt. The only thing you could do is send a russian fighter to Egypt and use the bomber to take it’s place.

    • Frederick IIF

      Austria-Hungary war plan

      Axis & Allies 1914
      • • • Frederick II
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      Frederick IIF

      I think the best time for Russia to buy fighters is if the RR is not being used and when they have giant stacks of infantry (mostly in the late game) then they buy artillery and fighters to start giving them fire power to go offense against the CP but this only happens in rare cases where Russia can go offense. Or you should buy fighters and artillery when the CPs go west instead of east (that’s the best thing to see :-D) because you are going to need them to really annoy the CPs!

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