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    Posts made by FrancoFan

    • RE: axis-dominion vs francofish bm3

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 tactical_bomber moved from 10 Sea Zone to Eastern United States
              1 fighter moved from Western United States to Eastern United States
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 armour moved from Central United States to Eastern United States
              1 infantry moved from Central United States to Eastern United States
              1 mech_infantry moved from Central United States to Eastern United States
              1 mech_infantry moved from Central United States to Eastern United States
              1 mech_infantry moved from Central United States to Eastern United States
              1 bomber moved from Central United States to Eastern United States
              1 fighter moved from Philippines to Guam
              1 submarine moved from 35 Sea Zone to 54 Sea Zone
              1 destroyer moved from 35 Sea Zone to 54 Sea Zone
      
          Place Units - Americans
              2 carriers and 1 destroyer placed in 101 Sea Zone
              1 fighter placed in 101 Sea Zone
              Americans undo move 2.
              1 fighter placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 54 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kweichow to Yunnan
              1 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
              1 infantry moved from Suiyuyan to Chahar
              1 infantry moved from Suiyuyan to Chahar
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in Chahar
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Chahar
                  1 infantry owned by the Chinese retreated to Suiyuyan
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Shensi
              1 infantry moved from Szechwan to Shensi
              1 infantry moved from Kweichow to Hopei
              1 infantry moved from Szechwan to Kweichow
              1 infantry moved from Szechwan to Shensi
              1 infantry moved from Szechwan to Shensi
      
          Place Units - Chinese
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 1 carrier and 1 fighter; Remaining resources: 2 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 destroyer moved from 106 Sea Zone to 109 Sea Zone
              1 cruiser moved from 110 Sea Zone to 109 Sea Zone
              1 battleship moved from 110 Sea Zone to 109 Sea Zone
              1 submarine moved from 98 Sea Zone to 97 Sea Zone
              1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 fighter moved from Malta to 97 Sea Zone
              1 fighter moved from Malta to 97 Sea Zone
              1 destroyer moved from 98 Sea Zone to 97 Sea Zone
              1 cruiser moved from 98 Sea Zone to 97 Sea Zone
              1 carrier moved from 98 Sea Zone to 97 Sea Zone
              1 bomber moved from United Kingdom to 97 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 infantry moved from India to 39 Sea Zone
              1 artillery moved from India to 39 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
              1 cruiser moved from 39 Sea Zone to 76 Sea Zone
              1 infantry moved from 76 Sea Zone to Ethiopia
              1 artillery moved from 76 Sea Zone to Ethiopia
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 mech_infantry moved from Egypt to Ethiopia
              1 fighter moved from United Kingdom to 109 Sea Zone
              1 fighter moved from United Kingdom to 109 Sea Zone
              1 fighter moved from Scotland to 109 Sea Zone
      
          Combat - British
              Battle in Ethiopia
                  British attack with 1 artillery, 2 infantry and 1 mech_infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/4 hits, 1.00 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits
                      1 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
                      British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 3 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 4 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the British lost in Ethiopia
                      British roll dice for 1 artillery in Ethiopia, round 5 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 5 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the British lost in Ethiopia
                  Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11
                  Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                  Casualties for Italians: 1 infantry
              Battle in 109 Sea Zone
                  British attack with 1 battleship, 1 cruiser, 1 destroyer and 3 fighters
                  Germans defend with 1 submarine
                      British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 109 Sea Zone
                  British win, taking 109 Sea Zone from Germans with 1 battleship, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in 96 Sea Zone
                  British attack with 1 cruiser and 1 fighter
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 96 Sea Zone
                      1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in 97 Sea Zone
                  British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                  Italians defend with 1 battleship, 1 cruiser and 1 transport
                      British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/6 hits, 3.17 expected hits
                      Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                  Units damaged: 1 carrier owned by the British
                      1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                  British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 39
                  Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
      
          Non Combat Move - British
              1 fighter moved from 97 Sea Zone to Malta
              1 fighter moved from 97 Sea Zone to Malta
              1 tactical_bomber moved from 97 Sea Zone to Malta
              1 bomber moved from 97 Sea Zone to Malta
              2 infantry moved from Union of South Africa to Rhodesia
              1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
              1 destroyer moved from 39 Sea Zone to 76 Sea Zone
              1 battleship moved from 37 Sea Zone to 39 Sea Zone
              1 fighter moved from Burma to India
              1 destroyer moved from 71 Sea Zone to 76 Sea Zone
              1 destroyer moved from 76 Sea Zone to 81 Sea Zone
              1 fighter moved from 96 Sea Zone to Malta
              1 mech_infantry moved from United Kingdom to Eire
                    British take Eire from Neutral_Allies
              1 aaGun and 2 infantry moved from Scotland to United Kingdom
              1 infantry moved from Quebec to 106 Sea Zone
              1 armour moved from Quebec to 106 Sea Zone
              1 artillery moved from Ontario to Quebec
              1 infantry moved from Ontario to Quebec
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
              1 infantry moved from 109 Sea Zone to United Kingdom
              1 armour moved from 109 Sea Zone to United Kingdom
              1 infantry moved from Malaya to Shan State
              1 infantry moved from Egypt to 98 Sea Zone
              1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
              1 infantry moved from 80 Sea Zone to Persia
                    British take Persia from Neutral_Allies
              1 fighter moved from 109 Sea Zone to United Kingdom
      
          Place Units - British
              1 carrier placed in 109 Sea Zone
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              British collect 30 PUs; end with 32 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
      
          Place Units - UK_Pacific
              1 armour, 1 artillery and 2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 18 PUs
              Some Units in India change ownership: 1 armour, 1 artillery and 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 0.83
      Italians regular : 0.50
      Japanese regular : 0.33
      Germans regular : -0.17
      British regular : 0.33
      

      Savegame

      posted in Play Boardgames
      F
      FrancoFan
    • RE: axis-dominion vs francofish bm3

      Scrambling brah? No balls if no.

      posted in Play Boardgames
      F
      FrancoFan
    • RE: axis-dominion vs francofish bm3

      TripleA Move Summary: British round 1

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Combat Move - British
              1 destroyer moved from 106 Sea Zone to 109 Sea Zone
              1 cruiser moved from 110 Sea Zone to 109 Sea Zone
              1 battleship moved from 110 Sea Zone to 109 Sea Zone
              1 submarine moved from 98 Sea Zone to 97 Sea Zone
              1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 fighter moved from Malta to 97 Sea Zone
              1 fighter moved from Malta to 97 Sea Zone
              1 destroyer moved from 98 Sea Zone to 97 Sea Zone
              1 cruiser moved from 98 Sea Zone to 97 Sea Zone
              1 carrier moved from 98 Sea Zone to 97 Sea Zone
              1 bomber moved from United Kingdom to 97 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 infantry moved from India to 39 Sea Zone
              1 artillery moved from India to 39 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
              1 cruiser moved from 39 Sea Zone to 76 Sea Zone
              1 infantry moved from 76 Sea Zone to Ethiopia
              1 artillery moved from 76 Sea Zone to Ethiopia
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 mech_infantry moved from Egypt to Ethiopia
              1 fighter moved from United Kingdom to 109 Sea Zone
              1 fighter moved from United Kingdom to 109 Sea Zone
              1 fighter moved from Scotland to 109 Sea Zone
      

      Savegame

      posted in Play Boardgames
      F
      FrancoFan
    • RE: axis-dominion vs francofish bm3

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kweichow to Yunnan
              1 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
              1 infantry moved from Suiyuyan to Chahar
              1 infantry moved from Suiyuyan to Chahar
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in Chahar
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Chahar
                  1 infantry owned by the Chinese retreated to Suiyuyan
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Shensi
              1 infantry moved from Szechwan to Shensi
              1 infantry moved from Kweichow to Hopei
              1 infantry moved from Szechwan to Kweichow
              1 infantry moved from Szechwan to Shensi
              1 infantry moved from Szechwan to Shensi
      
          Place Units - Chinese
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.83
      Japanese regular : 0.33
      

      Savegame

      posted in Play Boardgames
      F
      FrancoFan
    • RE: axis-dominion vs francofish bm3

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 tactical_bomber moved from 10 Sea Zone to Eastern United States
              1 fighter moved from Western United States to Eastern United States
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 armour moved from Central United States to Eastern United States
              1 infantry moved from Central United States to Eastern United States
              1 mech_infantry moved from Central United States to Eastern United States
              1 mech_infantry moved from Central United States to Eastern United States
              1 mech_infantry moved from Central United States to Eastern United States
              1 bomber moved from Central United States to Eastern United States
              1 fighter moved from Philippines to Guam
              1 submarine moved from 35 Sea Zone to 54 Sea Zone
              1 destroyer moved from 35 Sea Zone to 54 Sea Zone
      
          Place Units - Americans
              2 carriers and 1 destroyer placed in 101 Sea Zone
              1 fighter placed in 101 Sea Zone
              Americans undo move 2.
              1 fighter placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      FrancoFan
    • RE: axis-dominion vs francofish bm3

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 1 armour, 7 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              2 infantry moved from Bessarabia to Western Ukraine
              3 infantry moved from Ukraine to Western Ukraine
              2 infantry moved from Eastern Poland to Western Ukraine
              1 artillery and 6 infantry moved from Novgorod to Belarus
              2 infantry moved from Karelia to Novgorod
              3 infantry moved from Vyborg to Novgorod
              3 infantry moved from Baltic States to Belarus
              1 armour and 1 mech_infantry moved from Volgograd to Bryansk
              1 armour moved from Russia to Bryansk
              1 armour moved from Russia to Bryansk
              1 mech_infantry moved from Russia to Bryansk
              1 aaGun moved from Russia to Bryansk
              1 aaGun moved from Russia to Bryansk
              1 infantry moved from Russia to Bryansk
              1 artillery moved from Russia to Bryansk
              1 infantry moved from Archangel to Novgorod
              1 fighter moved from Russia to Novgorod
              1 tactical_bomber moved from Russia to Novgorod
              1 infantry moved from Caucasus to Rostov
              1 infantry moved from Caucasus to Rostov
              2 aaGuns and 6 infantry moved from Sakha to Buryatia
              6 infantry moved from Amur to Buryatia
              1 submarine moved from 127 Sea Zone to 125 Sea Zone
      
          Place Units - Russians
              3 artilleries placed in Ukraine
              3 artilleries placed in Novgorod
              1 armour, 1 artillery and 1 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      FrancoFan
    • RE: axis-dominion vs allies-come-to-their-senses bm3

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 4 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Karelia to Finland
              1 infantry moved from Karelia to Finland
              1 armour moved from Karelia to Finland
              1 armour moved from Karelia to Finland
              1 armour moved from Karelia to Finland
              1 tactical_bomber moved from Novgorod to Finland
              1 infantry moved from Bessarabia to Romania
              1 artillery moved from Eastern Poland to Romania
              1 infantry moved from Eastern Poland to Slovakia Hungary
              1 artillery moved from Eastern Poland to Slovakia Hungary
              1 infantry moved from Eastern Poland to Slovakia Hungary
              1 artillery moved from Eastern Poland to Slovakia Hungary
              1 artillery moved from Baltic States to Poland
              1 infantry moved from Eastern Poland to Poland
              1 infantry moved from Eastern Poland to Romania
              1 fighter moved from Novgorod to Poland
              1 armour moved from Novgorod to Finland
              1 fighter moved from Novgorod to Poland
              1 armour moved from Eastern Poland to Romania
              1 armour moved from Eastern Poland to Romania
              9 infantry moved from Eastern Poland to Romania
              7 artilleries moved from Eastern Poland to Romania
      
          Combat - Russians
              Russians creates battle in territory 125 Sea Zone
              Battle in Finland
                  Russians attack with 4 armour, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 aaGun and 6 infantry
                      Germans roll AA dice in Finland : 0/1 hits, 0.17 expected hits
                      Russians roll dice for 4 armour, 2 infantry and 1 tactical_bomber in Finland, round 2 : 4/7 hits, 3.00 expected hits
                      Germans roll dice for 1 aaGun and 6 infantry in Finland, round 2 : 4/6 hits, 2.00 expected hits
                      2 infantry owned by the Russians, 1 aaGun owned by the Germans, 2 armour owned by the Russians and 3 infantry owned by the Germans lost in Finland
                      Russians roll dice for 2 armour and 1 tactical_bomber in Finland, round 3 : 3/3 hits, 1.67 expected hits
                      Germans roll dice for 3 infantry in Finland, round 3 : 0/3 hits, 1.00 expected hits
                      3 infantry owned by the Germans lost in Finland
                  Russians win, taking Finland from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 5
                  Casualties for Russians: 2 armour and 2 infantry
                  Casualties for Germans: 1 aaGun and 6 infantry
              Battle in Poland
                  Russians attack with 1 artillery, 2 fighters and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Poland, round 2 : 3/4 hits, 1.67 expected hits
                      Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Poland
                  Russians win, taking Poland from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Slovakia Hungary
                  Russians attack with 2 artilleries and 2 infantry
                  Italians defend with 1 aaGun and 2 infantry
                      Russians roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 aaGun and 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 aaGun owned by the Italians lost in Slovakia Hungary
                      Russians roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 3 : 3/3 hits, 1.00 expected hits
                      Germans roll dice for 2 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Italians lost in Slovakia Hungary
                  Russians win, taking Slovakia Hungary from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                  Casualties for Russians: 1 infantry
                  Casualties for Italians: 1 aaGun and 2 infantry
              Battle in Romania
                  Russians attack with 2 armour, 8 artilleries and 11 infantry
                  Italians defend with 1 infantry
                      Russians roll dice for 2 armour, 8 artilleries and 11 infantry in Romania, round 2 : 5/21 hits, 6.83 expected hits
                      Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Romania
                  Russians win, taking Romania from Germans with 2 armour, 8 artilleries and 11 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Russians
              1 tactical_bomber moved from Finland to Novgorod
              1 aaGun moved from Eastern Poland to Romania
              1 artillery moved from Eastern Poland to Romania
              1 artillery moved from Western Ukraine to Eastern Poland
              1 aaGun moved from Baltic States to Eastern Poland
              1 infantry moved from Novgorod to Baltic States
              1 infantry moved from Novgorod to Baltic States
              1 aaGun moved from Karelia to Novgorod
              1 artillery and 3 infantry moved from Ukraine to Bessarabia
              4 infantry moved from Bryansk to Western Ukraine
              1 infantry moved from Kazakhstan to Sikang
              1 infantry moved from Volgograd to Caucasus
              1 infantry moved from Samara to Novosibirsk
              4 infantry moved from Evenkiyskiy to Timguska
              1 armour moved from Russia to Novosibirsk
              1 armour moved from Volgograd to Novosibirsk
              1 mech_infantry moved from Russia to Novosibirsk
              1 fighter moved from Poland to Novgorod
              1 fighter moved from Poland to Novgorod
      
          Place Units - Russians
              1 armour placed in Ukraine
              1 armour placed in Novgorod
              1 infantry placed in Novgorod
              1 infantry placed in Ukraine
              1 armour and 1 mech_infantry placed in Volgograd
              1 armour placed in Ukraine
              1 mech_infantry placed in Novgorod
              1 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 40 PUs; end with 40 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

      Germans AA : -0.17
      Germans regular : 0.00
      Russians regular : 3.50
      

      Savegame

      posted in Play Boardgames
      F
      FrancoFan
    • RE: axis-dominion vs allies-come-to-their-senses bm3

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
              1 infantry moved from Dutch New Guinea to 45 Sea Zone
              2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 infantry moved from 44 Sea Zone to Celebes
      
          Combat - ANZAC
              Battle in Celebes
      
          Non Combat Move - ANZAC
              1 infantry moved from New South Wales to Queensland
              1 infantry moved from South Australia to Queensland
              1 destroyer moved from 54 Sea Zone to 55 Sea Zone
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 15 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from United Kingdom to Normandy Bordeaux
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      FrancoFan
    • RE: axis-dominion vs allies-come-to-their-senses bm3

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
              1 infantry moved from Dutch New Guinea to 45 Sea Zone
              2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 infantry moved from 44 Sea Zone to Celebes
      
          Combat - ANZAC
              Battle in Celebes
      
          Non Combat Move - ANZAC
              1 infantry moved from New South Wales to Queensland
              1 infantry moved from South Australia to Queensland
              1 destroyer moved from 54 Sea Zone to 55 Sea Zone
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 15 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      FrancoFan
    • RE: axis-dominion vs allies-come-to-their-senses bm3

      Yeah we need Mark to do his Germany turn so he can really feel the despair settling in

      posted in Play Boardgames
      F
      FrancoFan
    • RE: axis-dominion vs allies-come-to-their-senses bm3

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 3 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Novgorod to Baltic States
              10 artilleries and 14 infantry moved from Bessarabia to Eastern Poland
              1 infantry moved from Western Ukraine to Eastern Poland
              1 artillery moved from Belarus to Baltic States
              1 artillery moved from Belarus to Eastern Poland
              1 artillery moved from Belarus to Eastern Poland
              1 fighter moved from Novgorod to Baltic States
              1 fighter moved from Novgorod to Baltic States
              1 tactical_bomber moved from Novgorod to Baltic States
      
          Combat - Russians
              Battle in Baltic States
                  Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2.33 expected hits
                      Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Eastern Poland
                  Russians attack with 12 artilleries and 15 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 12 artilleries and 15 infantry in Eastern Poland, round 2 : 10/27 hits, 8.50 expected hits
                      Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Eastern Poland
                  Russians win, taking Eastern Poland from Italians with 12 artilleries and 15 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 aaGun moved from Bessarabia to Eastern Poland
              1 aaGun moved from Bessarabia to Eastern Poland
              1 infantry moved from Ukraine to Bessarabia
              1 artillery moved from Ukraine to Western Ukraine
              1 infantry moved from Volgograd to Kazakhstan
              1 infantry moved from Russia to Samara
              1 infantry moved from Novgorod to Karelia
              1 infantry moved from Novgorod to Karelia
              1 armour moved from Belarus to Karelia
              1 armour moved from Belarus to Karelia
              1 aaGun moved from Novgorod to Baltic States
              1 aaGun moved from Novgorod to Karelia
              1 armour moved from Belarus to Eastern Poland
              1 armour moved from Belarus to Eastern Poland
              1 armour moved from Belarus to Karelia
              1 infantry moved from Russia to Bryansk
              1 infantry moved from Russia to Bryansk
              1 infantry moved from Russia to Bryansk
              1 infantry moved from Russia to Bryansk
              1 fighter moved from Baltic States to Novgorod
              1 fighter moved from Baltic States to Novgorod
              1 tactical_bomber moved from Baltic States to Novgorod
      
          Place Units - Russians
              1 armour and 2 infantry placed in Novgorod
              3 infantry placed in Ukraine
              1 armour and 1 mech_infantry placed in Russia
              1 armour and 1 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 30 PUs; end with 30 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      Germans regular : 0.67
      Russians regular : 1.17
      

      Savegame

      posted in Play Boardgames
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      FrancoFan
    • RE: axis-dominion vs allies-come-to-their-senses bm3

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 2 destroyers and 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 46 Sea Zone
              1 infantry moved from Queensland to South Australia
              1 artillery moved from Queensland to South Australia
              1 infantry moved from Queensland to South Australia
      
          Place Units - ANZAC
              2 destroyers placed in 54 Sea Zone
              1 artillery placed in Queensland
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      FrancoFan
    • RE: axis-dominion vs allies-come-to-their-senses bm3

      TripleA Turn Summary: ANZAC round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 2 destroyers and 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 46 Sea Zone
              1 infantry moved from Queensland to South Australia
              1 artillery moved from Queensland to South Australia
              1 infantry moved from Queensland to South Australia
      
          Place Units - ANZAC
              2 destroyers placed in 54 Sea Zone
              1 artillery placed in Queensland
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      FrancoFan
    • RE: 👋 Introduce or Re-Introduce Yourself (Current)

      @Eisenhower Yeah that’s why everyone has to be drinking for it to work. Really makes the game a lot less stressful. Turns up the energy on those dice rolls to 11. Plus you can blame losing on the al-al-alcohol.

      posted in Welcome
      F
      FrancoFan
    • RE: axis-dominion vs allies-come-to-their-senses bm3

      7ddfefdb-3df2-4c7f-9681-8fc4294ae1c9-image.png

      EZ turn 4 win

      posted in Play Boardgames
      F
      FrancoFan
    • RE: axis-dominion vs allies-come-to-their-senses bm3

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from 98 Sea Zone: 1 fighter
              EDIT: Adding units owned by Germans to Greece: 1 fighter
              EDIT: Turning off Edit Mode
      
          Combat Move - Russians
              1 armour, 8 artilleries, 16 infantry and 1 tactical_bomber moved from Novgorod to Belarus
              1 mech_infantry moved from Smolensk to Belarus
              1 armour moved from Smolensk to Belarus
              1 infantry moved from Bryansk to Belarus
              2 armour and 1 mech_infantry moved from Russia to Belarus
              1 fighter moved from Ukraine to Belarus
              1 fighter moved from Ukraine to Belarus
              1 armour moved from Ukraine to Belarus
              1 mech_infantry moved from Ukraine to Belarus
              1 mech_infantry moved from Ukraine to Belarus
              1 infantry moved from Ukraine to Bessarabia
              1 infantry moved from Ukraine to Bessarabia
              1 artillery moved from Ukraine to Bessarabia
              1 artillery moved from Ukraine to Bessarabia
              1 infantry moved from Ukraine to Bessarabia
      
          Combat - Russians
              Battle in Bessarabia
                  Russians attack with 2 artilleries and 3 infantry
                  Italians defend with 1 infantry
                      Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1.50 expected hits
                      Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Bessarabia
                  Russians win, taking Bessarabia from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Belarus
                  Russians attack with 5 armour, 8 artilleries, 2 fighters, 17 infantry, 4 mech_infantrys and 1 tactical_bomber
                  Germans defend with 3 aaGuns, 9 armour, 2 artilleries, 14 infantry and 10 mech_infantrys
                      Germans roll AA dice in Belarus : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 5 armour, 8 artilleries, 2 fighters, 17 infantry, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 17/37 hits, 11.67 expected hits
                      Germans roll dice for 3 aaGuns, 9 armour, 2 artilleries, 14 infantry and 10 mech_infantrys in Belarus, round 2 : 10/35 hits, 13.17 expected hits
                      10 infantry owned by the Russians, 3 aaGuns owned by the Germans and 14 infantry owned by the Germans lost in Belarus
                      Russians roll dice for 5 armour, 8 artilleries, 2 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 8/27 hits, 10.00 expected hits
                      Germans roll dice for 9 armour, 2 artilleries and 10 mech_infantrys in Belarus, round 3 : 10/21 hits, 8.50 expected hits
                      7 infantry owned by the Russians, 3 artilleries owned by the Russians and 8 mech_infantrys owned by the Germans lost in Belarus
                      Russians roll dice for 5 armour, 5 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 9/17 hits, 7.17 expected hits
                      Germans roll dice for 9 armour, 2 artilleries and 2 mech_infantrys in Belarus, round 4 : 3/13 hits, 5.83 expected hits
                      1 mech_infantry owned by the Russians, 2 artilleries owned by the Germans, 2 artilleries owned by the Russians, 5 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
                      Russians roll dice for 5 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 5 : 5/14 hits, 6.17 expected hits
                      Germans roll dice for 4 armour in Belarus, round 5 : 3/4 hits, 2.00 expected hits
                      3 mech_infantrys owned by the Russians and 4 armour owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 5 armour, 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 72
                  Casualties for Russians: 5 artilleries, 17 infantry and 4 mech_infantrys
                  Casualties for Germans: 3 aaGuns, 9 armour, 2 artilleries, 14 infantry and 10 mech_infantrys
      
          Non Combat Move - Russians
              1 fighter moved from Belarus to Novgorod
              1 fighter moved from Belarus to Novgorod
              1 tactical_bomber moved from Belarus to Novgorod
              2 aaGuns, 8 artilleries and 11 infantry moved from Ukraine to Bessarabia
              4 infantry moved from Yenisey to Evenkiyskiy
      
          Place Units - Russians
              3 infantry placed in Novgorod
              2 artilleries and 1 infantry placed in Ukraine
              1 infantry placed in Volgograd
              5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 29 PUs; end with 29 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      Germans AA : -0.50
      Germans regular : -3.50
      Russians regular : 4.50
      

      Dice Statistics:

      Total
              1 was rolled 129 times
              2 was rolled 132 times
              3 was rolled 135 times
              4 was rolled 141 times
              5 was rolled 125 times
              6 was rolled 133 times
          Average roll : 3.503
          Median : 4.000
          Variance : 0.186
          Standard Deviation : 0.431
          Total rolls : 795
      
      Germans Combat
              1 was rolled 42 times
              2 was rolled 38 times
              3 was rolled 49 times
              4 was rolled 46 times
              5 was rolled 38 times
              6 was rolled 43 times
          Average roll : 3.504
          Median : 3.000
          Variance : 0.374
          Standard Deviation : 0.611
          Total rolls : 256
      
      British Combat
              1 was rolled 11 times
              2 was rolled 20 times
              3 was rolled 19 times
              4 was rolled 28 times
              5 was rolled 13 times
              6 was rolled 16 times
          Average roll : 3.561
          Median : 4.000
          Variance : 1.725
          Standard Deviation : 1.313
          Total rolls : 107
      
      Italians Combat
              1 was rolled 4 times
              2 was rolled 5 times
              3 was rolled 2 times
              4 was rolled 2 times
              5 was rolled 3 times
              6 was rolled 7 times
          Average roll : 3.696
          Median : 4.000
          Variance : 0.856
          Standard Deviation : 0.925
          Total rolls : 23
      
      French Combat
              1 was rolled 2 times
              2 was rolled 5 times
              3 was rolled 3 times
              4 was rolled 6 times
              5 was rolled 3 times
              6 was rolled 3 times
          Average roll : 3.545
          Median : 4.000
          Variance : 0.540
          Standard Deviation : 0.735
          Total rolls : 22
      
      Neutral_Allies Combat
              1 was rolled 2 times
              2 was rolled 4 times
              4 was rolled 1 times
              5 was rolled 3 times
              6 was rolled 1 times
          Average roll : 3.182
          Median : 2.000
          Variance : 1.083
          Standard Deviation : 1.041
          Total rolls : 11
      
      Chinese Combat
              1 was rolled 8 times
              2 was rolled 8 times
              3 was rolled 10 times
              4 was rolled 9 times
              5 was rolled 10 times
              6 was rolled 15 times
          Average roll : 3.833
          Median : 4.000
          Variance : 0.576
          Standard Deviation : 0.759
          Total rolls : 60
      
      Russians Combat
              1 was rolled 30 times
              2 was rolled 25 times
              3 was rolled 23 times
              4 was rolled 25 times
              5 was rolled 31 times
              6 was rolled 19 times
          Average roll : 3.386
          Median : 3.000
          Variance : 0.655
          Standard Deviation : 0.809
          Total rolls : 153
      
      Neutral_Axis Combat
              2 was rolled 1 times
              5 was rolled 1 times
              6 was rolled 2 times
          Average roll : 4.750
          Median : 5.500
          Variance : 1.111
          Standard Deviation : 1.054
          Total rolls : 4
      
      Japanese Combat
              1 was rolled 30 times
              2 was rolled 26 times
              3 was rolled 29 times
              4 was rolled 24 times
              5 was rolled 23 times
              6 was rolled 27 times
          Average roll : 3.409
          Median : 3.000
          Variance : 0.237
          Standard Deviation : 0.487
          Total rolls : 159
      

      Savegame

      posted in Play Boardgames
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      FrancoFan
    • RE: axis-dominion vs allies-come-to-their-senses bm3

      Guess I didn’t need to check all the boxes. Well enjoy the extra reading material.

      posted in Play Boardgames
      F
      FrancoFan
    • RE: axis-dominion vs allies-come-to-their-senses bm3

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
              1 transport moved from 41 Sea Zone to 57 Sea Zone
              1 transport moved from 57 Sea Zone to 60 Sea Zone
      
          Non Combat Move - ANZAC
              1 infantry moved from 44 Sea Zone to Celebes
                    ANZAC take Celebes from Dutch
              1 infantry moved from 44 Sea Zone to Celebes
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 54 Sea Zone
              1 infantry placed in Queensland
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3,4,4,6,2,1,3
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6,2,1,3
              ANZAC collect 13 PUs (8 lost to blockades); end with 15 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Territory Summary for ANZAC and French :

      Malaya : 1 infantry
      Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
      New Zealand : 1 airfield and 1 harbour
      New South Wales : 1 factory_minor and 1 harbour
      Celebes : 1 flag, 2 infantry
      Java : 1 flag, 1 infantry
      Dutch New Guinea : 1 flag, 1 infantry
      Sumatra : 1 flag, 1 infantry
      44 Sea Zone : 1 transport
      54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
      60 Sea Zone : 1 transport
      Egypt : 2 infantry
      United Kingdom : 1 fighter and 2 infantry
      81 Sea Zone : 1 destroyer
      

      Production/PUs Summary :

      Germans : 45 / 51
      Russians : 30 / 38
      Japanese : 36 / 48
      Americans : 52 / 80
      Chinese : 8 / 9
      British : 33 / 37
      UK_Pacific : 17 / 19
      Italians : 11 / 22
      ANZAC : 21 / 24
      French : 1 / 0
      Dutch : 0 / 0
      Mongolians : 0 / 0
      Neutral_Axis : 9 / 0
      Neutral_Allies : 2 / 0
      Neutral_True : 18 / 0
      

      Dice Statistics:

      Total
              1 was rolled 118 times
              2 was rolled 118 times
              3 was rolled 126 times
              4 was rolled 117 times
              5 was rolled 100 times
              6 was rolled 124 times
          Average roll : 3.477
          Median : 3.000
          Variance : 0.599
          Standard Deviation : 0.774
          Total rolls : 703
      
      Null / Other
              1 was rolled 33 times
              2 was rolled 29 times
              3 was rolled 32 times
              4 was rolled 26 times
              5 was rolled 23 times
              6 was rolled 29 times
          Average roll : 3.372
          Median : 3.000
          Variance : 0.405
          Standard Deviation : 0.637
          Total rolls : 172
      
      Germans Combat
              1 was rolled 18 times
              2 was rolled 16 times
              3 was rolled 19 times
              4 was rolled 17 times
              5 was rolled 13 times
              6 was rolled 22 times
          Average roll : 3.543
          Median : 3.000
          Variance : 0.438
          Standard Deviation : 0.661
          Total rolls : 105
      
      British Combat
              1 was rolled 8 times
              2 was rolled 15 times
              3 was rolled 18 times
              4 was rolled 24 times
              5 was rolled 9 times
              6 was rolled 10 times
          Average roll : 3.488
          Median : 4.000
          Variance : 2.337
          Standard Deviation : 1.529
          Total rolls : 84
      
      Italians Combat
              1 was rolled 4 times
              2 was rolled 5 times
              3 was rolled 2 times
              4 was rolled 2 times
              5 was rolled 3 times
              6 was rolled 6 times
          Average roll : 3.591
          Median : 3.500
          Variance : 0.635
          Standard Deviation : 0.797
          Total rolls : 22
      
      French Combat
              1 was rolled 2 times
              2 was rolled 5 times
              3 was rolled 3 times
              4 was rolled 6 times
              5 was rolled 3 times
              6 was rolled 3 times
          Average roll : 3.545
          Median : 4.000
          Variance : 0.540
          Standard Deviation : 0.735
          Total rolls : 22
      
      Neutral_Allies Combat
              1 was rolled 2 times
              2 was rolled 4 times
              4 was rolled 1 times
              5 was rolled 3 times
              6 was rolled 1 times
          Average roll : 3.182
          Median : 2.000
          Variance : 1.083
          Standard Deviation : 1.041
          Total rolls : 11
      
      Chinese Combat
              1 was rolled 8 times
              2 was rolled 8 times
              3 was rolled 10 times
              4 was rolled 9 times
              5 was rolled 10 times
              6 was rolled 15 times
          Average roll : 3.833
          Median : 4.000
          Variance : 0.576
          Standard Deviation : 0.759
          Total rolls : 60
      
      Russians Combat
              1 was rolled 10 times
              2 was rolled 6 times
              3 was rolled 10 times
              4 was rolled 6 times
              5 was rolled 12 times
              6 was rolled 7 times
          Average roll : 3.490
          Median : 3.000
          Variance : 0.630
          Standard Deviation : 0.794
          Total rolls : 51
      
      Neutral_Axis Combat
              2 was rolled 1 times
              5 was rolled 1 times
              6 was rolled 2 times
          Average roll : 4.750
          Median : 5.500
          Variance : 1.111
          Standard Deviation : 1.054
          Total rolls : 4
      
      Japanese Combat
              1 was rolled 33 times
              2 was rolled 29 times
              3 was rolled 32 times
              4 was rolled 26 times
              5 was rolled 23 times
              6 was rolled 29 times
          Average roll : 3.372
          Median : 3.000
          Variance : 0.405
          Standard Deviation : 0.637
          Total rolls : 172
      

      Savegame

      posted in Play Boardgames
      F
      FrancoFan
    • RE: axis-dominion vs allies-come-to-their-senses bm3

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
              1 transport moved from 41 Sea Zone to 57 Sea Zone
              1 transport moved from 57 Sea Zone to 60 Sea Zone
      
          Non Combat Move - ANZAC
              1 infantry moved from 44 Sea Zone to Celebes
                    ANZAC take Celebes from Dutch
              1 infantry moved from 44 Sea Zone to Celebes
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 54 Sea Zone
              1 infantry placed in Queensland
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3,4,4,6,2,1,3
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6,2,1,3
              ANZAC collect 13 PUs (8 lost to blockades); end with 15 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Territory Summary for ANZAC :

      Malaya : 1 infantry
      Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
      New Zealand : 1 airfield and 1 harbour
      New South Wales : 1 factory_minor and 1 harbour
      Celebes : 1 flag, 2 infantry
      Java : 1 flag, 1 infantry
      Dutch New Guinea : 1 flag, 1 infantry
      Sumatra : 1 flag, 1 infantry
      44 Sea Zone : 1 transport
      54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
      60 Sea Zone : 1 transport
      Egypt : 2 infantry
      

      Production/PUs Summary :

      Germans : 45 / 51
      Russians : 30 / 38
      Japanese : 36 / 48
      Americans : 52 / 80
      Chinese : 8 / 9
      British : 33 / 37
      UK_Pacific : 17 / 19
      Italians : 11 / 22
      ANZAC : 21 / 24
      French : 1 / 0
      Dutch : 0 / 0
      Mongolians : 0 / 0
      Neutral_Axis : 9 / 0
      Neutral_Allies : 2 / 0
      Neutral_True : 18 / 0
      

      Dice Statistics:

      Total
              1 was rolled 118 times
              2 was rolled 118 times
              3 was rolled 126 times
              4 was rolled 117 times
              5 was rolled 100 times
              6 was rolled 124 times
          Average roll : 3.477
          Median : 3.000
          Variance : 0.599
          Standard Deviation : 0.774
          Total rolls : 703
      
      Null / Other
              1 was rolled 33 times
              2 was rolled 29 times
              3 was rolled 32 times
              4 was rolled 26 times
              5 was rolled 23 times
              6 was rolled 29 times
          Average roll : 3.372
          Median : 3.000
          Variance : 0.405
          Standard Deviation : 0.637
          Total rolls : 172
      
      Germans Combat
              1 was rolled 18 times
              2 was rolled 16 times
              3 was rolled 19 times
              4 was rolled 17 times
              5 was rolled 13 times
              6 was rolled 22 times
          Average roll : 3.543
          Median : 3.000
          Variance : 0.438
          Standard Deviation : 0.661
          Total rolls : 105
      
      British Combat
              1 was rolled 8 times
              2 was rolled 15 times
              3 was rolled 18 times
              4 was rolled 24 times
              5 was rolled 9 times
              6 was rolled 10 times
          Average roll : 3.488
          Median : 4.000
          Variance : 2.337
          Standard Deviation : 1.529
          Total rolls : 84
      
      Italians Combat
              1 was rolled 4 times
              2 was rolled 5 times
              3 was rolled 2 times
              4 was rolled 2 times
              5 was rolled 3 times
              6 was rolled 6 times
          Average roll : 3.591
          Median : 3.500
          Variance : 0.635
          Standard Deviation : 0.797
          Total rolls : 22
      
      French Combat
              1 was rolled 2 times
              2 was rolled 5 times
              3 was rolled 3 times
              4 was rolled 6 times
              5 was rolled 3 times
              6 was rolled 3 times
          Average roll : 3.545
          Median : 4.000
          Variance : 0.540
          Standard Deviation : 0.735
          Total rolls : 22
      
      Neutral_Allies Combat
              1 was rolled 2 times
              2 was rolled 4 times
              4 was rolled 1 times
              5 was rolled 3 times
              6 was rolled 1 times
          Average roll : 3.182
          Median : 2.000
          Variance : 1.083
          Standard Deviation : 1.041
          Total rolls : 11
      
      Chinese Combat
              1 was rolled 8 times
              2 was rolled 8 times
              3 was rolled 10 times
              4 was rolled 9 times
              5 was rolled 10 times
              6 was rolled 15 times
          Average roll : 3.833
          Median : 4.000
          Variance : 0.576
          Standard Deviation : 0.759
          Total rolls : 60
      
      Russians Combat
              1 was rolled 10 times
              2 was rolled 6 times
              3 was rolled 10 times
              4 was rolled 6 times
              5 was rolled 12 times
              6 was rolled 7 times
          Average roll : 3.490
          Median : 3.000
          Variance : 0.630
          Standard Deviation : 0.794
          Total rolls : 51
      
      Neutral_Axis Combat
              2 was rolled 1 times
              5 was rolled 1 times
              6 was rolled 2 times
          Average roll : 4.750
          Median : 5.500
          Variance : 1.111
          Standard Deviation : 1.054
          Total rolls : 4
      
      Japanese Combat
              1 was rolled 33 times
              2 was rolled 29 times
              3 was rolled 32 times
              4 was rolled 26 times
              5 was rolled 23 times
              6 was rolled 29 times
          Average roll : 3.372
          Median : 3.000
          Variance : 0.405
          Standard Deviation : 0.637
          Total rolls : 172
      

      Savegame

      posted in Play Boardgames
      F
      FrancoFan
    • RE: axis-dominion vs allies-come-to-their-senses bm3

      Also Mark ignore that post obviously.

      posted in Play Boardgames
      F
      FrancoFan
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