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    Posts made by Fortress

    • 13L G40 - Tyzoq (Axis) vs. Fortress (Allies +9)

      Thread start

      posted in League
      FortressF
      Fortress
    • RE: G40.2 Fortress (Axis) vs. Eqqman (Allies) no bid, no tech

      I’m afraid I’m not helping your project all that much; I’ve been playing like a jackass  :lol:

      I did the same thing, before the league started. I played about 6 games as the Allies with no bid, to try to gauge how much I really needed the bid. As a result, I’ve taken bids as low as +7 because I now feel, with no bid, I can hold my own against somebody playing pretty well and can beat somebody making a costly mistake or two.

      posted in Play Boardgames
      FortressF
      Fortress
    • RE: L13 G40 Ziggurat (Axis) vs Fortress (Allies+9)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :12

      Purchase Units - Russians
                  Russians buy 5 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  3 infantry moved from Bryansk to Western Ukraine
                  3 infantry moved from Bryansk to Ukraine
                  1 fighter moved from Russia to Western Ukraine
                  1 armour moved from Bryansk to Smolensk
                        Russians take Smolensk from Germans
                  1 armour moved from Smolensk to Russia
                  1 fighter moved from Russia to Western Ukraine
                  1 tactical_bomber moved from Russia to Ukraine
                  1 fighter moved from Russia to Ukraine
                  1 fighter moved from Russia to Western Ukraine

      Combat - Russians
                  Battle in Ukraine
                      Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                      Italians defend with 1 artillery, 1 factory_minor and 2 infantry
                          Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 1 :  2/5 hits
                          Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 1 :  1/3 hits
                          1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
                          Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/4 hits
                          Italians roll dice for 1 artillery in Ukraine, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Ukraine
                      Russians win, taking Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Russians: 2 infantry
                      Casualties for Italians: 1 artillery and 2 infantry
                  Battle in Western Ukraine
                      Russians attack with 3 fighters and 3 infantry
                      Germans defend with 1 factory_minor and 3 infantry
                          Russians roll dice for 3 fighters and 3 infantry in Western Ukraine, round 1 :  2/6 hits
                          Germans roll dice for 3 infantry in Western Ukraine, round 1 :  0/3 hits
                          2 infantry owned by the Germans lost in Western Ukraine
                          Russians roll dice for 3 fighters and 3 infantry in Western Ukraine, round 2 :  3/6 hits
                          Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Western Ukraine
                      Russians win, taking Western Ukraine from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 9
                      Casualties for Germans: 3 infantry

      Non Combat Move - Russians
                  3 fighters moved from Western Ukraine to Russia
                  1 fighter moved from Ukraine to Russia
                  1 tactical_bomber moved from Ukraine to Russia

      Place Units - Russians
                  5 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 11 PUs; end with 12 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 15 PUs

      Territory Summary for Russians :

      Egypt : 1 flag, 1 armour
          Italian Somaliland : 1 flag
          Bryansk : 1 flag, 4 aaGuns, 1 armour, 22 artilleries and 45 infantry
          Russia : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 4 fighters, 21 infantry and 1 tactical_bomber
          Ukraine : 1 flag, 1 factory_minor and 1 infantry
          Western Ukraine : 1 flag, 1 factory_minor and 3 infantry
          125 Sea Zone : 1 flag

      Production/PUs Summary :

      Germans : 54 / 77
          Russians : 11 / 15
          Japanese : 77 / 97
          Americans : 54 / 76
          Chinese : 0 / 5
          British : 28 / 30
          UK_Pacific : 0 / 0
          Italians : 25 / 35
          ANZAC : 10 / 10
          French : 6 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 4 times
                  2 was rolled 5 times
                  3 was rolled 5 times
                  4 was rolled 4 times
                  5 was rolled 5 times
                  6 was rolled 6 times
              Average roll : 3.655
              Median : 4.000
              Variance : 0.250
              Standard Deviation : 0.500
              Total rolls : 29

      Germans Combat
                  4 was rolled 2 times
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 4.750
              Median : 4.500
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 4

      Russians Combat
                  1 was rolled 3 times
                  2 was rolled 4 times
                  3 was rolled 5 times
                  4 was rolled 2 times
                  5 was rolled 3 times
                  6 was rolled 4 times
              Average roll : 3.476
              Median : 3.000
              Variance : 0.350
              Standard Deviation : 0.592
              Total rolls : 21

      Italians Combat
                  1 was rolled 1 times
                  2 was rolled 1 times
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 3.500
              Median : 3.500
              Variance : 1.333
              Standard Deviation : 1.155
              Total rolls : 4

      posted in League
      FortressF
      Fortress
    • RE: 13L G40.2 - Omega1759 (allies+9) vs Fortress (axis)

      That’s tricksy.  :-)

      posted in League
      FortressF
      Fortress
    • RE: Which Nations should buy Cruisers?

      This notion of the cruiser as a powerful unit that adds punch is a fallacy. 3 destroyers costing 24 IPC provide the same amount of “punch” on offense and defense in the first round of combat as do 2 cruisers costing the same amount. And the destroyers are better in subsequent rounds of combat as casualties get taken.

      The cruisers you start out with? Yes, they are a more powerful unit than a destroyer. Because they’re free.

      If you’ve got 12 IPC in hand, and you’re not defending the water on the IC on that turn, buy the destroyer. Then next turn instead of having 12 IPC in hand again, you’ll have 16. And buy 2 destroyers. As my post above illustrated, 3 destroyers are better than 2 cruisers as efficient naval combat units.

      posted in Axis & Allies Global 1940
      FortressF
      Fortress
    • RE: G40.2 Fortress (Axis) vs. Eqqman (Allies) no bid, no tech

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :3

      Politics - Italians
                  Italians takes Political Action: Political Action Italians To War With Chinese
                      Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                      Turning on Edit Mode
                      EDIT: Removing units owned by Italians from Syria: 1 artillery
                      EDIT: Adding units owned by Italians to Syria: 1 infantry
                      EDIT: Turning off Edit Mode

      Purchase Units - Italians
                  Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

      Combat Move - Italians
                  1 battleship moved from 99 Sea Zone to 96 Sea Zone
                  1 artillery and 1 infantry moved from Syria to 99 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
                  1 infantry moved from 96 Sea Zone to Malta
                  1 artillery moved from 96 Sea Zone to Malta
                  4 infantry and 2 mech_infantrys moved from Romania to Bessarabia
                  2 armour moved from Eastern Poland to Bessarabia

      Combat - Italians
                  Battle in Bessarabia
                      Italians attack with 2 armour, 4 infantry and 2 mech_infantrys
                      Russians defend with 1 infantry
                          Italians roll dice for 2 armour, 4 infantry and 2 mech_infantrys in Bessarabia, round 1 :  1/8 hits
                          Russians roll dice for 1 infantry in Bessarabia, round 1 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                      Italians win, taking Bessarabia from Russians with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 infantry
                      Casualties for Italians: 1 infantry
                  Battle in Malta
                      Italians attack with 1 artillery and 1 infantry
                      British defend with 1 aaGun and 1 infantry
                          Italians roll dice for 1 battleship in Malta, round 1 :  0/1 hits
                          Italians roll dice for 1 artillery and 1 infantry in Malta, round 1 :  0/2 hits
                          British roll dice for 1 aaGun and 1 infantry in Malta, round 1 :  1/1 hits
                          1 infantry owned by the Italians lost in Malta
                          Italians roll dice for 1 artillery in Malta, round 2 :  0/1 hits
                          British roll dice for 1 aaGun and 1 infantry in Malta, round 2 :  1/1 hits
                          1 artillery owned by the Italians lost in Malta
                      British win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -7
                      Casualties for Italians: 1 artillery and 1 infantry

      Non Combat Move - Italians
                  1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
                  1 mech_infantry moved from Algeria to Libya
                  1 artillery and 1 infantry moved from Libya to Tobruk
                  1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
                  2 aaGuns, 1 artillery and 6 infantry moved from Southern Italy to Northern Italy
                  2 aaGuns moved from Romania to Bessarabia

      Place Units - Italians
                  1 destroyer and 1 submarine placed in 95 Sea Zone

      Turn Complete - Italians
                  Italians collect 14 PUs; end with 15 PUs total
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

      Territory Summary for Italians :

      Alexandria : 1 flag
          Algeria : 1 flag
          Syria : 1 flag
          Tunisia : 1 flag
          Tobruk : 1 flag, 1 armour, 2 artilleries and 4 infantry
          Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_major and 7 infantry
          Libya : 1 flag, 1 mech_infantry
          Southern Italy : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
          Eastern Poland : 1 flag
          Bessarabia : 1 flag, 2 aaGuns, 2 armour, 3 infantry and 2 mech_infantrys
          96 Sea Zone : 1 flag, 1 battleship and 2 transports
          95 Sea Zone : 1 flag, 1 destroyer and 1 submarine

      Production/PUs Summary :

      Germans : 46 / 57
          Russians : 39 / 41
          Japanese : 32 / 42
          Americans : 52 / 76
          Chinese : 3 / 5
          British : 32 / 32
          UK_Pacific : 25 / 25
          Italians : 14 / 20
          ANZAC : 13 / 15
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 4 times
                  2 was rolled 4 times
                  3 was rolled 2 times
                  5 was rolled 3 times
                  6 was rolled 6 times
              Average roll : 3.632
              Median : 3.000
              Variance : 1.167
              Standard Deviation : 1.080
              Total rolls : 19

      Null / Other
                  1 was rolled 1 times
                  2 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 2.667
              Median : 2.000
              Variance : 1.500
              Standard Deviation : 1.225
              Total rolls : 3

      British Combat
                  1 was rolled 1 times
                  2 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 2.667
              Median : 2.000
              Variance : 1.500
              Standard Deviation : 1.225
              Total rolls : 3

      Russians Combat
                  1 was rolled 1 times
              Average roll : 1.000
              Median : 1.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      Italians Combat
                  1 was rolled 1 times
                  2 was rolled 2 times
                  3 was rolled 2 times
                  5 was rolled 1 times
                  6 was rolled 6 times
              Average roll : 4.333
              Median : 5.500
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 12

      posted in Play Boardgames
      FortressF
      Fortress
    • RE: G40.2 Fortress (Axis) vs. Eqqman (Allies) no bid, no tech

      Fortress Malta… 85% chance that both UK units are killed. Zero got killed. Cute. Fighting against the Pope; the Maltese should be ashamed…

      posted in Play Boardgames
      FortressF
      Fortress
    • RE: A 3 1.6 this time

      Go ahead and start the battle. I’ll start with the chinese infantry and add on losses depending on how many hits you get in round 1. You should average about 7 hits. But if you get 5 my answer might be different than if you get 10.

      posted in Play Boardgames
      FortressF
      Fortress
    • RE: 13L G40.2 - Omega1759 (allies+9) vs Fortress (axis)

      I never get to play the Axis. I hate dancing around those things when I’m the Allies. It’s nice to play with them as the Axis for once.  :-D

      They are able to be what somebody (Garg, maybe?) calls a “shadow force”. They’re in one spot, but they multiply your force in several possible locations; they might be headed to one location in my mind, but the opponent has to plan that they can turn up where he wants to be, too. They’re an initiative-robber.

      posted in League
      FortressF
      Fortress
    • RE: Odonis (Axis) vs. Fortress (Allies) G40L, NO Tech, Allies +9

      And so the battle of wits has begun. It will end when you decide. And we will see who is right, and who is dead.

      posted in League
      FortressF
      Fortress
    • RE: Odonis (Axis) vs. Fortress (Allies) G40L, NO Tech, Allies +9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :1

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Japanese
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

      Purchase Units - Russians
                  Russians buy 6 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Combat - Russians

      Non Combat Move - Russians
                  2 aaGuns and 6 infantry moved from Sakha to Buryatia
                  6 infantry moved from Amur to Buryatia
                  1 submarine moved from 127 Sea Zone to 125 Sea Zone
                  1 fighter moved from Russia to Novgorod
                  1 tactical_bomber moved from Russia to Novgorod
                  3 infantry moved from Vyborg to Novgorod
                  2 infantry moved from Karelia to Novgorod
                  1 infantry moved from Archangel to Belarus
                  6 infantry moved from Novgorod to Belarus
                  3 infantry moved from Baltic States to Belarus
                  1 mech_infantry moved from Russia to Belarus
                  1 infantry moved from Eastern Poland to Belarus
                  2 infantry moved from Bessarabia to Western Ukraine
                  3 infantry moved from Ukraine to Western Ukraine
                  1 artillery moved from Novgorod to Belarus
                  2 infantry moved from Caucasus to Rostov
                  1 infantry moved from Russia to Bryansk
                  1 artillery moved from Russia to Bryansk
                  1 armour moved from Russia to Belarus
                  1 armour moved from Volgograd to Bryansk
                  1 mech_infantry moved from Volgograd to Bryansk
                  2 aaGuns moved from Russia to Bryansk
                  1 infantry moved from Eastern Poland to Western Ukraine

      Place Units - Russians
                  3 artilleries placed in Novgorod
                  3 artilleries placed in Ukraine
                  3 infantry and 1 mech_infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total

      Territory Summary for Russians :

      Buryatia : 1 flag, 2 aaGuns and 18 infantry
          Belarus : 1 flag, 1 armour, 1 artillery, 12 infantry and 1 mech_infantry
          Bryansk : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
          Rostov : 1 flag, 2 infantry
          Russia : 1 flag, 1 airfield, 1 factory_major, 3 infantry and 1 mech_infantry
          Ukraine : 1 flag, 3 artilleries and 1 factory_minor
          Western Ukraine : 1 flag, 1 artillery and 7 infantry
          Volgograd : 1 flag, 1 factory_minor
          Novgorod : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
          125 Sea Zone : 1 flag, 1 submarine
          115 Sea Zone : 1 flag, 1 cruiser and 1 submarine

      Production/PUs Summary :

      Germans : 40 / 68
          Russians : 37 / 37
          Japanese : 26 / 26
          Americans : 52 / 52
          Chinese : 12 / 12
          British : 28 / 28
          UK_Pacific : 17 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 12 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 8 / 0
          Neutral_True : 18 / 0

      posted in League
      FortressF
      Fortress
    • RE: 13L G40.2 - Omega1759 (allies+9) vs Fortress (axis)

      Yes. Yes it is.  :evil:

      The rule referenced above is known on the Larry Harris Game Design website as the “you know it’s really easy for the USA to capture Norway; the game is broken if we let the USA build 10 guys on Norway every turn from US6 until the Allies win the game” rule.

      posted in League
      FortressF
      Fortress
    • RE: 13L G40.2 - Omega1759 (allies+9) vs Fortress (axis)

      Correct; majors can only be built or upgraded on 3 IPC territories (or greater) that you are the original owner of.

      Germany - Germany, Western Germany, GSG, Slovakia-Hungary, Romania, Norway, Holland
      France - France, SoFrance
      UK - UK, India, Kwangtung, Malaya
      USSR - Russia
      Japan - Japan, Korea
      USA - WUSA, CUSA, EUSA
      Italy - N Italy, S Italy

      I think that is all-inclusive as to who can own a major IC and where. Anzac can never own one. Nor, obviously, China

      posted in League
      FortressF
      Fortress
    • RE: 13L G40.2 - Omega1759 (allies+9) vs Fortress (axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :5

      Purchase Units - Japanese
                  Japanese buy 1 airfield, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 armour, 2 artilleries and 3 infantry moved from French Indo China to Shan State
                  1 transport moved from 36 Sea Zone to 37 Sea Zone
                  1 infantry moved from Siam to 37 Sea Zone
                  1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                  1 infantry moved from 37 Sea Zone to Malaya
                  2 bombers moved from French Indo China to India
                  1 infantry moved from Manchuria to Korea
                  1 infantry moved from Manchuria to Korea
                  1 infantry moved from Manchuria to Korea
                  1 fighter moved from Manchuria to Korea
                  2 infantry moved from Manchuria to Korea
                  1 artillery moved from Japan to 6 Sea Zone
                  1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                  1 infantry moved from Jehol to 19 Sea Zone
                  1 artillery moved from Manchuria to 19 Sea Zone
                  1 infantry moved from Jehol to 19 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                  2 artilleries moved from 36 Sea Zone to Kwangsi
                  2 infantry moved from 36 Sea Zone to Kwangsi
                  1 infantry moved from French Indo China to Shan State
                  1 battleship moved from 35 Sea Zone to 36 Sea Zone
                  1 submarine moved from 35 Sea Zone to 33 Sea Zone
                  1 fighter moved from 35 Sea Zone to 33 Sea Zone
                  1 cruiser moved from 19 Sea Zone to 16 Sea Zone
                  2 tactical_bombers moved from Shantung to Anhwe
                  2 fighters moved from Shantung to Anhwe
                  1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
                  2 bombers moved from French Indo China to Kwangsi
                  1 tactical_bomber moved from Philippines to Kwangsi
                  1 battleship moved from 36 Sea Zone to 37 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
                  1 fighter moved from French Indo China to 37 Sea Zone
                  1 tactical_bomber moved from French Indo China to 37 Sea Zone
                  1 fighter moved from French Indo China to 37 Sea Zone
                  1 tactical_bomber moved from French Indo China to Shan State
                  1 infantry moved from Jehol to Anhwe

      Combat - Japanese
                  Battle in Korea
                      Japanese attack with 1 fighter and 5 infantry
                      Russians defend with 1 infantry
                          Japanese roll dice for 1 fighter and 5 infantry in Korea, round 1 :  1/6 hits
                          Russians roll dice for 1 infantry in Korea, round 1 :  0/1 hits
                          1 infantry owned by the Russians lost in Korea
                      Japanese win, taking Korea from Russians with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in 37 Sea Zone
                      Japanese attack with 1 battleship, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport
                      ANZAC defend with 1 submarine
                          ANZAC roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 37 Sea Zone, round 1 :  6/8 hits
                          1 submarine owned by the ANZAC lost in 37 Sea Zone
                      Japanese win with 1 battleship, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                      Casualties for ANZAC: 1 submarine
                  Battle in 33 Sea Zone
                      Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                      ANZAC defend with 1 destroyer
                          Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 :  1/1 hits
                          ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 1 :  1/1 hits
                          1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
                      Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 submarine
                      Casualties for ANZAC: 1 destroyer
                  Battle in Malaya
                  Battle in Shan State
                      Japanese attack with 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber
                      British defend with 1 infantry
                          Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber in Shan State, round 1 :  3/8 hits
                          UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                          1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                      Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 1 infantry
                  Battle in Kwangsi
                      Japanese attack with 2 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber
                      Chinese defend with 1 artillery
                          Japanese roll dice for 1 battleship in Kwangsi, round 1 :  1/1 hits
                          Chinese roll dice for 1 artillery in Kwangsi, round 1 :  0/1 hits
                          1 artillery owned by the Chinese lost in Kwangsi
                      Japanese win, taking Kwangsi from Chinese with 2 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Chinese: 1 artillery
                  Battle in Anhwe
                      Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                      Chinese defend with 1 infantry
                          Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 1 :  2/5 hits
                          Chinese roll dice for 1 infantry in Anhwe, round 1 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                      Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry
                  Strategic bombing raid in India
                          AA guns fire in India :  0/2 hits
                      Bombing raid in India rolls: 4,5 and causes: 9 damage to unit: factory_major
                      Bombing raid in India causes 9 damage total.

      Non Combat Move - Japanese
                  Turning on Edit Mode
                  EDIT: Changing ownership of Szechwan from Chinese to Japanese
                  EDIT: Turning off Edit Mode
                  2 bombers moved from India to French Indo China
                  1 tactical_bomber moved from Shan State to French Indo China
                  3 fighters and 3 tactical_bombers moved from 37 Sea Zone to French Indo China
                  2 transports moved from 36 Sea Zone to 37 Sea Zone
                  2 carriers moved from 35 Sea Zone to 36 Sea Zone
                  2 destroyers moved from 35 Sea Zone to 36 Sea Zone
                  1 fighter moved from Korea to Japan
                  2 fighters and 2 tactical_bombers moved from Anhwe to French Indo China
                  2 bombers and 1 tactical_bomber moved from Kwangsi to French Indo China
                  2 fighters moved from Manchuria to French Indo China
                  2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                  1 aaGun and 1 infantry moved from Shantung to Kiangsu
                  1 mech_infantry moved from Jehol to Kiangsu
                  1 infantry moved from Sikang to Szechwan
                  2 artilleries and 2 infantry moved from Tsinghai to Sikang

      Place Units - Japanese
                  1 airfield, 1 harbour and 1 infantry placed in French Indo China
                  1 submarine and 1 transport placed in 36 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 46 PUs; end with 46 PUs total

      Territory Summary for Japanese :

      Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
          Paulau Island : 1 flag, 1 infantry
          Shantung : 1 flag, 1 factory_minor
          Kwangsi : 1 flag, 2 artilleries and 2 infantry
          Korea : 1 flag, 5 infantry
          Kiangsu : 1 flag, 1 aaGun, 1 infantry and 1 mech_infantry
          Japan : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
          Jehol : 1 flag, 1 aaGun and 7 infantry
          Manchuria : 1 flag, 1 factory_minor
          Suiyuyan : 1 flag
          Kansu : 1 flag
          Tsinghai : 1 flag
          Szechwan : 1 flag, 1 infantry
          Chahar : 1 flag
          Sikang : 1 flag, 2 artilleries and 2 infantry
          Shan State : 1 flag, 1 armour, 2 artilleries and 3 infantry
          Malaya : 1 flag, 1 harbour and 1 infantry
          Kwangtung : 1 flag, 1 harbour
          Philippines : 1 flag, 1 airfield and 1 harbour
          French Indo China : 1 flag, 1 aaGun, 1 airfield, 4 bombers, 1 factory_minor, 7 fighters, 1 harbour, 1 infantry and 7 tactical_bombers
          Sumatra : 1 flag
          42 Sea Zone : 1 flag
          41 Sea Zone : 1 flag
          37 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 3 transports
          36 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 destroyers, 1 submarine and 3 transports
          16 Sea Zone : 1 flag, 1 cruiser

      Production/PUs Summary :

      Germans : 46 / 51
          Russians : 31 / 39
          Japanese : 46 / 46
          Americans : 55 / 81
          Chinese : 7 / 14
          British : 31 / 39
          UK_Pacific : 10 / 14
          Italians : 14 / 23
          ANZAC : 14 / 24
          French : 8 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 7 times
                  2 was rolled 30 times
                  3 was rolled 6 times
                  4 was rolled 9 times
                  5 was rolled 12 times
                  6 was rolled 6 times
              Average roll : 3.100
              Median : 2.000
              Variance : 6.261
              Standard Deviation : 2.502
              Total rolls : 70

      Null / Other
                  1 was rolled 3 times
                  2 was rolled 14 times
                  3 was rolled 3 times
                  4 was rolled 3 times
                  5 was rolled 5 times
                  6 was rolled 3 times
              Average roll : 3.065
              Median : 2.000
              Variance : 3.233
              Standard Deviation : 1.798
              Total rolls : 31

      Japanese Combat
                  1 was rolled 3 times
                  2 was rolled 14 times
                  3 was rolled 3 times
                  4 was rolled 3 times
                  5 was rolled 5 times
                  6 was rolled 3 times
              Average roll : 3.065
              Median : 2.000
              Variance : 3.233
              Standard Deviation : 1.798
              Total rolls : 31

      ANZAC Combat
                  2 was rolled 1 times
                  4 was rolled 1 times
              Average roll : 3.000
              Median : 3.000
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 2

      British Combat
                  4 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 4.500
              Median : 4.500
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 2

      Russians Combat
                  4 was rolled 1 times
              Average roll : 4.000
              Median : 4.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      UK_Pacific Combat
                  1 was rolled 1 times
              Average roll : 1.000
              Median : 1.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      Chinese Combat
                  2 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 3.500
              Median : 3.500
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 2

      posted in League
      FortressF
      Fortress
    • RE: G40.2 Fortress (Axis) vs. Eqqman (Allies) no bid, no tech

      Hahahaha! Actually, DOW on France is independent. The choices are USSR, UK and Anzac, USA, France. And the only one that affects any other one is that a DOW on UK and Anzac gets the USA in the war.

      Hirohito decided that his life would be easier if Germany wasn’t dead by turn 6.  :lol: He was promised all of Asia by Hitler. Hitler’s probably good on his word, right?

      posted in Play Boardgames
      FortressF
      Fortress
    • RE: 13L G40.2 - Omega1759 (allies+9) vs Fortress (axis)

      I considered burning an infantry on Italy’s turn to help that out. Decided I’d rather have one more defender.

      posted in League
      FortressF
      Fortress
    • RE: 13L G40.2 - Kabloom (Axis) vs. Fortress (Allies+11), game 2

      Thanks for the game - I enjoy playing with you :-)

      Look me up if you’re interested in a game out of the league sometime.

      GG

      posted in League
      FortressF
      Fortress
    • RE: Axis Europe Victory Conditions

      @Kreuzfeld:

      I can undertstand how “one complete round”, might be enterpated as; one round, from the start of german turn, till the end of france.

      that way, if italy captured the last city on I9, they would win at the end of FR10.

      but this is not the intent of the rules, I am pretty sure

      No, the game would be over after UK10. And If Japan captured the needed VC on J7, it would be over after R8.

      Cow is right. Everybody goes after the turn with the final VC. If that same country (that captured the winning VC) comes up again and the correct # of VCs have been in your hands for the whole time, Game Over.

      posted in Axis & Allies Global 1940
      FortressF
      Fortress
    • RE: 13L G40.2 - Omega1759 (allies+9) vs Fortress (axis)

      I was prepared for that. I figured the bomber would be the casualty. Now he gets to look for something else to blow up :)

      posted in League
      FortressF
      Fortress
    • RE: 13L G40.2 - Kabloom (Axis) vs. Fortress (Allies+11), game 2

      I’m a little thick - I didn’t get that  :wink:

      posted in League
      FortressF
      Fortress
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