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    Forss

    @Forss

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    • RE: TWW revisited Hendriks contra Forss 3.0

      TripleA Turn Summary: Italy round 9

      TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

      Game History

      Round: 9
      
          Research Technology - Italy
              Trigger italianaTAA: Italy gains access to AdvancedArtillery
              Trigger italianaTSPA: Italy gains access to SelfPropelledArtillery
              Italy spend 0 on tech rolls
                  Italy rolls : 1/1 hits, 0,00 expected hits
              Italy removing all Technology Tokens after successful research.
              Italy discover SelfPropelledArtillery
      
          Combat Move - Italy
              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
              2 units repaired.
                  2 italianBattleship-damageds owned by the Italy removed in 50 Sea Zone
                  2 italianBattleships owned by the Italy added in 50 Sea Zone
              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
              5 italianInfantrys moved from Vichy France to Western France
              2 italianArtillerys moved from Vichy France to Western France
              2 italianTanks moved from Northern Italy to Western France
              1 italianArtillery and 1 italianInfantry moved from Vichy France to Eastern France
              2 italianFighters moved from Northern Italy to Eastern France
              1 italianTacticalBomber moved from Vichy France to Western France
              2 italianBattleships moved from 50 Sea Zone to 53 Sea Zone
              2 italianSubmarines moved from 48 Sea Zone to 53 Sea Zone
      
          Combat - Italy
              Battle in Western France
                  Italy attack with 2 italianArtillerys, 5 italianInfantrys, 1 italianTacticalBomber and 2 italianTanks
                  ExiledAllies defend with 1 Flagpole and 1 britishFactory; Usa defend with 4 americanInfantrys; Britain defend with 2 britishTanks
                      Italy roll dice for 2 italianArtillerys, 5 italianInfantrys, 1 italianTacticalBomber and 2 italianTanks in Western France, round 2 : 3/1 hits, 3,08 expected hits
                      ExiledAllies roll dice for 4 americanInfantrys and 2 britishTanks in Western France, round 2 : 2/0 hits, 2,00 expected hits
                      3 americanInfantrys owned by the Usa and 2 italianInfantrys owned by the Italy lost in Western France
                      Italy roll dice for 2 italianArtillerys, 3 italianInfantrys, 1 italianTacticalBomber and 2 italianTanks in Western France, round 3 : 2/1 hits, 2,75 expected hits
                      ExiledAllies roll dice for 1 americanInfantry and 2 britishTanks in Western France, round 3 : 2/1 hits, 1,25 expected hits
                      1 britishTank owned by the Britain, 1 americanInfantry owned by the Usa and 2 italianInfantrys owned by the Italy lost in Western France
                      Italy roll dice for 2 italianArtillerys, 1 italianInfantry, 1 italianTacticalBomber and 2 italianTanks in Western France, round 4 : 2/1 hits, 2,33 expected hits
                      ExiledAllies roll dice for 1 britishTank in Western France, round 4 : 1/1 hits, 0,50 expected hits
                      1 britishTank owned by the Britain and 1 italianInfantry owned by the Italy lost in Western France
                  Italy converts britishFactory into different units
                  Italy win, taking Western France from ExiledAllies with 2 italianArtillerys, 1 italianTacticalBomber and 2 italianTanks remaining. Battle score for attacker is 9
                  Casualties for Italy: 5 italianInfantrys
                  Casualties for Usa: 4 americanInfantrys
                  Casualties for Britain: 2 britishTanks
              Battle in Eastern France
                  Italy attack with 1 italianArtillery, 2 italianFighters and 1 italianInfantry
                  ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishParatrooper
                      Italy roll dice for 1 italianArtillery, 2 italianFighters and 1 italianInfantry in Eastern France, round 2 : 1/1 hits, 1,08 expected hits
                      ExiledAllies roll dice for 1 britishParatrooper in Eastern France, round 2 : 1/1 hits, 0,33 expected hits
                      1 britishParatrooper owned by the Britain and 1 italianInfantry owned by the Italy lost in Eastern France
                  Italy win, taking Eastern France from ExiledAllies with 1 italianArtillery and 2 italianFighters remaining. Battle score for attacker is 1
                  Casualties for Italy: 1 italianInfantry
                  Casualties for Britain: 1 britishParatrooper
              Battle in 53 Sea Zone
                  Italy attack with 2 italianBattleships and 2 italianSubmarines
                  Britain defend with 1 britishCruiser, 3 britishDestroyers, 1 britishSubmarine and 2 britishTransports
                      Britain roll dice for 1 britishSubmarine in 53 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
                      Italy roll dice for 2 italianSubmarines in 53 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                      Italy roll dice for 2 italianBattleships in 53 Sea Zone, round 2 : 2/1 hits, 2,33 expected hits
                      Britain roll dice for 1 britishCruiser, 3 britishDestroyers and 2 britishTransports in 53 Sea Zone, round 2 : 2/1 hits, 1,42 expected hits
                  Units damaged: 2 italianBattleships owned by the Italy
                      2 britishTransports owned by the Britain lost in 53 Sea Zone
                      2 italianBattleships owned by the Italy lost in 53 Sea Zone
                  2 italianBattleship-damageds owned by the Italy added in 53 Sea Zone
                      Britain roll dice for 1 britishSubmarine in 53 Sea Zone, round 3 : 0/1 hits, 0,08 expected hits
                      Italy roll dice for 2 italianSubmarines in 53 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                      Italy roll dice for 2 italianBattleship-damageds in 53 Sea Zone, round 3 : 2/1 hits, 1,17 expected hits
                      Britain roll dice for 1 britishCruiser and 3 britishDestroyers in 53 Sea Zone, round 3 : 1/1 hits, 1,25 expected hits
                      1 britishSubmarine owned by the Britain, 1 italianSubmarine owned by the Italy and 2 britishDestroyers owned by the Britain lost in 53 Sea Zone
                      Italy roll dice for 1 italianSubmarine in 53 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                      Italy roll dice for 2 italianBattleship-damageds in 53 Sea Zone, round 4 : 1/1 hits, 1,17 expected hits
                      Britain roll dice for 1 britishCruiser and 1 britishDestroyer in 53 Sea Zone, round 4 : 0/1 hits, 0,75 expected hits
                      1 britishDestroyer owned by the Britain lost in 53 Sea Zone
                      Italy roll dice for 1 italianSubmarine in 53 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                      1 britishCruiser owned by the Britain lost in 53 Sea Zone
                  Italy win, taking 53 Sea Zone from Britain with 2 italianBattleship-damageds and 1 italianSubmarine remaining. Battle score for attacker is 6
                  Casualties for Britain: 1 britishCruiser, 3 britishDestroyers, 1 britishSubmarine and 2 britishTransports
                  Casualties for Italy: 2 italianBattleships and 1 italianSubmarine
      
          Non Combat Move - Italy
              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
              Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
              Trigger italianProd: Italy has 1 Material placed in Rome
              2 italianFighters moved from Eastern France to Northern Italy
              1 italianTacticalBomber moved from Western France to Vichy France
              2 Trucks moved from Vichy France to Rome
              1 Material and 1 italianAirTransport moved from Rome to Cyrenaica
              1 italianAirTransport moved from Cyrenaica to Sicily
              1 Train and 2 italianInfantrys moved from Rome to Vichy France
              1 Train moved from Vichy France to Rome
              2 italianInfantrys moved from Rome to 47 Sea Zone
              2 italianInfantrys moved from 47 Sea Zone to Vichy France
              1 italianTransport moved from 50 Sea Zone to 46 Sea Zone
              1 Truck moved from Rome to 46 Sea Zone
              1 Truck moved from 46 Sea Zone to Sicily
              1 italianTransport moved from 50 Sea Zone to 48 Sea Zone
              1 Truck and 1 italianAntiAirGun moved from Tripolitania to 48 Sea Zone
              1 Truck, 1 italianAntiAirGun and 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
              1 Truck and 1 italianAntiAirGun moved from 46 Sea Zone to Rome
              1 italianTransport moved from 50 Sea Zone to 46 Sea Zone
      
          Purchase Units - Italy
              Italy buy 2 italianArtillerys, 1 italianEntrenchment, 4 italianInfantrys and 1 italianTank; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Italy
              4 italianInfantrys placed in Rome
              2 italianArtillerys and 1 italianTank placed in Northern Italy
      
          Activate Technology - Italy
              Italy activating SelfPropelledArtillery
              Italy giving technology to Germany: SelfPropelledArtillery
      
          Turn Complete - Italy
              Italy collect 24 PUs; end with 24 PUs
              Units generate 6 techTokens; Italy end with 6 techTokens
      

      Combat Hit Differential Summary :

      Italy rolls : : 1,00
      ExiledAllies : 1,92
      Italy : -0,92
      Britain : -0,58
      

      Savegame

      posted in Play Boardgames
      F
      Forss
    • RE: TWW revisited Hendriks contra Forss 3.0

      TripleA Turn Summary: Thailand round 9

      TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

      Game History

      Round: 9
      
          Training Troops - Manchuria
              Manchuria collect 0 PUs; end with 12 PUs
      
          Consolidating - Thailand
              Thailand collect 0 PUs; end with 9 PUs
      
          Research Technology - Japan
              Japan spend 0 on tech rolls
                  Japan rolls : 1/1 hits, 0,00 expected hits
              Japan removing all Technology Tokens after successful research.
              Japan discover ImprovedSpecialWarfare
      
          Combat Move - Japan
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
              Trigger japaneseIFR9: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to swedishAirfield
              Trigger japaneseIFR9: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to swedishAirfield
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseIFR7: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to brazilianAirfield
              Trigger japaneseIFR7: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to brazilianAirfield
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseIFR8: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to spanishAirfield
              Trigger japaneseIFR8: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to spanishAirfield
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseIFR10: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to turkishAirfield
              Trigger japaneseIFR10: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to turkishAirfield
              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
              4 japaneseArtillerys, 1 japaneseCombatEngineer, 8 japaneseInfantrys and 2 japaneseTanks moved from Yakut to Irkutsk
              3 japaneseFighters and 3 japaneseTanks moved from Northern Manchuria to Irkutsk
              2 japaneseTanks moved from Far Eastern Republic to Irkutsk
              1 japaneseFighter moved from Manchuria to Irkutsk
              2 japaneseAlpineInfantrys moved from Kwangsi to Kweichow
              2 japaneseInfantrys moved from Anhwei to Shensi
              1 japaneseTacticalBomber moved from Peking to Shensi
              4 japaneseMarines moved from Borneo to 93 Sea Zone
              1 japaneseCarrier, 2 japaneseDestroyers, 4 japaneseMarines and 2 japaneseTransports moved from 93 Sea Zone to 149 Sea Zone
                    Japan take 148 Sea Zone from Britain
              4 japaneseMarines moved from 149 Sea Zone to Southwestern Australia
              2 japaneseNavalFighters moved from 93 Sea Zone to Southwestern Australia
              1 japaneseSubmarine moved from 96 Sea Zone to 123 Sea Zone
              1 japaneseSubmarine moved from 122 Sea Zone to 123 Sea Zone
              1 japaneseSubmarine moved from 99 Sea Zone to 123 Sea Zone
              1 japaneseCruiser and 2 japaneseDestroyers moved from 98 Sea Zone to 123 Sea Zone
              1 japaneseFighter and 2 japaneseNavalFighters moved from Japan to 123 Sea Zone
              1 japaneseSubmarine moved from 147 Sea Zone to 149 Sea Zone
              1 japaneseSubmarine moved from 147 Sea Zone to 149 Sea Zone
              2 japaneseNavalFighters moved from Borneo to 129 Sea Zone
      
          Combat - Japan
              Battle in Kweichow
                  Japan attack with 2 japaneseAlpineInfantrys
                  China defend with 1 Flagpole and 1 chineseInfantry
                      Japan roll dice for 2 japaneseAlpineInfantrys in Kweichow, round 2 : 1/1 hits, 0,67 expected hits
                      China roll dice for 1 chineseInfantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                      1 chineseInfantry owned by the China lost in Kweichow
                  Japan win, taking Kweichow from China with 2 japaneseAlpineInfantrys remaining. Battle score for attacker is 3
                  Casualties for China: 1 chineseInfantry
              Battle in 149 Sea Zone
                  Japan attack with 1 japaneseCarrier, 2 japaneseDestroyers, 2 japaneseSubmarines and 2 japaneseTransports
                  Britain defend with 2 britishDestroyers
                      Japan roll dice for 2 japaneseSubmarines in 149 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      Japan roll dice for 1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseTransports in 149 Sea Zone, round 2 : 1/1 hits, 0,58 expected hits
                      Britain roll dice for 2 britishDestroyers in 149 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      2 britishDestroyers owned by the Britain lost in 149 Sea Zone
                  Japan win, taking 149 Sea Zone from Neutral with 1 japaneseCarrier, 2 japaneseDestroyers, 2 japaneseSubmarines and 2 japaneseTransports remaining. Battle score for attacker is 16
                  Casualties for Britain: 2 britishDestroyers
              Battle in 129 Sea Zone
                  Japan attack with 2 japaneseNavalFighters
                  Britain defend with 1 britishDestroyer, 4 britishSubmarines and 2 britishTransports
                  4 britishSubmarines owned by the Britain Submerged
                      Japan roll dice for 2 japaneseNavalFighters in 129 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
                      Britain roll dice for 1 britishDestroyer and 2 britishTransports in 129 Sea Zone, round 2 : 1/1 hits, 0,42 expected hits
                      1 japaneseNavalFighter owned by the Japan and 1 britishTransport owned by the Britain lost in 129 Sea Zone
                      Japan roll dice for 1 japaneseNavalFighter in 129 Sea Zone, round 3 : 0/1 hits, 0,58 expected hits
                      Britain roll dice for 1 britishDestroyer and 1 britishTransport in 129 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Japan roll dice for 1 japaneseNavalFighter in 129 Sea Zone, round 4 : 1/1 hits, 0,58 expected hits
                      Britain roll dice for 1 britishDestroyer and 1 britishTransport in 129 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                      1 britishTransport owned by the Britain lost in 129 Sea Zone
                      Japan roll dice for 1 japaneseNavalFighter in 129 Sea Zone, round 5 : 1/1 hits, 0,58 expected hits
                      Britain roll dice for 1 britishDestroyer in 129 Sea Zone, round 5 : 0/1 hits, 0,25 expected hits
                      1 britishDestroyer owned by the Britain lost in 129 Sea Zone
                  Japan win with 1 japaneseNavalFighter remaining. Battle score for attacker is 11
                  Casualties for Japan: 1 japaneseNavalFighter
                  Casualties for Britain: 1 britishDestroyer and 2 britishTransports
              Battle in 123 Sea Zone
                  Japan attack with 1 japaneseCruiser, 2 japaneseDestroyers, 1 japaneseFighter, 2 japaneseNavalFighters and 3 japaneseSubmarines
                  Usa defend with 1 americanCruiser, 1 americanDestroyer, 2 americanSubmarines and 1 americanTransport
                      Substrike fire in 123 Sea Zone : 1/1 hits, 0,50 expected hits
                      1 japaneseDestroyer owned by the Japan lost in 123 Sea Zone
                      Japan roll dice for 3 japaneseSubmarines in 123 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                      Japan roll dice for 1 japaneseCruiser, 1 japaneseDestroyer, 1 japaneseFighter and 2 japaneseNavalFighters in 123 Sea Zone, round 2 : 2/1 hits, 2,17 expected hits
                      Usa roll dice for 2 americanSubmarines in 123 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Usa roll dice for 1 americanCruiser, 1 americanDestroyer and 1 americanTransport in 123 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                      2 americanSubmarines owned by the Usa, 1 japaneseSubmarine owned by the Japan and 1 americanTransport owned by the Usa lost in 123 Sea Zone
                      Japan roll dice for 2 japaneseSubmarines in 123 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                      Japan roll dice for 1 japaneseCruiser, 1 japaneseDestroyer, 1 japaneseFighter and 2 japaneseNavalFighters in 123 Sea Zone, round 3 : 2/1 hits, 2,17 expected hits
                      Usa roll dice for 1 americanCruiser and 1 americanDestroyer in 123 Sea Zone, round 3 : 1/1 hits, 0,75 expected hits
                      1 americanDestroyer owned by the Usa, 1 americanCruiser owned by the Usa and 1 japaneseSubmarine owned by the Japan lost in 123 Sea Zone
                  Japan win, taking 123 Sea Zone from Neutral with 1 japaneseCruiser, 1 japaneseDestroyer, 1 japaneseFighter, 2 japaneseNavalFighters and 1 japaneseSubmarine remaining. Battle score for attacker is 19
                  Casualties for Japan: 1 japaneseDestroyer and 2 japaneseSubmarines
                  Casualties for Usa: 1 americanCruiser, 1 americanDestroyer, 2 americanSubmarines and 1 americanTransport
              Battle in Irkutsk
                  Japan attack with 4 japaneseArtillerys, 1 japaneseCombatEngineer, 4 japaneseFighters, 8 japaneseInfantrys and 7 japaneseTanks
                  Russia defend with 1 Flagpole, 1 Rail, 1 Truck, 1 russianAirfield, 3 russianArtillerys, 1 russianBarracks, 1 russianCombatEngineer, 1 russianEntrenchment, 14 russianInfantrys and 1 russianMobileArtillery
                      ArtilleryAntiTank fire in Irkutsk : 0/1 hits, 0,25 expected hits
                      Japan roll dice for 4 japaneseArtillerys, 1 japaneseCombatEngineer, 4 japaneseFighters, 8 japaneseInfantrys and 7 japaneseTanks in Irkutsk, round 2 : 7/1 hits, 7,08 expected hits
                  Units damaged: 1 russianEntrenchment owned by the Russia
                      Russia roll dice for 3 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 14 russianInfantrys and 1 russianMobileArtillery in Irkutsk, round 2 : 7/1 hits, 6,75 expected hits
                      5 russianInfantrys owned by the Russia, 1 japaneseArtillery owned by the Japan, 1 russianMobileArtillery owned by the Russia and 6 japaneseInfantrys owned by the Japan lost in Irkutsk
                      Japan roll dice for 3 japaneseArtillerys, 1 japaneseCombatEngineer, 4 japaneseFighters, 2 japaneseInfantrys and 7 japaneseTanks in Irkutsk, round 3 : 5/1 hits, 5,83 expected hits
                      Russia roll dice for 3 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment and 9 russianInfantrys in Irkutsk, round 3 : 5/1 hits, 4,92 expected hits
                      5 russianInfantrys owned by the Russia, 3 japaneseArtillerys owned by the Japan and 2 japaneseInfantrys owned by the Japan lost in Irkutsk
                      Japan roll dice for 1 japaneseCombatEngineer, 4 japaneseFighters and 7 japaneseTanks in Irkutsk, round 4 : 4/1 hits, 4,75 expected hits
                      Russia roll dice for 3 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment and 4 russianInfantrys in Irkutsk, round 4 : 3/1 hits, 3,25 expected hits
                      3 russianInfantrys owned by the Russia, 1 japaneseCombatEngineer owned by the Japan, 1 russianArtillery owned by the Russia and 2 japaneseTanks owned by the Japan lost in Irkutsk
                      Japan roll dice for 4 japaneseFighters and 5 japaneseTanks in Irkutsk, round 5 : 3/1 hits, 3,75 expected hits
                      Russia roll dice for 2 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment and 1 russianInfantry in Irkutsk, round 5 : 2/1 hits, 1,92 expected hits
                      1 russianInfantry owned by the Russia, 2 russianArtillerys owned by the Russia and 2 japaneseTanks owned by the Japan lost in Irkutsk
                      Japan roll dice for 4 japaneseFighters and 3 japaneseTanks in Irkutsk, round 6 : 2/1 hits, 2,92 expected hits
                      Russia roll dice for 1 russianCombatEngineer and 1 russianEntrenchment in Irkutsk, round 6 : 0/1 hits, 0,83 expected hits
                      1 russianCombatEngineer owned by the Russia and 1 russianEntrenchment owned by the Russia lost in Irkutsk
                  Some non-combat units are destroyed: 
                  Japan win, taking Irkutsk from Russia with 4 japaneseFighters and 3 japaneseTanks remaining. Battle score for attacker is 2
                  Casualties for Japan: 4 japaneseArtillerys, 1 japaneseCombatEngineer, 8 japaneseInfantrys and 4 japaneseTanks
                  Casualties for Russia: 3 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 14 russianInfantrys and 1 russianMobileArtillery
              Battle in Shensi
                  Japan attack with 2 japaneseInfantrys and 1 japaneseTacticalBomber
                  China defend with 1 Flagpole and 1 chineseInfantry
                      Japan roll dice for 2 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 2 : 0/1 hits, 0,83 expected hits
                      China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0,25 expected hits
                      Japan roll dice for 2 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 3 : 1/1 hits, 0,83 expected hits
                      China roll dice for 1 chineseInfantry in Shensi, round 3 : 0/1 hits, 0,25 expected hits
                      1 chineseInfantry owned by the China lost in Shensi
                  Japan win, taking Shensi from China with 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
                  Casualties for China: 1 chineseInfantry
              Battle in Southwestern Australia
                  Japan attack with 4 japaneseMarines and 2 japaneseNavalFighters
                  Britain defend with 1 britishAntiAirGun and 1 britishCombatEngineer; Australia defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishDocks, 1 britishEntrenchment and 1 britishFactory
                      AntiAircraftGun fire in Southwestern Australia : 0/1 hits, 0,25 expected hits
                      Japan roll dice for 4 japaneseMarines and 2 japaneseNavalFighters in Southwestern Australia, round 2 : 2/1 hits, 1,67 expected hits
                      Australia roll dice for 1 britishAntiAirGun, 1 britishCombatEngineer and 1 britishEntrenchment in Southwestern Australia, round 2 : 1/1 hits, 1,33 expected hits
                      1 japaneseMarine owned by the Japan, 1 britishAntiAirGun owned by the Britain and 1 britishCombatEngineer owned by the Britain lost in Southwestern Australia
                      Japan roll dice for 3 japaneseMarines and 2 japaneseNavalFighters in Southwestern Australia, round 3 : 2/1 hits, 1,42 expected hits
                      Australia roll dice for 1 britishEntrenchment in Southwestern Australia, round 3 : 1/1 hits, 0,58 expected hits
                      1 britishEntrenchment owned by the Australia and 1 japaneseMarine owned by the Japan lost in Southwestern Australia
                  Some non-combat units are destroyed: 
                  Japan converts britishDocks into different units
                  Japan converts britishFactory into different units
                  Japan win, taking Southwestern Australia from Australia with 2 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 6
                  Casualties for Japan: 2 japaneseMarines
                  Casualties for Britain: 1 britishAntiAirGun and 1 britishCombatEngineer
                  Casualties for Australia: 1 britishEntrenchment
      
          Non Combat Move - Japan
              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
              2 japaneseNavalFighters moved from Southwestern Australia to 149 Sea Zone
              3 japaneseInfantrys moved from Thailand to Burma
              2 japaneseAlpineInfantrys moved from French Indochina to Burma
              2 japaneseAlpineInfantrys moved from Saigon to French Indochina
              1 japaneseAirTransport moved from Borneo to Japan
              2 japaneseInfantrys moved from Shantung to Peking
              2 japaneseInfantrys moved from Manchuria to Chahar
              1 japaneseArtillery moved from Manchuria to Peking
              3 japaneseTanks moved from Korea to Northern Manchuria
              1 japaneseArtillery and 2 japaneseInfantrys moved from Northern Manchuria to Yakut
              1 japaneseArtillery and 3 japaneseInfantrys moved from Khabarovskiy Kray to Yakut
              1 japaneseFighter moved from Irkutsk to Northern Manchuria
              1 japaneseFighter moved from Irkutsk to Northern Manchuria
              2 japaneseFighters moved from Irkutsk to Manchuria
              2 japaneseInfantrys moved from Shanghai to Shantung
              1 japaneseTacticalBomber moved from Shensi to Shanghai
              2 japaneseAlpineInfantrys moved from Kwangtung to Hunan
              1 japaneseAlpineInfantry moved from Hunan to Kweichow
              1 japaneseAlpineInfantry moved from Hunan to Kweichow
              2 Trucks and 2 japaneseAlpineInfantrys moved from Hong Kong to Hunan
              1 Train moved from Korea to Eastern Manchuria
              1 Train and 2 japaneseAntiAirGuns moved from Eastern Manchuria to Peking
              1 Train moved from Peking to Manchuria
              1 Truck moved from Manchuria to Northern Manchuria
              1 Truck and 1 japaneseAntiAirGun moved from Northern Manchuria to Manchuria
              1 japaneseFighter and 2 japaneseNavalFighters moved from 123 Sea Zone to Iwo Jima
              1 japaneseNavalFighter moved from 129 Sea Zone to Shanghai
              1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone
              1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone
      
          Purchase Units - Japan
              Japan buy 2 japaneseAlpineInfantrys, 3 japaneseDestroyers, 2 japaneseInfantrys, 2 japaneseMarines, 1 japaneseSubmarine and 2 japaneseTanks; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Japan
              2 japaneseTanks placed in Korea
              2 japaneseInfantrys placed in Shanghai
              1 japaneseSubmarine placed in 96 Sea Zone
              2 japaneseAlpineInfantrys placed in Hong Kong
              2 japaneseMarines placed in Saigon
              3 japaneseDestroyers placed in 98 Sea Zone
      
          Activate Technology - Japan
              Japan activating ImprovedSpecialWarfare
              Trigger japaneseImpSW1: Setting defense to 4 for unitAttachment attached to japaneseParatrooper
              Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseAlpineInfantry
              Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseMarine
              Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseCombatEngineer
              Trigger japaneseImpSW9: Setting isAirTransportable to true for unitAttachment attached to japaneseAlpineInfantry
              Trigger japaneseImpSW8: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseAirTransport} with name:supportAttachmentAirtranjapanese3
      
          Turn Complete - Japan
              Japan collect 67 PUs; end with 67 PUs
              Units generate 6 techTokens; Japan end with 6 techTokens
              Some Units in Burma change ownership: 1 japaneseCombatEngineer
      
          Purchase Units - Manchuria
              Trigger japaneseImpSW5: Manchuria has their production frontier changed to: japaneseMinorInfProduction
              Manchuria buy 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; 
      
          Place Units - Manchuria
              1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseMech.Infantry placed in Manchuria
      
          Turn Complete - Manchuria
              Manchuria collect 11 PUs; end with 11 PUs
              Some Units in Manchuria change ownership: 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseMech.Infantry
      
          Purchase Units - Thailand
              Trigger japaneseImpSW6: Thailand has their production frontier changed to: japaneseMinorInfProduction
              Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Thailand
              3 japaneseInfantrys placed in Thailand
      
          Turn Complete - Thailand
              Thailand collect 9 PUs; end with 9 PUs
              Units Change Ownership
                  Some Units in Burma change ownership: 1 japaneseCombatEngineer
                  Some Units in Thailand change ownership: 3 japaneseInfantrys
      

      Combat Hit Differential Summary :

      AntiAircraftGun fire in Southwestern Australia : : -0,25
      Usa : 0,25
      Japan rolls : : 1,00
      Japan : -2,92
      China : -0,83
      ArtilleryAntiTank fire in Irkutsk : : -0,25
      Britain : -0,83
      Substrike fire in 123 Sea Zone : : 0,50
      Australia : 0,08
      Russia : -0,67
      

      Savegame

      posted in Play Boardgames
      F
      Forss
    • RE: TWW revisited Hendriks contra Forss 3.0

      TripleA Turn Summary: Finland round 9

      TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

      Game History

      Round: 9
      
          Reconnaissance Missions - Finland
              Finland collect 0 PUs; end with 8 PUs
      
          Reinforcing - DanubeAxis
              DanubeAxis collect 0 PUs; end with 12 PUs
      
          Counter Intelligence Operations - VichyFrance
              VichyFrance collect 0 PUs; end with 15 PUs
      
          Research Technology - Germany
              Note to players Germany: <body><img src="efcollapse.png"/></body>
              Trigger germanaTAA: Germany gains access to AdvancedArtillery
              Trigger germanaTSPA: Germany gains access to SelfPropelledArtillery
              Germany spend 0 on tech rolls
                  Germany rolls : 2/1 hits, 0,00 expected hits
              Germany removing all Technology Tokens after successful research.
              Germany discover AdvancedArtillery
      
          Combat Move - Germany
              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
              12 germanInfantrys moved from Northern Germany to Low Countries
              2 germanArtillerys and 2 germanInfantrys moved from Western Germany to Low Countries
              1 germanTank moved from Vichy France to Low Countries
              2 germanFighters moved from Vichy France to Low Countries
              2 germanFighters moved from Western Germany to Low Countries
              1 germanFighter and 1 germanNavalFighter moved from Northern Germany to Low Countries
              2 germanTanks moved from Eastern Germany to Low Countries
              1 germanFighter moved from Poland to Low Countries
              4 germanFighters and 1 germanTacticalBomber moved from Belorussia to Low Countries
              1 germanTacticalBomber moved from Belorussia to Low Countries
              2 germanStrategicBombers moved from Eastern Poland to Low Countries
              2 germanInfantrys moved from Lithuania to 27 Sea Zone
              2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 25 Sea Zone
              2 germanInfantrys moved from 25 Sea Zone to Low Countries
              1 germanBattleship moved from 27 Sea Zone to 25 Sea Zone
              1 germanCruiser moved from 26 Sea Zone to 25 Sea Zone
              3 germanInfantrys moved from Romania to Western Ukraine
              1 germanArtillery moved from Bessarabia to Western Ukraine
              2 germanInfantrys moved from Eastern Poland to Pinsk Marshes
              1 germanFighter moved from Romania to Western Ukraine
              1 germanFighter moved from Romania to Pinsk Marshes
      
          Combat - Germany
              ExiledAllies scrambles 2 units out of Northern France to defend against the attack in Low Countries
              Battle in Low Countries
                  Germany attack with 2 germanArtillerys, 10 germanFighters, 16 germanInfantrys, 1 germanNavalFighter, 2 germanStrategicBombers, 2 germanTacticalBombers and 3 germanTanks
                  ExiledAllies defend with 1 Flagpole; Usa defend with 4 americanFighters and 3 americanNavalFighters; Britain defend with 2 britishAntiAirGuns, 2 britishFighters, 8 britishInfantrys and 12 britishTanks
                      AntiAircraftGun fire in Low Countries : 0/1 hits, 0,50 expected hits
                      Germany roll dice for 1 germanBattleship and 1 germanCruiser in Low Countries, round 2 : 1/1 hits, 1,08 expected hits
                      Germany roll dice for 2 germanArtillerys, 10 germanFighters, 16 germanInfantrys, 1 germanNavalFighter, 2 germanStrategicBombers, 2 germanTacticalBombers and 3 germanTanks in Low Countries, round 2 : 11/1 hits, 11,08 expected hits
                      ExiledAllies roll dice for 4 americanFighters, 3 americanNavalFighters, 2 britishAntiAirGuns, 2 britishFighters, 8 britishInfantrys and 12 britishTanks in Low Countries, round 2 : 13/0 hits, 13,00 expected hits
                      8 britishInfantrys owned by the Britain, 13 germanInfantrys owned by the Germany, 2 britishTanks owned by the Britain and 2 britishAntiAirGuns owned by the Britain lost in Low Countries
                      Germany roll dice for 2 germanArtillerys, 10 germanFighters, 3 germanInfantrys, 1 germanNavalFighter, 2 germanStrategicBombers, 2 germanTacticalBombers and 3 germanTanks in Low Countries, round 3 : 9/1 hits, 8,92 expected hits
                      ExiledAllies roll dice for 4 americanFighters, 3 americanNavalFighters, 2 britishFighters and 10 britishTanks in Low Countries, round 3 : 10/1 hits, 9,50 expected hits
                      3 germanInfantrys owned by the Germany, 9 britishTanks owned by the Britain, 2 germanArtillerys owned by the Germany, 3 germanFighters owned by the Germany and 2 germanStrategicBombers owned by the Germany lost in Low Countries
                      Germany roll dice for 7 germanFighters, 1 germanNavalFighter, 2 germanTacticalBombers and 3 germanTanks in Low Countries, round 4 : 6/0 hits, 6,00 expected hits
                      ExiledAllies roll dice for 4 americanFighters, 3 americanNavalFighters, 2 britishFighters and 1 britishTank in Low Countries, round 4 : 5/0 hits, 5,00 expected hits
                      1 britishTank owned by the Britain, 5 germanFighters owned by the Germany, 1 americanNavalFighter owned by the Usa and 4 americanFighters owned by the Usa lost in Low Countries
                      Germany roll dice for 2 germanFighters, 1 germanNavalFighter, 2 germanTacticalBombers and 3 germanTanks in Low Countries, round 5 : 4/1 hits, 3,92 expected hits
                      ExiledAllies roll dice for 2 americanNavalFighters and 2 britishFighters in Low Countries, round 5 : 2/0 hits, 2,00 expected hits
                      2 germanTanks owned by the Germany, 2 americanNavalFighters owned by the Usa and 2 britishFighters owned by the Britain lost in Low Countries
                  Germany win, taking Low Countries from ExiledAllies with 2 germanFighters, 1 germanNavalFighter, 2 germanTacticalBombers and 1 germanTank remaining. Battle score for attacker is 21
                  Casualties for Germany: 2 germanArtillerys, 8 germanFighters, 16 germanInfantrys, 2 germanStrategicBombers and 2 germanTanks
                  Casualties for Britain: 2 britishAntiAirGuns, 2 britishFighters, 8 britishInfantrys and 12 britishTanks
                  Casualties for Usa: 4 americanFighters and 3 americanNavalFighters
              Battle in Western Ukraine
                  Germany attack with 1 germanArtillery, 1 germanFighter and 3 germanInfantrys
                  Russia defend with 1 Flagpole, 1 Material, 1 Rail and 2 russianInfantrys
                      Germany roll dice for 1 germanArtillery, 1 germanFighter and 3 germanInfantrys in Western Ukraine, round 2 : 1/1 hits, 1,33 expected hits
                      Russia roll dice for 2 russianInfantrys in Western Ukraine, round 2 : 1/1 hits, 0,50 expected hits
                      1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Western Ukraine
                      Germany roll dice for 1 germanArtillery, 1 germanFighter and 2 germanInfantrys in Western Ukraine, round 3 : 1/1 hits, 1,17 expected hits
                      Russia roll dice for 1 russianInfantry in Western Ukraine, round 3 : 0/1 hits, 0,25 expected hits
                      1 russianInfantry owned by the Russia lost in Western Ukraine
                  Some non-combat units are destroyed: 
                  Germany win, taking Western Ukraine from Russia with 1 germanArtillery, 1 germanFighter and 2 germanInfantrys remaining. Battle score for attacker is 3
                  Casualties for Germany: 1 germanInfantry
                  Casualties for Russia: 2 russianInfantrys
              Battle in Pinsk Marshes
                  Germany attack with 1 germanFighter and 2 germanInfantrys
                  Russia defend with 1 Flagpole and 1 russianInfantry
                      Germany roll dice for 1 germanFighter and 2 germanInfantrys in Pinsk Marshes, round 2 : 1/1 hits, 0,75 expected hits
                      Russia roll dice for 1 russianInfantry in Pinsk Marshes, round 2 : 0/1 hits, 0,33 expected hits
                      1 russianInfantry owned by the Russia lost in Pinsk Marshes
                  Germany win, taking Pinsk Marshes from Russia with 1 germanFighter and 2 germanInfantrys remaining. Battle score for attacker is 3
                  Casualties for Russia: 1 russianInfantry
      
          Non Combat Move - Germany
              Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
              Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
              Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
              Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
              Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
              Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
              Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
              Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
              Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
              Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
              Trigger germanProd: Germany has 1 Material placed in Berlin
              1 germanFighter moved from Low Countries to Northern Germany
              1 germanNavalFighter moved from Low Countries to Northern Germany
              1 germanFighter moved from Low Countries to Western Germany
              2 germanTacticalBombers moved from Low Countries to Northern Germany
              2 germanInfantrys moved from Eastern Poland to Lithuania
              2 Trucks and 2 germanInfantrys moved from Austria to Eastern Poland
              1 Truck moved from Poland to Austria
              1 germanArtillery and 1 germanMech.Infantry moved from Eastern Germany to Eastern Poland
              1 germanArtillery moved from Hungary Slovakia to Eastern Poland
              1 germanFighter moved from Western Ukraine to Eastern Poland
              1 germanFighter moved from Pinsk Marshes to Eastern Poland
              3 germanArtillerys and 3 germanInfantrys moved from Belorussia to Lithuania
              1 germanMech.Infantry moved from Belorussia to Hungary Slovakia
              1 germanFighter moved from Northern Germany to Western Germany
              1 germanFighter moved from Eastern Poland to Northern Germany
              1 Truck and 1 germanAntiAirGun moved from Western Germany to Northern Germany
              1 Truck moved from Northern Germany to Western Germany
              1 Train and 1 germanCombatEngineer moved from Eastern Germany to Eastern Poland
              1 Train moved from Eastern Poland to Berlin
              1 Material and 1 Train moved from Berlin to Eastern Poland
              1 Train moved from Eastern Poland to Eastern Germany
              1 germanCombatEngineer moved from Western Germany to Northern Germany
              1 Material and 1 germanAirTransport moved from Berlin to Northern Germany
              1 germanAirTransport moved from Northern Germany to Berlin
              1 germanDestroyer moved from 26 Sea Zone to 25 Sea Zone
              1 germanArtillery, 1 germanInfantry and 2 germanTanks moved from 50 Sea Zone to Greece
              1 Truck and 1 germanAntiAirGun moved from Tobruk to Tripolitania
              2 germanInfantrys and 2 germanMech.Infantrys moved from Tobruk to Cyrenaica
              1 germanArtillery and 1 germanCombatEngineer moved from Algeria to Tripolitania
              1 germanDestroyer and 1 germanTransport moved from 47 Sea Zone to 48 Sea Zone
      
          Purchase Units - Germany
              Germany repair damage of 9x germanBarracks; Remaining resources: 49 PUs; 0 techTokens; 
              Germany buy 2 germanAntiAirGuns, 3 germanArtillerys, 2 germanEntrenchments, 7 germanInfantrys and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Germany
              Units in Northern Germany being upgraded or consumed: 1 Material
              1 germanEntrenchment and 4 germanInfantrys placed in Northern Germany
              2 germanAntiAirGuns and 2 germanArtillerys placed in Western Germany
              Units in Eastern Poland being upgraded or consumed: 1 Material
              1 germanEntrenchment placed in Eastern Poland
              1 germanInfantry placed in Austria
              1 germanArtillery, 2 germanInfantrys and 1 germanTank placed in Eastern Germany
      
          Activate Technology - Germany
              Germany activating AdvancedArtillery
              Trigger japaneseIFR5: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to germanAirfield
              Trigger japaneseIFR5: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to germanAirfield
              Trigger japaneseIFR6: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to germanCarrier
              Trigger germanImpArt1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanArtillery} with name:supportAttachmentArtilleryImpgerman
              Trigger germanAdvArt2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanHeavyArtillery} with name:supportAttachmentArtilleryAdvgerman2
              Trigger germanAdvArt2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanHeavyArtillery} with name:supportAttachmentArtilleryAdvgerman3
      
          Turn Complete - Germany
              Germany collect 53 PUs; end with 53 PUs
              Units generate 9 techTokens; Germany end with 9 techTokens
      
          Purchase Units - VichyFrance
              VichyFrance buy 1 germanInfantry and 2 germanTanks; Remaining resources: 0 PUs; 
      
          Place Units - VichyFrance
              1 germanInfantry and 2 germanTanks placed in Vichy France
      
          Turn Complete - VichyFrance
              VichyFrance collect 13 PUs; end with 13 PUs
              Some Units in Vichy France change ownership: 1 germanInfantry and 2 germanTanks
      
          Purchase Units - DanubeAxis
              DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - DanubeAxis
              4 germanInfantrys placed in Romania
              DanubeAxis undo move 1.
              4 germanInfantrys placed in Romania
      
          Turn Complete - DanubeAxis
              DanubeAxis collect 12 PUs; end with 12 PUs
              Some Units in Romania change ownership: 4 germanInfantrys
      
          Purchase Units - Finland
              Finland buy 2 germanInfantrys; Remaining resources: 2 PUs; 
      
          Place Units - Finland
              2 germanInfantrys placed in Finland
      
          Turn Complete - Finland
              Finland collect 8 PUs; end with 10 PUs
              Some Units in Finland change ownership: 2 germanInfantrys
      

      Combat Hit Differential Summary :

      ExiledAllies : 0,50
      Germany rolls : : 2,00
      AntiAircraftGun fire in Low Countries : : -0,50
      Germany : -0,25
      Russia : -0,08
      

      Savegame

      posted in Play Boardgames
      F
      Forss
    • RE: TWW revisited Hendriks contra Forss 3.0

      TripleA Turn Summary: Italy round 8

      TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

      Game History

      Round: 8
      
          Research Technology - Italy
              Italy spend 0 on tech rolls
                  Italy rolls : 1/1 hits, 0,00 expected hits
              Italy removing all Technology Tokens after successful research.
              Italy discover ImprovedArtillery
      
          Combat Move - Italy
              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
              3 italianInfantrys and 4 italianTanks moved from Vichy France to Western France
              1 italianArtillery and 1 italianInfantry moved from Vichy France to Paris
              1 italianTacticalBomber moved from Vichy France to Paris
              2 italianInfantrys moved from Vichy France to Eastern France
              1 italianTank moved from Northern Italy to Eastern France
              1 italianFighter moved from Northern Italy to Eastern France
              1 italianFighter moved from Northern Italy to Paris
              2 italianSubmarines moved from 51 Sea Zone to 48 Sea Zone
              1 italianSubmarine moved from 51 Sea Zone to 53 Sea Zone
      
          Combat - Italy
              Battle in 48 Sea Zone
                  Italy attack with 2 italianSubmarines
                  Britain defend with 1 britishDestroyer
                      Italy roll dice for 2 italianSubmarines in 48 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      Britain roll dice for 1 britishDestroyer in 48 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits
                      1 britishDestroyer owned by the Britain lost in 48 Sea Zone
                  Italy win with 2 italianSubmarines remaining. Battle score for attacker is 8
                  Casualties for Britain: 1 britishDestroyer
              Battle in 53 Sea Zone
                  Italy attack with 1 italianSubmarine
                  Britain defend with 1 britishSubmarine and 1 britishTransport
                  1 britishSubmarine owned by the Britain Submerged
                      Italy roll dice for 1 italianSubmarine in 53 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 britishTransport owned by the Britain lost in 53 Sea Zone
                  Italy win with 1 italianSubmarine remaining. Battle score for attacker is 7
                  Casualties for Britain: 1 britishTransport
              Battle in Eastern France
                  Italy attack with 1 italianFighter, 2 italianInfantrys and 1 italianTank
                  ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry and 1 britishParatrooper
                      Italy roll dice for 1 italianFighter, 2 italianInfantrys and 1 italianTank in Eastern France, round 2 : 1/1 hits, 1,08 expected hits
                      ExiledAllies roll dice for 1 britishInfantry and 1 britishParatrooper in Eastern France, round 2 : 1/1 hits, 0,67 expected hits
                      1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Eastern France
                      Italy roll dice for 1 italianFighter, 1 italianInfantry and 1 italianTank in Eastern France, round 3 : 1/1 hits, 0,92 expected hits
                      ExiledAllies roll dice for 1 britishParatrooper in Eastern France, round 3 : 1/1 hits, 0,33 expected hits
                      1 britishParatrooper owned by the Britain and 1 italianInfantry owned by the Italy lost in Eastern France
                  Italy win, taking Eastern France from ExiledAllies with 1 italianFighter and 1 italianTank remaining. Battle score for attacker is 1
                  Casualties for Italy: 2 italianInfantrys
                  Casualties for Britain: 1 britishInfantry and 1 britishParatrooper
              Battle in Western France
                  Italy attack with 3 italianInfantrys and 4 italianTanks
                  ExiledAllies defend with 1 Flagpole and 1 britishFactory; Britain defend with 1 britishAntiAirGun, 1 britishArtillery, 3 britishInfantrys and 2 britishTanks
                      Italy roll dice for 3 italianInfantrys and 4 italianTanks in Western France, round 2 : 2/1 hits, 2,50 expected hits
                      ExiledAllies roll dice for 1 britishAntiAirGun, 1 britishArtillery, 3 britishInfantrys and 2 britishTanks in Western France, round 2 : 3/1 hits, 2,33 expected hits
                      2 britishInfantrys owned by the Britain and 3 italianInfantrys owned by the Italy lost in Western France
                      Italy roll dice for 4 italianTanks in Western France, round 3 : 2/0 hits, 2,00 expected hits
                      ExiledAllies roll dice for 1 britishAntiAirGun, 1 britishArtillery, 1 britishInfantry and 2 britishTanks in Western France, round 3 : 2/1 hits, 1,83 expected hits
                      1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain and 2 italianTanks owned by the Italy lost in Western France
                      Italy roll dice for 2 italianTanks in Western France, round 4 : 1/0 hits, 1,00 expected hits
                      ExiledAllies roll dice for 1 britishArtillery and 2 britishTanks in Western France, round 4 : 2/1 hits, 1,33 expected hits
                      1 britishArtillery owned by the Britain and 2 italianTanks owned by the Italy lost in Western France
                  ExiledAllies win with 2 britishTanks remaining. Battle score for attacker is -16
                  Casualties for Italy: 3 italianInfantrys and 4 italianTanks
                  Casualties for Britain: 1 britishAntiAirGun, 1 britishArtillery and 3 britishInfantrys
              Battle in Paris
                  Italy attack with 1 italianArtillery, 1 italianFighter, 1 italianInfantry and 1 italianTacticalBomber
                  ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys
                      Italy roll dice for 1 italianArtillery, 1 italianFighter, 1 italianInfantry and 1 italianTacticalBomber in Paris, round 2 : 2/1 hits, 1,50 expected hits
                      ExiledAllies roll dice for 2 britishInfantrys in Paris, round 2 : 1/1 hits, 0,67 expected hits
                      2 britishInfantrys owned by the Britain and 1 italianInfantry owned by the Italy lost in Paris
                  Italy win, taking Paris from ExiledAllies with 1 italianArtillery, 1 italianFighter and 1 italianTacticalBomber remaining. Battle score for attacker is 3
                  Casualties for Italy: 1 italianInfantry
                  Casualties for Britain: 2 britishInfantrys
      
          Non Combat Move - Italy
              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
              Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
              Trigger italianProd: Italy has 1 Material placed in Rome
              2 italianInfantrys moved from Northern Italy to Vichy France
              3 italianArtillerys moved from Northern Italy to Vichy France
              2 italianInfantrys moved from Rome to 47 Sea Zone
              2 italianInfantrys moved from 47 Sea Zone to Vichy France
              2 Trucks and 2 italianInfantrys moved from Rome to Vichy France
              1 Truck moved from Northern Italy to Rome
              1 Material and 1 italianAirTransport moved from Rome to Northern Italy
              1 italianAirTransport moved from Northern Italy to Rome
              1 Train moved from Northern Italy to Rome
              1 italianAntiTankGun, 5 italianArtillerys, 9 italianInfantrys, 1 italianMech.Infantry and 7 italianTanks moved from Tobruk to Cyrenaica
              1 germanArtillery, 1 germanInfantry, 2 germanTanks, 2 italianBattleship-damageds and 3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
              1 italianFighter moved from Paris to Northern Italy
              1 italianFighter moved from Eastern France to Northern Italy
              1 italianTacticalBomber moved from Paris to Vichy France
      
          Purchase Units - Italy
              Italy buy 1 italianFortification, 4 italianInfantrys and 2 italianTanks; Remaining resources: 2 PUs; 0 techTokens; 
      
          Place Units - Italy
              Units in Northern Italy being upgraded or consumed: 1 Material and 1 italianEntrenchment
              1 italianFortification and 2 italianTanks placed in Northern Italy
              4 italianInfantrys placed in Rome
      
          Activate Technology - Italy
              Italy activating ImprovedArtillery
              Trigger japaneseIFR4: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to italianCarrier
              Trigger japaneseIFR3: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to italianAirfield
              Trigger japaneseIFR3: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to italianAirfield
              Trigger italianImpArt1: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianArtillery} with name:supportAttachmentArtilleryImpitalian
              Italy giving technology to Germany: ImprovedArtillery
      
          Turn Complete - Italy
              Italy collect 25 PUs; end with 27 PUs
              Units generate 6 techTokens; Italy end with 6 techTokens
      

      Combat Hit Differential Summary :

      Italy rolls : : 1,00
      ExiledAllies : 2,83
      Italy : 1,00
      Britain : -0,25
      

      Savegame

      posted in Play Boardgames
      F
      Forss
    • RE: TWW revisited Hendriks contra Forss 3.0

      TripleA Turn Summary: Thailand round 8

      TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

      Game History

      Round: 8
      
          Training Troops - Manchuria
              Manchuria collect 0 PUs; end with 11 PUs
      
          Consolidating - Thailand
              Thailand collect 0 PUs; end with 9 PUs
      
          Research Technology - Japan
              Japan spend 0 on tech rolls
                  Japan rolls : 1/1 hits, 0,00 expected hits
              Japan removing all Technology Tokens after successful research.
              Japan discover IncreasedFighterRange
      
          Combat Move - Japan
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
              2 japaneseInfantrys moved from Eastern Evenki to Western Evenki
                    Japan take Western Evenki from Russia
      
          Combat - Japan
              Japan creates battle in territory 148 Sea Zone
      
          Non Combat Move - Japan
              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
              2 Trucks moved from Yakut to Manchuria
              3 japaneseInfantrys and 2 japaneseTanks moved from Northern Manchuria to Yakut
              2 japaneseTanks moved from Yakut to Far Eastern Republic
              1 japaneseTank moved from Yakut to Eastern Evenki
              1 japaneseArtillery and 1 japaneseInfantry moved from Khabarovskiy Kray to Yakut
              1 japaneseArtillery and 3 japaneseInfantrys moved from Vladivostok to Khabarovskiy Kray
              1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
              3 japaneseTanks moved from Korea to Northern Manchuria
              1 japaneseTacticalBomber moved from Anhwei to Peking
              1 japaneseFighter moved from Peking to Manchuria
              2 japaneseInfantrys moved from Shanghai to Shantung
              2 japaneseAlpineInfantrys moved from Kwangtung to Kwangsi
              2 japaneseAlpineInfantrys moved from Hong Kong to Kwangtung
              2 japaneseAlpineInfantrys moved from French Indochina to Burma
              1 japaneseArtillery and 2 japaneseInfantrys moved from Thailand to Burma
              2 japaneseAlpineInfantrys moved from Saigon to French Indochina
              2 japaneseMarines moved from French Indochina to 95 Sea Zone
              2 japaneseMarines and 2 japaneseTransports moved from 95 Sea Zone to 93 Sea Zone
              2 japaneseMarines moved from 93 Sea Zone to Borneo
              1 japaneseCombatEngineer moved from Brunei to Borneo
              1 Material and 1 japaneseAirTransport moved from Japan to Borneo
              1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseNavalFighters moved from 95 Sea Zone to 93 Sea Zone
              1 japaneseSubmarine moved from 92 Sea Zone to 147 Sea Zone
              1 japaneseSubmarine moved from 148 Sea Zone to 147 Sea Zone
              1 japaneseNavalFighter moved from 93 Sea Zone to Borneo
              1 japaneseNavalFighter moved from Celebes to 93 Sea Zone
              1 japaneseNavalFighter moved from French Indochina to Borneo
              1 japaneseNavalFighter moved from French Indochina to Japan
              1 japaneseSubmarine moved from 95 Sea Zone to 122 Sea Zone
              1 japaneseSubmarine moved from 96 Sea Zone to 99 Sea Zone
              1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
              1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
      
          Purchase Units - Japan
              Japan buy 1 japaneseAirfield, 4 japaneseAlpineInfantrys, 1 japaneseDestroyer, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseSubmarine and 3 japaneseTanks; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Japan
              1 japaneseInfantry placed in Luzon
              2 japaneseAlpineInfantrys placed in Saigon
              2 japaneseAlpineInfantrys placed in Hong Kong
              2 japaneseInfantrys placed in Shanghai
              1 japaneseSubmarine placed in 96 Sea Zone
              1 japaneseDestroyer placed in 98 Sea Zone
              1 japaneseFighter placed in Japan
              3 japaneseTanks placed in Korea
              Units in Borneo being upgraded or consumed: 1 Material
              1 japaneseAirfield placed in Borneo
      
          Activate Technology - Japan
              Japan activating IncreasedFighterRange
              Trigger japaneseIFR2: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseCarrier
              Trigger japaneseIFR1: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to japaneseAirfield
              Trigger japaneseIFR1: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseAirfield
      
          Turn Complete - Japan
              Japan collect 65 PUs; end with 65 PUs
              Units generate 6 techTokens; Japan end with 6 techTokens
              Units Change Ownership
                  Some Units in Burma change ownership: 1 japaneseCombatEngineer
                  Some Units in Yakut change ownership: 1 japaneseCombatEngineer
      
          Purchase Units - Manchuria
              Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 1 PUs; 
      
          Place Units - Manchuria
              1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
      
          Turn Complete - Manchuria
              Manchuria collect 11 PUs; end with 12 PUs
              Units Change Ownership
                  Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                  Some Units in Yakut change ownership: 1 japaneseCombatEngineer
      
          Purchase Units - Thailand
              Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Thailand
              3 japaneseInfantrys placed in Thailand
      
          Turn Complete - Thailand
              Thailand collect 9 PUs; end with 9 PUs
              Units Change Ownership
                  Some Units in Burma change ownership: 1 japaneseCombatEngineer
                  Some Units in Thailand change ownership: 3 japaneseInfantrys
      

      Combat Hit Differential Summary :

      Japan rolls : : 1,00
      

      Savegame

      posted in Play Boardgames
      F
      Forss
    • RE: TWW revisited Hendriks contra Forss 3.0

      TripleA Turn Summary: Finland round 8

      TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

      Game History

      Round: 8
      
          Reconnaissance Missions - Finland
              Finland collect 0 PUs; end with 9 PUs
      
          Reinforcing - DanubeAxis
              DanubeAxis collect 0 PUs; end with 13 PUs
      
          Counter Intelligence Operations - VichyFrance
              VichyFrance collect 0 PUs; end with 17 PUs
      
          Research Technology - Germany
              Germany spend 0 on tech rolls
                  Germany rolls : 0/1 hits, 0,00 expected hits
      
          Combat Move - Germany
              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
              1 germanInfantry moved from Vichy France to Paris
              1 germanTank moved from Vichy France to Paris
              1 germanStrategicBomber moved from Vichy France to Paris
              2 germanInfantrys moved from Western Germany to Low Countries
              1 germanFighter and 1 germanNavalFighter moved from Northern Germany to Low Countries
              2 germanFighters moved from Western Germany to Low Countries
              2 germanInfantrys moved from Pinsk Marshes to Orel Kursk
              1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                    Germany take Eastern Ukraine from Russia
              2 germanFighters moved from Belorussia to Orel Kursk
              1 germanArtillery and 1 germanInfantry moved from Tobruk to 51 Sea Zone
              1 germanTank moved from Tobruk to 51 Sea Zone
              1 germanTank moved from Tobruk to 51 Sea Zone
      
          Combat - Germany
              Battle in Low Countries
                  Germany attack with 3 germanFighters, 2 germanInfantrys and 1 germanNavalFighter
                  ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys
                      Germany roll dice for 3 germanFighters, 2 germanInfantrys and 1 germanNavalFighter in Low Countries, round 2 : 2/0 hits, 2,00 expected hits
                      ExiledAllies roll dice for 2 britishInfantrys in Low Countries, round 2 : 0/1 hits, 0,50 expected hits
                      2 britishInfantrys owned by the Britain lost in Low Countries
                  Germany win, taking Low Countries from ExiledAllies with 3 germanFighters, 2 germanInfantrys and 1 germanNavalFighter remaining. Battle score for attacker is 6
                  Casualties for Britain: 2 britishInfantrys
              Battle in Paris
                  Germany attack with 1 germanInfantry, 1 germanStrategicBomber and 1 germanTank
                  ExiledAllies defend with 1 Flagpole; Usa defend with 1 americanTank
                      Germany roll dice for 1 germanInfantry, 1 germanStrategicBomber and 1 germanTank in Paris, round 2 : 1/1 hits, 0,92 expected hits
                      ExiledAllies roll dice for 1 americanTank in Paris, round 2 : 1/1 hits, 0,33 expected hits
                      1 germanInfantry owned by the Germany and 1 americanTank owned by the Usa lost in Paris
                  Germany win, taking Paris from ExiledAllies with 1 germanStrategicBomber and 1 germanTank remaining. Battle score for attacker is 3
                  Casualties for Germany: 1 germanInfantry
                  Casualties for Usa: 1 americanTank
              Battle in Orel Kursk
                  Germany attack with 2 germanFighters and 2 germanInfantrys
                  Russia defend with 1 Flagpole and 1 russianMech.Infantry
                      Germany roll dice for 2 germanFighters and 2 germanInfantrys in Orel Kursk, round 2 : 1/1 hits, 1,33 expected hits
                      Russia roll dice for 1 russianMech.Infantry in Orel Kursk, round 2 : 1/1 hits, 0,25 expected hits
                      1 germanInfantry owned by the Germany and 1 russianMech.Infantry owned by the Russia lost in Orel Kursk
                  Germany win, taking Orel Kursk from Russia with 2 germanFighters and 1 germanInfantry remaining. Battle score for attacker is 2
                  Casualties for Germany: 1 germanInfantry
                  Casualties for Russia: 1 russianMech.Infantry
      
          Non Combat Move - Germany
              Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
              Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
              Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
              Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
              Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
              Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
              Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
              Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
              Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
              Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
              Trigger germanProd: Germany has 1 Material placed in Berlin
              1 germanStrategicBomber moved from Vichy France to Eastern Poland
              1 germanStrategicBomber moved from Paris to Eastern Poland
              1 germanCombatEngineer moved from Northern Germany to Western Germany
              1 Material and 1 germanAirTransport moved from Berlin to Western Germany
              1 germanAirTransport moved from Western Germany to Berlin
              1 germanTank moved from Western Germany to Eastern Germany
              1 germanNavalFighter moved from Low Countries to Northern Germany
              1 germanFighter moved from Low Countries to Northern Germany
              2 germanFighters moved from Low Countries to Western Germany
              1 germanFighter moved from Vichy France to Romania
              1 Train moved from Berlin to Western Germany
              1 Train and 2 germanAntiAirGuns moved from Western Germany to Southern Germany
              1 Train moved from Southern Germany to Western Germany
              1 Train and 1 germanAntiAirGun moved from Western Germany to Northern Germany
              1 Train moved from Northern Germany to Eastern Germany
              1 Train moved from Northern Italy to Berlin
              2 germanInfantrys moved from Lithuania to Belorussia
              2 germanFighters moved from Orel Kursk to Belorussia
              2 germanInfantrys moved from Northern Germany to 27 Sea Zone
              2 germanInfantrys moved from 27 Sea Zone to Lithuania
              1 germanInfantry moved from Western Ukraine to Southern Ukraine
              1 germanFighter moved from Poland to Romania
              1 germanInfantry and 1 germanMech.Infantry moved from Romania to Belorussia
              1 germanArtillery moved from Western Ukraine to Bessarabia
              3 germanInfantrys moved from Romania to Eastern Poland
              3 germanInfantrys moved from Poland to Eastern Poland
              2 Trucks moved from Poland to Austria
              1 Truck moved from Western Ukraine to Poland
              3 germanInfantrys moved from Finland to Eastern Finland
      
          Purchase Units - Germany
              Germany repair damage of 5x germanBarracks; Remaining resources: 56 PUs; 9 techTokens; 
              Germany buy 1 Truck, 3 germanAntiAirGuns, 2 germanArtillerys, 1 germanCombatEngineer, 1 germanFortification, 6 germanInfantrys, 1 germanMech.Infantry and 1 germanTank; Remaining resources: 0 PUs; 9 techTokens; 
      
          Place Units - Germany
              Units in Western Germany being upgraded or consumed: 1 Material and 1 germanEntrenchment
              1 Truck and 1 germanFortification placed in Western Germany
              2 germanAntiAirGuns placed in Western Germany
              1 germanAntiAirGun placed in Western Germany
              1 germanArtillery, 1 germanCombatEngineer, 1 germanMech.Infantry and 1 germanTank placed in Eastern Germany
              4 germanInfantrys placed in Northern Germany
              2 germanInfantrys placed in Austria
              1 germanArtillery placed in Belorussia
      
          Turn Complete - Germany
              Germany collect 58 PUs; end with 58 PUs
              Units generate 9 techTokens; Germany end with 18 techTokens
              Some Units in Algeria change ownership: 1 germanCombatEngineer
      
          Purchase Units - VichyFrance
              VichyFrance buy 1 germanFighter and 1 germanTank; Remaining resources: 0 PUs; 
      
          Place Units - VichyFrance
              1 germanFighter and 1 germanTank placed in Vichy France
      
          Turn Complete - VichyFrance
              VichyFrance collect 15 PUs; end with 15 PUs
              Units Change Ownership
                  Some Units in Algeria change ownership: 1 germanCombatEngineer
                  Some Units in Vichy France change ownership: 1 germanFighter and 1 germanTank
      
          Purchase Units - DanubeAxis
              DanubeAxis buy 1 germanArtillery and 3 germanInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - DanubeAxis
              3 germanInfantrys placed in Romania
              1 germanArtillery placed in Hungary Slovakia
      
          Turn Complete - DanubeAxis
              DanubeAxis collect 12 PUs; end with 12 PUs
              Units Change Ownership
                  Some Units in Hungary Slovakia change ownership: 1 germanArtillery
                  Some Units in Romania change ownership: 3 germanInfantrys
      
          Purchase Units - Finland
              Finland buy 3 germanInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Finland
              3 germanInfantrys placed in Finland
      
          Turn Complete - Finland
              Finland collect 8 PUs; end with 8 PUs
              Some Units in Finland change ownership: 3 germanInfantrys
      

      Combat Hit Differential Summary :

      ExiledAllies : 0,17
      Germany rolls : : 0,00
      Germany : -0,25
      Russia : 0,75
      

      Savegame

      posted in Play Boardgames
      F
      Forss
    • RE: TWW revisited Hendriks contra Forss 3.0

      TripleA Turn Summary: Italy round 7

      TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

      Game History

      Round: 7
      
          Research Technology - Italy
              Trigger italianaTAM: Italy gains access to AdvancedMechanization
              Italy spend 0 on tech rolls
                  Italy rolls : 0/1 hits, 0,00 expected hits
      
          Combat Move - Italy
              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
              2 italianInfantrys moved from Vichy France to Eastern France
              1 italianTank moved from Northern Italy to Eastern France
              2 italianInfantrys moved from Vichy France to Paris
              2 italianFighters moved from Northern Italy to Eastern France
              1 italianTacticalBomber moved from Vichy France to Paris
              1 italianArtillery moved from Vichy France to Paris
      
          Combat - Italy
              Battle in Eastern France
                  Italy attack with 2 italianFighters, 2 italianInfantrys and 1 italianTank
                  ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys
                      Italy roll dice for 2 italianFighters, 2 italianInfantrys and 1 italianTank in Eastern France, round 2 : 1/1 hits, 1,42 expected hits
                      ExiledAllies roll dice for 2 britishInfantrys in Eastern France, round 2 : 1/1 hits, 0,67 expected hits
                      1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Eastern France
                      Italy roll dice for 2 italianFighters, 1 italianInfantry and 1 italianTank in Eastern France, round 3 : 1/1 hits, 1,25 expected hits
                      ExiledAllies roll dice for 1 britishInfantry in Eastern France, round 3 : 1/1 hits, 0,33 expected hits
                      1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Eastern France
                  Italy win, taking Eastern France from ExiledAllies with 2 italianFighters and 1 italianTank remaining. Battle score for attacker is 0
                  Casualties for Italy: 2 italianInfantrys
                  Casualties for Britain: 2 britishInfantrys
              Battle in Paris
                  Italy attack with 1 italianArtillery, 2 italianInfantrys and 1 italianTacticalBomber
                  ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys
                      Italy roll dice for 1 italianArtillery, 2 italianInfantrys and 1 italianTacticalBomber in Paris, round 2 : 1/1 hits, 1,42 expected hits
                      ExiledAllies roll dice for 2 britishInfantrys in Paris, round 2 : 1/1 hits, 0,67 expected hits
                      1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Paris
                      Italy roll dice for 1 italianArtillery, 1 italianInfantry and 1 italianTacticalBomber in Paris, round 3 : 1/1 hits, 1,17 expected hits
                      ExiledAllies roll dice for 1 britishInfantry in Paris, round 3 : 0/1 hits, 0,33 expected hits
                      1 britishInfantry owned by the Britain lost in Paris
                  Italy win, taking Paris from ExiledAllies with 1 italianArtillery, 1 italianInfantry and 1 italianTacticalBomber remaining. Battle score for attacker is 3
                  Casualties for Italy: 1 italianInfantry
                  Casualties for Britain: 2 britishInfantrys
      
          Non Combat Move - Italy
              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
              Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
              Trigger italianProd: Italy has 1 Material placed in Rome
              1 italianTacticalBomber moved from Paris to Vichy France
              2 italianFighters moved from Eastern France to Northern Italy
              2 italianTanks moved from Northern Italy to Vichy France
              2 italianInfantrys moved from Rome to 47 Sea Zone
              2 italianInfantrys moved from 47 Sea Zone to Vichy France
              2 italianInfantrys moved from Rome to Northern Italy
              2 Trucks moved from Vichy France to Rome
              1 Material and 1 italianAirTransport moved from Rome to Northern Italy
              1 italianAirTransport moved from Northern Italy to Rome
              1 Truck moved from Algeria to Tripolitania
              1 italianCombatEngineer moved from Algeria to Tripolitania
              2 italianBattleship-damageds and 3 italianTransports moved from 53 Sea Zone to 51 Sea Zone
              3 italianSubmarines moved from 53 Sea Zone to 51 Sea Zone
      
          Purchase Units - Italy
              Italy buy 3 italianArtillerys, 1 italianEntrenchment, 4 italianInfantrys and 1 italianTank; Remaining resources: 0 PUs; 6 techTokens; 
      
          Place Units - Italy
              Units in Northern Italy being upgraded or consumed: 1 Material
              3 italianArtillerys, 1 italianEntrenchment and 1 italianTank placed in Northern Italy
              4 italianInfantrys placed in Rome
      
          Turn Complete - Italy
              Italy collect 27 PUs; end with 27 PUs
              Units generate 6 techTokens; Italy end with 12 techTokens
      

      Combat Hit Differential Summary :

      Italy rolls : : 0,00
      ExiledAllies : 1,00
      Italy : -1,25
      

      Savegame

      posted in Play Boardgames
      F
      Forss
    • RE: TWW revisited Hendriks contra Forss 3.0

      TripleA Turn Summary: Thailand round 7

      TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

      Game History

      Round: 7
      
          Training Troops - Manchuria
              Manchuria collect 0 PUs; end with 10 PUs
      
          Consolidating - Thailand
              Thailand collect 0 PUs; end with 10 PUs
      
          Research Technology - Japan
              Trigger japaneseaTIM: Japan gains access to ImprovedMechanization
              Japan spend 0 on tech rolls
                  Japan rolls : 0/1 hits, 0,00 expected hits
      
          Combat Move - Japan
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                  Some non-combat units are destroyed: 
                  Some non-combat units are destroyed: 
              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
              1 japaneseArtillery and 1 japaneseInfantry moved from Khabarovskiy Kray to Yakut
                    Manchuria take Yakut from Russia
              1 japaneseArtillery, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Northern Manchuria to Yakut
              1 japaneseArtillery and 1 japaneseInfantry moved from Southern Thailand to Malay
              1 japaneseSubmarine moved from 148 Sea Zone to 92 Sea Zone
              2 japaneseAlpineInfantrys moved from Kwangtung to Hunan
              1 japaneseTacticalBomber moved from Kwangtung to Hunan
              1 japaneseInfantry moved from Shantung to Shensi
              1 japaneseInfantry moved from Anhwei to Hunan
              1 japaneseArtillery moved from Shansi to Shensi
              1 japaneseAlpineInfantry moved from Kwangsi to Kweichow
              1 japaneseArtillery moved from Yunnan to Kweichow
      
          Combat - Japan
              Battle in Kweichow
                  Japan attack with 1 japaneseAlpineInfantry and 1 japaneseArtillery
                  China defend with 1 Flagpole and 1 chineseInfantry
                      Japan roll dice for 1 japaneseAlpineInfantry and 1 japaneseArtillery in Kweichow, round 2 : 1/1 hits, 0,67 expected hits
                      China roll dice for 1 chineseInfantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                      1 japaneseArtillery owned by the Japan and 1 chineseInfantry owned by the China lost in Kweichow
                  Japan win, taking Kweichow from China with 1 japaneseAlpineInfantry remaining. Battle score for attacker is -1
                  Casualties for Japan: 1 japaneseArtillery
                  Casualties for China: 1 chineseInfantry
              Battle in Hunan
                  Japan attack with 2 japaneseAlpineInfantrys, 1 japaneseInfantry and 1 japaneseTacticalBomber
                  China defend with 1 Flagpole and 2 chineseInfantrys
                      Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseInfantry and 1 japaneseTacticalBomber in Hunan, round 2 : 1/1 hits, 1,25 expected hits
                      China roll dice for 2 chineseInfantrys in Hunan, round 2 : 1/1 hits, 0,67 expected hits
                      1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hunan
                      Japan roll dice for 2 japaneseAlpineInfantrys and 1 japaneseTacticalBomber in Hunan, round 3 : 1/1 hits, 1,08 expected hits
                      China roll dice for 1 chineseInfantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                      1 chineseInfantry owned by the China lost in Hunan
                  Japan win, taking Hunan from China with 2 japaneseAlpineInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
                  Casualties for Japan: 1 japaneseInfantry
                  Casualties for China: 2 chineseInfantrys
              Battle in Shensi
                  Japan attack with 1 japaneseArtillery and 1 japaneseInfantry
                  China defend with 1 Flagpole and 1 chineseInfantry
                      Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Shensi, round 2 : 1/1 hits, 0,50 expected hits
                      China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0,25 expected hits
                      1 chineseInfantry owned by the China lost in Shensi
                  Japan win, taking Shensi from China with 1 japaneseArtillery and 1 japaneseInfantry remaining. Battle score for attacker is 3
                  Casualties for China: 1 chineseInfantry
              Battle in Malay
                  Japan attack with 1 japaneseArtillery and 1 japaneseInfantry
                  Britain defend with 1 Flagpole and 1 britishInfantry
                      Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Malay, round 2 : 1/1 hits, 0,42 expected hits
                      Britain roll dice for 1 britishInfantry in Malay, round 2 : 1/1 hits, 0,42 expected hits
                      1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Malay
                  Japan win, taking Malay from Britain with 1 japaneseArtillery remaining. Battle score for attacker is 0
                  Casualties for Japan: 1 japaneseInfantry
                  Casualties for Britain: 1 britishInfantry
              Battle in 92 Sea Zone
                  Japan attack with 1 japaneseSubmarine
                  Britain defend with 1 britishDestroyer and 1 britishTransport
                      Japan roll dice for 1 japaneseSubmarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Britain roll dice for 1 britishDestroyer and 1 britishTransport in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japan roll dice for 1 japaneseSubmarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Britain roll dice for 1 britishDestroyer and 1 britishTransport in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Japan roll dice for 1 japaneseSubmarine in 92 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                      Britain roll dice for 1 britishDestroyer and 1 britishTransport in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                      1 britishTransport owned by the Britain lost in 92 Sea Zone
                      Japan roll dice for 1 japaneseSubmarine in 92 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                      Britain roll dice for 1 britishDestroyer in 92 Sea Zone, round 5 : 0/1 hits, 0,25 expected hits
                      1 britishDestroyer owned by the Britain lost in 92 Sea Zone
                  Japan win with 1 japaneseSubmarine remaining. Battle score for attacker is 15
                  Casualties for Britain: 1 britishDestroyer and 1 britishTransport
      
          Non Combat Move - Japan
              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
              1 japaneseCarrier, 1 japaneseDestroyer, 2 japaneseNavalFighters and 1 japaneseSubmarine moved from 122 Sea Zone to 95 Sea Zone
              2 japaneseNavalFighters moved from Okinawa to French Indochina
              1 japaneseNavalFighter moved from Iwo Jima to Japan
              1 japaneseDestroyer moved from 98 Sea Zone to 95 Sea Zone
              2 japaneseMarines moved from Manchuria to 97 Sea Zone
              2 japaneseMarines and 1 japaneseTransport moved from 97 Sea Zone to 95 Sea Zone
              2 japaneseMarines moved from 95 Sea Zone to French Indochina
              1 japaneseArtillery and 2 japaneseInfantrys moved from Thailand to Burma
              2 japaneseAlpineInfantrys moved from Saigon to French Indochina
              2 japaneseInfantrys moved from Shanghai to Anhwei
              2 japaneseAlpineInfantrys moved from Hong Kong to Kwangtung
              2 Trucks moved from Shanghai to Hong Kong
              1 japaneseTacticalBomber moved from Hunan to Anhwei
              1 japaneseTransport moved from 97 Sea Zone to 95 Sea Zone
              3 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
              1 japaneseArtillery moved from Japan to 98 Sea Zone
              1 japaneseArtillery and 3 japaneseInfantrys moved from 98 Sea Zone to Vladivostok
              1 japaneseArtillery and 1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
              2 japaneseMarines moved from Far Eastern Republic to Soviet Far East
              3 japaneseTanks moved from Northern Manchuria to Yakut
              1 japaneseFighter moved from Manchuria to Peking
              2 Trucks, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Yakut
              3 japaneseInfantrys moved from Manchuria to Northern Manchuria
              2 japaneseTanks moved from Korea to Northern Manchuria
              1 japaneseAirTransport moved from Korea to Japan
              1 japaneseSubmarine moved from 84 Sea Zone to 148 Sea Zone
      
          Purchase Units - Japan
              Japan buy 1 Material, 4 japaneseAlpineInfantrys, 1 japaneseCruiser, 2 japaneseInfantrys, 1 japaneseSubmarine and 3 japaneseTanks; Remaining resources: 1 PUs; 6 techTokens; 
      
          Place Units - Japan
              2 japaneseAlpineInfantrys placed in Saigon
              2 japaneseAlpineInfantrys placed in Hong Kong
              2 japaneseInfantrys placed in Shanghai
              1 japaneseSubmarine placed in 96 Sea Zone
              1 japaneseCruiser placed in 98 Sea Zone
              3 japaneseTanks placed in Korea
              1 Material placed in Japan
      
          Turn Complete - Japan
              Japan collect 69 PUs; end with 70 PUs
              Units generate 6 techTokens; Japan end with 12 techTokens
              Units Change Ownership
                  Some Units in Burma change ownership: 1 japaneseCombatEngineer
                  Some Units in Yakut change ownership: 1 japaneseCombatEngineer
      
          Purchase Units - Manchuria
              Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Manchuria
              1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
      
          Turn Complete - Manchuria
              Manchuria collect 11 PUs; end with 11 PUs
              Units Change Ownership
                  Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                  Some Units in Yakut change ownership: 1 japaneseCombatEngineer
      
          Purchase Units - Thailand
              Thailand buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Thailand
              1 japaneseArtillery and 2 japaneseInfantrys placed in Thailand
      
          Turn Complete - Thailand
              Thailand collect 9 PUs; end with 9 PUs
              Units Change Ownership
                  Some Units in Burma change ownership: 1 japaneseCombatEngineer
                  Some Units in Thailand change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
      

      Combat Hit Differential Summary :

      Japan rolls : : 0,00
      Japan : 1,75
      China : 0,42
      Britain : -0,67
      

      Savegame

      posted in Play Boardgames
      F
      Forss
    • RE: TWW revisited Hendriks contra Forss 3.0

      TripleA Turn Summary: Finland round 7

      TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

      Game History

      Round: 7
      
          Reconnaissance Missions - Finland
              Finland collect 0 PUs; end with 10 PUs
      
          Reinforcing - DanubeAxis
              DanubeAxis collect 0 PUs; end with 13 PUs
      
          Counter Intelligence Operations - VichyFrance
              VichyFrance collect 0 PUs; end with 20 PUs
      
          Research Technology - Germany
              Trigger germanaTAR: Germany gains access to AdvancedRockets
              Trigger germanaTAM: Germany gains access to AdvancedMechanization
              Germany spend 0 on tech rolls
                  Germany rolls : 1/1 hits, 0,00 expected hits
              Germany removing all Technology Tokens after successful research.
              Germany discover AdvancedAntiAircraft
      
          Combat Move - Germany
              Trigger germanImpRockR7: Setting givesMovement to 3:germanRocket for unitAttachment attached to italianAirfield
              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
              Trigger germanImpRockR10: Setting givesMovement to 3:germanRocket for unitAttachment attached to spanishAirfield
              Trigger germanImpRockR12: Setting givesMovement to 3:germanRocket for unitAttachment attached to turkishAirfield
              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
              Trigger germanImpRockR4: Setting givesMovement to 3:germanRocket for unitAttachment attached to japaneseAirfield
              Trigger germanImpRockR9: Setting givesMovement to 3:germanRocket for unitAttachment attached to brazilianAirfield
              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
              Trigger germanImpRockR11: Setting givesMovement to 3:germanRocket for unitAttachment attached to swedishAirfield
              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
              4 germanRockets moved from Eastern Germany to Northern France
              2 germanInfantrys moved from Northern Germany to Low Countries
              2 germanFighters and 1 germanNavalFighter moved from Northern Germany to Low Countries
              1 germanFighter moved from Vichy France to Low Countries
              2 germanStrategicBombers moved from Northern Germany to Western France
              1 germanArtillery and 2 germanInfantrys moved from Eastern Finland to Leningrad
              2 germanTacticalBombers moved from Belorussia to Leningrad
              1 germanInfantry moved from Belorussia to Orel Kursk
              1 germanInfantry moved from Kharkov to Orel Kursk
              2 germanFighters moved from Belorussia to Orel Kursk
              2 germanFighters moved from Kharkov to Orel Kursk
              2 germanFighters moved from Poland to Orel Kursk
              1 germanArtillery and 4 germanInfantrys moved from Vichy France to Paris
              1 germanFighter moved from Vichy France to Paris
              1 germanArtillery moved from Kharkov to Orel Kursk
      
          Combat - Germany
              Germany creates battle in territory 27 Sea Zone
              Air Battle in Northern France
                  Germany attacks with 4 units heading to Northern France
                  ExiledAllies launches 11 interceptors out of Northern France
                      Defenders Fire,  : 6/1 hits, 6,25 expected hits
                      4 germanRockets owned by the Germany lost in Northern France
                  Air Battle is over, the attackers have all died
              Strategic bombing raid in Western France
                  Bombing raid in Western France rolls: 0,0 and causes: 0 damage to unit: britishFactory
                  Bombing raid in Western France causes 0 damage total. 
              Battle in Low Countries
                  Germany attack with 3 germanFighters, 2 germanInfantrys and 1 germanNavalFighter
                  ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys
                      Germany roll dice for 3 germanFighters, 2 germanInfantrys and 1 germanNavalFighter in Low Countries, round 2 : 2/0 hits, 2,00 expected hits
                      ExiledAllies roll dice for 2 britishInfantrys in Low Countries, round 2 : 1/1 hits, 0,50 expected hits
                      2 britishInfantrys owned by the Britain and 1 germanInfantry owned by the Germany lost in Low Countries
                  Germany win, taking Low Countries from ExiledAllies with 3 germanFighters, 1 germanInfantry and 1 germanNavalFighter remaining. Battle score for attacker is 3
                  Casualties for Germany: 1 germanInfantry
                  Casualties for Britain: 2 britishInfantrys
              Battle in Orel Kursk
                  Germany attack with 1 germanArtillery, 6 germanFighters and 2 germanInfantrys
                  Russia defend with 1 Flagpole, 2 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
                      Germany roll dice for 1 germanArtillery, 6 germanFighters and 2 germanInfantrys in Orel Kursk, round 2 : 3/1 hits, 3,67 expected hits
                      Russia roll dice for 2 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Orel Kursk, round 2 : 1/1 hits, 1,17 expected hits
                      2 russianInfantrys owned by the Russia, 1 germanInfantry owned by the Germany and 1 russianMech.Infantry owned by the Russia lost in Orel Kursk
                      Germany roll dice for 1 germanArtillery, 6 germanFighters and 1 germanInfantry in Orel Kursk, round 3 : 3/1 hits, 3,50 expected hits
                      Russia roll dice for 1 russianTank in Orel Kursk, round 3 : 0/1 hits, 0,42 expected hits
                      1 russianTank owned by the Russia lost in Orel Kursk
                  Germany win, taking Orel Kursk from Russia with 1 germanArtillery, 6 germanFighters and 1 germanInfantry remaining. Battle score for attacker is 14
                  Casualties for Germany: 1 germanInfantry
                  Casualties for Russia: 2 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
              Battle in Leningrad
                  Germany attack with 1 germanArtillery, 2 germanInfantrys and 2 germanTacticalBombers
                  Russia defend with 1 Flagpole, 1 Truck, 1 russianInfantry and 1 russianTank
                      Germany roll dice for 1 germanArtillery, 2 germanInfantrys and 2 germanTacticalBombers in Leningrad, round 2 : 2/1 hits, 1,92 expected hits
                      Russia roll dice for 1 russianInfantry and 1 russianTank in Leningrad, round 2 : 0/1 hits, 0,75 expected hits
                      1 russianInfantry owned by the Russia and 1 russianTank owned by the Russia lost in Leningrad
                  Germany win, taking Leningrad from Russia with 1 germanArtillery, 2 germanInfantrys and 2 germanTacticalBombers remaining. Battle score for attacker is 9
                  Casualties for Russia: 1 russianInfantry and 1 russianTank
              Battle in Paris
                  Germany attack with 1 germanArtillery, 1 germanFighter and 4 germanInfantrys
                  ExiledAllies defend with 1 Flagpole; Usa defend with 1 americanCombatEngineer and 2 americanInfantrys
                      Germany roll dice for 1 germanArtillery, 1 germanFighter and 4 germanInfantrys in Paris, round 2 : 2/1 hits, 1,83 expected hits
                      ExiledAllies roll dice for 1 americanCombatEngineer and 2 americanInfantrys in Paris, round 2 : 1/0 hits, 1,00 expected hits
                      1 germanInfantry owned by the Germany and 2 americanInfantrys owned by the Usa lost in Paris
                      Germany roll dice for 1 germanArtillery, 1 germanFighter and 3 germanInfantrys in Paris, round 3 : 1/1 hits, 1,58 expected hits
                      ExiledAllies roll dice for 1 americanCombatEngineer in Paris, round 3 : 0/1 hits, 0,33 expected hits
                      1 americanCombatEngineer owned by the Usa lost in Paris
                  Germany win, taking Paris from ExiledAllies with 1 germanArtillery, 1 germanFighter and 3 germanInfantrys remaining. Battle score for attacker is 7
                  Casualties for Germany: 1 germanInfantry
                  Casualties for Usa: 1 americanCombatEngineer and 2 americanInfantrys
              Cleaning up after air battles
      
          Non Combat Move - Germany
              Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
              Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
              Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
              Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
              Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
              Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
              Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
              Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
              Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
              Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
              Trigger germanProd: Germany has 1 Material placed in Berlin
              1 germanFighter moved from Paris to Vichy France
              1 germanNavalFighter moved from Low Countries to Northern Germany
              1 germanFighter moved from Low Countries to Northern Germany
              2 germanFighters moved from Low Countries to Western Germany
              2 germanStrategicBombers moved from Western France to Vichy France
              1 Truck and 1 germanInfantry moved from Berlin to Poland
              1 Truck and 1 germanInfantry moved from Northern Germany to Poland
              1 germanAirTransport moved from Austria to Berlin
              1 Train moved from Eastern Germany to Berlin
              1 Train and 1 germanInfantry moved from Berlin to Poland
              1 Train moved from Poland to Berlin
              2 germanInfantrys moved from Berlin to Western Germany
              1 germanMech.Infantry moved from Belorussia to Romania
              1 Material and 1 Truck moved from Western Ukraine to Kharkov
              1 Truck moved from Kharkov to Western Ukraine
              1 germanInfantry moved from Southern Ukraine to Kharkov
              4 germanFighters moved from Orel Kursk to Belorussia
              2 Trucks and 2 germanInfantrys moved from Romania to Kharkov
              2 germanFighters moved from Belorussia to Poland
              2 germanFighters moved from Orel Kursk to Belorussia
              2 germanInfantrys moved from Western Ukraine to Pinsk Marshes
              2 germanInfantrys moved from Western Ukraine to Kharkov
              1 germanInfantry moved from Southern Ukraine to Kharkov
              2 germanInfantrys moved from Romania to Western Ukraine
              1 germanArtillery and 2 germanInfantrys moved from Finland to Eastern Finland
              2 germanTacticalBombers moved from Leningrad to Belorussia
              2 germanInfantrys moved from Northern Germany to 27 Sea Zone
              2 germanInfantrys moved from 27 Sea Zone to Lithuania
              2 germanInfantrys moved from Western Germany to Northern Germany
      
          Purchase Units - Germany
              Germany repair damage of 6x germanFactory; Remaining resources: 48 PUs; 0 techTokens; 
              Germany buy 4 germanAntiAirGuns, 3 germanArtillerys, 1 germanEntrenchment and 6 germanInfantrys; Remaining resources: 1 PUs; 0 techTokens; 
      
          Place Units - Germany
              4 germanAntiAirGuns placed in Western Germany
              4 germanInfantrys placed in Northern Germany
              Units in Kharkov being upgraded or consumed: 1 Material
              1 germanEntrenchment and 2 germanInfantrys placed in Kharkov
              2 germanArtillerys placed in Belorussia
              1 germanArtillery placed in Western Ukraine
      
          Activate Technology - Germany
              Germany activating AdvancedAntiAircraft
              Trigger germanAdvAA1: Setting defense to 3 for unitAttachment attached to germanAntiAirGun
              Trigger germanAdvAA1: Setting attackAA to 3 for unitAttachment attached to germanAntiAirGun
              Trigger germanAdvAA2: Setting targetsAA to russianRocket:russianAdvancedRocket:britishRocket:britishAdvancedRocket:americanRocket:americanAdvancedRocket for unitAttachment attached to germanFighter
              Trigger germanImpMech: Setting defense to 4 for unitAttachment attached to germanMech.Infantry
              Trigger germanImpMech: Setting receivesAbilityWhenWith to canBlitz:germanTank for unitAttachment attached to germanMech.Infantry
      
          Turn Complete - Germany
              Germany collect 60 PUs; end with 61 PUs
              Units generate 9 techTokens; Germany end with 9 techTokens
              Some Units in Algeria change ownership: 1 germanCombatEngineer
      
          Purchase Units - VichyFrance
              VichyFrance buy 1 germanFighter, 1 germanInfantry and 1 germanTank; Remaining resources: 0 PUs; 
      
          Place Units - VichyFrance
              1 germanFighter, 1 germanInfantry and 1 germanTank placed in Vichy France
      
          Turn Complete - VichyFrance
              VichyFrance collect 17 PUs; end with 17 PUs
              Units Change Ownership
                  Some Units in Algeria change ownership: 1 germanCombatEngineer
                  Some Units in Vichy France change ownership: 1 germanFighter, 1 germanInfantry and 1 germanTank
      
          Purchase Units - DanubeAxis
              DanubeAxis buy 4 germanInfantrys; Remaining resources: 1 PUs; 
      
          Place Units - DanubeAxis
              4 germanInfantrys placed in Romania
      
          Turn Complete - DanubeAxis
              DanubeAxis collect 12 PUs; end with 13 PUs
              Some Units in Romania change ownership: 4 germanInfantrys
      
          Purchase Units - Finland
              Finland buy 3 germanInfantrys; Remaining resources: 1 PUs; 
      
          Place Units - Finland
              3 germanInfantrys placed in Finland
      
          Turn Complete - Finland
              Finland collect 8 PUs; end with 9 PUs
              Some Units in Finland change ownership: 3 germanInfantrys
      

      Combat Hit Differential Summary :

      Defenders Fire,  : : -0,25
      ExiledAllies : 0,17
      Germany rolls : : 1,00
      Germany : -1,50
      Russia : -1,33
      

      Savegame

      posted in Play Boardgames
      F
      Forss
    • RE: TWW revisited Hendriks contra Forss 3.0

      TripleA Turn Summary: Usa round 6

      TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

      Game History

      Round: 6
      
          Research Technology - Usa
              Trigger americanaTASB: Usa gains access to AdvancedStrategicBombers
              Trigger americanaTIM: Usa gains access to ImprovedMechanization
              Usa spend 0 on tech rolls
                  Usa rolls : 1/1 hits, 0,00 expected hits
              Usa removing all Technology Tokens after successful research.
              Usa discover AdvancedStrategicBombers
      
          Combat Move - Usa
              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
              Trigger americanITBR5: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to spanishAirfield
              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
              Trigger americanITBR7: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to turkishAirfield
              Trigger americanITBR4: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to brazilianAirfield
              Trigger americanITBR8: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to chineseAirfield
              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
              Trigger americanITBR6: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to swedishAirfield
              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
              1 americanStrategicBomber moved from Northern France to Western Germany
              1 americanStrategicBomber moved from Central Britain to Western Germany
              1 americanStrategicBomber moved from Northern France to Western Germany
              1 americanStrategicBomber moved from Central Britain to Western Germany
              1 americanInfantry moved from Western France to Paris
              1 americanInfantry moved from Western France to Paris
              2 americanNavalFighters moved from 34 Sea Zone to Paris
              1 americanCombatEngineer moved from Western France to Paris
      
          Combat - Usa
              Air Battle in Western Germany
                  Usa attacks with 4 units heading to Western Germany
                  Germany launches 1 interceptors out of Western Germany
                      Attackers Fire,  : 1/1 hits, 0,33 expected hits
                      Defenders Fire,  : 0/1 hits, 0,58 expected hits
                      1 germanFighter owned by the Germany lost in Western Germany
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Western Germany
                      AntiAircraftGun fire in Western Germany : 1/1 hits, 0,67 expected hits
                  1 americanStrategicBomber killed by AntiAircraftGun
                  Bombing raid in Western Germany rolls: 6,0,0 and causes: 6 damage to unit: germanFactory
                  Bombing raid in Western Germany causes 6 damage total. 
              Battle in Paris
                  Usa attack with 1 americanCombatEngineer, 2 americanInfantrys and 2 americanNavalFighters
                  Italy defend with 1 italianInfantry; Germany defend with 1 Flagpole
                      Usa roll dice for 1 americanCombatEngineer, 2 americanInfantrys and 2 americanNavalFighters in Paris, round 2 : 1/1 hits, 1,50 expected hits
                      Germany roll dice for 1 italianInfantry in Paris, round 2 : 0/1 hits, 0,33 expected hits
                      1 italianInfantry owned by the Italy lost in Paris
                  Usa win, taking Paris from Germany with 1 americanCombatEngineer, 2 americanInfantrys and 2 americanNavalFighters remaining. Battle score for attacker is 3
                  Casualties for Italy: 1 italianInfantry
              Cleaning up after air battles
      
          Non Combat Move - Usa
              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
              Trigger americanProd1: Usa has 1 Material placed in Washington
              1 americanNavalFighter moved from Paris to Northern France
              1 americanNavalFighter moved from Paris to Northern France
              3 americanStrategicBombers moved from Western Germany to Northern France
              2 americanStrategicBombers moved from New York to Northern France
              6 americanTransports moved from 32 Sea Zone to 30 Sea Zone
              1 americanDestroyer moved from 32 Sea Zone to 34 Sea Zone
              3 americanTransports moved from 34 Sea Zone to 32 Sea Zone
              1 americanCarrier moved from 34 Sea Zone to 32 Sea Zone
              1 americanNavalFighter moved from Chicago to 32 Sea Zone
              1 Material, 1 Train and 1 americanCombatEngineer moved from Washington to Los Angeles
              1 Train moved from Los Angeles to Southern Central US
              1 Train moved from New York to Washington
              1 Material and 1 Train moved from Washington to Los Angeles
              1 Truck moved from Chicago to Great Lakes
              1 Truck moved from Great Lakes to New York
              1 americanCruiser moved from 123 Sea Zone to 115 Sea Zone
              2 americanDestroyers and 2 americanSubmarines moved from 156 Sea Zone to 115 Sea Zone
              4 americanFighters moved from Iceland to Northern France
      
          Purchase Units - Usa
              Usa buy 1 americanFactory, 4 americanInfantrys, 1 americanMech.Infantry, 2 americanStrategicBombers, 3 americanTanks and 1 americanTransport; Remaining resources: 1 PUs; 0 techTokens; 
              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
      
          Place Units - Usa
              1 americanMech.Infantry and 3 americanTanks placed in New York
              4 americanInfantrys placed in Washington
              2 americanStrategicBombers placed in Chicago
              Units in Los Angeles being upgraded or consumed: 2 Materials
              1 americanFactory placed in Los Angeles
              1 americanTransport placed in 156 Sea Zone
      
          Activate Technology - Usa
              Usa activating AdvancedStrategicBombers
              Trigger americanImpTanks2: Setting defense to 5 for unitAttachment attached to americanTank
              Trigger americanImpTanks1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanTank} with name:supportAttachmentTankImpamerican
      
          Turn Complete - Usa
              Usa collect 70 PUs; end with 71 PUs
              Units generate 9 techTokens; Usa end with 9 techTokens
      

      Combat Hit Differential Summary :

      Defenders Fire,  : : -0,58
      Usa : -0,50
      AntiAircraftGun fire in Western Germany : : 0,33
      Usa rolls : : 1,00
      Attackers Fire,  : : 0,67
      Germany : -0,33
      

      Savegame

      posted in Play Boardgames
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