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    Posts made by FMErwinRommel

    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      @simon-tressel is up as Germany, minus Mexico City and a Pacific fleet.
      Congratulations to Entek and the Yanquis.

      posted in Team Games
      F
      FMErwinRommel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      @Witt You’re up as Commies. Vlad is costing Russia a bundle to defend. And Turks aren’t satisfied with holding in Armenia.

      posted in Team Games
      F
      FMErwinRommel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      TripleA Turn Summary: Russia round 14

      TripleA Turn Summary for game: Domination 1914 No Man’s Land

      Game History

      Round: 14
      
          Research Technology - Russia
              Russia spend 0 on tech rolls
                  Russia rolls : 0/1 hits, 0.00 expected hits
      
          Combat Move - Russia
              1 field_gun and 1 infantry moved from Kazan to Novosibirsk
              1 field_gun and 1 infantry moved from Georgia to Azerbaijan
      
          Purchase Units - Russia
              Russia buy 10 field_guns, 6 heavy_guns and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat - Russia
              Battle in Novosibirsk
                  Russia attack with 1 field_gun and 1 infantry
                  Communists defend with 1 conscript
                      Russia roll dice for 1 field_gun and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits
                      Communists roll dice for 1 conscript in Novosibirsk, round 2 : 0/1 hits, 0.17 expected hits
                      1 conscript owned by the Communists lost in Novosibirsk
                  Russia win, taking Novosibirsk from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
                  Casualties for Communists: 1 conscript
              Battle in Azerbaijan
                  Russia attack with 1 field_gun and 1 infantry
                  Turkey defend with 1 trench
                      Russia roll dice for 1 field_gun and 1 infantry in Azerbaijan, round 2 : 0/2 hits, 0.83 expected hits
                      Turkey roll dice for 1 trench in Azerbaijan, round 2 : 0/1 hits, 0.17 expected hits
                      Russia roll dice for 1 field_gun and 1 infantry in Azerbaijan, round 3 : 0/2 hits, 0.83 expected hits
                      Turkey roll dice for 1 trench in Azerbaijan, round 3 : 0/1 hits, 0.17 expected hits
                      Russia roll dice for 1 field_gun and 1 infantry in Azerbaijan, round 4 : 1/2 hits, 0.83 expected hits
                  Units damaged: 1 trench owned by the Turkey
                      Turkey roll dice for 1 trench in Azerbaijan, round 4 : 0/1 hits, 0.17 expected hits
                      Russia roll dice for 1 field_gun and 1 infantry in Azerbaijan, round 5 : 0/2 hits, 0.83 expected hits
                      Turkey roll dice for 1 trench in Azerbaijan, round 5 : 0/1 hits, 0.17 expected hits
                      Russia roll dice for 1 field_gun and 1 infantry in Azerbaijan, round 6 : 1/2 hits, 0.83 expected hits
                      Turkey roll dice for 1 trench in Azerbaijan, round 6 : 0/1 hits, 0.17 expected hits
                      1 trench owned by the Turkey lost in Azerbaijan
                  Russia win, taking Azerbaijan from Turkey with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Turkey: 1 trench
      
          Non Combat Move - Russia
              3 infantry moved from Norway to Sweden
              1 infantry moved from Sweden to Stockholm
              3 field_guns moved from Kiev to Dnieper
              5 conscripts moved from Belarus to Don
              1 field_gun moved from Minsk to Belarus
              8 conscripts moved from Belarus to Odessa
              1 conscript and 2 infantry moved from Vologda to Kazan
              1 battlecruiser moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea
              3 heavy_guns moved from Caucasus to Georgia
              1 heavy_gun moved from Kazakhstan to Caucasus
              2 field_guns moved from Minsk to Belarus
              3 infantry moved from Novgorod to Archangelsk
              2 heavy_guns moved from Ryazan to Kazan
              2 heavy_guns moved from Omsk to Kazan
              4 field_guns moved from Volgograd to Kazakhstan
              2 infantry moved from Latvia to Belarus
              1 field_gun moved from Moscow to Tver
              1 field_gun and 1 infantry moved from Moscow to Ryazan
              1 cavalry moved from Caucasus to Smolensk
              1 conscript moved from Smolensk to Don
              1 infantry moved from Pskov to St. Petersburg
              2 infantry moved from Pskov to Novgorod
              2 cavalrys moved from Caucasus to Smolensk
              1 heavy_gun moved from Kiev to Dnieper
      
          Place Units - Russia
              1 trench placed in Stockholm
              3 field_guns placed in Minsk
              3 field_guns placed in Kiev
              2 trenchs placed in Georgia
              1 field_gun and 3 heavy_guns placed in Volgograd
              2 field_guns placed in Omsk
              1 field_gun placed in St. Petersburg
              3 heavy_guns and 3 trenchs placed in Vladivostok
      
          Activate Technology - Russia
              Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
      
          Turn Complete - Russia
              Russia collect 80 PUs; end with 80 PUs
      

      Combat Hit Differential Summary :

      Russia rolls : 0.00
      Communists regular : -0.17
      Russia regular : -2.00
      Turkey regular : -0.83
      

      Savegame

      posted in Team Games
      F
      FMErwinRommel
    • RE: EditHave to Login Repeatdly

      @Panther also very slow accessing website and moving around site and messaging on chat room

      posted in Website/Forum Discussion
      F
      FMErwinRommel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      Discussing Russian turn

      posted in Team Games
      F
      FMErwinRommel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      Needed to coordinate with allies.
      triplea_41573_14bri edit.tsvg

      posted in Team Games
      F
      FMErwinRommel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      @Witt you’re up as Turks

      posted in Team Games
      F
      FMErwinRommel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      @Entek You’re up as Italy

      posted in Team Games
      F
      FMErwinRommel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      @Private-Panic You’ve rolled well on gas for several turns, 4 for 4. And the rest of your units rolled as expected on round one. It’s just that defenders rolled slightly better. And you were short on grunts for cannon fodder, er, patriotic volunteers.

      posted in Team Games
      F
      FMErwinRommel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      @Private-Panic next turn,

      posted in Team Games
      F
      FMErwinRommel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      @simon-tressel You must be having lots of fun harassing us in Central Africa with your guerilla warfare tying up our troops chasing down stray units that eat off the land. That was the actual plan for Ludendorff’s stormtroopers on the western front near the end of WWI. In practice, it didn’t work out too well.

      The harassment in the Pacific was more costly because of having to buy expensive warships. But still makes it more interesting for me to watch as the cat and mouse game comes to a close this turn on the west coast. It did prevent USA from continuing to garrison Russian Vlad. I’m sure comrade Leoski thanks you as he drinks to your health.

      posted in Team Games
      F
      FMErwinRommel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      @Private-Panic is up as Austria

      @Witt When you SBR Greece I was upset but then realized that trenches can be built anywhere without ICs or repairing them. And its trenches that Greece needs. When Adam finally gets Greece, he will have to repair the IC. Hah.

      posted in Team Games
      F
      FMErwinRommel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      TripleA Turn Summary: Serbia round 14

      TripleA Turn Summary for game: Domination 1914 No Man’s Land

      Game History

      Round: 14
      
          Purchase Units - Serbia
              Serbia buy 2 trenchs; Remaining resources: 2 PUs; 
      
          Non Combat Move - Serbia
      
          Place Units - Serbia
              2 trenchs placed in Greece
      
          Turn Complete - Serbia
              Serbia collect 7 PUs; end with 9 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
      F
      FMErwinRommel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      TripleA Turn Summary: France round 14

      TripleA Turn Summary for game: Domination 1914 No Man’s Land

      Game History

      Round: 14
      
          Research Technology - France
              France spend 5 on tech rolls
                  France roll 3,1,2 and gets 0 hits
      
          Combat Move - France
              1 field_gun and 1 infantry moved from Amsterdam to Sea Zone 15 English Channel
              1 battlecruiser, 1 battleship, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
              1 field_gun and 1 infantry moved from Sea Zone 14 Helgoland Bight to Holland
              1 cavalry moved from Amsterdam to Holland
              3 field_guns and 3 infantry moved from Rhine to Westphalia
      
          Purchase Units - France
              France buy 1 Factory, 4 cavalrys, 2 colonials, 3 field_guns, 2 gass, 10 infantry and 2 trenchs; Remaining resources: 6 PUs; 3 techTokens; 
      
          Combat - France
              Battle in Westphalia
                  France attack with 3 field_guns and 3 infantry
                  Germany defend with 3 stormtruppens
                      France roll dice for 3 field_guns and 3 infantry in Westphalia, round 2 : 1/6 hits, 2.50 expected hits
                      Germany roll dice for 3 stormtruppens in Westphalia, round 2 : 0/3 hits, 1.00 expected hits
                      1 stormtruppen owned by the Germany lost in Westphalia
                      France roll dice for 3 field_guns and 3 infantry in Westphalia, round 3 : 3/6 hits, 2.50 expected hits
                      Germany roll dice for 2 stormtruppens in Westphalia, round 3 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the France lost in Westphalia
                      2 stormtruppens owned by the Germany lost in Westphalia
                  France win, taking Westphalia from Germany with 3 field_guns and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germany: 3 stormtruppens
                  Casualties for France: 2 infantry
              Battle in Holland
                  France attack with 1 cavalry, 1 field_gun and 1 infantry
                  Germany defend with 2 stormtruppens
                      France roll dice for 1 battlecruiser and 1 battleship in Holland, round 2 : 1/2 hits, 1.33 expected hits
                      France roll dice for 1 cavalry, 1 field_gun and 1 infantry in Holland, round 2 : 2/3 hits, 1.00 expected hits
                      Germany roll dice for 2 stormtruppens in Holland, round 2 : 0/2 hits, 0.67 expected hits
                      2 stormtruppens owned by the Germany lost in Holland
                  France win, taking Holland from Germany with 1 cavalry, 1 field_gun and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Germany: 2 stormtruppens
      
          Non Combat Move - France
              1 submarine moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
              2 colonials moved from Alsace to Rhine
              4 heavy_guns and 7 infantry moved from Champagne to Rhine
              2 infantry moved from Brittany to Normandy
              1 gas moved from Brittany to Rhine
              1 infantry moved from Switzerland to Wurttemburg
              1 field_gun moved from Wurttemburg to Rhine
              2 colonials and 3 field_guns moved from Piedmont to Switzerland
              3 field_guns moved from Marseilles to Piedmont
              1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
              2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
              2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
              2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont
              1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
              2 colonials moved from Tobruk to Sea Zone 70 Eastern Mediterranean
              2 colonials and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
              1 heavy_gun moved from Crete to Sea Zone 69 Sea of Crete
              2 colonials and 1 heavy_gun moved from Sea Zone 69 Sea of Crete to Greece
              1 field_gun and 1 infantry moved from Western Sudan to Chad
              11 infantry moved from Paris to Champagne
      
          Place Units - France
              3 field_guns placed in Rhine
              8 infantry placed in Paris
              1 Factory and 1 trench placed in Switzerland
              1 trench placed in Chad
              1 cavalry and 2 gass placed in Brittany
              1 cavalry and 2 infantry placed in Marseilles
              2 cavalrys placed in Algiers
              2 colonials placed in Tobruk
      
          Activate Technology - France
              Trigger FranceP: France has 3 infantry placed in Paris
      
          Turn Complete - France
              France collect 99 PUs; end with 105 PUs
      

      Combat Hit Differential Summary :

      Germany regular : -0.33
      France regular : -0.33
      

      Savegame

      posted in Team Games
      F
      FMErwinRommel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      @simon-tressel Go ahead and use Entek’s save game as is.

      posted in Team Games
      F
      FMErwinRommel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      @simon-tressel Let @Entek consider a few minor changes to USA first.

      posted in Team Games
      F
      FMErwinRommel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      @Witt is up as Commies

      posted in Team Games
      F
      FMErwinRommel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      TripleA Turn Summary: Russia round 13

      TripleA Turn Summary for game: Domination 1914 No Man’s Land

      Game History

      Round: 13
      
          Research Technology - Russia
              Russia spend 5 on tech rolls
                  Russia rolls : 0/1 hits, 0.00 expected hits
      
          Combat Move - Russia
              1 cavalry, 1 heavy_gun and 6 infantry moved from Sweden to Stockholm
              1 field_gun and 1 infantry moved from Odessa to Moldavia
              1 field_gun and 1 infantry moved from Omsk to Novosibirsk
      
          Purchase Units - Russia
              Russia buy 12 field_guns, 4 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat - Russia
              Battle in Novosibirsk
                  Russia attack with 1 field_gun and 1 infantry
                  Communists defend with 1 field_gun
                      Russia roll dice for 1 field_gun and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits
                      Communists roll dice for 1 field_gun in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russia lost in Novosibirsk
                      1 field_gun owned by the Communists lost in Novosibirsk
                  Russia win, taking Novosibirsk from Communists with 1 field_gun remaining. Battle score for attacker is 1
                  Casualties for Russia: 1 infantry
                  Casualties for Communists: 1 field_gun
              Battle in Moldavia
                  Russia attack with 1 field_gun and 1 infantry
                  Germany defend with 1 infantry
                      Russia roll dice for 1 field_gun and 1 infantry in Moldavia, round 2 : 2/2 hits, 0.83 expected hits
                      Germany roll dice for 1 infantry in Moldavia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russia lost in Moldavia
                      1 infantry owned by the Germany lost in Moldavia
                  Russia win, taking Moldavia from Germany with 1 field_gun remaining. Battle score for attacker is 0
                  Casualties for Russia: 1 infantry
                  Casualties for Germany: 1 infantry
              Battle in Stockholm
                  Russia attack with 1 cavalry, 1 heavy_gun and 6 infantry
                  Neutral defend with 3 infantry
                      Russia roll dice for 1 cavalry, 1 heavy_gun and 6 infantry in Stockholm, round 2 : 4/8 hits, 1.67 expected hits
                      Neutral roll dice for 3 infantry in Stockholm, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russia lost in Stockholm
                      3 infantry owned by the Neutral lost in Stockholm
                  Russia loses 0 PUs for violating Stockholms neutrality.
                  Russia win, taking Stockholm from Neutral with 1 cavalry, 1 heavy_gun and 5 infantry remaining. Battle score for attacker is 6
                  Casualties for Russia: 1 infantry
                  Casualties for Neutral: 3 infantry
      
          Non Combat Move - Russia
              3 infantry moved from Sweden to Norway
              28 conscripts, 7 heavy_guns and 12 infantry moved from Odessa to Belarus
              3 heavy_guns moved from Minsk to Belarus
              2 heavy_guns moved from Odessa to Belarus
              2 heavy_guns moved from Kiev to Odessa
              4 conscripts moved from Caucasus to Georgia
              3 heavy_guns moved from Volgograd to Caucasus
              2 conscripts and 2 heavy_guns moved from Kazakhstan to Kazan
              8 conscripts, 1 field_gun and 3 heavy_guns moved from Omsk to Kazan
              1 conscript, 1 heavy_gun and 1 infantry moved from Perm to Kazan
              1 conscript and 2 infantry moved from Western Siberian Lowlands to Vologda
              1 heavy_gun moved from Volgograd to Kazakhstan
              2 heavy_guns moved from Moscow to Ryazan
              1 infantry moved from Latvia to Belarus
              1 conscript moved from Pskov to Smolensk
              3 infantry moved from Pskov to Latvia
              2 infantry moved from St. Petersburg to Novgorod
              1 infantry moved from St. Petersburg to Novgorod
              3 infantry moved from St. Petersburg to Pskov
      
          Place Units - Russia
              1 trench placed in Western Siberian Lowlands
              1 trench placed in Perm
              1 trench placed in Georgia
              2 heavy_guns placed in Omsk
              4 field_guns placed in Volgograd
              3 field_guns placed in Minsk
              3 field_guns placed in Kiev
              2 field_guns and 1 infantry placed in Moscow
              2 heavy_guns placed in Vladivostok
      
          Activate Technology - Russia
              Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
      
          Turn Complete - Russia
              Russia collect 80 PUs; end with 80 PUs
      

      Combat Hit Differential Summary :

      Germany regular : 0.67
      Russia rolls : 0.00
      Communists regular : 0.67
      Russia regular : 3.67
      Neutral regular : 0.00
      

      Savegame

      posted in Team Games
      F
      FMErwinRommel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      @dawgoneit it doesn’t seem like your heart is in this one. Maybe next game. I will take Russia this turn and then we can alternate or something.

      posted in Team Games
      F
      FMErwinRommel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      @dawgoneit Your turn as Russia

      posted in Team Games
      F
      FMErwinRommel
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