The CP concede,
conditional on the USA returning all neutral territories to their rightful owners and destroy all ICs by Earth Day. :blush:
Best posts made by FMErwinRommel
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RE: NML 1914 Team Game 8posted in Team Games
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RE: NML 1914 Team Game 9posted in Team Games
Wow, Belg is cursed for the Entente. After France’s great odds failed, I rolled 0-9 in the first 3 rounds, finally won.
Wow, Brits tech luck from last game transferred to me in this game. 1 tech die on the opening round and I got a hit. If this continues like in the last game, it will be sweet.
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RE: NML 1914 Team Game 9posted in Team Games
@colt45554 The political leaders have once again voted to increase the already significant build capacity advantage that T has over Cairo. The Sick Man of Europe took Mecca in 3 turns! Lawrence of Arabia hasn’t even had his morning tea yet. This deadly dance is keeping me up at night, trying to balance the fronts and optimize my limited resources.
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RE: NML 1914 Team Game 9posted in Team Games
What international disaster happened when the waiter dropped the Thanksgiving platter? It was the destruction of China, the downfall of Turkey and the overthrow of Greece. :blush:
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RE: NML 1914 Team Game 9posted in Team Games
@dawgoneit said in NML 1914 Team Game 9:
I’m leaving on Saturday and will be back on Wednesday or Thursday.
No doubt on an inspection tour of the Heer (army) and Kriegsmarine (navy).
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RE: NML 1914 Team Game 9posted in Team Games
When I was growing up, I knew a very nice man who had emigrated to the U.S. from Germany sometime after WWII. As a youth, he was a sailor in the Kriegsmarine, on a mine sweeper in the Adriatic during WWII. He survived a Russian POW camp.
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RE: NML 1914 Team Game 9posted in Team Games
@colt45554 No rush, enjoy. There are woods in N Dakota?
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RE: NML 1914 Team Game 9posted in Team Games
@Colt45554 wow, thank you very much. Mr. Aggressive is showing a different side.
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RE: NML 1914 Team Game 10posted in Team Games
@Colt45554 It appears that your edit reduced 3 infantry builds in Rome to instead build a DD in sz57. That’s okay with me. Just checking.
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RE: NML 1914 Team Game 11posted in Team Games
@Private-Panic no rush, I am away and won’t be back until midweek.
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RE: NML 1914 Team Game 11posted in Team Games
Yikes. GB out dices me in N Rhod, then Rus outdices me in E Poland, with a perfect strafe, killing 9 of 10, and thus doesn’t take E Pol but retreats to Warsaw. Rus is killing me.
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RE: NML 1914 Team Game 11posted in Team Games
@dawg: you’re up as USA.
After Turks suffered unexpectedly heavy losses taking Cairo, Colt took no chances attacking Tiksi’s 2 defenders with 45 ground troops.
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RE: NML 1914 Team Game 11posted in Team Games
@Colt45554 Wow, T has so many units and the history log was so long, that I can understand why you might need to edit. The sick man of Europe is now the strong man of Africa. You’ve gobbled up all the unguarded income producing northern and western African colonies of the Entente. Second in PUs and Production, 5th in units and TUV.
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RE: NML 1914 game 13posted in Team Games
Will any of you Brits/Germans be watching the Super Bowl of American style football? Too late at night for most of you. The halftime shows are terrible. What passes for music and dance are just loud noise and crude gyrations. Most of the famous innovative million-dollar ads are a thing of the past.
Well, back to guts and glory.
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RE: NML 1914 game 13posted in Team Games
Round: 16 Research Technology - Communists Communists spend 10 on tech rolls Communists roll 4,5 and gets 0 hits Combat Move - Communists 19 conscripts, 7 field_guns, 1 heavy_gun, 6 infantry and 7 tanks moved from Primorsky to Vladivostok 6 tanks moved from Khabarovsk to Vladivostok Purchase Units - Communists Communists buy 1 conscript, 2 field_guns, 3 infantry, 1 late_fighter and 4 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Communists Battle in Vladivostok Communists attack with 19 conscripts, 7 field_guns, 1 heavy_gun, 6 infantry and 13 tanks Russia defend with 1 Factory, 21 conscripts, 8 field_guns, 7 heavy_guns, 2 infantry and 6 trenchs Communists roll dice for 19 conscripts, 7 field_guns, 1 heavy_gun, 6 infantry and 13 tanks in Vladivostok, round 2 : 10/46 hits, 17.00 expected hits Units damaged: 6 trenchs owned by the Russia Russia roll dice for 21 conscripts, 8 field_guns, 7 heavy_guns, 2 infantry and 6 trenchs in Vladivostok, round 2 : 12/44 hits, 13.67 expected hits 4 conscripts owned by the Russia and 12 conscripts owned by the Communists lost in Vladivostok Communists roll dice for 7 conscripts, 7 field_guns, 1 heavy_gun, 6 infantry and 13 tanks in Vladivostok, round 3 : 12/34 hits, 15.67 expected hits Russia roll dice for 17 conscripts, 8 field_guns, 7 heavy_guns, 2 infantry and 6 trenchs in Vladivostok, round 3 : 11/40 hits, 13.00 expected hits 12 conscripts owned by the Russia, 4 infantry owned by the Communists and 7 conscripts owned by the Communists lost in Vladivostok 13 tanks owned by the Communists, 1 heavy_gun owned by the Communists, 2 infantry owned by the Communists and 7 field_guns owned by the Communists retreated to Primorsky Russia win with 5 conscripts, 8 field_guns, 7 heavy_guns, 2 infantry and 6 trenchs remaining. Battle score for attacker is -18 Casualties for Communists: 19 conscripts and 4 infantry Casualties for Russia: 16 conscripts Non Combat Move - Communists 1 late_fighter moved from Yakutsk to Koryak 1 cavalry and 1 tank moved from Yakutsk to Khabarovsk 1 conscript moved from Aldan to Khabarovsk 1 heavy_gun moved from Omsk to Kazakhstan 1 conscript moved from Omsk to Kazakhstan 2 conscripts moved from Omsk to Kazakhstan 2 cavalrys moved from Kazakhstan to Perm 2 cavalrys and 4 tanks moved from Novosibirsk to Perm 1 field_gun moved from Kazan to Perm 5 conscripts moved from Irkutsk to Bratsk Place Units - Communists 1 trench placed in Perm 1 trench placed in Western Siberian Lowlands 1 conscript and 3 infantry placed in Omsk 2 trenchs placed in Primorsky Communists undo move 2. 1 trench placed in Koryak 2 field_guns and 1 late_fighter placed in Yakutsk Turn Complete - Communists Communists collect 49 PUs; end with 49 PUs 6 units repaired.Combat Hit Differential Summary :
Communists regular : -10.67 Russia regular : -3.67I needed to take Vlad with my 75% odds in order to be in a strong position in Pacific. But no tech and -10.67 attack makes this hopeless.
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RE: NML 1914 game 13posted in Team Games
@Witt picks first - here’s your chance to play plain vanilla T or more likely, UK against plain vanilla T.
Picking Order
99 Witt
97 Rommel
57 Entek
42 VictoryFirst
24 Dawg
11 Elrood Back to poor die rolls again
4 Private PanicChoose from:
Ger
Fra/Ser
Aus
Ita/Ara/USA
Tur/Com
UK
Rus -
RE: NML 1914 game 13posted in Team Games
I will set up team game 14 for Witt using current version 2.522294.
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RE: NML 1914 team game 14posted in Team Games
French CA sinking Turk CA & tt was very helpful, freed up Serb CA, eliminated Turk amphib threat and improves Entente fleet defense…
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RE: NML 1914 team game 14posted in Team Games
I’ll try to get to UK turn late today. It’s a nice day outside to catch up on grass cutting after being out of town. Will take me a while to decide what to do with all those units, as it’s been a while since I’ve played Britain.
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RE: NML 1914 team game 14posted in Team Games
@dawgoneit Please use this edited version of Russia.
@Private-Panic thanks very much for catching my big oversight. Would have been disaster.