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    Posts made by FlyingBadger

    • RE: L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 French Rebalance

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 6 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 mech_infantry moved from Rostov to Northwest Persia
                    Germans take Northwest Persia from Russians
              4 mech_infantrys moved from Rostov to Volgograd
              4 fighters and 3 tactical_bombers moved from Bryansk to Volgograd
              1 tactical_bomber moved from Novgorod to Volgograd
              1 mech_infantry moved from Rostov to Tambov
              1 fighter moved from Bryansk to Volgograd
              2 fighters moved from Bryansk to Tambov
              2 tactical_bombers moved from Novgorod to Tambov
              1 armour, 10 artilleries, 26 infantry and 6 mech_infantrys moved from Bryansk to Russia
              3 armour moved from Ukraine to Russia
              4 mech_infantrys moved from Rostov to Russia
              1 artillery and 1 infantry moved from Smolensk to Russia
              1 mech_infantry moved from Archangel to Nenetsia
              2 bombers moved from Novgorod to Nenetsia
              2 bombers moved from Western Germany to Nenetsia
      
          Combat - Germans
              Battle in Russia
                  Germans attack with 4 armour, 11 artilleries, 27 infantry and 10 mech_infantrys
                  Russians defend with 1 airfield, 1 factory_major and 9 infantry
                      Germans roll dice for 4 armour, 11 artilleries, 27 infantry and 10 mech_infantrys in Russia, round 2 : 12/52 hits, 13.67 expected hits
                      Russians roll dice for 9 infantry in Russia, round 2 : 0/9 hits, 3.00 expected hits
                      9 infantry owned by the Russians lost in Russia
                  Germans captures 26PUs while taking Russians capital
                  Germans converts factory_major into different units
                  Germans win, taking Russia from Russians with 4 armour, 11 artilleries, 27 infantry and 10 mech_infantrys remaining. Battle score for attacker is 27
                  Casualties for Russians: 9 infantry
              Battle in Tambov
                  Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                  Russians defend with 1 infantry
                      Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Tambov, round 2 : 2/5 hits, 2.50 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Tambov
                  Germans win, taking Tambov from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Volgograd
                  Germans attack with 5 fighters, 4 mech_infantrys and 4 tactical_bombers
                  Russians defend with 1 factory_minor and 3 infantry
                      Germans roll dice for 5 fighters, 4 mech_infantrys and 4 tactical_bombers in Volgograd, round 2 : 8/13 hits, 5.83 expected hits
                      Russians roll dice for 3 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits
                      3 mech_infantrys owned by the Germans lost in Volgograd
                      3 infantry owned by the Russians lost in Volgograd
                  Germans win, taking Volgograd from Russians with 5 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -3
                  Casualties for Germans: 3 mech_infantrys
                  Casualties for Russians: 3 infantry
              Battle in Nenetsia
                  Germans attack with 4 bombers and 1 mech_infantry
                  Russians defend with 1 armour
                      Germans roll dice for 4 bombers and 1 mech_infantry in Nenetsia, round 2 : 4/5 hits, 2.83 expected hits
                      Russians roll dice for 1 armour in Nenetsia, round 2 : 1/1 hits, 0.50 expected hits
                      1 mech_infantry owned by the Germans lost in Nenetsia
                      1 armour owned by the Russians lost in Nenetsia
                  Germans win with 4 bombers remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 armour
              triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
      
          Non Combat Move - Germans
              4 bombers moved from Nenetsia to Novgorod
              1 transport moved from 127 Sea Zone to 112 Sea Zone
              1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
              2 aaGuns moved from Bryansk to Russia
              7 armour and 11 mech_infantrys moved from Rostov to Caucasus
              2 fighters and 2 tactical_bombers moved from Tambov to Rostov
              5 fighters and 4 tactical_bombers moved from Volgograd to Rostov
      
          Place Units - Germans
              1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
              1 mech_infantry placed in Germany
              3 armour placed in Novgorod
              3 armour placed in Ukraine
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
              Germans collect 57 PUs (2 lost to blockades); end with 83 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 90 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0.83
      Germans regular : 1.17
      

      Savegame

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1940 French Rebalance

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
      
          Combat - Italians
      
          Non Combat Move - Italians
              2 armour moved from Rostov to Caucasus
              2 mech_infantrys moved from Romania to Ukraine
              2 artilleries moved from Yugoslavia to Bulgaria
              1 infantry moved from Northern Italy to Yugoslavia
              3 fighters moved from Western Germany to Southern Italy
              1 bomber moved from Egypt to Southern Italy
              1 armour, 6 artilleries, 11 infantry and 1 mech_infantry moved from Egypt to Alexandria
      
          Place Units - Italians
              1 submarine placed in 97 Sea Zone
              1 fighter placed in Southern Italy
              1 infantry and 2 mech_infantrys placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 21 PUs; end with 21 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: pacifiersboard (X) -vs- FlyingBadger (L +45) OOB

      @pacifiersboard said in pacifiersboard (X) -vs- FlyingBadger (L +45) OOB:

      I had changed my purchase but then accidentally went on with the former window … not a biggie in any case but may I adjust purchase like intended?

      Yes, no problem, please go with the purchase that you would prefer.

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: pacifiersboard (X) -vs- FlyingBadger (L +45) OOB

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Vologda to Nenetsia
                    Russians take Nenetsia from Germans
              1 infantry moved from Vologda to Smolensk
                    Russians take Smolensk from Germans
              1 infantry moved from Tambov to Rostov
                    Russians take Rostov from Italians
              2 infantry moved from Samara to Volgograd
              2 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
      
          Combat - Russians
              Battle in Volgograd
                  Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 factory_minor and 1 infantry
                      Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.00 expected hits
                      Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 infantry moved from Vologda to Novosibirsk
              1 aaGun moved from Samara to Russia
              2 fighters and 1 tactical_bomber moved from Volgograd to Russia
              1 aaGun moved from Vologda to Russia
              2 infantry moved from Vologda to Samara
              1 artillery and 2 infantry moved from Vologda to Russia
              2 infantry moved from Buryatia to Yakut S.S.R.
              7 infantry moved from Russia to Bryansk
              3 infantry moved from Russia to Bryansk
      
          Place Units - Russians
              3 artilleries and 3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 26 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : 1.00
      

      Savegame

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1940 French Rebalance

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 carrier, 3 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 marine moved from Java to 42 Sea Zone
              1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
              1 marine moved from 39 Sea Zone to Ceylon
              1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
              4 artilleries and 4 infantry moved from Java to 42 Sea Zone
              4 artilleries, 4 infantry and 4 transports moved from 42 Sea Zone to 39 Sea Zone
              1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
              2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
              7 artilleries and 7 infantry moved from 39 Sea Zone to India
              2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Burma
              1 destroyer moved from 35 Sea Zone to 55 Sea Zone
              1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
              2 bombers moved from Kwangsi to 55 Sea Zone
              5 fighters and 5 tactical_bombers moved from Kwangsi to Burma
      
          Combat - Japanese
              Battle in Ceylon
              Battle in Burma
                  Japanese attack with 2 armour, 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
                  British defend with 6 artilleries
                      Japanese roll dice for 2 armour, 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Burma, round 2 : 11/16 hits, 7.83 expected hits
                      UK_Pacific roll dice for 6 artilleries in Burma, round 2 : 1/6 hits, 2.00 expected hits
                      1 infantry owned by the Japanese lost in Burma
                      6 artilleries owned by the British lost in Burma
                  Japanese win, taking Ceylon from UK_Pacific, taking Burma from UK_Pacific with 2 armour, 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 21
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 6 artilleries
              Battle in India
                  Japanese attack with 7 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
                  British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                      Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 7 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in India, round 2 : 5/16 hits, 5.83 expected hits
                      UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese lost in India
                      3 infantry owned by the British lost in India
                  Japanese captures 9PUs while taking UK_Pacific capital
                  Japanese converts factory_major into different units
                  Japanese win, taking India from UK_Pacific with 7 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 2 infantry
                  Casualties for British: 3 infantry
              Battle in 55 Sea Zone
                  Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                  Americans defend with 1 submarine
                      Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 55 Sea Zone
                  Japanese win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
      
          Non Combat Move - Japanese
              2 bombers moved from 55 Sea Zone to Philippines
              1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
              1 destroyer moved from 35 Sea Zone to 46 Sea Zone
              1 marine moved from Java to 42 Sea Zone
              1 battleship, 1 carrier, 2 cruisers and 1 marine moved from 42 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
              1 marine moved from 35 Sea Zone to Philippines
              1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
              5 fighters and 5 tactical_bombers moved from Burma to Kwangsi
              3 mech_infantrys moved from Shantung to Kweichow
              1 infantry moved from Jehol to Manchuria
              1 artillery and 3 infantry moved from Jehol to Anhwe
      
          Place Units - Japanese
              1 carrier and 3 destroyers placed in 6 Sea Zone
              3 mech_infantrys placed in Shantung
              1 armour and 2 mech_infantrys placed in French Indo China
      
          Turn Complete - Japanese
              Japanese collect 62 PUs; end with 71 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.17
      Japanese regular : 0.83
      UK_Pacific regular : 0.00
      

      Savegame

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1

      @simon33 Sorry, been a busy few days. I have a move planned out but I think I need to think some things through with it and consider the purchase and it is too late here now. It will be posted tomorrow afternoon (UK).

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: pacifiersboard (X) -vs- FlyingBadger (L +45) OOB

      @pacifiersboard said in pacifiersboard (X) -vs- FlyingBadger (L +45) OOB:

      OoL?

      Max defense:

      • Subs
      • Damage CV
      • CV
      • DD
      • French Cruiser
      • US Cruiser
      • US Fighters
      • French Fighter
      • UK Fighters
      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: pacifiersboard (X) -vs- FlyingBadger (L +45) OOB

      If you didn’t think five could scramble and want to reconsider the attack then that is fine with me.

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: pacifiersboard (X) -vs- FlyingBadger (L +45) OOB

      @pacifiersboard said in pacifiersboard (X) -vs- FlyingBadger (L +45) OOB:

      @FlyingBadger

      scramble four planes?

      Max scramble. 3 from UK and 2 Normandy, for a total of 5.

      9535de3e-40ed-4b7f-9a76-a05db9116298-image.png

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: pacifiersboard (X) -vs- FlyingBadger (L +45) OOB

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Queensland to 46 Sea Zone
              1 submarine moved from 54 Sea Zone to 46 Sea Zone
      
          Combat - ANZAC
              Battle in 46 Sea Zone
                  ANZAC attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 46 Sea Zone
                  ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              1 fighter moved from 46 Sea Zone to Queensland
              3 fighters and 2 infantry moved from New South Wales to Queensland
              2 aaGuns, 4 artilleries, 1 fighter and 3 infantry moved from South Australia to Queensland
              1 cruiser moved from 54 Sea Zone to 30 Sea Zone
              1 submarine moved from 54 Sea Zone to 26 Sea Zone
              2 infantry moved from Iraq to Northwest Persia
      
          Place Units - ANZAC
              3 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 cruiser moved from 92 Sea Zone to 110 Sea Zone
              1 fighter moved from Gibraltar to Normandy Bordeaux
              1 infantry moved from Algeria to 92 Sea Zone
              2 infantry moved from Algeria to 92 Sea Zone
              2 infantry moved from United Kingdom to 110 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      ANZAC regular : 0.67
      

      Savegame

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1

      @zarhunter You nearly stopped the Middle East push, and then you would have won because of all that extra $$. I even had to build Japanese planes in India to send over to the Germans, otherwise you would have been able to counterattack and halt the advance.

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: pacifiersboard (X) -vs- FlyingBadger (L +45) OOB

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 airfield, 5 fighters and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour moved from Normandy Bordeaux to Holland Belgium
                    Americans take Holland Belgium from Germans
              1 infantry moved from Normandy Bordeaux to Southern France
              2 fighters moved from 110 Sea Zone to Southern France
              1 mech_infantry moved from Queensland to Western Australia
                    ANZAC take Western Australia from Japanese
              1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber moved from Queensland to Northern Territory
              1 fighter moved from 54 Sea Zone to Northern Territory
      
          Combat - Americans
              Battle in Southern France
                  Americans attack with 2 fighters and 1 infantry
                  Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                      Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits
                      Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Southern France
                      1 infantry owned by the Italians lost in Southern France
                  Americans win with 2 fighters remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 infantry
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from Holland Belgium: 1 armour
                  EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour
                  EDIT: Turning off Edit Mode
              Battle in Northern Territory
                  Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Northern Territory, round 2 : 4/5 hits, 2.50 expected hits
                      Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Northern Territory
                  Americans win, taking Northern Territory from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 bomber, 2 fighters and 1 tactical_bomber moved from Northern Territory to Queensland
              1 battleship, 2 cruisers, 3 submarines and 2 transports moved from 54 Sea Zone to 26 Sea Zone
              3 carriers, 3 destroyers and 5 fighters moved from 54 Sea Zone to 30 Sea Zone
              2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
              2 carriers and 1 destroyer moved from 26 Sea Zone to 30 Sea Zone
              2 fighters moved from Western United States to 30 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              3 fighters moved from Eastern United States to Gibraltar
              1 transport moved from 91 Sea Zone to 88 Sea Zone
              1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
              1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
              2 fighters moved from Southern France to 110 Sea Zone
              2 infantry moved from British Guiana to 88 Sea Zone
              2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
              2 infantry moved from 92 Sea Zone to Algeria
              1 transport moved from 110 Sea Zone to 92 Sea Zone
              1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
              1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
              1 transport moved from 110 Sea Zone to 102 Sea Zone
      
          Place Units - Americans
              1 airfield placed in Normandy Bordeaux
              2 infantry placed in Normandy Bordeaux
              5 fighters and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 57 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              EDIT: 1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 infantry moved from Chahar to Jehol
                    Chinese take Jehol from Japanese
              1 infantry moved from Hopei to Kweichow
                    Chinese take Kweichow from Japanese
              1 fighter and 13 infantry moved from Shensi to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 1 fighter and 13 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 13 infantry in Szechwan, round 2 : 1/14 hits, 2.67 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Szechwan to Suiyuyan
              1 infantry moved from Chahar to Suiyuyan
      
          Place Units - Chinese
              3 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 11 PUs
      
          Purchase Units - British
              British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Tobruk to Libya
                    British take Libya from Italians
              1 fighter moved from Persia to Caucasus
              2 fighters moved from Egypt to Caucasus
              2 infantry moved from Northwest Persia to Caucasus
              1 infantry moved from Normandy Bordeaux to Southern France
                    British take Southern France from Italians
              1 bomber moved from Normandy Bordeaux to France
      
          Combat - British
              Strategic bombing raid in France
                      Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                  Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                  Bombing raid in France causes 6 damage total. 
              Battle in Caucasus
                  British attack with 3 fighters and 2 infantry
                  Germans defend with 1 mech_infantry
                      British roll dice for 3 fighters and 2 infantry in Caucasus, round 2 : 3/5 hits, 1.83 expected hits
                      Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Caucasus
                  British win, taking Caucasus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - British
              1 fighter moved from Caucasus to Bryansk
              2 fighters moved from Caucasus to Northwest Persia
              1 artillery moved from Iraq to Northwest Persia
              2 fighters moved from Persia to Russia
              2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
              2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              2 infantry moved from Trans-Jordan to 98 Sea Zone
              1 battleship, 1 carrier, 3 destroyers, 3 infantry, 2 submarines and 2 transports moved from 98 Sea Zone to 92 Sea Zone
              2 infantry moved from 92 Sea Zone to Algeria
              2 fighters moved from Gibraltar to Egypt
              1 fighter moved from Gibraltar to 92 Sea Zone
              1 fighter moved from United Kingdom to 92 Sea Zone
              1 fighter moved from United Kingdom to Normandy Bordeaux
              1 bomber moved from France to Normandy Bordeaux
              1 destroyer moved from 110 Sea Zone to 92 Sea Zone
      
          Place Units - British
              2 fighters placed in United Kingdom
              1 armour and 2 mech_infantrys placed in Egypt
      
          Turn Complete - British
              British collect 38 PUs; end with 38 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Chinese regular : -1.67
      Americans regular : 2.33
      Japanese regular : -0.67
      Italians regular : 0.67
      Germans AA : -0.17
      Germans regular : -0.33
      British regular : 1.17
      

      Savegame

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1

      @zarhunter
      Thanks you for the game, it has been a close thing. Since Moscow fell I have been on a desperate charge into the Middle East, if things had gone a little different I think you would have won this game.

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 French Rebalance

      Game History

      Round: 7
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 2 bombers and 3 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 artillery and 1 infantry moved from Archangel to Smolensk
                    Germans take Smolensk from Russians
              2 bombers moved from Novgorod to Russia
              4 fighters moved from Bryansk to Russia
      
          Combat - Germans
              Air Battle in Russia
                  Germans attacks with 6 units heading to Russia
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Russia
                      Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                  Bombing raid in Russia rolls: 8,7 and causes: 6 damage to unit: factory_major
                  Bombing raid in Russia causes 6 damage total. 
              Cleaning up after air battles
      
          Non Combat Move - Germans
              2 bombers moved from Russia to Novgorod
              1 armour moved from Evenkiyskiy to Nenetsia
              1 mech_infantry moved from Western Germany to 112 Sea Zone
              1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
              1 mech_infantry moved from 127 Sea Zone to Archangel
              3 armour and 9 mech_infantrys moved from Bryansk to Rostov
              4 armour and 6 mech_infantrys moved from Caucasus to Rostov
              3 artilleries moved from Ukraine to Bryansk
              3 mech_infantrys moved from Western Ukraine to Rostov
              3 mech_infantrys moved from Eastern Poland to Bryansk
              1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
              2 artilleries and 3 mech_infantrys moved from Belarus to Bryansk
              3 mech_infantrys moved from Bryansk to Rostov
              4 fighters moved from Russia to Bryansk
              3 fighters moved from Western Germany to Bryansk
              1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
      
          Place Units - Germans
              3 armour placed in Ukraine
              3 tactical_bombers placed in Novgorod
              2 bombers placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
              Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Russians AA : -0.33
      

      Savegame

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      FlyingBadgerF
      FlyingBadger
    • RE: L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1

      TripleA Turn Summary: Japanese round 14

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 14
      
          Purchase Units - Japanese
              Japanese buy 12 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 fighter moved from Eastern India to 82 Sea Zone
              1 tactical_bomber moved from 7 Sea Zone to 22 Sea Zone
      
          Combat - Japanese
              Battle in 22 Sea Zone
                  Japanese attack with 1 tactical_bomber
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 22 Sea Zone
                  Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 transport
              Battle in 82 Sea Zone
                  Japanese attack with 1 fighter
                  British defend with 1 transport; ANZAC defend with 2 submarines
                  2 submarines owned by the ANZAC submerged
                      1 transport owned by the British lost in 82 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 6
                  Casualties for British: 1 transport
      
          Non Combat Move - Japanese
              1 fighter moved from 82 Sea Zone to Northwest Persia
              2 bombers, 9 fighters and 2 tactical_bombers moved from Eastern India to Northwest Persia
              1 tactical_bomber moved from 22 Sea Zone to 7 Sea Zone
              1 destroyer moved from 20 Sea Zone to 6 Sea Zone
              1 aaGun, 2 artilleries and 2 infantry moved from Amur to Siberia
      
          Place Units - Japanese
              3 infantry placed in Eastern India
              9 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,4,1,2
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,4
              Japanese collect 22 PUs (3 lost to blockades); end with 24 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 27 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      FlyingBadgerF
      FlyingBadger
    • RE: L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1

      TripleA Turn Summary: Germans round 14

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 14
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 artillery, 1 destroyer, 5 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Samara to Urals
                    Germans take Urals from Russians
              2 infantry moved from Samara to Kazakhstan
              2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
              1 fighter and 2 tactical_bombers moved from Southern Caucasus to Kazakhstan
              10 armour, 7 fighters, 8 mech_infantrys and 5 tactical_bombers moved from Southern Caucasus to Northwest Persia
              6 bombers moved from Southern Italy to Northwest Persia
              1 fighter and 3 tactical_bombers moved from Greece to Northwest Persia
              7 armour and 6 mech_infantrys moved from Samara to Northern Caucasus
              1 mech_infantry moved from Saratov to Northern Caucasus
              3 armour moved from Ukraine to Northern Caucasus
      
          Combat - Germans
              Battle in Northwest Persia
                  Germans attack with 10 armour, 6 bombers, 8 fighters, 8 mech_infantrys and 8 tactical_bombers
                  British defend with 1 aaGun, 2 artilleries and 5 infantry
                      British roll AA dice in Northwest Persia : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 10 armour, 6 bombers, 8 fighters, 8 mech_infantrys and 8 tactical_bombers in Northwest Persia, round 2 : 15/40 hits, 20.00 expected hits
                      British roll dice for 1 aaGun, 2 artilleries and 5 infantry in Northwest Persia, round 2 : 3/7 hits, 2.33 expected hits
                      3 mech_infantrys owned by the Germans lost in Northwest Persia
                      1 aaGun owned by the British, 2 artilleries owned by the British and 5 infantry owned by the British lost in Northwest Persia
                  Germans win, taking Northwest Persia from British with 10 armour, 6 bombers, 8 fighters, 5 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 13
                  Casualties for Germans: 3 mech_infantrys
                  Casualties for British: 1 aaGun, 2 artilleries and 5 infantry
              Battle in Northern Caucasus
                  Germans attack with 10 armour and 7 mech_infantrys
                  British defend with 1 infantry
                      Germans roll dice for 10 armour and 7 mech_infantrys in Northern Caucasus, round 2 : 4/17 hits, 7.33 expected hits
                      British roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Northern Caucasus
                  Germans win, taking Northern Caucasus from British with 10 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Kazakhstan
                  Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                  British defend with 1 mech_infantry
                      Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kazakhstan, round 2 : 6/8 hits, 3.83 expected hits
                      Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Kazakhstan
                  Germans win, taking Kazakhstan from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
                  Casualties for British: 1 mech_infantry
              Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals
      
          Non Combat Move - Germans
              Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans
              3 fighters and 3 tactical_bombers moved from Kazakhstan to Southern Caucasus
              8 armour and 7 mech_infantrys moved from Stalingrad to Southern Caucasus
              6 bombers, 8 fighters and 8 tactical_bombers moved from Northwest Persia to Southern Caucasus
              1 aaGun moved from Southern Caucasus to Northwest Persia
              1 armour and 2 mech_infantrys moved from Gorky to Stalingrad
              3 mech_infantrys moved from Leningrad to Gorky
              1 infantry moved from Gorky to Samara
              1 artillery and 3 infantry moved from Nenetsia to Gorky
              2 fighters moved from Southern Italy to Greece
              2 fighters moved from Western Germany to Southern Italy
              2 tactical_bombers moved from Western Germany to Greece
              2 aaGuns, 1 artillery and 3 infantry moved from Southern France to France
              2 transports moved from 130 Sea Zone to 129 Sea Zone
      
          Place Units - Germans
              3 mech_infantrys placed in Ukraine
              3 fighters placed in Western Germany
              1 destroyer and 2 fighters placed in 115 Sea Zone
              4 infantry placed in Western Germany
              1 artillery and 2 infantry placed in France
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,3,6,6
              Germans collect 69 PUs (3 lost to blockades); end with 69 PUs
              Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 72 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
              Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
      

      Combat Hit Differential Summary :

      British AA : -0.50
      Russians regular : -0.33
      Germans regular : -6.17
      British regular : 0.33
      

      Savegame

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      FlyingBadgerF
      FlyingBadger
    • RE: L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 French Rebalance

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 1 artillery, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour moved from Egypt to Anglo Egyptian Sudan
                    Italians take Anglo Egyptian Sudan from British
              1 armour moved from Anglo Egyptian Sudan to Egypt
      
          Combat - Italians
      
          Non Combat Move - Italians
              1 fighter moved from Egypt to Southern Italy
              3 fighters moved from Southern Italy to Western Germany
              1 fighter moved from Egypt to Southern Italy
              2 armour moved from Caucasus to Rostov
              2 mech_infantrys moved from Northern Italy to Romania
              2 artilleries moved from Northern Italy to Yugoslavia
      
          Place Units - Italians
              1 fighter placed in Southern Italy
              2 submarines placed in 97 Sea Zone
              1 artillery placed in Southern Italy
              1 infantry placed in Southern Italy
              Italians undo move 4.
              1 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 22 PUs; end with 22 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      FlyingBadgerF
      FlyingBadger
    • RE: L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1

      TripleA Turn Summary: Italians round 13

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 13
      
          Purchase Units - Italians
              Italians buy 1 destroyer; Remaining resources: 5 PUs; 
      
          Combat Move - Italians
              3 fighters moved from Greece to Northern Caucasus
              1 artillery moved from Southern Caucasus to Northern Caucasus
      
          Combat - Italians
              Battle in Northern Caucasus
                  Italians attack with 1 artillery and 3 fighters
                  British defend with 1 infantry
                      Italians roll dice for 1 artillery and 3 fighters in Northern Caucasus, round 2 : 0/4 hits, 1.83 expected hits
                      British roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Northern Caucasus
                  3 fighters owned by the Italians retreated
                  British win with 1 infantry remaining. Battle score for attacker is -4
                  Casualties for Italians: 1 artillery
      
          Non Combat Move - Italians
              3 fighters moved from Northern Caucasus to Southern Caucasus
      
          Place Units - Italians
              1 destroyer placed in 99 Sea Zone
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,6,1,1,1,6
              Italians collect 14 PUs (3 lost to blockades); end with 19 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -1.83
      British regular : 0.67
      

      Savegame

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      FlyingBadgerF
      FlyingBadger
    • RE: L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1

      @zarhunter
      No scramble

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1

      @zarhunter said in L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1:

      @FlyingBadger
      Scramble for Burma, my print screen is not working so attached the save file for you to look at

      No scramble

      posted in League
      FlyingBadgerF
      FlyingBadger
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