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    Posts made by FlyingBadger

    • RE: L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1

      @zarhunter
      No scramble to SZ99
      No scramble to SZ19

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 2 carriers, 3 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Korea to Northern Manchuria
                    Japanese take Northern Manchuria from Chinese
              1 infantry moved from Korea to Amur
                    Japanese take Amur from Russians
              1 marine moved from Korea to 6 Sea Zone
              2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
              2 artilleries, 1 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 5 Sea Zone
              2 artilleries, 1 infantry and 1 marine moved from 5 Sea Zone to Siberia
              2 bombers, 2 fighters and 1 tactical_bomber moved from Japan to Siberia
              1 artillery and 4 infantry moved from Korea to Southern Manchuria
              1 destroyer moved from 6 Sea Zone to 19 Sea Zone
              2 fighters and 1 tactical_bomber moved from Davao to 19 Sea Zone
              4 fighters and 4 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
              1 artillery, 1 infantry and 2 tactical_bombers moved from Kiangsi to Kiangsu
              1 armour moved from Eastern India to Western India
                    Japanese take Western India from UK_Pacific
              1 armour moved from Western India to Eastern India
              1 submarine moved from 59 Sea Zone to 45 Sea Zone
              1 destroyer moved from 43 Sea Zone to 59 Sea Zone
              1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 59 Sea Zone
              1 artillery moved from Java to 43 Sea Zone
              1 artillery and 1 transport moved from 43 Sea Zone to 40 Sea Zone
              1 artillery moved from 40 Sea Zone to Ceylon
              1 artillery, 2 infantry and 1 marine moved from Davao to 36 Sea Zone
              1 artillery, 2 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 45 Sea Zone
              1 artillery, 2 infantry and 1 marine moved from 45 Sea Zone to Celebes
      
          Combat - Japanese
              Battle in Ceylon
              Battle in 45 Sea Zone
                  Japanese attack with 1 submarine and 2 transports
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 45 Sea Zone
                  Japanese win, taking Ceylon from UK_Pacific, taking 45 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 transport
              Battle in 59 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  ANZAC defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 59 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      ANZAC roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the ANZAC lost in 59 Sea Zone
                  Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 submarine
              Battle in Celebes
                  Japanese attack with 1 artillery, 2 infantry and 1 marine
                  ANZAC defend with 2 infantry
                      Japanese roll dice for 1 artillery, 2 infantry and 1 marine in Celebes, round 2 : 1/4 hits, 1.17 expected hits
                      ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Celebes
                      1 infantry owned by the ANZAC lost in Celebes
                      Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 3 : 1/3 hits, 1.00 expected hits
                      ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Celebes
                  Japanese win, taking Celebes from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for ANZAC: 2 infantry
              Battle in Kiangsu
                  Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Kiangsu, round 2 : 2/4 hits, 1.67 expected hits
                      Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kiangsu
                  Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 19 Sea Zone
                  Japanese attack with 1 destroyer, 6 fighters and 5 tactical_bombers
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 6 fighters and 5 tactical_bombers in 19 Sea Zone, round 2 : 2/12 hits, 6.67 expected hits
                      Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 19 Sea Zone
                  Japanese win with 1 destroyer, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in Southern Manchuria
                  Japanese attack with 1 artillery and 4 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery and 4 infantry in Southern Manchuria, round 2 : 1/5 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Southern Manchuria
                  Japanese win, taking Southern Manchuria from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Siberia
                  Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                  Russians defend with 1 factory_minor and 4 infantry
                      Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Siberia, round 2 : 3/9 hits, 4.00 expected hits
                      Russians roll dice for 4 infantry in Siberia, round 2 : 1/4 hits, 1.33 expected hits
                      1 marine owned by the Japanese lost in Siberia
                      3 infantry owned by the Russians lost in Siberia
                      Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Siberia, round 3 : 7/8 hits, 3.67 expected hits
                      Russians roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Siberia
                  Japanese win, taking Siberia from Russians with 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 marine
                  Casualties for Russians: 4 infantry
              Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
      
          Non Combat Move - Japanese
              Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
              2 fighters and 1 tactical_bomber moved from Siberia to 7 Sea Zone
              2 bombers moved from Siberia to Japan
              1 aaGun moved from Korea to Southern Manchuria
              2 fighters and 1 tactical_bomber moved from 19 Sea Zone to Japan
              4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 7 Sea Zone
              1 tactical_bomber moved from Kiangsu to 7 Sea Zone
              2 marines moved from Davao to 36 Sea Zone
              1 tactical_bomber moved from Kiangsu to Kwangsi
              1 aaGun and 3 infantry moved from Kiangsi to Hunan
              1 infantry moved from Yunnan to Szechwan
              1 artillery and 2 infantry moved from French Indo China to Yunnan
              1 infantry moved from Shan State to 132 Sea Zone
              1 artillery and 2 infantry moved from Malaya to 132 Sea Zone
              1 artillery, 1 carrier, 3 infantry and 2 transports moved from 132 Sea Zone to 40 Sea Zone
              1 artillery and 3 infantry moved from 40 Sea Zone to Eastern India
              1 fighter and 1 tactical_bomber moved from 59 Sea Zone to 40 Sea Zone
              1 destroyer moved from 36 Sea Zone to 35 Sea Zone
              1 destroyer moved from 36 Sea Zone to 22 Sea Zone
              2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 marines and 3 submarines moved from 36 Sea Zone to 7 Sea Zone
              2 marines moved from 7 Sea Zone to Japan
      
          Place Units - Japanese
              2 carriers and 3 destroyers placed in 7 Sea Zone
              3 infantry placed in Eastern India
      
          Turn Complete - Japanese
              Japanese collect 61 PUs; end with 61 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Americans regular : -0.17
      Japanese regular : -2.83
      ANZAC regular : -0.17
      Russians regular : -0.67
      

      Savegame

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 French Rebalance

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
      
          Combat Move - Germans
              1 fighter and 1 tactical_bomber moved from Western Germany to 124 Sea Zone
              1 submarine moved from 112 Sea Zone to 124 Sea Zone
              1 destroyer moved from 112 Sea Zone to 114 Sea Zone
              4 bombers moved from Southern Italy to 114 Sea Zone
              1 armour moved from Romania to Bessarabia
                    Germans take Bessarabia from Russians
              1 armour moved from Bessarabia to Eastern Poland
      
          Combat - Germans
              Battle in 124 Sea Zone
                  Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  British defend with 1 destroyer
                      Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 fighter and 1 tactical_bomber in 124 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 124 Sea Zone
                  Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in 114 Sea Zone
                  Germans attack with 4 bombers and 1 destroyer
                  Russians defend with 1 cruiser
                      Germans roll dice for 4 bombers and 1 destroyer in 114 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
                      Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the Russians lost in 114 Sea Zone
                  Germans win with 4 bombers and 1 destroyer remaining. Battle score for attacker is 12
                  Casualties for Russians: 1 cruiser
      
          Non Combat Move - Germans
              4 bombers moved from 114 Sea Zone to Baltic States
              1 aaGun, 2 armour, 3 artilleries and 14 infantry moved from Poland to Baltic States
              8 infantry moved from Finland to Norway
              1 fighter and 1 tactical_bomber moved from 124 Sea Zone to Norway
              1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
              1 artillery and 1 infantry moved from 112 Sea Zone to Norway
              1 submarine moved from 112 Sea Zone to 125 Sea Zone
              1 aaGun moved from Norway to Finland
              3 mech_infantrys moved from Germany to Baltic States
              1 aaGun and 1 infantry moved from Romania to Bessarabia
              2 artilleries and 12 infantry moved from Romania to Eastern Poland
              1 aaGun moved from Poland to Eastern Poland
              2 armour moved from Germany to Eastern Poland
              1 armour moved from Yugoslavia to Eastern Poland
              1 mech_infantry moved from Germany to Baltic States
              6 mech_infantrys moved from Germany to Eastern Poland
              1 mech_infantry moved from Western Germany to Poland
              1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
              2 aaGuns moved from Western Germany to France
              2 armour and 2 mech_infantrys moved from Southern France to Yugoslavia
              2 tactical_bombers moved from Algeria to Egypt
              1 tactical_bomber moved from Algeria to Yugoslavia
              1 tactical_bomber moved from Algeria to Western Germany
      
          Place Units - Germans
              1 armour and 6 mech_infantrys placed in Germany
              1 artillery, 1 fighter and 1 infantry placed in Western Germany
              1 destroyer placed in 112 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
              Germans collect 43 PUs (1 lost to blockades); end with 43 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0.50
      Germans regular : 1.50
      British regular : -0.33
      

      Savegame

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 9
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 4 armour, 2 artilleries, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Rostov to Stalingrad
                    Germans take Stalingrad from Russians
              1 armour moved from Bryansk to Smolensk
                    Germans take Smolensk from Russians
              1 armour moved from Smolensk to Bryansk
              1 armour moved from Bryansk to Tula
                    Germans take Tula from Russians
              1 armour moved from Tula to Bryansk
              1 mech_infantry moved from Rostov to Southern Caucasus
                    Germans take Southern Caucasus from Russians
              2 bombers moved from Bryansk to Urals
      
          Combat - Germans
              Strategic bombing raid in Urals
                      Russians roll AA dice in Urals : 1/2 hits, 0.33 expected hits
                  1 bomber owned by the Germans killed by AA in Urals
                  Bombing raid in Urals rolls: 3 and causes: 3 damage to unit: factory_minor
                  Bombing raid in Urals causes 3 damage total. 
              Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
      
          Non Combat Move - Germans
              Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
              1 bomber moved from Urals to Northern Caucasus
              1 aaGun, 4 armour, 3 artilleries, 3 infantry and 3 mech_infantrys moved from Rostov to Northern Caucasus
              1 artillery and 2 infantry moved from Ukraine to Rostov
              3 armour and 3 mech_infantrys moved from Bryansk to Rostov
              1 bomber, 3 fighters and 3 tactical_bombers moved from Bryansk to Northern Caucasus
              1 bomber moved from Western Germany to Northern Caucasus
              1 fighter moved from Leningrad to Bryansk
              1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Southern Belarus to Bryansk
              2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
              1 artillery and 3 infantry moved from Northern Belarus to Southern Belarus
              5 artilleries and 1 infantry moved from Leningrad to Northern Belarus
              1 infantry moved from Leningrad to Archangel
              1 destroyer and 2 transports moved from 118 Sea Zone to 115 Sea Zone
              1 submarine moved from 122 Sea Zone to 113 Sea Zone
              1 submarine moved from 112 Sea Zone to 113 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 107 Sea Zone to 113 Sea Zone
              1 tactical_bomber moved from 113 Sea Zone to Western Germany
              2 fighters moved from France to Leningrad
              2 artilleries moved from Southern France to Normandy Bordeaux
              3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
      
          Place Units - Germans
              2 artilleries and 1 infantry placed in Leningrad
              1 armour and 2 mech_infantrys placed in Ukraine
              3 armour and 3 mech_infantrys placed in Germany
              1 bomber placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,1
              Germans collect 61 PUs (1 lost to blockades); end with 61 PUs
              Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 64 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
      

      Combat Hit Differential Summary :

      Russians AA : 0.67
      

      Savegame

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 French Rebalance

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 3 artilleries; Remaining resources: 0 PUs; 
      
          Politics - Italians
              Italians takes Political Action: Political Action Axis To War With Russians
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Free_French from Neutrality to Allied
      
          Combat Move - Italians
              1 artillery moved from Algeria to Morocco
                    Italians take Morocco from Free_French
              1 artillery moved from Algeria to 94 Sea Zone
              1 artillery and 2 infantry moved from Tunisia to 94 Sea Zone
              2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
              2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
              1 bomber moved from Southern Italy to Trans-Jordan
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                    Italians take Egypt from British
              1 armour moved from Romania to Baltic States
                    Italians take Eastern Poland from Russians
                    Italians take Baltic States from Russians
              1 armour moved from Romania to Eastern Poland
              1 infantry moved from Southern Italy to 95 Sea Zone
              1 infantry moved from Northern Italy to 95 Sea Zone
              2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
              2 infantry moved from 98 Sea Zone to Trans-Jordan
      
          Combat - Italians
              Battle in Trans-Jordan
                  Italians attack with 2 artilleries, 1 bomber and 4 infantry
                  British defend with 1 artillery and 2 infantry; French defend with 1 infantry; ANZAC defend with 1 infantry
                      Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/3 hits, 1.67 expected hits
                      Italians roll dice for 2 artilleries, 1 bomber and 4 infantry in Trans-Jordan, round 2 : 4/7 hits, 2.33 expected hits
                      British roll dice for 1 artillery and 4 infantry in Trans-Jordan, round 2 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Italians lost in Trans-Jordan
                      1 infantry owned by the ANZAC, 1 infantry owned by the French, 1 artillery owned by the British and 2 infantry owned by the British lost in Trans-Jordan
                  Italians win, taking Trans-Jordan from British with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 13
                  Casualties for Italians: 1 infantry
                  Casualties for ANZAC: 1 infantry
                  Casualties for British: 1 artillery and 2 infantry
                  Casualties for French: 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Trans-Jordan to Alexandria
              2 fighters moved from Southern Italy to Alexandria
              2 infantry moved from Yugoslavia to Bulgaria
              2 aaGuns moved from Southern Italy to Northern Italy
              3 infantry moved from Northern Italy to Yugoslavia
      
          Place Units - Italians
              3 artilleries placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 18 PUs; end with 18 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
              Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 1.00
      British regular : -0.67
      

      Savegame

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1

      @zarhunter said in L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1:

      sorry, the forum was not opened, it auto opened as a regular file.

      No worries, I’ve set it back up again as a forum game.

      Best way to ensure you are playing it as a forum game is to load TripleA, use Open Save Game to select the save, and then press Play By Forum.

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy 2 destroyers; Remaining resources: 4 PUs; 
      
          Combat Move - Italians
              1 armour and 1 mech_infantry moved from Ukraine to Northern Caucasus
              3 armour and 3 mech_infantrys moved from Rostov to Northern Caucasus
      
          Combat - Italians
              Battle in Northern Caucasus
                  Italians attack with 4 armour and 4 mech_infantrys
                  Russians defend with 4 infantry and 1 mech_infantry
                      Italians roll dice for 4 armour and 4 mech_infantrys in Northern Caucasus, round 2 : 4/8 hits, 3.33 expected hits
                      Russians roll dice for 4 infantry and 1 mech_infantry in Northern Caucasus, round 2 : 4/5 hits, 1.67 expected hits
                      4 mech_infantrys owned by the Italians lost in Northern Caucasus
                      4 infantry owned by the Russians lost in Northern Caucasus
                      Italians roll dice for 4 armour in Northern Caucasus, round 3 : 1/4 hits, 2.00 expected hits
                      Russians roll dice for 1 mech_infantry in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians lost in Northern Caucasus
                  Italians win, taking Northern Caucasus from Russians with 4 armour remaining. Battle score for attacker is -3
                  Casualties for Italians: 4 mech_infantrys
                  Casualties for Russians: 4 infantry and 1 mech_infantry
      
          Non Combat Move - Italians
              3 infantry moved from Bulgaria to Romania
              1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
              3 infantry moved from Southern Italy to Northern Italy
              2 infantry moved from Sicily to Southern Italy
      
          Place Units - Italians
              2 destroyers placed in 99 Sea Zone
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 12
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,3,3,2,2,1,3,6,2
              Italians collect 4 PUs (12 lost to blockades); end with 8 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      Russians regular : 2.00
      

      Savegame

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1

      Testing Forum poster

      Test summary from TripleA, engine version: 2.6.14759, time: 8:51:58 AM
      Savegame

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1

      @zarhunter said in L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1:

      scramble

      No scramble

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 4 artilleries, 1 destroyer, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 submarine moved from 40 Sea Zone to 59 Sea Zone
              1 transport moved from 40 Sea Zone to 38 Sea Zone
              1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from 43 Sea Zone to Java
              1 fighter and 1 tactical_bomber moved from 40 Sea Zone to Java
              1 infantry moved from Kiangsi to Kiangsu
              2 tactical_bombers moved from Kwangsi to Kiangsu
              1 destroyer moved from 6 Sea Zone to 18 Sea Zone
              2 bombers moved from Davao to 18 Sea Zone
      
          Combat - Japanese
              Battle in 59 Sea Zone
                  Japanese attack with 1 submarine
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 59 Sea Zone
                  Japanese win, taking 59 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 transport
              Battle in Java
                  Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  ANZAC defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
                      ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Java
                      1 infantry owned by the ANZAC lost in Java
                  Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for ANZAC: 1 infantry
              Battle in Kiangsu
                  Japanese attack with 1 infantry and 2 tactical_bombers
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 infantry and 2 tactical_bombers in Kiangsu, round 2 : 2/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kiangsu
                      1 infantry owned by the Chinese lost in Kiangsu
                  Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in 18 Sea Zone
                  Japanese attack with 2 bombers and 1 destroyer
                  Americans defend with 1 submarine
                      Japanese roll dice for 2 bombers and 1 destroyer in 18 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 18 Sea Zone
                  Japanese win, taking 18 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
      
          Non Combat Move - Japanese
              2 bombers moved from 18 Sea Zone to Japan
              1 destroyer moved from 6 Sea Zone to 19 Sea Zone
              1 destroyer moved from 7 Sea Zone to 36 Sea Zone
              1 transport moved from 36 Sea Zone to 6 Sea Zone
              1 aaGun, 2 infantry and 1 marine moved from Japan to 6 Sea Zone
              1 aaGun, 2 infantry and 1 marine moved from 6 Sea Zone to Korea
              1 artillery and 4 infantry moved from Southern Manchuria to Korea
              2 tactical_bombers moved from Kiangsu to Kiangsi
              1 aaGun moved from Fukien to Kiangsi
              1 artillery and 5 infantry moved from Hunan to Kiangsi
              1 infantry moved from Kweichow to Hunan
              1 infantry moved from Yunnan to Kweichow
              1 infantry moved from French Indo China to Yunnan
              1 infantry moved from French Indo China to Shan State
              1 tactical_bomber moved from Kwangsi to Eastern India
              1 tactical_bomber moved from Kwangsi to Japan
              2 transports moved from 40 Sea Zone to 132 Sea Zone
              1 carrier moved from 40 Sea Zone to 132 Sea Zone
              1 fighter and 1 tactical_bomber moved from Java to 132 Sea Zone
              1 destroyer moved from 132 Sea Zone to 43 Sea Zone
              1 artillery and 2 infantry moved from Celebes to 45 Sea Zone
              1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 45 Sea Zone to 36 Sea Zone
              1 artillery and 2 infantry moved from 36 Sea Zone to Davao
              1 destroyer moved from 37 Sea Zone to 36 Sea Zone
      
          Place Units - Japanese
              3 infantry placed in Eastern India
              1 destroyer placed in 6 Sea Zone
              2 artilleries, 2 fighters and 2 infantry placed in Japan
              1 artillery and 2 infantry placed in French Indo China
              1 artillery and 2 infantry placed in Malaya
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 52 PUs; end with 52 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Americans regular : -0.17
      Japanese regular : 0.67
      ANZAC regular : 0.67
      

      Savegame

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 French Rebalance

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 destroyer, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Chahar to Hopei
                    Japanese take Hopei from Chinese
              1 infantry moved from Anhwe to Kweichow
                    Japanese take Kweichow from Chinese
              1 artillery and 2 infantry moved from Hunan to Yunnan
              2 bombers, 5 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
      
          Combat - Japanese
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/14 hits, 7.33 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      2 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Japanese
              1 carrier and 1 fighter moved from 36 Sea Zone to 42 Sea Zone
              1 tactical_bomber moved from Kwangsi to 42 Sea Zone
              1 battleship moved from 36 Sea Zone to 42 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
              1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
              2 destroyers moved from 33 Sea Zone to 42 Sea Zone
              2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
              1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
              1 cruiser moved from 33 Sea Zone to 6 Sea Zone
              1 marine moved from Japan to 6 Sea Zone
              1 battleship and 1 marine moved from 6 Sea Zone to 33 Sea Zone
              1 marine moved from 33 Sea Zone to Caroline Islands
              1 transport moved from 6 Sea Zone to 17 Sea Zone
              1 infantry moved from Iwo Jima to 17 Sea Zone
              1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
              1 infantry moved from 33 Sea Zone to Caroline Islands
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
              1 infantry moved from 33 Sea Zone to Caroline Islands
              1 tactical_bomber moved from Caroline Islands to Kiangsi
              1 fighter moved from Kwangsi to Kiangsi
              1 artillery and 3 infantry moved from Japan to 6 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
              2 bombers, 5 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
              1 artillery and 1 infantry moved from Kiangsi to Kwangsi
              1 mech_infantry moved from Anhwe to Kiangsi
              2 artilleries and 4 infantry moved from Anhwe to Hunan
              1 aaGun and 6 infantry moved from Jehol to Anhwe
              4 infantry moved from Manchuria to Jehol
              1 armour moved from Korea to Jehol
              1 infantry moved from Korea to Manchuria
              2 fighters and 2 tactical_bombers moved from Kwangsi to Siam
              1 fighter moved from 36 Sea Zone to Siam
              1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
      
          Place Units - Japanese
              1 destroyer and 2 transports placed in 6 Sea Zone
              1 artillery, 3 infantry and 1 marine placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 32 PUs; end with 32 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Japanese regular : -1.33
      

      Savegame

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 4 artilleries, 1 bomber, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 unit repaired.
              1 destroyer moved from 115 Sea Zone to 118 Sea Zone
              1 tactical_bomber moved from Leningrad to 118 Sea Zone
              1 fighter moved from Western Germany to 118 Sea Zone
              1 bomber moved from Western Germany to Russia
              2 bombers moved from Leningrad to Russia
              4 fighters moved from Bryansk to Russia
              1 fighter moved from Ukraine to Russia
              1 armour moved from Bryansk to Smolensk
                    Germans take Smolensk from Russians
              1 armour moved from Smolensk to Bryansk
              1 armour moved from Bryansk to Tula
                    Germans take Tula from Russians
              1 armour moved from Tula to Bryansk
              1 armour moved from Rostov to Tambov
                    Germans take Tambov from Russians
              1 armour moved from Tambov to Rostov
      
          Combat - Germans
              Air Battle in Russia
                  Germans attacks with 8 units heading to Russia
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Russia
                      Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
                  Bombing raid in Russia rolls: 8,5,8 and causes: 20 damage to unit: factory_major
                  Bombing raid in Russia causes 20 damage total. 
              Battle in 118 Sea Zone
                  Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Russians defend with 1 submarine
                      Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Russians lost in 118 Sea Zone
                  Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 submarine
              Cleaning up after air battles
      
          Non Combat Move - Germans
              3 bombers and 5 fighters moved from Russia to Bryansk
              1 tactical_bomber moved from 118 Sea Zone to Bryansk
              9 artilleries and 2 infantry moved from Southern Belarus to Bryansk
              1 artillery and 4 infantry moved from Northern Belarus to Southern Belarus
              2 artilleries and 4 infantry moved from Eastern Poland to Southern Belarus
              1 armour and 1 mech_infantry moved from Poland to Southern Belarus
              1 artillery and 2 infantry moved from Leningrad to Northern Belarus
              1 infantry moved from Novgorod to Northern Belarus
              1 fighter moved from 118 Sea Zone to Leningrad
              2 artilleries and 2 infantry moved from Western Germany to 115 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 115 Sea Zone to 118 Sea Zone
              2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad
              2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
              1 artillery and 2 infantry moved from Ukraine to Rostov
              1 battleship moved from 115 Sea Zone to 107 Sea Zone
              1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 105 Sea Zone to 107 Sea Zone
              1 submarine moved from 110 Sea Zone to 112 Sea Zone
              1 submarine moved from 115 Sea Zone to 122 Sea Zone
      
          Place Units - Germans
              1 artillery and 2 infantry placed in Ukraine
              3 artilleries placed in Leningrad
              3 armour and 3 mech_infantrys placed in Germany
              1 bomber placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,4,3,3
              Germans collect 55 PUs (3 lost to blockades); end with 56 PUs
              Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
              Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0.17
      Germans regular : 0.50
      Russians AA : -0.50
      

      Savegame

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1

      @zarhunter
      Intercept?
      f5f4a89d-8172-4b96-a785-213759838497-image.png

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1

      TripleA Manual Gamesave Post: Germans round 8

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 4 artilleries, 1 bomber, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 unit repaired.
              1 destroyer moved from 115 Sea Zone to 118 Sea Zone
              1 tactical_bomber moved from Leningrad to 118 Sea Zone
              1 fighter moved from Western Germany to 118 Sea Zone
              1 bomber moved from Western Germany to Russia
              2 bombers moved from Leningrad to Russia
              4 fighters moved from Bryansk to Russia
              1 fighter moved from Ukraine to Russia
              1 armour moved from Bryansk to Smolensk
                    Germans take Smolensk from Russians
              1 armour moved from Smolensk to Bryansk
              1 armour moved from Bryansk to Tula
                    Germans take Tula from Russians
              1 armour moved from Tula to Bryansk
              1 armour moved from Rostov to Tambov
                    Germans take Tambov from Russians
              1 armour moved from Tambov to Rostov
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1

      @simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1:

      That’s a bit of a b’stard.

      Yeah, sorry, that’s a hard hit on the Royal Navy.


      Haven’t seen this attack against a Gibraltar stack too often, I think only once when I didn’t kill some subs which sunk the sz91 cruiser. Guess the bombers bought G1 make it more viable.

      Wonder if I should have put a plane on Algeria to make the Italian attack less viable?

      I think the bomber purchase makes it harder for UK to cover all the possibilities.

      It’s hard to ignore the strategic bombing threat to the UK, so there’s a need to have some fighters there.

      A fighter in Algeria would have meant Italy would need to more fully commit to that attack and not attack the French ships - which would then be available to reinforce the Gibraltar fleet and maybe discourage a German attack.

      The troops landing in Southern France could have reinforced Algeria instead, but then the French ships would go neutral.

      It’s tricky, especially with the sucessful U-boat attack on the Canadian ships, the UK is stretched thin. Not sure what a better alternative is to stacking Gibraltar though, attacking the main Italian fleet is dicey, and retreating to the UK and Red Sea gives Italy a lot of offensive options.

      The attack isn’t without downsides for Germany though, it risks losing a lot of planes and some of those remaining are out of position for G3 moves into Russia.

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 French Rebalance

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 11 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 unit repaired.
              1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
              1 armour and 1 mech_infantry moved from France to Normandy Bordeaux
              2 armour and 2 mech_infantrys moved from France to Southern France
              1 fighter moved from Southern Italy to 92 Sea Zone
              4 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to 92 Sea Zone
      
          Combat - Germans
              British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
              Battle in Normandy Bordeaux
                  Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                  French defend with 1 artillery, 1 factory_minor and 1 harbour
                      Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/3 hits, 1.33 expected hits
                      French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for French: 1 artillery
              Battle in Southern France
                  Germans attack with 2 armour and 2 mech_infantrys
                  Free_French defend with 1 factory_minor and 1 harbour; British defend with 1 aaGun and 1 infantry
                      Germans roll dice for 2 armour and 2 mech_infantrys in Southern France, round 2 : 3/4 hits, 1.33 expected hits
                      British roll dice for 1 aaGun and 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                      1 aaGun owned by the British and 1 infantry owned by the British lost in Southern France
                  Germans win, taking Southern France from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
                  Casualties for British: 1 aaGun and 1 infantry
              Battle in 92 Sea Zone
                  Germans attack with 4 bombers, 5 fighters and 4 tactical_bombers
                  British defend with 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
                      Germans roll dice for 4 bombers, 5 fighters and 4 tactical_bombers in 92 Sea Zone, round 2 : 9/13 hits, 7.83 expected hits
                      British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
                      4 fighters owned by the Germans lost in 92 Sea Zone
                      1 destroyer owned by the British, 1 tactical_bomber owned by the British, 2 cruisers owned by the British, 3 fighters owned by the British and 1 carrier owned by the British lost in 92 Sea Zone
                      Germans roll dice for 4 bombers, 1 fighter and 4 tactical_bombers in 92 Sea Zone, round 3 : 2/9 hits, 5.33 expected hits
                      British roll dice for 1 fighter and 1 transport in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Germans lost in 92 Sea Zone
                      1 transport owned by the British and 1 fighter owned by the British lost in 92 Sea Zone
                  Germans win with 4 bombers and 4 tactical_bombers remaining. Battle score for attacker is 56
                  Casualties for Germans: 5 fighters
                  Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
      
          Non Combat Move - Germans
              Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
              4 bombers moved from 92 Sea Zone to Southern Italy
              4 tactical_bombers moved from 92 Sea Zone to Algeria
              1 tactical_bomber moved from Normandy Bordeaux to Western Germany
              1 submarine moved from 112 Sea Zone to 124 Sea Zone
              1 transport moved from 112 Sea Zone to 110 Sea Zone
              1 aaGun moved from Holland Belgium to 110 Sea Zone
              1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone
              1 aaGun moved from 112 Sea Zone to Norway
              2 infantry moved from Norway to Finland
              5 infantry moved from Bulgaria to Romania
              1 armour moved from Yugoslavia to Romania
              2 artilleries and 8 infantry moved from Yugoslavia to Romania
              2 armour moved from Yugoslavia to Poland
              1 aaGun moved from Slovakia Hungary to Romania
              2 armour moved from France to Germany
              1 armour moved from France to Yugoslavia
              1 infantry moved from Slovakia Hungary to Poland
              2 aaGuns moved from Holland Belgium to Western Germany
      
          Place Units - Germans
              1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in Western Germany
              10 mech_infantrys placed in Germany
              1 destroyer placed in 112 Sea Zone
      
          Turn Complete - Germans
              Germans collect 44 PUs; end with 45 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

      French regular : -0.33
      Germans regular : -0.83
      British regular : -0.83
      

      Savegame

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: Post League Game Results Here

      @ManuC23

      Maybe try to uninstall it via Control Panel - Programs - Programs and Features.

      Otherwise you’ll need to ask for help at the TripleA site if your uninstall application is screwed.

      You could try abandoning that installation, and doing a fresh install in a different directory.

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1

      @simon33 Scramble?
      589862b0-0371-4590-9ff6-03cf749cad6f-image.png

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1

      TripleA Manual Gamesave Post: Germans round 2

      TripleA Manual Gamesave Post for game: World War II Global 1940 French Rebalance

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 11 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 unit repaired.
              1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
              1 armour and 1 mech_infantry moved from France to Normandy Bordeaux
              2 armour and 2 mech_infantrys moved from France to Southern France
              1 fighter moved from Southern Italy to 92 Sea Zone
              4 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to 92 Sea Zone
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      FlyingBadgerF
      FlyingBadger
    • RE: Post League Game Results Here

      @ManuC23

      I don’t recognise that error, but I would uninstall and then reinstall.

      If it re-occurs or still doesn’t work then I would ask for help on the TripleA forum (https://forums.triplea-game.org/)


      There is a section in these forums for TripleA support
      https://www.axisandallies.org/forums/category/28/triplea-support

      Here is a post with links to a lot of useful topics
      https://www.axisandallies.org/forums/topic/29905/triplea-list-of-relevant-links

      This post has a quick start type guide to TripleA
      https://www.axisandallies.org/forums/topic/17147/gargantua-s-k-i-s-s-triplea-instructions

      This post goes through setting up a play-by-forum game
      https://www.axisandallies.org/forums/topic/32464/how-to-set-up-triplea-to-work-with-the-forum

      posted in League
      FlyingBadgerF
      FlyingBadger
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