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    Topics created by flipper

    • flipperF

      How do you delete saved games from triplea?

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      PantherP

      @flipper You are welcome. :smiley:
      In case you struggle with the navigation: You can always easily access your latest postings by visiting your own profile (klick on your username). At the bottom of the page you will find your latest postings, then.

    • flipperF

      Flip(allies) vs JEB(axis) SPRING 42

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      flipperF

      Sounds good
      Throw me a pm.when your ready

    • flipperF

      Flip(allies) vs JEB(axis) spring 42

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      J

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round: 10

      Purchase Units - Japanese
                  Japanese repair 2 damage on 2 factories; Remaining resources: 53 PUs;
                  Japanese buy 1 aaGun, 1 artillery, 2 bombers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 armour moved from Japan to 60 Sea Zone
                  1 infantry moved from Japan to 60 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
                  1 armour moved from Japan to 60 Sea Zone
                  3 infantry moved from Japan to 60 Sea Zone
                  1 armour moved from 60 Sea Zone to Buryatia S.S.R.
                  1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
                  2 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
                  1 armour moved from 63 Sea Zone to Alaska
                        Japanese take Alaska from Americans
                  3 infantry moved from 63 Sea Zone to Alaska
                  2 armour moved from India to China
                  2 infantry moved from Persia to Kazakh S.S.R.
                  2 infantry moved from Yakut S.S.R. to Evenki National Okrug
                  3 infantry moved from Yakut S.S.R. to Novosibirsk
                  1 bomber moved from India to Evenki National Okrug
                  1 bomber moved from India to Novosibirsk
                  1 bomber moved from India to Russia
                  2 fighters moved from French Indochina to Kazakh S.S.R.
                  1 armour moved from Caucasus to Kazakh S.S.R.
                  1 submarine moved from 35 Sea Zone to 30 Sea Zone
                  1 destroyer moved from 34 Sea Zone to 30 Sea Zone
                  1 battleship moved from 34 Sea Zone to 30 Sea Zone
                  1 carrier moved from 49 Sea Zone to 60 Sea Zone
                  1 transport moved from 35 Sea Zone to 59 Sea Zone
                  1 transport moved from 34 Sea Zone to 36 Sea Zone

      Combat - Japanese
                  Strategic bombing raid in Russia
                          AA fire in Russia :  0/1 hits
                      Bombing raid in Russia rolls: 1 and costs: 1 production.
                      Bombing raid costs 1  production in Russia
                  Battle in Evenki National Okrug
                      Japanese attack with 1 bomber and 2 infantry
                      Russians defend with 1 infantry
                          Japanese roll dice for 1 bomber and 2 infantry in Evenki National Okrug, round 2 :  1/3 hits
                          Russians roll dice for 1 infantry in Evenki National Okrug, round 2 :  0/1 hits
                          1 infantry owned by the Russians lost in Evenki National Okrug
                      Japanese win, taking Evenki National Okrug from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Kazakh S.S.R.
                      Japanese attack with 1 armour, 2 fighters and 2 infantry
                      British defend with 1 armour
                          Japanese roll dice for 1 armour, 2 fighters and 2 infantry in Kazakh S.S.R., round 2 :  3/5 hits
                          Russians roll dice for 1 armour in Kazakh S.S.R., round 2 :  1/1 hits
                          1 armour owned by the British and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
                      Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 1 armour
                  Battle in Novosibirsk
                      Japanese attack with 1 bomber and 3 infantry
                      Russians defend with 1 infantry
                          Japanese roll dice for 1 bomber and 3 infantry in Novosibirsk, round 2 :  0/4 hits
                          Russians roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                          Japanese roll dice for 1 bomber and 3 infantry in Novosibirsk, round 3 :  0/4 hits
                          Russians roll dice for 1 infantry in Novosibirsk, round 3 :  1/1 hits
                          1 infantry owned by the Japanese lost in Novosibirsk
                          Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 4 :  0/3 hits
                          Russians roll dice for 1 infantry in Novosibirsk, round 4 :  1/1 hits
                          1 infantry owned by the Japanese lost in Novosibirsk
                          Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 5 :  1/2 hits
                          Russians roll dice for 1 infantry in Novosibirsk, round 5 :  0/1 hits
                          1 infantry owned by the Russians lost in Novosibirsk
                      Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is -3
                      Casualties for Japanese: 2 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Japanese
                  2 armour moved from Caucasus to Eastern Europe
                  2 fighters moved from Kazakh S.S.R. to Caucasus
                  1 bomber moved from Russia to India
                  1 bomber moved from Novosibirsk to India
                  1 bomber moved from Evenki National Okrug to Caucasus
                  2 fighters moved from Japan to French Indochina
                  1 armour moved from Caucasus to Eastern Europe
                  1 fighter moved from Eastern Europe to Germany
                  2 artilleries moved from India to Persia
                  1 infantry moved from India to Persia
                  2 armour moved from Anglo Egypt to Trans-Jordan

      Place Units - Japanese
                  1 aaGun, 1 artillery and 2 infantry placed in Caucasus
                  1 bomber, 1 fighter and 1 infantry placed in India
                  1 bomber placed in Japan

      Turn Complete - Japanese
                  Japanese collect 56 PUs; end with 56 PUs total

      Territory Summary for Japanese :

      Germany : 1 fighter
          Australia : 1 flag
          Alaska : 1 flag, 1 armour and 3 infantry
          Persia : 1 flag, 2 artilleries and 1 infantry
          India : 1 flag, 1 aaGun, 3 bombers, 1 factory, 1 fighter and 1 infantry
          Soviet Far East : 1 flag
          Novosibirsk : 1 flag, 1 infantry
          Italian East Africa : 1 flag
          Eastern Europe : 3 armour and 2 fighters
          French Madagascar : 1 flag
          Yakut S.S.R. : 1 flag, 3 armour
          French Indochina : 2 fighters
          Kazakh S.S.R. : 1 flag, 1 armour and 1 infantry
          Trans-Jordan : 2 armour
          Caucasus : 1 flag, 1 aaGun, 5 armour, 4 artilleries, 1 bomber, 1 factory, 2 fighters and 7 infantry
          Evenki National Okrug : 1 flag, 2 infantry
          Buryatia S.S.R. : 1 flag, 1 armour and 1 infantry
          Anglo Egypt : 1 flag
          China : 1 flag, 2 armour
          Japan : 1 armour, 1 bomber, 1 factory and 3 infantry
          59 Sea Zone : 1 transport
          30 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
          34 Sea Zone : 1 carrier, 1 cruiser and 1 transport
          63 Sea Zone : 2 transports
          36 Sea Zone : 1 transport
          45 Sea Zone : 1 battleship and 1 destroyer
          60 Sea Zone : 1 carrier and 1 transport

      Production/PUs Summary :

      Russians : 12 / 22
          Germans : 44 / 44
          British : 16 / 18
          Japanese : 56 / 56
          Americans : 38 / 40

    • flipperF

      Flip(axis) vs Fat finger(allies)+9 AA50-41 NO,NT

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      flipperF

      TripleA Turn Summary for game: World War II v3 1941, version: 1.4

      Game History

      Round :3

      Purchase Units - Japanese
                  Japanese buy 1 artillery, 1 factory, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;

      Combat Move - Japanese
                  2 infantry moved from Buryatia S.S.R. to Soviet Far East
                  1 artillery moved from Buryatia S.S.R. to Soviet Far East
                  3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
                  1 bomber moved from Japan to Soviet Far East
                  2 fighters moved from 62 Sea Zone to Stanovoj Chrebet
                  1 infantry moved from Sikang to Hupeh
                        Japanese take Hupeh from Chinese
                  2 fighters moved from 62 Sea Zone to Kiangsu
                  1 fighter moved from Manchuria to Kiangsu
                  3 infantry moved from Burma to India
                  2 fighters moved from 37 Sea Zone to India
                  1 fighter moved from French Indo-China Thailand to India
                  2 infantry moved from Suiyuan to Kiangsu
                  1 armour moved from Buryatia S.S.R. to Kiangsu
                  1 infantry moved from Sikang to Chinghai
                        Japanese take Chinghai from Chinese
                  1 infantry moved from Suiyuan to Ningxia
                        Japanese take Ningxia from Chinese

      Combat - Japanese
                  Battle in Soviet Far East
                      Japanese attack with 1 artillery, 1 bomber and 2 infantry
                      Russians defend with 2 infantry
                          Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Soviet Far East, round 1 :  2/4 hits
                          Russians roll dice for 2 infantry in Soviet Far East, round 1 :  1/2 hits
                          2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Soviet Far East
                      Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for Russians: 2 infantry
                  Battle in Stanovoj Chrebet
                      Japanese attack with 2 fighters and 3 infantry
                      Russians defend with 2 infantry
                          Japanese roll dice for 2 fighters and 3 infantry in Stanovoj Chrebet, round 1 :  2/5 hits
                          Russians roll dice for 2 infantry in Stanovoj Chrebet, round 1 :  2/2 hits
                          2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Stanovoj Chrebet
                      Japanese win, taking Stanovoj Chrebet from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 2 infantry
                      Casualties for Russians: 2 infantry
                  Battle in Kiangsu
                      Japanese attack with 1 armour, 3 fighters and 2 infantry
                      Chinese defend with 2 infantry
                          Japanese roll dice for 1 armour, 3 fighters and 2 infantry in Kiangsu, round 1 :  3/6 hits
                          Chinese roll dice for 2 infantry in Kiangsu, round 1 :  0/2 hits
                          2 infantry owned by the Chinese lost in Kiangsu
                      Japanese win, taking Kiangsu from Chinese with 1 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Chinese: 2 infantry
                  Battle in India
                      Japanese attack with 3 fighters and 3 infantry
                      British defend with 1 aaGun, 1 artillery and 1 infantry
                          AA guns fire in India :  0/3 hits
                          Japanese roll dice for 3 fighters and 3 infantry in India, round 1 :  4/6 hits
                          British roll dice for 1 artillery and 1 infantry in India, round 1 :  0/2 hits
                          1 infantry owned by the British and 1 artillery owned by the British lost in India
                      Japanese win, taking India from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
                      Casualties for British: 1 artillery and 1 infantry

      Non Combat Move - Japanese
                  3 fighters moved from India to French Indo-China Thailand
                  2 transports moved from 37 Sea Zone to 36 Sea Zone
                  1 carrier moved from 37 Sea Zone to 36 Sea Zone
                  3 fighters moved from Kiangsu to 36 Sea Zone
                  2 carriers moved from 62 Sea Zone to 36 Sea Zone
                  2 destroyers moved from 62 Sea Zone to 36 Sea Zone
                  1 battleship moved from 62 Sea Zone to 36 Sea Zone
                  1 bomber moved from Soviet Far East to Japan
                  2 fighters moved from Stanovoj Chrebet to Manchuria
                  1 armour moved from Japan to 62 Sea Zone
                  2 artilleries moved from Japan to 62 Sea Zone
                  3 infantry moved from Japan to 62 Sea Zone
                  1 armour, 2 artilleries, 3 infantry and 3 transports moved from 62 Sea Zone to 36 Sea Zone
                  1 armour moved from 36 Sea Zone to French Indo-China Thailand
                  2 artilleries moved from 36 Sea Zone to French Indo-China Thailand
                  3 infantry moved from 36 Sea Zone to French Indo-China Thailand

      Place Units - Japanese
                  1 artillery, 1 fighter and 5 infantry placed in Japan
                  1 factory placed in French Indo-China Thailand

      Turn Complete - Japanese
                  Japanese collect 42 PUs; end with 42 PUs total
                  Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
                  Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
                  Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

      Territory Summary for Japanese :

      Borneo : 1 flag
          Burma : 1 flag
          Buryatia S.S.R. : 1 flag
          Chinghai : 1 flag, 1 infantry
          East Indies : 1 flag
          French Indo-China Thailand : 1 armour, 2 artilleries, 1 factory, 3 fighters and 3 infantry
          Hupeh : 1 flag, 1 infantry
          India : 1 flag, 1 aaGun and 3 infantry
          Iwo Jima : 1 infantry
          Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 1 fighter and 5 infantry
          Kiangsu : 1 armour and 2 infantry
          Kwangtung : 1 flag
          Manchuria : 2 fighters
          Ningxia : 1 flag, 1 infantry
          Philippine Islands : 1 flag
          Sikang : 1 flag
          Soviet Far East : 1 flag, 1 artillery and 1 infantry
          Stanovoj Chrebet : 1 flag, 1 infantry
          Suiyuan : 1 flag
          Yunnan : 1 flag
          36 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 3 fighters and 5 transports

      Production/PUs Summary :

      Germans : 30 / 39
          Russians : 29 / 38
          Japanese : 42 / 57
          British : 27 / 33
          Italians : 11 / 18
          Chinese : 1 / 0
          Americans : 38 / 48

    • flipperF

      AA 50-41 through triplea

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      flipperF

      Still need an opponent,anyone interested?

    • flipperF

      AA50-41 Flip(axis) vs UnKnownSoldier(allies+9)

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      UnknownSoldierU

      @flipflop:

      Thanks for the game Soldier!
      We’ll play again soon yes?

      Sounds good to me!

    • flipperF

      AA50-41 Flip(axis) vs UnknownSoldier(allies +9)

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      UnknownSoldierU

      I agree with you friend. The Axis are hard to grasp. The one thing I have seen work best is take as much money from the UK as you can as fast as you can in the Pacific and Africa. Of course the counter is to sink the Italian fleet as fast as you can and keep them out of Africa.

      I was trying to draw you in when Russia backed off.  8-)

      I am up for playing any time you want.  :-)

    • flipperF

      Flip(allies) vs Mallery29(axis) Spring 42

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      flipperF

      No problem,anytime you want a game let me know!

    • flipperF

      Flip(allies) vs Dylan the Canadian(axis) Spring42

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      flipperF

      Good game Dylan

      Thanks for playing

    • flipperF

      Flip(Allies) vs Varn H(Axis) Spring 42

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      flipperF

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round :12

      Purchase Units - British
                  British buy 2 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;

      Combat Move - British
                  2 infantry moved from Karelia S.S.R. to Belorussia
                  1 bomber moved from United Kingdom to Germany
                  2 fighters moved from 5 Sea Zone to Belorussia
                  1 armour moved from Karelia S.S.R. to Ukraine S.S.R.
                  2 fighters moved from 5 Sea Zone to Ukraine S.S.R.
                  1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
                  1 bomber moved from Karelia S.S.R. to Ukraine S.S.R.

      Combat - British
                  Strategic bombing raid in Germany
                          AA guns fire in Germany :  0/1 hits
                      Bombing raid in Germany rolls: 2 and costs: 2 production.
                      Bombing raid costs 2  production in Germany
                  Battle in Belorussia
                      British attack with 2 fighters and 2 infantry
                      Germans defend with 1 infantry
                          British roll dice for 2 fighters and 2 infantry in Belorussia, round 1 :  0/4 hits
                          Germans roll dice for 1 infantry in Belorussia, round 1 :  0/1 hits
                          British roll dice for 2 fighters and 2 infantry in Belorussia, round 2 :  1/4 hits
                          Germans roll dice for 1 infantry in Belorussia, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Belorussia
                      British win, taking Belorussia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Ukraine S.S.R.
                      British attack with 1 armour, 1 bomber and 3 fighters
                      Germans defend with 2 infantry
                          British roll dice for 1 armour, 1 bomber and 3 fighters in Ukraine S.S.R., round 1 :  3/5 hits
                          Germans roll dice for 2 infantry in Ukraine S.S.R., round 1 :  2/2 hits
                          1 armour owned by the British , 2 infantry owned by the Germans and 1 fighter owned by the British lost in Ukraine S.S.R.
                      British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -9
                      Casualties for Germans: 2 infantry
                      Casualties for British: 1 armour and 1 fighter

      Non Combat Move - British
                  2 fighters moved from Ukraine S.S.R. to 5 Sea Zone
                  2 fighters moved from Belorussia to 5 Sea Zone
                  1 bomber moved from Germany to United Kingdom
                  1 bomber moved from Ukraine S.S.R. to Russia
                  3 transports moved from 5 Sea Zone to 6 Sea Zone
                  1 aaGun moved from Western Europe to 6 Sea Zone
                  1 armour moved from United Kingdom to 6 Sea Zone
                  1 artillery moved from United Kingdom to 6 Sea Zone
                  3 infantry moved from United Kingdom to 6 Sea Zone
                  1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
                  1 aaGun moved from 5 Sea Zone to Karelia S.S.R.
                  1 armour moved from 5 Sea Zone to Karelia S.S.R.
                  1 artillery moved from 5 Sea Zone to Karelia S.S.R.
                  3 infantry moved from 5 Sea Zone to Karelia S.S.R.
                  1 aaGun moved from Caucasus to Russia

      Place Units - British
                  2 armour, 1 artillery and 1 fighter placed in United Kingdom

      Turn Complete - British
                  British collect 20 PUs; end with 20 PUs total

      Territory Summary for British :

      Karelia S.S.R. : 1 flag, 1 aaGun, 5 armour, 1 artillery and 13 infantry
          United Kingdom : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 3 infantry
          Western Europe : 1 flag, 1 artillery
          Belorussia : 1 flag, 2 infantry
          Russia : 1 flag, 1 aaGun and 1 bomber
          27 Sea Zone : 1 flag, 1 submarine
          5 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 transports

      Production/PUs Summary :

      Russians : 20 / 20
          Germans : 29 / 31
          British : 20 / 20
          Japanese : 57 / 59
          Americans : 40 / 40

    • flipperF

      AA50-41 Flip(axis)vs UnknownSoldier(allies +9)

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      UnknownSoldierU

      I realized I forgot to move my sub in noncom so I did it with in edit mode. Red Oktober is hunting for Japanese transports!

    • flipperF

      Flip(allies) vs Mallery29(axis) spring 42

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      flipperF

      I’ll let you decide,just let me know.

    • flipperF

      Sevy(allies) vs Flip(axis) spring 42'

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      flipperF

      Great game,

      Always respect the Bomber!!!

    • flipperF

      Col.Ty Webb(allies) vs Flip(axis) Spring 42

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      Col. Ty WebbC

      Think I’m going to have to wave the white flag.

      Once again, good game. Just don’t think I can muster anything in Europe.

      I know I should have tried to get to Europe earlier, but I thought protecting Africa a bit more might help the UK.

      I’m going out of town this weekend, but I’m off next week and I’d be willing to try another one early next week.

    • flipperF

      AA50-41 Flip(Axis) vs. Ol'Blood&Guts(Allies +9)

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      ?

      @flipflop:

      Ok OBG I surrender,

      I may be able to survive a round or two if that,but the writing is definitely on the wall.

      Definitely a good move attacking my fleet and in hind sight I should have just stayed away from the threat.Although your much more advanced in this game then I,and I just got schooled.

      I must say that I do like this game a lot and I will regroup and refresh the troops and hopefully come back with a better effort.

      Nicely played my friend and thank you!

      As well to you my friend. I always prefer playing the Axis, but have provided me with some very good insight. As always, you are a very worthy opponent. Looking forward to the next time  8-)

    • flipperF

      AA 50-41,Flip(Axis) vs. Ol'Blood&Guts(Allies +9)

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      Votes
      85
      Posts
      4.3k
      Views

      flipperF

      Yes I will stick with the axis.
      I’ll set it up Monday morning!
      Art-Egypt
      Tank-Russia

    • flipperF

      Flip(allies) vs Varn H(axis) spring 42

      Play Boardgames
      • • • flipper
      304
      0
      Votes
      304
      Posts
      20.5k
      Views

      flipperF

      Your performance was far from poor.A couple mistakes & some bad dice,but thats how we learn.

      No worries about the delay(life gets in the way sometimes)

      Anytime you want to play,I’m game.In fact if you want to start a Russian turn go ahead & just pm. me

      Good game & thanks
      Flip,

    • flipperF

      Sub surprise attacks

      Axis & Allies Spring 1942 Edition
      • • • flipper
      2
      0
      Votes
      2
      Posts
      1.0k
      Views

      PantherP

      Yes, in every round of combat in which no enemy destroyers are present.

    • flipperF

      Flip(allies) vs Tex(axis)Spring 42

      Play Boardgames
      • • • flipper
      163
      0
      Votes
      163
      Posts
      11.3k
      Views

      T

      I give up, you win. I cant do anything.
      It was fun though. Thank you.

    • flipperF

      Flip(allies) vs MrMalachiCrunch(axis) Spring 1942

      Play Boardgames
      • • • flipper
      382
      0
      Votes
      382
      Posts
      26.7k
      Views

      flipperF

      Review

      Flip v Jethro(2).tsvg

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