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    Posts made by Fighter212

    • RE: Great game

      I agree
      too much of this forum is dedicated to what we dislike and not enough to the good

      I do like the huge game board but don’t know where I will play the world edition
      my dinning room table

      posted in Axis & Allies Pacific 1940
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      Fighter212
    • Chinese aa gun

      Uk built an aa gun and stuck it in a Chinese territory to defend from japan’s planes. Japan took the territory but uk liberated it. Who Gets the aa gun china or uk?

      posted in Axis & Allies Pacific 1940
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      Fighter212
    • RE: Cunning plan part 2

      I have a somewhat unrelated question

      if japan puts a warship in a sea zone suroubing An UNocupied dei island
      such Borneo.
      Would uk be able to capture the territorys without declaring  war?

      If uk can’t than what do u think of the plan?

      posted in Axis & Allies Pacific 1940
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      Fighter212
    • RE: Naval bases and carriers question

      Me and my friends always play that the carrier can
      move two spaces and then lanch it’s aircraft
      this makes there range 4 and with a nb now
      5

      posted in Axis & Allies Pacific 1940
      F
      Fighter212
    • RE: What if mechanized infantry could tow an artillery piece

      What I don’t get is why mech need a tank to blitz?
      If they are in a vehicle why can’t they just blitz?
      Why not just use the plastic from the mech to put more planes in the box
      or ICs or AA guns and just have a tech like in a&a 50

      posted in Axis & Allies Pacific 1940
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      Fighter212
    • RE: Allied strategy to get U.S.A into the war AFA report

      I got mine yesterday for Christmas
      Havnt played yet but looks awesome

      posted in Axis & Allies Pacific 1940
      F
      Fighter212
    • RE: FMG to the rescue?

      I agree.       
      I hope it’s soon

      posted in Axis & Allies Pacific 1940
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      Fighter212
    • RE: Quick and easy solution to tac bombers

      @Razor:

      :evil:
      Just….buy…one…more…copy…of…the…game

      how bout no!!!
      i for one am on a limited income and can not afford two games. :?

      i would rather save that money for AAE40 :mrgreen:

      posted in Axis & Allies Pacific 1940
      F
      Fighter212
    • RE: Quick and easy solution to tac bombers

      i was planning on using pennies or something like that to mark japaneeze tac fighters
      you could use bottons or realy anything small and abundent  :-D

      posted in Axis & Allies Pacific 1940
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      Fighter212
    • RE: Why wait as Japan?

      i think that japan should always consentrate on the american on J1 because they will have a huge fleet if left unchecked while the uk force can be easly delt with later

      i say j1 destroy us fleet at hawaii, west coast and capture hawaii
                      then capture meny south east asian islands while also taking fic and hong kong
                      also try to destroy us fleet at the philipines
                    i wont get my game til christmas so this is just from observing the starting pictures.

      posted in Axis & Allies Pacific 1940
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      Fighter212
    • RE: AA 40 Pacific Setup Pictures

      @Canuck12:

      @Fighter212:

      does anyone know if navel and air bases can be destroyed.

      They cannot be destroyed. However, they can be strategically bombed and damaged.

      If a naval or airbase is strategically bombed for a value of 3 or more, the base is considered to be non-opperational (up to a total damage of 6). However, the owner of the base may pay at the puchasing phase of their turn to pay-off damage on the bases to make them opperational. This system works just like the strategic bombing of industrial complexes in all current versions of the game.

      Thus, you still need to defend your bases.

      how about tracefering them to a more statigic location

      posted in Axis & Allies Pacific 1940
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      Fighter212
    • RE: AA 40 Pacific Setup Pictures

      does anyone know if navel and air bases can be destroyed. 
      some bases like the one on guam
      it would be diffcault to deffed all these bases and whould be more of a burden

      posted in Axis & Allies Pacific 1940
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      Fighter212
    • RE: Get rid of the cardboard

      @FieldMarshalGames:

      Leaving out the money is kind of a pain…  but honestly guys…  if you are buying AAP40 we all know you have STACKS of IPC cash lying around the house in your other AAA games.

      This game is not for the light weight AAA player.

      me and my friends use an electronic banking system from monopoly.
      just add a zero to the end of all the amounts.

      posted in Axis & Allies Pacific 1940
      F
      Fighter212
    • RE: Unit Cost

      i might take my revised edition and combine the pieces,
      i might even try to find a piece for an escord carrier.

      posted in Axis & Allies Pacific 1940
      F
      Fighter212
    • RE: Unit Cost

      escort carriers wouldve be great

      i dont like the cardboard chips
      they are just being lazy

      posted in Axis & Allies Pacific 1940
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      Fighter212
    • RE: Pacific 1940 review copy has arrived

      thanks
      also i would always get argery when infitry took out the sniper bazokas and shot down my fighters.
      i thought of an optional rule that infitry have a weakened defence and attack ageinst aircraft unless accupened by a half track. like can not attack and have a 1 defence.

      in ww2 they often had antiaircraft guns on the halftracks.

      posted in Axis & Allies Pacific 1940
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      Fighter212
    • RE: Pacific 1940 review copy has arrived

      I have a question
      since the is only one axis power wont japan get overwelmed by amount of allied turns in a row.
      Does Japan get multible turns or what?

      posted in Axis & Allies Pacific 1940
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      Fighter212
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