If you are still looking for players I would enjoy playing Japan-if it’s open.
Posts made by fighter pilot 48
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RE: Alpha 3 team gameposted in Find Online Players
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RE: Fighter pilot 48(axis)_vs_shadowguidex(allies)posted in Play Boardgames
Phillipines fall with no losses.
ncm
inf,art Sib (via trn z5) to Ksu
2trn z33 to z6
3ftr,2tac z46 to Car
cv z33 to z35
cv z33 to z43
cv,bb,cru,dd z33 to z42
tac z45 to z42
tac z35 to z42
tac z35 to z43
tac Phil to z35
bmb Phil to Kwa
bmb z41 to Kwa
bb,cru,dd,sub to z43
3ftr Jeh to Jap
ftr,2tac Jeh to Kor 4ftr Hon to z6mobilize airbase to Kor
2cv to z6collect-$49
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RE: Fighter pilot 48(axis)_vs_shadowguidex(allies)posted in Play Boardgames
Battle for the Phillipines
Sea battle-sub,scrambled ftr vs dd,2tacs
Attack
Rolls: 1@2 2@3; Total Hits: 31@2: (1)2@3: (3, 3)
Defend
Rolls: 1@1 1@4; Total Hits: 01@1: (3)1@4: (5)Land battle-2inf vs 5inf,art,tac,bmb
Attack
Rolls: 4@1 2@2 1@3 1@4; Total Hits: 34@1: (3, 3, 5, 6)2@2: (2, 3)1@3: (2)1@4: (3)
Defend
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
RE: Fighter pilot 48(axis)_vs_shadowguidex(allies)posted in Play Boardgames
z46-cwol
Attack Hon(2inf)-3arm,4ftr
Rolls: 7@3; Total Hits: 47@3: (6, 2, 2, 6, 4, 2, 2)
Defend
Rolls: 2@2; Total Hits: 12@2: (2, 3) -
RE: Fighter pilot 48(axis)_vs_shadowguidex(allies)posted in Play Boardgames
Japan#3(45)
buy-2cv,airbase(save$1)combat
1)Phi-2inf Man(via trnz19)/3inf,art Jap(via trnz6)/tac,bmb Kwa
2)sub z35-dd z33/2tac Kwa {option to Scramble}
3)dd,cru z46-3ftr,2tac Car/sub,dd z33
4)trn z45-tac Car
5)trn z41-bmb Kwa
6)Bor-2inf(via trnz34)
7)Hon-3arm Ksu/4ftr Kwa
8)Fic-2inf Sia(walk in)
9)Sui-6inf,art Cha/3inf,art Hop(walk in)
10)She-inf Hop(walk in)
11)Sze-4inf,2art,mech Kwe/arm Yun(walk in)will do the battles except for Phil and z35 until you decide on what to do with the ftr in Phil(land or sea scramble)
Attack z46(dd,cru)-sub dd 3ftr,2tac
Rolls: 2@2 3@3 2@4; Total Hits: 42@2: (1, 4)3@3: (5, 2, 4)2@4: (3, 4)
Defend
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (4) -
RE: Fighter pilot 48(axis)_vs_shadowguidex(allies)posted in Play Boardgames
Man-that sbr was a dud
ncm
arm Ger to Wger
4arm,4mech Ger to Bal
10 inf,5art,3aa Epl to Bal
sub sz91 to sz106
cv z91 to sz109
3inf Rom to Epl
3tac Rom to Wgr
1bmb Nov to Ger
ftr Nov to Bal
bb,cru,dd sz91 to sz112mobilize
3trn to sz112
3inf,2mech ti Wgrcollect39 +5(no)=44
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RE: Fighter pilot 48(axis)_vs_shadowguidex(allies)posted in Play Boardgames
1 bmb conducts sbr-roll 1 dice for damage
Rolls: 1@1; Total Hits: 11@1: (1) -
RE: Fighter pilot 48(axis)_vs_shadowguidex(allies)posted in Play Boardgames
minor in Nov shoots at 2bmbs
Rolls: 2@1; Total Hits: 12@1: (1, 6) -
RE: AAG40 FAQposted in Axis & Allies Global 1940
A question on sea battles-If I have a fleet of mixed warships can I move them(not including a destroyer) through a sz containing an enemy sub to attack a sz and at the same time attack the sub with a destroyer from another sz,or do they all have to stop and do battle in the sz containing the enemy sub?
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RE: Fighter pilot 48(axis)_vs_shadowguidex(allies)posted in Play Boardgames
Scot twol
await your decision about sbr in Nov -
RE: Fighter pilot 48(axis)_vs_shadowguidex(allies)posted in Play Boardgames
Germany round #3(38)
buy-3trn,2mech.3infcombat
inf Rom=>Bes(walk in)
inf Epl=>Nukr(walk in)
inf Epl=>Bel(walk in)
2inf Gib/2ftrs z91=>Scot(inf)
sbr against minor in Nov w/2bmb,ftr escort Rom
**will you use ftr as intercept? minor has shots at bmbs
Attact Scot-2inf,2ftrs
Rolls: 2@1 2@3; Total Hits: 12@1: (3, 2)2@3: (5, 2)
Defend-inf
Rolls: 1@2; Total Hits: 01@2: (6) -
RE: Fighter pilot 48(axis)_vs_shadowguidex(allies)posted in Play Boardgames
Attack-inf,2art
Rolls: 3@2; Total Hits: 13@2: (3, 1, 4)
Defend-art
Rolls: 1@2; Total Hits: 01@2: (6) -
RE: Fighter pilot 48(axis)_vs_shadowguidex(allies)posted in Play Boardgames
Gre twlo inf
Attack Hol-2inf,2art
Rolls: 4@2; Total Hits: 14@2: (2, 6, 3, 5)
Defend-1inf,art
Rolls: 2@2; Total Hits: 12@2: (1, 5)ncm
bmb Alb to Sita
2dd sz93 to sz97 -
RE: Fighter pilot 48(axis)_vs_shadowguidex(allies)posted in Play Boardgames
Alb twol
Attack Gre-3inf,2arm
Rolls: 2@1 2@3; Total Hits: 32@1: (1, 4)2@3: (2, 3)
Defend-2inf
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
RE: Fighter pilot 48(axis)_vs_shadowguidex(allies)posted in Play Boardgames
Italy#2(34)-buy bb,2trn
combat
2inf,2art Fra=>Hol(inf,art)
inf Sfr=>Wfr(walk in)
inf Iso=>Ken(walk in)
2inf,art Eth=>Sud(walk in)
4inf,2art,arm,mech Tob=>Alx(walk in)
bmb Sita/4inf Bul/inf Nita,arm Sita(via trn sz93)Cru(barrage)=>Alb(4inf)
2inf,arm Bul,inf Nita,arm Sita(via trn sz93)=>Gre(2inf)
Attack Alb-5inf,arm,bmb,cru
Rolls: 5@1 2@3 1@4; Total Hits: 45@1: (4, 6, 5, 1, 1)2@3: (1, 5)1@4: (4)
Defend-4inf
Rolls: 4@2; Total Hits: 04@2: (6, 6, 4, 4) -
RE: Fighter pilot 48(axis)_vs_shadowguidex(allies)posted in Play Boardgames
Yun twlo 2inf,art
two more walk in battles(sorry-should have listed all battles at once)
2inf,art Cha/2inf Anh=>Hop(walk in)
4inf,2art Anh/mech Cha=>Kwe(walk in)ncm
trn sz6 to sz17(pick up inf Iwo) to sz34(pick up inf Pau)
trn sz6(pick up inf jap) to sz33
trn sz6 to sz33
trn sz25 pick up inf,art in Jap unload in Sib
6inf,art Jeh to Cha
trn sz36 to sz 19
4ftr,2tac Jap to Jeh
4ftr,3tac,2bmb Yun to Kwamobilize 3arm to Ksu,3inf to Jap,2trn to sz6
collect 35 +10+45
*I don’t know how to adjust the chart in upper left to reflect Japan’s ipc total -
RE: Fighter pilot 48(axis)_vs_shadowguidex(allies)posted in Play Boardgames
Attack-arm,3ftr,4tac,2bmb
Rolls: 4@3 6@4; Total Hits: 84@3: (1, 2, 2, 1)6@4: (6, 4, 5, 1, 3, 1)
Defend-inf
Rolls: 1@2; Total Hits: 01@2: (3)