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    Posts made by Ferrousgryphon

    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      TripleA Turn Summary: Germans round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

      Game History

      Round: 12
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour, 3 artilleries, 1 destroyer, 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
      
          Combat Move - Germans
              1 infantry moved from Smolensk to Vologda
                    Germans take Vologda from Russians
              4 infantry moved from Bryansk to Russia
              7 fighters and 3 tactical_bombers moved from Bryansk to Russia
              5 tactical_bombers moved from Novgorod to Russia
      
          Combat - Germans
              Battle in Russia
                  Germans attack with 7 fighters, 4 infantry and 8 tactical_bombers
                  Russians defend with 1 airfield, 1 factory_major, 1 infantry and 2 mech_infantrys
                      Germans roll dice for 7 fighters, 4 infantry and 8 tactical_bombers in Russia, round 2 : 8/19 hits, 9.33 expected hits
                      Russians roll dice for 1 infantry and 2 mech_infantrys in Russia, round 2 : 1/3 hits, 1.00 expected hits
                      2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                  Germans captures 10PUs while taking Russians capital
                  Germans converts factory_major into different units
                  Germans win, taking Russia from Russians with 7 fighters, 3 infantry and 8 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry and 2 mech_infantrys
              triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
      
          Non Combat Move - Germans
              1 mech_infantry moved from Bryansk to Caucasus
              3 armour moved from Ukraine to Volgograd
              8 armour and 59 mech_infantrys moved from Bryansk to Volgograd
              3 fighters moved from Russia to Ukraine
              4 fighters and 8 tactical_bombers moved from Russia to Volgograd
              1 infantry moved from France to Normandy Bordeaux
              4 bombers moved from Western Germany to Southern Italy
              1 transport moved from 115 Sea Zone to 113 Sea Zone
              7 infantry moved from Finland to Sweden
                    Germans take Sweden from Neutral_True
              5 infantry moved from Western Germany to France
              1 infantry moved from Western Germany to Switzerland
                    Germans take Switzerland from Neutral_True
              1 mech_infantry moved from Kazakhstan to Afghanistan
                    Germans take Afghanistan from Neutral_True
      
          Place Units - Germans
              3 infantry placed in Volgograd
              1 armour and 2 mech_infantrys placed in Ukraine
              3 mech_infantrys placed in Novgorod
              3 artilleries placed in France
              8 mech_infantrys placed in Western Germany
              1 destroyer placed in 93 Sea Zone
      
          Turn Complete - Germans
              Germans collect 73 PUs; end with 83 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.33
      Russians : 0.00
      

      Savegame

      posted in League
      FerrousgryphonF
      Ferrousgryphon
    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      TripleA Turn Summary: Italians round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

      Game History

      Round: 11
      
          Purchase Units - Italians
              Italians buy 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - Italians
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
      
          Combat Move - Italians
      
          Non Combat Move - Italians
              1 artillery and 1 infantry moved from Greece to Albania
              1 destroyer moved from 95 Sea Zone to 94 Sea Zone
      
          Place Units - Italians
              1 infantry placed in Southern Italy
              2 mech_infantrys placed in Northern Italy
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
              EDIT: Adding units owned by Italians to Yugoslavia: 1 infantry
              EDIT: Turning off Edit Mode
              1 destroyer placed in 95 Sea Zone
      
          Turn Complete - Italians
              Italians collect 13 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      FerrousgryphonF
      Ferrousgryphon
    • RE: 1940 Game

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 submarine moved from 105 Sea Zone to 110 Sea Zone
      
          Combat - Russians
              Battle in 110 Sea Zone
                  British loiter and taunt; Russians attack with 1 submarine
                  Germans defend with 1 destroyer
                      Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Russians lost in 110 Sea Zone
                  Germans win with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for Russians: 1 submarine
      
          Non Combat Move - Russians
              10 infantry moved from Russia to Bryansk
              2 fighters moved from Bryansk to Russia
              1 mech_infantry moved from Volgograd to Bryansk
              6 infantry moved from Timguska to Novosibirsk
              2 aaGuns and 12 infantry moved from Yenisey to Timguska
              1 infantry moved from Volgograd to Tambov
      
          Place Units - Russians
              1 fighter and 9 infantry placed in Russia
              2 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 28 PUs; end with 28 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Russians : -0.33
      

      Savegame

      posted in Play Boardgames
      FerrousgryphonF
      Ferrousgryphon
    • RE: 1940 Game

      My internet provider is sending out a tech on the 24th. Until it is fixed I’ll only be able to post when my cell signal is strong enough. Sorry guys.

      posted in Play Boardgames
      FerrousgryphonF
      Ferrousgryphon
    • RE: 1940 Game

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Belarus to Novgorod
              1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
              1 fighter moved from Belarus to Novgorod
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                      Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.00 expected hits
                      Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 armour
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
              1 infantry moved from Western Ukraine to Bessarabia
              1 artillery and 4 infantry moved from Western Ukraine to Bryansk
              3 infantry moved from Ukraine to Bryansk
              2 artilleries and 7 infantry moved from Russia to Bryansk
              4 aaGuns, 6 armour, 2 artilleries, 15 infantry and 5 mech_infantrys moved from Belarus to Bryansk
              6 infantry moved from Yenisey to Timguska
              2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
      
          Place Units - Russians
              10 infantry placed in Russia
              1 infantry and 1 mech_infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 34 PUs; end with 34 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.50
      Russians : 0.00
      

      Savegame

      posted in Play Boardgames
      FerrousgryphonF
      Ferrousgryphon
    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      TripleA Turn Summary: Japanese round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

      Game History

      Round: 11
      
          Purchase Units - Japanese
              Japanese buy 1 destroyer, 2 fighters, 1 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 infantry moved from Caroline Islands to 33 Sea Zone
              2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
              2 infantry moved from 31 Sea Zone to Wake Island
              1 submarine moved from 33 Sea Zone to 46 Sea Zone
              7 fighters and 7 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
              1 submarine moved from 42 Sea Zone to 55 Sea Zone
              2 fighters moved from 42 Sea Zone to 55 Sea Zone
              1 submarine moved from 6 Sea Zone to 25 Sea Zone
              2 fighters moved from 6 Sea Zone to 25 Sea Zone
              1 infantry moved from Kweichow to Szechwan
                    Japanese take Szechwan from Chinese
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 mech_infantry moved from Yakut S.S.R. to Yenisey
                    Japanese take Yenisey from Russians
              1 mech_infantry moved from Ulaanbaatar to Yenisey
              1 infantry moved from Jehol to Chahar
      
          Combat - Japanese
              Battle in Wake Island
              Battle in 25 Sea Zone
                  Japanese attack with 2 fighters and 1 submarine
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 25 Sea Zone
                  Japanese win, taking Wake Island from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in 55 Sea Zone
                  Japanese attack with 2 fighters and 1 submarine
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 fighters in 55 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                      Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 55 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                  Japanese win with 2 fighters remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 submarine
                  Casualties for Americans: 1 destroyer
              Battle in 46 Sea Zone
                  Japanese attack with 7 fighters, 1 submarine and 7 tactical_bombers
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 7 fighters and 7 tactical_bombers in 46 Sea Zone, round 2 : 7/14 hits, 8.17 expected hits
                      ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC lost in 46 Sea Zone
                  Japanese win with 7 fighters, 1 submarine and 7 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
      
          Non Combat Move - Japanese
              1 carrier, 1 destroyer and 2 transports moved from 42 Sea Zone to 20 Sea Zone
              1 aaGun, 2 armour, 6 artilleries and 6 mech_infantrys moved from Yunnan to Kweichow
              1 mech_infantry moved from Hunan to Kweichow
              1 infantry moved from Hopei to Kweichow
              2 infantry moved from Kiangsu to Kiangsi
              1 infantry moved from Kiangsu to Anhwe
              3 mech_infantrys moved from Shantung to Kweichow
              1 bomber moved from Kwangsi to Kiangsu
              1 tactical_bomber moved from Kwangsi to Kweichow
              1 fighter moved from Central Mongolia to Kweichow
              1 fighter moved from Kwangsi to 20 Sea Zone
              2 fighters moved from 55 Sea Zone to Java
              1 destroyer moved from 33 Sea Zone to 20 Sea Zone
              1 destroyer moved from 16 Sea Zone to 6 Sea Zone
              2 battleships, 7 carriers, 2 cruisers, 5 destroyers and 9 submarines moved from 33 Sea Zone to 31 Sea Zone
              7 fighters and 7 tactical_bombers moved from 46 Sea Zone to 31 Sea Zone
              2 fighters moved from 25 Sea Zone to 6 Sea Zone
              1 infantry moved from Anhwe to Hunan
              3 infantry moved from Anhwe to Kweichow
              1 mech_infantry moved from Central Mongolia to Yakut S.S.R.
      
          Place Units - Japanese
              3 mech_infantrys placed in Kiangsu
              3 mech_infantrys placed in Shantung
              2 fighters and 1 infantry placed in Japan
              1 destroyer and 3 submarines placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 67 PUs; end with 67 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.33
      ANZAC : -0.33
      Japanese : -3.83
      

      Savegame

      posted in League
      FerrousgryphonF
      Ferrousgryphon
    • RE: 1940 Game

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              6 infantry moved from Yakut S.S.R. to Yenisey
              2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
              3 armour, 2 fighters, 5 infantry and 1 tactical_bomber moved from Novgorod to Belarus
              1 infantry moved from Baltic States to Eastern Poland
              1 armour and 2 mech_infantrys moved from Ukraine to Belarus
              2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Belarus
              1 mech_infantry moved from Russia to Belarus
              2 infantry moved from Rostov to Bryansk
              1 submarine moved from 111 Sea Zone to 105 Sea Zone
      
          Place Units - Russians
              3 infantry placed in Ukraine
              2 artilleries and 7 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      FerrousgryphonF
      Ferrousgryphon
    • RE: 1940 Game

      @cyanight Where is the file posted?

      posted in Play Boardgames
      FerrousgryphonF
      Ferrousgryphon
    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      TripleA Turn Summary: Germans round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

      Game History

      Round: 11
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 6 armour, 1 bomber, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Bryansk to Smolensk
              1 fighter and 1 tactical_bomber moved from Volgograd to Smolensk
              2 infantry moved from Volgograd to Caucasus
              2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
      
          Combat - Germans
              Battle in Smolensk
                  Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Smolensk
                  Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Caucasus
                  Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                  British defend with 1 infantry
                      Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 3/6 hits, 2.67 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                  Germans win, taking Caucasus from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              1 infantry moved from Tambov to Bryansk
              3 aaGuns, 7 armour, 14 artilleries, 32 infantry and 46 mech_infantrys moved from Rostov to Bryansk
              3 artilleries and 5 mech_infantrys moved from Ukraine to Bryansk
              4 mech_infantrys moved from Eastern Poland to Bryansk
              1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
              3 mech_infantrys moved from Belarus to Bryansk
              1 mech_infantry moved from Timguska to Kazakhstan
              1 infantry moved from Volgograd to Tambov
              1 mech_infantry moved from Evenkiyskiy to Novosibirsk
              2 infantry moved from Norway to Finland
              1 transport moved from 112 Sea Zone to 113 Sea Zone
              2 infantry moved from Western Germany to 113 Sea Zone
              2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
              2 infantry moved from 115 Sea Zone to Finland
              1 tactical_bomber moved from 112 Sea Zone to Novgorod
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines moved from 112 Sea Zone to 113 Sea Zone
              1 tactical_bomber moved from Smolensk to Bryansk
              1 tactical_bomber moved from Western Germany to Novgorod
              1 fighter moved from Smolensk to Bryansk
              2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
              1 bomber moved from Southern Italy to Western Germany
              1 fighter moved from Southern Italy to Western Germany
              4 fighters moved from Southern Italy to Bryansk
              2 infantry moved from France to Western Germany
              1 fighter moved from 113 Sea Zone to Western Germany
              1 fighter moved from Southern Italy to Western Germany
              2 infantry moved from France to Western Germany
      
          Place Units - Germans
              2 infantry placed in Western Germany
              1 bomber placed in Western Germany
              3 armour placed in Ukraine
              3 armour placed in Volgograd
              3 tactical_bombers placed in Novgorod
      
          Turn Complete - Germans
              Germans collect 64 PUs; end with 64 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Neutral_Axis from Southern France: 1 artillery and 1 infantry
              EDIT: Removing units owned by Neutral_Axis from 93 Sea Zone: 1 cruiser and 1 destroyer
              EDIT: Removing units owned by Germans from France: 1 infantry
              EDIT: Changing ownership of Southern France from Neutral_Axis to Germans
              EDIT: Adding units owned by Germans to Southern France: 1 infantry
              EDIT: Changing PUs for Germans from 84 to 87
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : 0.00
      Russians : 0.33
      

      Savegame

      posted in League
      FerrousgryphonF
      Ferrousgryphon
    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      TripleA Turn Summary: Italians round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

      Game History

      Round: 10
      
          Purchase Units - Italians
              Italians buy 3 marines and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 submarine moved from 96 Sea Zone to 98 Sea Zone
              1 fighter moved from Rostov to 99 Sea Zone
              4 fighters moved from 95 Sea Zone to 98 Sea Zone
              1 bomber moved from Southern Italy to 98 Sea Zone
              3 submarines moved from 95 Sea Zone to 92 Sea Zone
              1 destroyer moved from 95 Sea Zone to 96 Sea Zone
              2 fighters moved from Southern Italy to 96 Sea Zone
      
          Combat - Italians
              Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
              Battle in 99 Sea Zone
                  Italians attack with 1 fighter
                  British defend with 2 transports
                      2 transports owned by the British lost in 99 Sea Zone
                  Italians win with 1 fighter remaining. Battle score for attacker is 14
                  Casualties for British: 2 transports
              Battle in 98 Sea Zone
                  Italians attack with 1 bomber, 4 fighters and 1 submarine
                  British defend with 1 destroyer
                      Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 bomber and 4 fighters in 98 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                      British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                  Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
                  Casualties for Italians: 1 submarine
                  Casualties for British: 1 destroyer
              Battle in 96 Sea Zone
                  Italians attack with 1 destroyer and 2 fighters
                  Americans defend with 2 submarines and 1 transport
                      Italians roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                      Americans roll dice for 2 submarines in 96 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                      2 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 transport owned by the Americans lost in 96 Sea Zone
                  Italians win with 2 fighters remaining. Battle score for attacker is 11
                  Casualties for Italians: 1 destroyer
                  Casualties for Americans: 2 submarines and 1 transport
              Battle in 92 Sea Zone
                  Italians attack with 3 submarines
                  British defend with 1 fighter; Americans defend with 1 destroyer and 2 fighters
                      Italians roll dice for 3 submarines in 92 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                      Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                      1 destroyer owned by the Americans and 3 submarines owned by the Italians lost in 92 Sea Zone
                  Americans win with 3 fighters remaining. Battle score for attacker is -10
                  Casualties for Italians: 3 submarines
                  Casualties for Americans: 1 destroyer
              Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
              Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
              Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
      
          Non Combat Move - Italians
              1 fighter moved from 99 Sea Zone to Southern Italy
              2 fighters moved from 96 Sea Zone to Southern Italy
              4 fighters moved from 98 Sea Zone to 95 Sea Zone
              1 bomber moved from 98 Sea Zone to Southern Italy
              1 aaGun, 2 armour, 1 artillery and 4 mech_infantrys moved from Rostov to Volgograd
      
          Place Units - Italians
              3 marines placed in Southern Italy
              1 transport placed in 95 Sea Zone
      
          Turn Complete - Italians
              Italians collect 13 PUs; end with 14 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Italians : 1.67
      British : 0.67
      Americans : 2.33
      

      Savegame

      posted in League
      FerrousgryphonF
      Ferrousgryphon
    • RE: 1940 Game

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 4 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              6 infantry moved from Buryatia to Yakut S.S.R.
              2 aaGuns and 6 infantry moved from Sakha to Buryatia
              6 infantry moved from Amur to Buryatia
              2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
              2 infantry moved from Baltic States to Belarus
              2 infantry moved from Eastern Poland to Belarus
              2 infantry moved from Bessarabia to Western Ukraine
              3 infantry moved from Ukraine to Western Ukraine
              1 armour and 1 mech_infantry moved from Volgograd to Bryansk
              1 armour and 1 mech_infantry moved from Russia to Belarus
              1 infantry moved from Archangel to Belarus
              3 infantry moved from Vyborg to Novgorod
              2 infantry moved from Karelia to Novgorod
              1 submarine moved from 127 Sea Zone to 111 Sea Zone
              1 cruiser moved from 115 Sea Zone to 114 Sea Zone
              2 infantry moved from Caucasus to Rostov
              1 fighter and 1 tactical_bomber moved from Russia to Novgorod
              2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
      
          Place Units - Russians
              3 armour placed in Novgorod
              1 armour and 2 mech_infantrys placed in Ukraine
              1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      FerrousgryphonF
      Ferrousgryphon
    • RE: 1940 Game

      @iDOUGGERNAUT go ahead and remove the hits the game defaults on your combats for your enemies unless it’s a big naval battle or one that would have a critical monetary or strategic impact. Otherwise we won’t finish this game before we play again next spring lol

      posted in Play Boardgames
      FerrousgryphonF
      Ferrousgryphon
    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      @AldoRaine I edited back. Even though I got a hit had you asked I would’ve submerged.

      Scrambles in 98 and 92?

      posted in League
      FerrousgryphonF
      Ferrousgryphon
    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      TripleA Manual Gamesave Post: Italians round 10

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

      Game History

      Round: 10
      
          Purchase Units - Italians
              Italians buy 3 marines and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 submarine moved from 96 Sea Zone to 98 Sea Zone
              1 fighter moved from Rostov to 99 Sea Zone
              4 fighters moved from 95 Sea Zone to 98 Sea Zone
              1 bomber moved from Southern Italy to 98 Sea Zone
              3 submarines moved from 95 Sea Zone to 92 Sea Zone
              1 destroyer moved from 95 Sea Zone to 96 Sea Zone
              2 fighters moved from Southern Italy to 96 Sea Zone
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      FerrousgryphonF
      Ferrousgryphon
    • RE: 1940 Game

      OK we are playing BM so no bid.

      So Doug is Germany and Italy
      Lou is Japan
      I’m Russia
      Jason is USA and China
      Robert is UK, ANZAC, and France

      We are all ready make your move Dougernaut

      GL and HF

      posted in Play Boardgames
      FerrousgryphonF
      Ferrousgryphon
    • RE: Cyanight vs FerrousGryphon

      @cyanight This is my first time looking at 1942 since last year so I am totally going to be shooting from the hip this game lol

      posted in Play Boardgames
      FerrousgryphonF
      Ferrousgryphon
    • RE: Cyanight vs FerrousGryphon

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              3 infantry moved from Novgorod to Baltic States
              1 fighter moved from Novgorod to Baltic States
              1 tactical_bomber moved from Russia to Baltic States
              2 infantry moved from Bryansk to Western Ukraine
              1 fighter moved from Russia to Western Ukraine
              4 infantry moved from Rostov to Ukraine
              1 artillery moved from Rostov to Ukraine
              1 artillery moved from Bryansk to Ukraine
              1 armour and 1 mech_infantry moved from Volgograd to Ukraine
              2 armour moved from Russia to Ukraine
              1 artillery and 1 infantry moved from Novgorod to Belarus
              2 infantry moved from Bryansk to Belarus
              2 infantry moved from Archangel to Belarus
              1 fighter moved from Urals to Belarus
              1 mech_infantry moved from Russia to Ukraine
              2 infantry moved from Russia to Smolensk
              1 artillery moved from Russia to Smolensk
              1 armour and 2 infantry moved from Archangel to Smolensk
              3 armour moved from Urals to Smolensk
      
          Combat - Russians
              Battle in Smolensk
                  Russians attack with 4 armour, 1 artillery and 4 infantry
                  Germans defend with 1 armour, 1 artillery and 3 infantry
                      Russians roll dice for 4 armour, 1 artillery and 4 infantry in Smolensk, round 2 : 4/9 hits, 3.17 expected hits
                      Germans roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 2 : 3/5 hits, 1.83 expected hits
                      3 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Smolensk
                      Russians roll dice for 4 armour, 1 artillery and 1 infantry in Smolensk, round 3 : 6/6 hits, 2.67 expected hits
                      Germans roll dice for 1 armour in Smolensk, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 4 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 10
                  Casualties for Russians: 3 infantry
                  Casualties for Germans: 1 armour, 1 artillery and 3 infantry
              Battle in Belarus
                  Russians attack with 1 artillery, 1 fighter and 5 infantry
                  Germans defend with 1 armour and 3 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Belarus, round 2 : 2/7 hits, 1.83 expected hits
                      Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 1/4 hits, 1.50 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                      Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Belarus, round 3 : 1/6 hits, 1.67 expected hits
                      Germans roll dice for 1 armour and 1 infantry in Belarus, round 3 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                      Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 4 : 1/5 hits, 1.50 expected hits
                      Germans roll dice for 1 armour in Belarus, round 4 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 armour and 3 infantry
              Battle in Baltic States
                  Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Germans defend with 1 armour and 1 infantry
                      Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 1.67 expected hits
                      Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/4 hits, 1.50 expected hits
                      Germans roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 armour and 1 infantry
              Battle in Western Ukraine
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Ukraine
                  Russians attack with 3 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
                  Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 3 infantry
                      Russians roll dice for 3 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Ukraine, round 2 : 6/11 hits, 3.50 expected hits
                      Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 2/6 hits, 2.50 expected hits
                      2 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 23
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
      
          Non Combat Move - Russians
              1 infantry moved from Caucasus to Rostov
              1 aaGun moved from Volgograd to Rostov
              1 infantry moved from Vyborg to Novgorod
              1 infantry moved from Karelia to Novgorod
              1 submarine moved from 127 Sea Zone to 125 Sea Zone
              1 tactical_bomber moved from Baltic States to Novgorod
              1 aaGun and 2 infantry moved from Russia to Bryansk
              1 fighter moved from Western Ukraine to Russia
              1 fighter moved from Belarus to Novgorod
              1 fighter moved from Baltic States to Novgorod
              1 infantry moved from Novosibirsk to Samara
              2 infantry moved from Evenkiyskiy to Timguska
              1 infantry moved from Yakut S.S.R. to Yenisey
              2 infantry moved from Siberia to Sakha
              1 infantry moved from Kazakhstan to Volgograd
      
          Place Units - Russians
              3 infantry placed in Novgorod
              4 infantry and 2 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 36 PUs; end with 36 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.33
      Russians : 4.67
      

      Savegame

      posted in Play Boardgames
      FerrousgryphonF
      Ferrousgryphon
    • RE: 1940 Game

      so do I get China and/or France. If it’s or I prefer China

      Do we get a bid?

      posted in Play Boardgames
      FerrousgryphonF
      Ferrousgryphon
    • RE: 1940 Game

      I’m in so I guess I’m USSR?

      posted in Play Boardgames
      FerrousgryphonF
      Ferrousgryphon
    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      TripleA Manual Gamesave Post: Japanese round 10

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

      Game History

      Round: 10
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 submarine moved from 45 Sea Zone to 54 Sea Zone
              5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
              2 infantry and 1 mech_infantry moved from Yunnan to Burma
              1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
              1 bomber moved from Shantung to Burma
              3 infantry moved from Anhwe to Hopei
              1 bomber moved from Shantung to Hopei
              1 mech_infantry moved from Central Mongolia to Dzavhan
              2 mech_infantrys moved from Buyant-Uhaa to Dzavhan
              1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar
              1 mech_infantry moved from Amur to Ulaanbaatar
              1 mech_infantry moved from Buryatia to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              1 fighter moved from Buryatia to Dzavhan
              1 fighter moved from Buryatia to Ulaanbaatar
      
          Combat - Japanese
              Battle in 54 Sea Zone
                  Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 5 fighters and 5 tactical_bombers in 54 Sea Zone, round 2 : 3/10 hits, 5.83 expected hits
                      ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
                  Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 submarine
                  Casualties for ANZAC: 1 destroyer
              Battle in Ulaanbaatar
                  Japanese attack with 1 fighter and 2 mech_infantrys
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 mech_infantrys in Ulaanbaatar, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Ulaanbaatar
                  Japanese win, taking Ulaanbaatar from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Russians: 1 infantry
              Battle in Dzavhan
                  Japanese attack with 1 fighter and 3 mech_infantrys
                  Russians defend with 2 infantry
                      Japanese roll dice for 1 fighter and 3 mech_infantrys in Dzavhan, round 2 : 0/4 hits, 1.00 expected hits
                      Russians roll dice for 2 infantry in Dzavhan, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Japanese lost in Dzavhan
                      Japanese roll dice for 1 fighter and 2 mech_infantrys in Dzavhan, round 3 : 0/3 hits, 0.83 expected hits
                      Russians roll dice for 2 infantry in Dzavhan, round 3 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Japanese lost in Dzavhan
                  1 mech_infantry owned by the Japanese retreated to Central Mongolia
                  Russians win with 2 infantry remaining. Battle score for attacker is -8
                  Casualties for Japanese: 2 mech_infantrys
              Battle in Burma
                  Japanese attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  British defend with 1 artillery and 2 infantry
                      Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.33 expected hits
                      UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                      Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 2/5 hits, 2.17 expected hits
                      UK_Pacific roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
                  Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Japanese: 2 infantry
                  Casualties for British: 1 artillery and 2 infantry
              Battle in Hopei
                  Japanese attack with 1 bomber and 3 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 bomber and 3 infantry in Hopei, round 2 : 1/4 hits, 1.17 expected hits
                      Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                      Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 3 : 1/3 hits, 1.00 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Japanese
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 submarine moved from 25 Sea Zone to 6 Sea Zone
              2 battleships, 5 carriers and 2 cruisers moved from 42 Sea Zone to 33 Sea Zone
              5 fighters and 5 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
              4 destroyers and 6 submarines moved from 42 Sea Zone to 33 Sea Zone
              4 submarines moved from 20 Sea Zone to 33 Sea Zone
              1 destroyer moved from 45 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
              1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
              1 submarine moved from 39 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 destroyer moved from 20 Sea Zone to 6 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
              1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone
              1 destroyer moved from 34 Sea Zone to 33 Sea Zone
              1 fighter moved from Ulaanbaatar to 6 Sea Zone
              1 fighter moved from Philippines to 6 Sea Zone
              1 infantry moved from Hunan to Yunnan
              1 mech_infantry moved from Shantung to Hunan
              3 infantry moved from Kiangsu to Anhwe
              1 bomber moved from Hopei to Kiangsu
              1 bomber moved from Burma to Yunnan
              1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
              1 bomber moved from Yunnan to Kwangsi
              1 fighter moved from Dzavhan to Central Mongolia
              1 infantry moved from Shantung to Jehol
              1 infantry moved from Shantung to Anhwe
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
              2 infantry moved from 33 Sea Zone to Caroline Islands
      
          Place Units - Japanese
              2 infantry and 1 mech_infantry placed in Kiangsu
              1 infantry and 2 mech_infantrys placed in Shantung
              Japanese undo move 2.
              Japanese undo move 1.
              3 infantry placed in Kiangsu
              3 mech_infantrys placed in Shantung
              1 fighter and 1 marine placed in Japan
              1 carrier, 1 cruiser and 1 destroyer placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 65 PUs; end with 65 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 0.67
      Chinese : 0.00
      UK_Pacific : 0.67
      Russians : 1.33
      Japanese : -5.50
      

      Savegame

      posted in League
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      Ferrousgryphon
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