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    Posts made by Ferrousgryphon

    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      TripleA Manual Gamesave Post: Japanese round 17

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

      Game History

      Round: 17
      
          Purchase Units - Japanese
              Japanese buy 6 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 mech_infantrys moved from Kweichow to Szechwan
              3 fighters moved from Kweichow to Szechwan
              1 mech_infantry moved from Kiangsu to Kwangsi
              2 mech_infantrys moved from Kiangsu to Kwangtung
              1 fighter moved from Kweichow to Kwangsi
              1 fighter moved from 35 Sea Zone to Kwangsi
              1 bomber moved from Kweichow to Kwangtung
              1 bomber moved from Japan to Kwangtung
              1 infantry moved from Wake Island to 31 Sea Zone
              1 marine moved from Wake Island to 31 Sea Zone
              1 cruiser, 1 infantry, 1 marine and 1 transport moved from 31 Sea Zone to 25 Sea Zone
              1 infantry and 1 marine moved from 25 Sea Zone to Midway
              1 artillery moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
              1 artillery and 1 infantry moved from 25 Sea Zone to Midway
              3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Midway
              10 fighters and 7 tactical_bombers moved from 31 Sea Zone to Midway
              1 submarine moved from 6 Sea Zone to 25 Sea Zone
      
          Combat - Japanese
              Battle in 25 Sea Zone
                  Japanese attack with 1 cruiser, 1 submarine and 2 transports
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 25 Sea Zone
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Japanese win with 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Midway
                  Japanese attack with 1 artillery, 13 fighters, 2 infantry, 1 marine and 8 tactical_bombers
                  Americans defend with 1 airfield and 1 artillery
                      Japanese roll dice for 1 artillery, 13 fighters, 2 infantry, 1 marine and 8 tactical_bombers in Midway, round 2 : 11/25 hits, 13.00 expected hits
                      Americans roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Americans lost in Midway
                  Japanese win, taking Midway from Americans with 1 artillery, 13 fighters, 2 infantry, 1 marine and 8 tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 artillery
              Battle in Kwangtung
                  Japanese attack with 2 bombers and 2 mech_infantrys
                  British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 2 bombers and 2 mech_infantrys in Kwangtung, round 2 : 1/4 hits, 1.67 expected hits
                      UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from UK_Pacific with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
              Battle in Szechwan
                  Japanese attack with 3 fighters and 2 mech_infantrys
                  Chinese defend with 1 infantry
                      Japanese roll dice for 3 fighters and 2 mech_infantrys in Szechwan, round 2 : 1/5 hits, 1.83 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                  Japanese win, taking Szechwan from Chinese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Kwangsi
                  Japanese attack with 2 fighters and 1 mech_infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 fighters and 1 mech_infantry in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kwangsi
                  Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 infantry moved from Anhwe to Hunan
              1 mech_infantry moved from Shantung to Kweichow
              2 infantry moved from Shantung to Anhwe
              2 fighters moved from Kwangsi to Kweichow
              3 fighters moved from Szechwan to Kweichow
              2 bombers moved from Kwangtung to Kweichow
              1 destroyer moved from 31 Sea Zone to 26 Sea Zone
              2 battleships, 9 carriers, 1 cruiser, 6 destroyers and 16 submarines moved from 31 Sea Zone to 25 Sea Zone
              2 carriers and 4 destroyers moved from 6 Sea Zone to 25 Sea Zone
              13 fighters and 8 tactical_bombers moved from Midway to 25 Sea Zone
              1 fighter moved from Japan to 25 Sea Zone
              2 fighters moved from Japan to Philippines
              1 tactical_bomber moved from Kweichow to 35 Sea Zone
      
          Place Units - Japanese
              3 mech_infantrys placed in Shantung
              3 mech_infantrys placed in Kiangsu
              7 submarines placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 54 PUs; end with 54 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
              Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.33
      Chinese : -0.67
      UK_Pacific : -0.33
      Japanese : -2.00
      

      Savegame

      posted in League
      FerrousgryphonF
      Ferrousgryphon
    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      @AldoRaine I am going on vacation until August 7th. I might be able to post in that time but likely not.

      posted in League
      FerrousgryphonF
      Ferrousgryphon
    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      TripleA Turn Summary: Germans round 17

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

      Game History

      Round: 17
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 3 artilleries, 1 bomber, 3 fighters and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Southern France to Spain
              5 bombers moved from Southern Italy to Spain
              2 infantry moved from Volgograd to Rostov
              3 infantry moved from Volgograd to Kazakhstan
              3 fighters moved from Russia to Kazakhstan
              1 fighter moved from Volgograd to Rostov
              3 fighters moved from Ukraine to Rostov
              4 tactical_bombers moved from Ukraine to Rostov
              2 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan
      
          Combat - Germans
              Battle in Spain
                  Germans attack with 5 bombers and 2 infantry
                  Americans defend with 1 infantry
                      Germans roll dice for 5 bombers and 2 infantry in Spain, round 2 : 5/7 hits, 3.67 expected hits
                      Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Spain
                  Germans win, taking Spain from Americans with 5 bombers and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Rostov
                  Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
                  Russians defend with 1 infantry
                      Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 4/10 hits, 5.00 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                  Germans win, taking Rostov from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Kazakhstan
                  Germans attack with 5 fighters, 3 infantry and 4 tactical_bombers
                  British defend with 2 infantry
                      Germans roll dice for 5 fighters, 3 infantry and 4 tactical_bombers in Kazakhstan, round 2 : 4/12 hits, 5.67 expected hits
                      British roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Kazakhstan
                  Germans win, taking Kazakhstan from British with 5 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
      
          Non Combat Move - Germans
              3 fighters moved from Kazakhstan to Russia
              2 fighters and 4 tactical_bombers moved from Kazakhstan to Volgograd
              1 fighter moved from Rostov to Volgograd
              2 fighters and 4 tactical_bombers moved from Rostov to Ukraine
              1 fighter moved from Rostov to Greece
              24 mech_infantrys moved from Yugoslavia to Greece
              3 mech_infantrys moved from Russia to Ukraine
              3 mech_infantrys moved from Belarus to Ukraine
              3 fighters moved from Western Germany to Greece
              5 bombers moved from Spain to Southern Italy
              1 destroyer moved from 97 Sea Zone to 95 Sea Zone
              3 mech_infantrys moved from Novgorod to Belarus
      
          Place Units - Germans
              1 bomber and 3 fighters placed in Western Germany
              3 armour placed in Ukraine
              3 artilleries placed in Volgograd
              3 mech_infantrys placed in Russia
              2 mech_infantrys placed in Novgorod
      
          Turn Complete - Germans
              Germans collect 72 PUs; end with 72 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.33
      British : -0.67
      Americans : -0.33
      Russians : 0.67
      

      Savegame

      posted in League
      FerrousgryphonF
      Ferrousgryphon
    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      TripleA Turn Summary: Italians round 16

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

      Game History

      Round: 16
      
          Purchase Units - Italians
              Italians buy 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 mech_infantrys moved from Yugoslavia to Greece
              1 bomber and 3 fighters moved from Southern Italy to Greece
              4 fighters moved from 97 Sea Zone to Greece
      
          Combat - Italians
              Battle in Greece
                  Italians attack with 1 bomber, 7 fighters and 2 mech_infantrys
                  Americans defend with 1 armour
                      Italians roll dice for 1 bomber, 7 fighters and 2 mech_infantrys in Greece, round 2 : 5/10 hits, 4.50 expected hits
                      Americans roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits
                      1 mech_infantry owned by the Italians and 1 armour owned by the Americans lost in Greece
                  Italians win, taking Greece from Americans with 1 bomber, 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                  Casualties for Italians: 1 mech_infantry
                  Casualties for Americans: 1 armour
      
          Non Combat Move - Italians
              1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 97 Sea Zone to 95 Sea Zone
              4 fighters moved from Greece to 95 Sea Zone
              1 bomber and 3 fighters moved from Greece to Southern Italy
      
          Place Units - Italians
              1 transport placed in 95 Sea Zone
              2 mech_infantrys placed in Northern Italy
              1 artillery and 1 infantry placed in Southern Italy
              Italians undo move 3.
              1 artillery and 1 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.50
      Americans : 0.50
      

      Savegame

      posted in League
      FerrousgryphonF
      Ferrousgryphon
    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      TripleA Turn Summary: Japanese round 16

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

      Game History

      Round: 16
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Kwangsi to French Indo China
                    Japanese take French Indo China from UK_Pacific
              1 mech_infantry moved from Kweichow to Szechwan
              1 infantry moved from Shensi to Szechwan
              4 fighters and 1 tactical_bomber moved from Kweichow to Szechwan
              1 bomber moved from Java to Szechwan
              1 marine moved from Midway to 25 Sea Zone
              2 battleships, 9 carriers, 2 cruisers, 7 destroyers, 10 fighters, 1 marine, 16 submarines and 7 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone
              1 marine moved from 31 Sea Zone to Wake Island
              10 fighters and 7 tactical_bombers moved from 31 Sea Zone to Wake Island
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
              2 infantry moved from 31 Sea Zone to Wake Island
              1 transport moved from 25 Sea Zone to 6 Sea Zone
      
          Combat - Japanese
              Battle in 31 Sea Zone
                  Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 7 destroyers, 16 submarines and 1 transport
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 31 Sea Zone
                      Japanese roll dice for 16 submarines in 31 Sea Zone, round 2 : 4/16 hits, 5.33 expected hits
                  Japanese win with 2 battleships, 9 carriers, 2 cruisers, 7 destroyers, 16 submarines and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Wake Island
                  Japanese attack with 10 fighters, 2 infantry, 1 marine and 7 tactical_bombers
                  Americans defend with 1 airfield and 1 infantry
                      Japanese roll dice for 10 fighters, 2 infantry, 1 marine and 7 tactical_bombers in Wake Island, round 2 : 9/20 hits, 10.33 expected hits
                      Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
                  Japanese win, taking Wake Island from Americans with 10 fighters, 1 infantry, 1 marine and 7 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 infantry
              Battle in Szechwan
                  Japanese attack with 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 4/8 hits, 3.67 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                  Japanese win, taking Szechwan from Chinese with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 mech_infantry moved from Anhwe to Shensi
              1 artillery moved from Anhwe to Kweichow
              1 mech_infantry moved from Kiangsu to Kweichow
              1 mech_infantry moved from Kiangsu to Hunan
              1 mech_infantry moved from Kiangsu to Kwangsi
              1 bomber, 4 fighters and 1 tactical_bomber moved from Szechwan to Kweichow
              1 mech_infantry moved from Jehol to Anhwe
              2 mech_infantrys moved from Jehol to Kweichow
              10 fighters moved from Wake Island to 31 Sea Zone
              7 tactical_bombers moved from Wake Island to 31 Sea Zone
              1 mech_infantry moved from Anhwe to Kweichow
              1 infantry moved from Shantung to Anhwe
              1 marine moved from Jehol to 19 Sea Zone
              1 artillery moved from Jehol to 19 Sea Zone
              2 infantry moved from Shantung to 19 Sea Zone
              1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
              1 infantry moved from Guam to 21 Sea Zone
              2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to Philippines
              1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
              1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
              1 submarine moved from 33 Sea Zone to 43 Sea Zone
              1 fighter moved from 33 Sea Zone to 6 Sea Zone
              3 destroyers moved from 33 Sea Zone to 6 Sea Zone
              2 carriers and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
              2 fighters moved from Caroline Islands to 35 Sea Zone
              2 fighters moved from New Zealand to 35 Sea Zone
      
          Place Units - Japanese
              3 mech_infantrys placed in Kiangsu
              2 infantry and 1 mech_infantry placed in Shantung
              1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
              1 fighter placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 5,5
              Japanese collect 58 PUs; end with 58 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
              Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.67
      Chinese : 0.67
      Japanese : -2.33
      

      Savegame

      posted in League
      FerrousgryphonF
      Ferrousgryphon
    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      TripleA Turn Summary: Germans round 16

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

      Game History

      Round: 16
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 artilleries, 1 carrier, 1 fighter, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              3 infantry moved from Southern France to Spain
              5 bombers moved from Southern Italy to Spain
              3 infantry moved from Volgograd to Kazakhstan
              3 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan
              2 fighters and 4 tactical_bombers moved from Ukraine to Kazakhstan
              3 fighters moved from Russia to Kazakhstan
      
          Combat - Germans
              Battle in Kazakhstan
                  Germans attack with 8 fighters, 3 infantry and 8 tactical_bombers
                  British defend with 2 infantry
                      Germans roll dice for 8 fighters, 3 infantry and 8 tactical_bombers in Kazakhstan, round 2 : 9/19 hits, 9.83 expected hits
                      British roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Kazakhstan
                  Germans win, taking Kazakhstan from British with 8 fighters, 3 infantry and 8 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in Spain
                  Germans attack with 5 bombers and 3 infantry
                  Americans defend with 2 infantry
                      Germans roll dice for 5 bombers and 3 infantry in Spain, round 2 : 6/8 hits, 3.83 expected hits
                      Americans roll dice for 2 infantry in Spain, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Spain
                  Germans win, taking Spain from Americans with 5 bombers and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 2 infantry
      
          Non Combat Move - Germans
              5 bombers moved from Spain to Southern Italy
              3 infantry moved from France to Southern France
              3 fighters moved from Kazakhstan to Russia
              2 fighters and 4 tactical_bombers moved from Kazakhstan to Ukraine
              3 fighters and 4 tactical_bombers moved from Kazakhstan to Volgograd
              1 infantry moved from Volgograd to Rostov
              3 mech_infantrys moved from Russia to Ukraine
              3 mech_infantrys moved from Belarus to Ukraine
              1 mech_infantry moved from Romania to Ukraine
              3 mech_infantrys moved from Novgorod to Belarus
              21 mech_infantrys moved from Northern Italy to Yugoslavia
              3 mech_infantrys moved from Slovakia Hungary to Yugoslavia
              1 fighter moved from Western Germany to Ukraine
      
          Place Units - Germans
              1 carrier placed in 112 Sea Zone
              1 fighter placed in Western Germany
              3 infantry placed in France
              3 infantry placed in Southern France
              3 artilleries placed in Volgograd
              3 mech_infantrys placed in Ukraine
              3 mech_infantrys placed in Russia
              3 mech_infantrys placed in Novgorod
      
          Turn Complete - Germans
              Germans collect 72 PUs; end with 72 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.33
      British : -0.67
      Americans : 0.33
      

      Savegame

      posted in League
      FerrousgryphonF
      Ferrousgryphon
    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      TripleA Turn Summary: Italians round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

      Game History

      Round: 15
      
          Purchase Units - Italians
              Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Bulgaria to Greece
              1 mech_infantry moved from Yugoslavia to Greece
              2 infantry moved from Southern Italy to 97 Sea Zone
              2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
              2 infantry moved from 99 Sea Zone to Cyprus
              4 fighters moved from 97 Sea Zone to Cyprus
              1 bomber moved from Southern Italy to Cyprus
              3 fighters moved from Southern Italy to Greece
              1 fighter moved from Ukraine to Greece
      
          Combat - Italians
              Battle in Cyprus
                  Italians attack with 1 bomber, 4 fighters and 2 infantry
                  British defend with 1 infantry
                      Italians roll dice for 1 bomber, 4 fighters and 2 infantry in Cyprus, round 2 : 4/7 hits, 3.00 expected hits
                      British roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Cyprus
                  Italians win, taking Cyprus from British with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Greece
                  Italians attack with 4 fighters, 1 infantry and 1 mech_infantry
                  Americans defend with 1 mech_infantry
                      Italians roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Greece, round 2 : 2/6 hits, 2.33 expected hits
                      Americans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Americans lost in Greece
                  Italians win, taking Greece from Americans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 mech_infantry
      
          Non Combat Move - Italians
              1 fighter moved from Greece to Ukraine
              3 fighters moved from Greece to Southern Italy
              1 bomber moved from Cyprus to Southern Italy
              4 fighters moved from Cyprus to 97 Sea Zone
              1 destroyer moved from 97 Sea Zone to 92 Sea Zone
              2 armour and 4 mech_infantrys moved from Volgograd to Ukraine
              1 submarine moved from 95 Sea Zone to 97 Sea Zone
      
          Place Units - Italians
              1 destroyer and 1 transport placed in 97 Sea Zone
              1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 17 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.67
      British : -0.33
      Americans : -0.33
      

      Savegame

      posted in League
      FerrousgryphonF
      Ferrousgryphon
    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      TripleA Manual Gamesave Post: Japanese round 15

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

      Game History

      Round: 15
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 carrier, 2 fighters, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 submarine moved from 7 Sea Zone to 25 Sea Zone
              1 submarine moved from 26 Sea Zone to 25 Sea Zone
              1 infantry and 1 marine moved from Wake Island to 31 Sea Zone
              2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 11 fighters, 1 infantry, 1 marine, 7 tactical_bombers and 1 transport moved from 31 Sea Zone to 25 Sea Zone
              1 bomber moved from Caroline Islands to 41 Sea Zone
              1 infantry moved from Kiangsu to Anhwe
              1 artillery and 1 mech_infantry moved from Kweichow to Anhwe
              1 infantry and 1 marine moved from 25 Sea Zone to Midway
              1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
              1 transport moved from 6 Sea Zone to 5 Sea Zone
              1 artillery moved from Siberia to 5 Sea Zone
              1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
              3 infantry moved from Japan to 6 Sea Zone
              1 marine moved from Japan to 6 Sea Zone
              1 artillery, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 19 Sea Zone
              1 artillery, 3 infantry and 1 marine moved from 19 Sea Zone to Jehol
              1 mech_infantry moved from Central Mongolia to Buyant-Uhaa
              3 mech_infantrys moved from Buyant-Uhaa to Jehol
              3 artilleries moved from Shantung to Jehol
              5 mech_infantrys moved from Kiangsu to Jehol
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
              2 fighters moved from Japan to Jehol
              1 bomber moved from Kiangsu to Jehol
              1 fighter moved from Kweichow to Anhwe
              1 tactical_bomber moved from Kweichow to Anhwe
              1 fighter moved from Kiangsu to Jehol
      
          Combat - Japanese
              Battle in 41 Sea Zone
                  Japanese attack with 1 bomber
                  British defend with 1 transport
                      1 transport owned by the British lost in 41 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 25 Sea Zone
                  Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 10 fighters, 2 submarines, 6 tactical_bombers and 1 transport
                  Americans defend with 1 destroyer and 1 transport
                      Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 10 fighters, 6 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 13/21 hits, 11.67 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
                  Japanese win with 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 10 fighters, 2 submarines, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
                  Casualties for Americans: 1 destroyer and 1 transport
              Battle in Midway
                  Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                  Americans defend with 1 airfield and 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Midway, round 2 : 2/4 hits, 1.67 expected hits
                      Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Midway
                  Japanese win, taking Midway from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Anhwe
                  Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Chinese defend with 3 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.00 expected hits
                      Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the Chinese lost in Anhwe
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 3/5 hits, 2.00 expected hits
                      Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                  Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Chinese: 3 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Jehol
                  Japanese attack with 4 artilleries, 1 bomber, 4 fighters, 3 infantry, 1 marine, 8 mech_infantrys and 1 tactical_bomber
                  Chinese defend with 18 infantry; Russians defend with 2 infantry
                      Japanese roll dice for 1 cruiser in Jehol, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 4 artilleries, 1 bomber, 4 fighters, 3 infantry, 1 marine, 8 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 7/22 hits, 7.50 expected hits
                      Chinese roll dice for 20 infantry in Jehol, round 2 : 7/20 hits, 6.67 expected hits
                      3 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 7 infantry owned by the Chinese lost in Jehol
                      Japanese roll dice for 4 artilleries, 1 bomber, 4 fighters, 1 marine, 4 mech_infantrys and 1 tactical_bomber in Jehol, round 3 : 9/15 hits, 6.33 expected hits
                      Chinese roll dice for 13 infantry in Jehol, round 3 : 3/13 hits, 4.33 expected hits
                      2 infantry owned by the Russians, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Jehol
                      Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Jehol, round 4 : 3/12 hits, 5.17 expected hits
                      Chinese roll dice for 4 infantry in Jehol, round 4 : 0/4 hits, 1.33 expected hits
                      3 infantry owned by the Chinese lost in Jehol
                      Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Jehol, round 5 : 6/12 hits, 5.17 expected hits
                      Chinese roll dice for 1 infantry in Jehol, round 5 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                  Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber, 4 fighters, 1 marine, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 19
                  Casualties for Japanese: 3 artilleries, 3 infantry and 5 mech_infantrys
                  Casualties for Chinese: 18 infantry
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Japanese
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
              1 infantry moved from 66 Sea Zone to Argentina
                    Japanese take Argentina from Neutral_True
              2 fighters moved from 63 Sea Zone to New Zealand
              1 carrier, 2 destroyers and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
              1 fighter moved from Japan to Caroline Islands
              1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
              1 destroyer moved from 31 Sea Zone to 33 Sea Zone
              1 fighter moved from 25 Sea Zone to 33 Sea Zone
              1 tactical_bomber moved from Midway to 25 Sea Zone
              1 fighter moved from Midway to 25 Sea Zone
              1 submarine moved from 6 Sea Zone to 25 Sea Zone
              13 submarines moved from 31 Sea Zone to 25 Sea Zone
              1 destroyer moved from 31 Sea Zone to 33 Sea Zone
              6 destroyers moved from 31 Sea Zone to 25 Sea Zone
              1 infantry moved from Shensi to Szechwan
              1 mech_infantry moved from Kweichow to Kansu
              1 infantry moved from Kansu to Shensi
              1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
              1 infantry moved from Hunan to Kwangsi
              1 mech_infantry moved from Kweichow to Hunan
              1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
              3 fighters moved from Jehol to Kweichow
              1 bomber moved from Jehol to Japan
              1 bomber moved from 41 Sea Zone to Java
      
          Place Units - Japanese
              1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
              3 mech_infantrys placed in Kiangsu
              3 infantry placed in Shantung
              1 artillery, 2 fighters and 2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 58 PUs; end with 58 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
              Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.67
      Chinese : -2.00
      Japanese : 2.33
      

      Savegame

      posted in League
      FerrousgryphonF
      Ferrousgryphon
    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      @AldoRaine Had to edit a NC use 2nd file please

      posted in League
      FerrousgryphonF
      Ferrousgryphon
    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      TripleA Manual Gamesave Post: Germans round 15

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

      Game History

      Round: 15
      
          Purchase Units - Germans
              Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs; 
              Germans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 mech_infantrys moved from Germany to Slovakia Hungary
              1 bomber and 1 fighter moved from Western Germany to Slovakia Hungary
              1 mech_infantry moved from Ukraine to Romania
                    Germans take Romania from British
              2 infantry moved from Volgograd to Rostov
              2 infantry moved from Volgograd to Kazakhstan
              3 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan
              4 fighters and 4 tactical_bombers moved from Ukraine to Rostov
              2 infantry moved from Southern France to Spain
              2 bombers moved from Western Germany to Spain
              1 submarine moved from 112 Sea Zone to 110 Sea Zone
              2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
              2 fighters moved from 112 Sea Zone to 110 Sea Zone
              1 mech_infantry moved from Germany to Slovakia Hungary
      
          Combat - Germans
              Battle in 110 Sea Zone
                  Germans attack with 2 bombers, 4 fighters and 1 submarine
                  Americans defend with 1 destroyer
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
                  Germans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 submarine
                  Casualties for Americans: 1 destroyer
              Battle in Spain
                  Germans attack with 2 bombers and 2 infantry
                  Americans defend with 1 infantry
                      Germans roll dice for 2 bombers and 2 infantry in Spain, round 2 : 1/4 hits, 1.67 expected hits
                      Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Spain
                  Germans win, taking Spain from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Kazakhstan
                  Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
                  British defend with 1 infantry
                      Germans roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Kazakhstan, round 2 : 3/9 hits, 4.33 expected hits
                      British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Kazakhstan
                  Germans win, taking Kazakhstan from British with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Rostov
                  Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
                  British defend with 1 infantry
                      Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 4/10 hits, 5.00 expected hits
                      British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Rostov
                  Germans win, taking Rostov from British with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Slovakia Hungary
                  Germans attack with 1 bomber, 1 fighter and 3 mech_infantrys
                  British defend with 1 armour
                      Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 2 : 0/5 hits, 1.67 expected hits
                      British roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 3 : 1/5 hits, 1.67 expected hits
                      British roll dice for 1 armour in Slovakia Hungary, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the British lost in Slovakia Hungary
                  Germans win, taking Slovakia Hungary from British with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for British: 1 armour
      
          Non Combat Move - Germans
              2 bombers moved from Spain to Southern Italy
              2 bombers moved from 110 Sea Zone to Southern Italy
              1 bomber moved from Slovakia Hungary to Southern Italy
              1 fighter moved from Slovakia Hungary to Ukraine
              2 fighters moved from 110 Sea Zone to 112 Sea Zone
              2 fighters moved from 110 Sea Zone to Western Germany
              3 fighters moved from Rostov to Russia
              1 fighter and 4 tactical_bombers moved from Rostov to Ukraine
              3 fighters and 4 tactical_bombers moved from Kazakhstan to Volgograd
              3 mech_infantrys moved from Russia to Volgograd
              3 mech_infantrys moved from Belarus to Ukraine
              3 mech_infantrys moved from Novgorod to Belarus
              12 mech_infantrys moved from Western Germany to Northern Italy
              9 mech_infantrys moved from Germany to Northern Italy
              2 infantry moved from Norway to 112 Sea Zone
              2 infantry moved from 112 Sea Zone to Western Germany
      
          Place Units - Germans
              1 destroyer placed in 112 Sea Zone
              1 fighter placed in Western Germany
              3 artilleries placed in Volgograd
              3 mech_infantrys placed in Ukraine
              3 mech_infantrys placed in Russia
              3 mech_infantrys placed in Novgorod
              1 artillery and 2 infantry placed in Southern France
              3 infantry placed in France
      
          Turn Complete - Germans
              Germans collect 72 PUs; end with 72 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
              EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : -4.67
      British : -1.67
      Americans : 0.33
      

      Savegame

      posted in League
      FerrousgryphonF
      Ferrousgryphon
    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      TripleA Turn Summary: Germans round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

      Game History

      Round: 15
      
          Purchase Units - Germans
              Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs; 
              Germans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 mech_infantrys moved from Germany to Slovakia Hungary
              1 bomber and 1 fighter moved from Western Germany to Slovakia Hungary
              1 mech_infantry moved from Ukraine to Romania
                    Germans take Romania from British
              2 infantry moved from Volgograd to Rostov
              2 infantry moved from Volgograd to Kazakhstan
              3 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan
              4 fighters and 4 tactical_bombers moved from Ukraine to Rostov
              2 infantry moved from Southern France to Spain
              2 bombers moved from Western Germany to Spain
              1 submarine moved from 112 Sea Zone to 110 Sea Zone
              2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
              2 fighters moved from 112 Sea Zone to 110 Sea Zone
              1 mech_infantry moved from Germany to Slovakia Hungary
      
          Combat - Germans
              Battle in 110 Sea Zone
                  Germans attack with 2 bombers, 4 fighters and 1 submarine
                  Americans defend with 1 destroyer
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
                  Germans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 submarine
                  Casualties for Americans: 1 destroyer
              Battle in Spain
                  Germans attack with 2 bombers and 2 infantry
                  Americans defend with 1 infantry
                      Germans roll dice for 2 bombers and 2 infantry in Spain, round 2 : 1/4 hits, 1.67 expected hits
                      Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Spain
                  Germans win, taking Spain from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Kazakhstan
                  Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
                  British defend with 1 infantry
                      Germans roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Kazakhstan, round 2 : 3/9 hits, 4.33 expected hits
                      British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Kazakhstan
                  Germans win, taking Kazakhstan from British with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Rostov
                  Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
                  British defend with 1 infantry
                      Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 4/10 hits, 5.00 expected hits
                      British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Rostov
                  Germans win, taking Rostov from British with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Slovakia Hungary
                  Germans attack with 1 bomber, 1 fighter and 3 mech_infantrys
                  British defend with 1 armour
                      Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 2 : 0/5 hits, 1.67 expected hits
                      British roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 3 : 1/5 hits, 1.67 expected hits
                      British roll dice for 1 armour in Slovakia Hungary, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the British lost in Slovakia Hungary
                  Germans win, taking Slovakia Hungary from British with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for British: 1 armour
      
          Non Combat Move - Germans
              2 bombers moved from Spain to Southern Italy
              2 bombers moved from 110 Sea Zone to Southern Italy
              1 bomber moved from Slovakia Hungary to Southern Italy
              1 fighter moved from Slovakia Hungary to Ukraine
              2 fighters moved from 110 Sea Zone to 112 Sea Zone
              2 fighters moved from 110 Sea Zone to Western Germany
              3 fighters moved from Rostov to Russia
              1 fighter and 4 tactical_bombers moved from Rostov to Ukraine
              3 fighters and 4 tactical_bombers moved from Kazakhstan to Volgograd
              3 mech_infantrys moved from Russia to Volgograd
              3 mech_infantrys moved from Belarus to Ukraine
              3 mech_infantrys moved from Novgorod to Belarus
              12 mech_infantrys moved from Western Germany to Northern Italy
              9 mech_infantrys moved from Germany to Northern Italy
              2 infantry moved from Norway to 112 Sea Zone
              2 infantry moved from 112 Sea Zone to Western Germany
      
          Place Units - Germans
              1 destroyer placed in 112 Sea Zone
              1 fighter placed in Western Germany
              3 artilleries placed in Volgograd
              3 mech_infantrys placed in Ukraine
              3 mech_infantrys placed in Russia
              3 mech_infantrys placed in Novgorod
              1 artillery and 2 infantry placed in Southern France
              3 infantry placed in France
      
          Turn Complete - Germans
              Germans collect 72 PUs; end with 72 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
      

      Combat Hit Differential Summary :

      Germans : -4.67
      British : -1.67
      Americans : 0.33
      

      Savegame

      posted in League
      FerrousgryphonF
      Ferrousgryphon
    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      @AldoRaine Scramble in SZ110?

      posted in League
      FerrousgryphonF
      Ferrousgryphon
    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      TripleA Manual Gamesave Post: Germans round 15

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

      Game History

      Round: 15
      
          Purchase Units - Germans
              Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs; 
              Germans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 mech_infantrys moved from Germany to Slovakia Hungary
              1 bomber and 1 fighter moved from Western Germany to Slovakia Hungary
              1 mech_infantry moved from Ukraine to Romania
                    Germans take Romania from British
              2 infantry moved from Volgograd to Rostov
              2 infantry moved from Volgograd to Kazakhstan
              3 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan
              4 fighters and 4 tactical_bombers moved from Ukraine to Rostov
              2 infantry moved from Southern France to Spain
              2 bombers moved from Western Germany to Spain
              1 submarine moved from 112 Sea Zone to 110 Sea Zone
              2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
              2 fighters moved from 112 Sea Zone to 110 Sea Zone
              1 mech_infantry moved from Germany to Slovakia Hungary
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      FerrousgryphonF
      Ferrousgryphon
    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      TripleA Turn Summary: Italians round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

      Game History

      Round: 14
      
          Purchase Units - Italians
              Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 destroyer moved from 97 Sea Zone to 98 Sea Zone
              4 fighters moved from 97 Sea Zone to 98 Sea Zone
              1 bomber moved from Southern Italy to 98 Sea Zone
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 infantry moved from 97 Sea Zone to Greece
              1 infantry moved from Yugoslavia to Bulgaria
                    Italians take Bulgaria from British
      
          Combat - Italians
              Battle in Greece
              Battle in 98 Sea Zone
                  Italians attack with 1 bomber, 1 destroyer and 4 fighters
                  British defend with 1 destroyer
                      Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 98 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
                      British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 98 Sea Zone
                  Italians win, taking Greece from British, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
      
          Non Combat Move - Italians
              1 submarine moved from 92 Sea Zone to 95 Sea Zone
              1 destroyer moved from 97 Sea Zone to 92 Sea Zone
              4 fighters moved from 98 Sea Zone to 97 Sea Zone
              1 bomber moved from 98 Sea Zone to Southern Italy
              1 fighter moved from Southern Italy to Ukraine
      
          Place Units - Italians
              1 destroyer placed in 97 Sea Zone
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 15 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Northern Italy: 3 mech_infantrys
              EDIT: Adding units owned by Italians to Yugoslavia: 3 mech_infantrys
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians : 2.00
      British : -0.33
      

      Savegame

      posted in League
      FerrousgryphonF
      Ferrousgryphon
    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      @AldoRaine Congratulations on the new edition to the family!

      Scramble in SZ98?

      posted in League
      FerrousgryphonF
      Ferrousgryphon
    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      TripleA Manual Gamesave Post: Italians round 14

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

      Game History

      Round: 14
      
          Purchase Units - Italians
              Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 destroyer moved from 97 Sea Zone to 98 Sea Zone
              4 fighters moved from 97 Sea Zone to 98 Sea Zone
              1 bomber moved from Southern Italy to 98 Sea Zone
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 infantry moved from 97 Sea Zone to Greece
              1 infantry moved from Yugoslavia to Bulgaria
                    Italians take Bulgaria from British
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      FerrousgryphonF
      Ferrousgryphon
    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      @AldoRaine Today I checked my email to make sure the dice rolls were there before the game crashed. I don’t have them. I don’t know what happened. Maybe I accidentally had picked local. Anyway I undid my edits. Please use the second file. Sorry about the confusion. I should have made sure the emails were there first.

      posted in League
      FerrousgryphonF
      Ferrousgryphon
    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      TripleA Manual Gamesave Post: Japanese round 14

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

      Game History

      Round: 14
      
          Purchase Units - Japanese
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from 94 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Germans to 97 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
              Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 5 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 infantry moved from Kweichow to Yunnan
              1 infantry moved from Kiangsu to Anhwe
              1 infantry moved from Kweichow to Anhwe
              1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
              1 fighter moved from Amur to Anhwe
              1 bomber moved from Caroline Islands to Anhwe
              1 submarine moved from 25 Sea Zone to 26 Sea Zone
              2 infantry and 1 marine moved from Midway to 25 Sea Zone
              1 cruiser, 2 infantry, 1 marine and 1 transport moved from 25 Sea Zone to 31 Sea Zone
              2 infantry and 1 marine moved from 31 Sea Zone to Wake Island
              1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Wake Island
              10 fighters and 6 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
              2 infantry moved from Caroline Islands to 33 Sea Zone
              2 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
              2 infantry moved from 63 Sea Zone to New Zealand
      
          Combat - Japanese
              Battle in New Zealand
              Battle in 31 Sea Zone
                  Japanese attack with 1 cruiser and 1 transport
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 31 Sea Zone
                  Japanese win, taking New Zealand from ANZAC with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 26 Sea Zone
                  Japanese attack with 10 fighters, 1 submarine and 6 tactical_bombers
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 10 fighters and 6 tactical_bombers in 26 Sea Zone, round 2 : 8/16 hits, 9.00 expected hits
                      Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 26 Sea Zone
                  Japanese win, taking 26 Sea Zone from Americans with 10 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in Wake Island
                  Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                  Americans defend with 1 airfield and 1 infantry
                      Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Wake Island, round 2 : 3/5 hits, 1.83 expected hits
                      Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
                  Japanese win, taking Wake Island from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 infantry
              Battle in Yunnan
                  Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  ANZAC defend with 1 infantry
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
              Battle in Anhwe
                  Japanese attack with 1 bomber, 1 fighter and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                  Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              2 battleships, 9 carriers, 1 cruiser, 9 destroyers and 10 submarines moved from 25 Sea Zone to 31 Sea Zone
              1 cruiser moved from 25 Sea Zone to 6 Sea Zone
              3 submarines moved from 6 Sea Zone to 31 Sea Zone
              1 submarine moved from 3 Sea Zone to 7 Sea Zone
              1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 artillery and 1 infantry moved from Soviet Far East to Siberia
              1 mech_infantry moved from Tsagaan Olom to Buyant-Uhaa
              1 mech_infantry moved from Dzavhan to Buyant-Uhaa
              1 mech_infantry moved from Kansu to Tsagaan Olom
              1 mech_infantry moved from Tsagaan Olom to Central Mongolia
              1 infantry moved from Shensi to Kansu
              1 infantry moved from Kweichow to Shensi
              1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
              1 bomber moved from Anhwe to Kiangsu
              1 fighter moved from Anhwe to Kiangsu
              2 mech_infantrys moved from Shantung to Kweichow
              1 mech_infantry moved from Shantung to Kiangsu
              10 fighters and 6 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
              1 tactical_bomber moved from Wake Island to 31 Sea Zone
              1 fighter moved from Wake Island to 31 Sea Zone
              1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 33 Sea Zone to 63 Sea Zone
              1 fighter moved from 6 Sea Zone to Caroline Islands
              1 bomber moved from Japan to Caroline Islands
              1 tactical_bomber moved from Japan to 6 Sea Zone
      
          Place Units - Japanese
              3 artilleries placed in Shantung
              1 infantry and 2 mech_infantrys placed in Kiangsu
              1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
              2 fighters, 4 infantry and 1 marine placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 67 PUs; end with 67 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
              EDIT: Adding units owned by Japanese to Wake Island: 1 infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Wake Island: 1 infantry
              EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans : 0.33
      Chinese : 0.33
      Japanese : -0.17
      

      Savegame

      posted in League
      FerrousgryphonF
      Ferrousgryphon
    • RE: 1940 Game

      @SixUnder I would normally be happy to start another but right now I need to focus on 1942 as well. Also want to keep my tactics private for now as well. If you guys want to do another feel free but until Gencon I’m going offline. Good game all

      posted in Play Boardgames
      FerrousgryphonF
      Ferrousgryphon
    • RE: Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3

      @AldoRaine I had the game crash on me as I had ran all of the combats except Yunnan and Anwhe. I had rolled my attacks though in Yunnan for round 1 and missed. Where it crashed I couldn’t save so I reloaded and started again. Since I took Wake with no casualties the first time I put my infantry back. This time I killed your infantry in Yunnan on round 1 and he missed back. Since you rolled a hit in Wake and would’ve had a second roll in Yunnan I took the hit you rolled in Wake as your 2nd roll and took off an infantry there. Check your email and see if you agree that is fair. If you want to just keep the results as they happened I’m ok with that too. Go ahead and edit back if you like. Thanks,

      posted in League
      FerrousgryphonF
      Ferrousgryphon
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