Beginner looking for G40 game by forum
Posts made by feltmarskal
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Beginner looking for G40 game by forumposted in Find Online Players
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RE: Beginner looking for G40 game by email or forumposted in Find Online Players
Let``s start a game, go ahead and set a form up
i am a beginner to.
i bet 20 on allies -
RE: Feltmarskal vs Makalakalaneposted in Play Boardgames
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 3 fighters moved from 54 Sea Zone to Caroline Islands 1 submarine moved from 16 Sea Zone to 22 Sea Zone Americans take 17 Sea Zone from Japanese Americans take 22 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 battleship, 3 carriers, 3 cruisers and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to Queensland 1 fighter moved from Midway to 33 Sea Zone 1 fighter moved from Dutch New Guinea to 33 Sea Zone 1 bomber moved from Dutch New Guinea to Queensland Combat - Americans Battle in Caroline Islands Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/3 hits, 0,50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 3 fighters moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 108 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : 1,33 Japanese regular : -0,67 Japanese AA : -0,50 -
RE: Feltmarskal vs Makalakalaneposted in Play Boardgames
ja du have ikke engang airbase
ekstra pinligt -
RE: Feltmarskal vs Makalakalaneposted in Play Boardgames
de 5 tyske bomber har virkelig gjort skade, først den engelske flåede og så den amerikanske flåede.
jeg må øve mig på at tælle til 6
er vant til at kigge på et brætspil bedre overblik -
RE: Feltmarskal vs Makalakalaneposted in Play Boardgames
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Volgograd 1 infantry moved from Russia to Tambov 1 artillery and 8 infantry moved from Russia to Bryansk 1 artillery moved from Smolensk to Bryansk 1 aaGun moved from Smolensk to Bryansk 1 aaGun moved from Smolensk to Russia 1 infantry moved from Archangel to Nenetsia 1 infantry moved from Archangel to Vologda 5 infantry moved from Smolensk to Bryansk 1 infantry moved from Smolensk to Bryansk 6 infantry moved from Timguska to Kansu 2 infantry moved from Yenisey to Yakut S.S.R. 1 aaGun moved from Yenisey to Yakut S.S.R. 1 aaGun and 8 infantry moved from Yenisey to Timguska Place Units - Russians 3 infantry placed in Volgograd 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
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RE: Feltmarskal vs Makalakalaneposted in Play Boardgames
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 transport moved from 61 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from South Australia to Queensland 3 infantry moved from New South Wales to Queensland 1 fighter moved from 44 Sea Zone to Dutch New Guinea Place Units - ANZAC 1 artillery, 1 bomber and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 88 Sea Zone to 91 Sea Zone 1 cruiser moved from 88 Sea Zone to 91 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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RE: Feltmarskal vs Makalakalaneposted in Play Boardgames
nu har jeg flytte dem, men hvor kan du se hvad jeg har gjort, jeg kunne have flytte noget andet
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RE: Feltmarskal vs Makalakalaneposted in Play Boardgames
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ItaliansCombat Hit Differential Summary :
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RE: Feltmarskal vs Makalakalaneposted in Play Boardgames
Sejlede en transporter til Sumatra glemte at sette enhederne af på øen, er det ok at jeg gør det i mode
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RE: Feltmarskal vs Makalakalaneposted in Play Boardgames
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from 49 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 49 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Hawaiian Islands to Dutch New Guinea 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 2 carriers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 16 Sea Zone to Midway Place Units - Americans 1 infantry placed in Central United States 1 carrier and 2 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Kansu to Shensi 14 infantry moved from Kansu to Suiyuyan 4 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Suiyuyan Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Suiyuyan, round 2 : 1/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 18 PUs; Combat Move - British 1 destroyer moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from Iraq to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone Combat - British Non Combat Move - British 2 infantry moved from 79 Sea Zone to West India 3 aaGuns, 1 artillery and 7 infantry moved from Burma to India 1 tactical_bomber moved from West India to India 2 infantry moved from Eastern Persia to West India 1 armour moved from Belgian Congo to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery moved from Kenya to 72 Sea Zone 1 artillery moved from Kenya to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone 1 artillery moved from 79 Sea Zone to West India 1 infantry moved from 79 Sea Zone to West India 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour moved from Iraq to Egypt 1 fighter moved from Union of South Africa to Egypt 1 tactical_bomber moved from Union of South Africa to Egypt 1 tactical_bomber moved from Malta to Egypt 1 bomber moved from Malta to Eastern Persia 1 battleship moved from 76 Sea Zone to 79 Sea Zone 1 destroyer moved from 76 Sea Zone to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 infantry moved from British Guiana to Brazil British take Brazil from Neutral_Allies 1 transport moved from 88 Sea Zone to 86 Sea Zone Place Units - British 1 carrier and 1 destroyer placed in 109 Sea Zone 3 infantry placed in Persia 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6 British collect 34 PUs (1 lost to blockades); end with 34 PUs Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 27 PUsCombat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 0,67 Japanese regular : -1,00 -
RE: Feltmarskal vs Makalakalaneposted in Play Boardgames
TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Combat Move - British 1 destroyer moved from 88 Sea Zone to 91 Sea ZoneCombat Hit Differential Summary :
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RE: Feltmarskal vs Makalakalaneposted in Play Boardgames
nej det er ikke et problem se bort fra den sidste besked
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RE: Feltmarskal vs Makalakalaneposted in Play Boardgames
ramte den forkerte knap under uk tur fik ikke flytte de fleste enheder
hvad gær jeg. -
RE: Feltmarskal vs Makalakalaneposted in Play Boardgames
Sejlede en transporter til Sumatra glemte at sette enhederne af på øen, er det ok at jeg gør det i mode
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RE: Feltmarskal (ax) vs Enigma (al) OOB 16+posted in Play Boardgames
ja det er gameover, med makalakalane er vi i opstart men han fanger mig i situation,
Dette spil er meget komplekst i niveau med skak og GO. -
RE: Feltmarskal (ax) vs Enigma (al) OOB 16+posted in Play Boardgames
Det var dødsstødet , den havde jeg ikke set.
Det minder mig om der jeg startede til skak som 10 år og bliv skak mat i 7en træk med dronning løber kombination. -
RE: Feltmarskal (ax) vs Enigma (al) OOB 16+posted in Play Boardgames
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Slovakia Hungary to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Archangel to Samara Italians take Samara from Russians 1 armour moved from Archangel to Novosibirsk Italians take Novosibirsk from Russians 1 armour moved from Archangel to Urals Italians take Urals from Russians 1 armour moved from Ukraine to Caucasus 1 mech_infantry moved from Northern Italy to Germany 1 mech_infantry moved from Northern Italy to Germany 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from France to Germany 2 artilleries and 2 infantry moved from Ukraine to Rostov 4 infantry moved from Bessarabia to Ukraine 2 infantry moved from Romania to Bulgaria 1 infantry moved from Northern Italy to Yugoslavia 3 infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Romania to Ukraine 1 artillery moved from Libya to Tobruk 3 infantry moved from Libya to Tobruk Combat - Italians Battle in Tobruk Italians attack with 1 artillery and 3 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 : 0/4 hits, 1,00 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tobruk Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 3 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Caucasus Italians attack with 1 armour British defend with 1 infantry Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Germany Italians attack with 1 fighter and 2 mech_infantrys British defend with 1 factory_minor and 1 infantry Italians roll dice for 1 fighter and 2 mech_infantrys in Germany, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 1 infantry in Germany, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Germany Italians roll dice for 1 fighter and 1 mech_infantry in Germany, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Germany, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Germany Italians win with 1 fighter remaining. Battle score for attacker is -5 Casualties for Italians: 2 mech_infantrys Casualties for British: 1 infantry Battle in Normandy Bordeaux Italians attack with 1 bomber and 3 infantry Americans defend with 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Italians roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,17 expected hits Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,17 expected hits 2 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 5 : 2/3 hits, 1,17 expected hits 1 bomber owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -18 Casualties for Italians: 1 bomber and 3 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 aaGun moved from Bessarabia to Ukraine 1 fighter moved from Germany to Southern Italy Place Units - Italians 1 artillery and 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Americans regular : -0,67 Italians regular : -3,50 Russians regular : -0,33 British regular : 1,67