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    Posts made by feckingwrecked

    • RE: bretters X vs feckingwrecked L PTV2

      TripleA Turn Summary: Chinese round 8

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 8
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 artillery and 2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 3 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters X vs feckingwrecked L PTV2

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians buy 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              1 armour and 1 mech_infantry moved from Russia to Southern Belarus
              1 infantry moved from Smolensk to Northern Belarus
                    Russians take Northern Belarus from Germans
              1 infantry moved from Bryansk to Southern Belarus
              1 infantry moved from Bryansk to Kursk
              1 infantry moved from Stalingrad to Rostov
              2 artilleries and 2 infantry moved from Vologda to Archangel
              1 fighter moved from Yaroslavl to Archangel
              1 artillery and 1 infantry moved from Vologda to Archangel
              3 artilleries moved from Yaroslavl to Vologda
              3 infantry moved from Yaroslavl to Novgorod
              1 infantry moved from Russia to Bryansk
              1 armour moved from Russia to Vologda
              1 armour moved from Russia to Stalingrad
              1 infantry moved from Vologda to Archangel
              1 infantry moved from Russia to Yaroslavl
              3 infantry moved from Russia to Smolensk
              1 infantry moved from Korea to Northern Manchuria
              3 infantry moved from Siberia to Sakha
              1 artillery moved from Siberia to Sakha
              2 infantry moved from Russia to Samara
              2 infantry moved from Russia to Smolensk
      
          Combat - Russians
              Battle in Southern Belarus
                  Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Southern Belarus, round 2 : 0/3 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Southern Belarus, round 3 : 0/3 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Southern Belarus
                      Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 4 : 0/2 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Southern Belarus, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 5 : 0/2 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Southern Belarus, round 5 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 6 : 0/2 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Southern Belarus, round 6 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 7 : 0/2 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Southern Belarus, round 7 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 8 : 1/2 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Southern Belarus, round 8 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Southern Belarus
                  Russians win, taking Southern Belarus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Archangel
                  Russians attack with 3 artilleries, 1 fighter and 4 infantry
                  Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
                      Russians roll dice for 3 artilleries, 1 fighter and 4 infantry in Archangel, round 2 : 1/8 hits, 2.67 expected hits
                      Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                      Russians roll dice for 3 artilleries, 1 fighter and 3 infantry in Archangel, round 3 : 3/7 hits, 2.50 expected hits
                      Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
      
          Non Combat Move - Russians
              1 fighter moved from Archangel to Vologda
              1 aaGun moved from Korea to Northern Manchuria
      
          Place Units - Russians
              2 mech_infantrys placed in Stalingrad
              3 infantry placed in Siberia
              3 armour, 2 artilleries and 2 infantry placed in Russia
              Russians undo move 3.
              1 armour placed in Stalingrad
              2 armour, 2 artilleries and 2 infantry placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
              Russians collect 45 PUs (2 lost to blockades); end with 47 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 60 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -1.00
      Russians regular : -6.33
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters X vs feckingwrecked L PTV2

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Queensland to Shan State
              1 artillery and 1 infantry moved from Queensland to New South Wales
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
      
          Combat Move - French
              1 destroyer moved from 40 Sea Zone to 42 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters X vs feckingwrecked L PTV2

      TripleA Turn Summary: ANZAC round 7

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Queensland to Shan State
              1 artillery and 1 infantry moved from Queensland to New South Wales
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters X vs feckingwrecked L PTV2

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 cruiser, 1 destroyer, 6 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 unit repaired.
              1 transport moved from 93 Sea Zone to 104 Sea Zone
              1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
              1 battleship moved from 94 Sea Zone to 97 Sea Zone
              1 cruiser moved from 94 Sea Zone to 97 Sea Zone
              1 battleship moved from 95 Sea Zone to 97 Sea Zone
              1 destroyer moved from 94 Sea Zone to 99 Sea Zone
              1 cruiser moved from 93 Sea Zone to 97 Sea Zone
              1 destroyer moved from 95 Sea Zone to 97 Sea Zone
              7 artilleries and 7 infantry moved from Morocco to 93 Sea Zone
              7 artilleries, 7 infantry and 7 transports moved from 93 Sea Zone to 97 Sea Zone
              1 transport moved from 95 Sea Zone to 93 Sea Zone
              1 bomber moved from Burma to Kwangtung
              2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
              1 destroyer moved from 104 Sea Zone to 93 Sea Zone
              1 cruiser moved from 99 Sea Zone to 97 Sea Zone
              1 carrier moved from 93 Sea Zone to 97 Sea Zone
              1 fighter moved from 93 Sea Zone to 97 Sea Zone
              1 destroyer moved from 93 Sea Zone to 113 Sea Zone
              1 carrier and 1 fighter moved from 93 Sea Zone to 113 Sea Zone
              1 fighter moved from 93 Sea Zone to 97 Sea Zone
              1 fighter moved from 93 Sea Zone to 113 Sea Zone
              8 artilleries and 8 infantry moved from 97 Sea Zone to Southern Italy
              1 artillery and 1 infantry moved from Western United States to Central United States
              1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
              1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
              1 fighter moved from Guam to Yunnan
      
          Combat - Americans
              Strategic bombing raid in Kwangtung
                      Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
                  Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
                  Bombing raid in Kwangtung causes 5 damage total. 
              Battle in Southern Italy
                  Americans attack with 8 artilleries and 8 infantry
                  Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
                      Americans roll dice for 2 battleships and 3 cruisers in Southern Italy, round 2 : 2/5 hits, 2.83 expected hits
                      Americans roll dice for 8 artilleries and 8 infantry in Southern Italy, round 2 : 3/16 hits, 5.33 expected hits
                      Italians roll dice for 2 aaGuns, 4 artilleries, 4 fighters, 5 infantry and 3 tactical_bombers in Southern Italy, round 2 : 4/16 hits, 7.17 expected hits
                      2 aaGuns owned by the Italians, 4 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                      Americans roll dice for 8 artilleries and 4 infantry in Southern Italy, round 3 : 2/12 hits, 4.00 expected hits
                      Italians roll dice for 4 artilleries, 4 fighters, 2 infantry and 3 tactical_bombers in Southern Italy, round 3 : 5/13 hits, 6.17 expected hits
                      4 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                      Americans roll dice for 7 artilleries in Southern Italy, round 4 : 3/7 hits, 2.33 expected hits
                      Italians roll dice for 4 artilleries, 4 fighters and 3 tactical_bombers in Southern Italy, round 4 : 8/11 hits, 5.50 expected hits
                      7 artilleries owned by the Americans and 3 artilleries owned by the Italians lost in Southern Italy
                  Italians win with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -19
                  Casualties for Americans: 8 artilleries and 8 infantry
                  Casualties for Italians: 2 aaGuns, 3 artilleries and 5 infantry
      
          Non Combat Move - Americans
              2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
              1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
              1 bomber moved from Kwangtung to Yunnan
      
          Place Units - Americans
              2 artilleries and 6 infantry placed in Eastern United States
              1 cruiser, 1 submarine and 4 transports placed in 104 Sea Zone
              1 destroyer and 2 submarines placed in 11 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,4,4,4,1,2,5
              Americans collect 54 PUs (1 lost to blockades); end with 54 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
              1 fighter moved from Northern Sinkiang to Yunnan
      
          Combat - Chinese
              Chinese creates battle in territory Szechwan
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Western Sinkiang
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 battleship, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Gibraltar to 93 Sea Zone
              1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
              1 cruiser moved from 93 Sea Zone to 97 Sea Zone
              1 destroyer moved from 93 Sea Zone to 113 Sea Zone
              1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 97 Sea Zone
              1 destroyer moved from 83 Sea Zone to 99 Sea Zone
              1 fighter moved from Egypt to Malta
              1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
              1 cruiser moved from 73 Sea Zone to 83 Sea Zone
              2 infantry moved from Burma to Shan State
              1 fighter moved from Burma to Shan State
              2 artilleries moved from Yunnan to Shan State
              1 armour moved from Yunnan to French Indo China
                    UK_Pacific take French Indo China from Japanese
              1 armour moved from French Indo China to Yunnan
              1 fighter moved from Eastern India to Shan State
              1 fighter moved from Central India to Yunnan
              1 armour and 1 mech_infantry moved from Eastern India to Yunnan
              1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy
              1 destroyer moved from 113 Sea Zone to 128 Sea Zone
              2 fighters moved from United Kingdom to 128 Sea Zone
              1 fighter moved from 113 Sea Zone to 128 Sea Zone
              2 destroyers moved from 99 Sea Zone to 97 Sea Zone
      
          Combat - British
              Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
              Italians scrambles to create a battle in territory 97 Sea Zone
              Battle in 128 Sea Zone
                  British attack with 1 destroyer and 3 fighters
                  Germans defend with 1 destroyer and 1 transport
                      British roll dice for 1 destroyer and 3 fighters in 128 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                      Germans roll dice for 1 destroyer and 1 transport in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans and 1 transport owned by the Germans lost in 128 Sea Zone
                  British win, taking 128 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
                  Casualties for Germans: 1 destroyer and 1 transport
              Battle in 97 Sea Zone
                  British attack with 1 cruiser, 2 destroyers and 2 transports; Americans loiter and taunt
                  Italians defend with 2 fighters and 1 tactical_bomber
                      British roll dice for 1 cruiser, 2 destroyers and 2 transports in 97 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                      Italians roll dice for 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                      1 tactical_bomber owned by the Italians, 2 destroyers owned by the British and 1 cruiser owned by the British lost in 97 Sea Zone
                  2 transports owned by the British retreated to 98 Sea Zone
                  Italians win with 2 fighters remaining. Battle score for attacker is -17
                  Casualties for British: 1 cruiser and 2 destroyers
                  Casualties for Italians: 1 tactical_bomber
              Battle in Shan State
                  British attack with 2 artilleries, 2 fighters and 2 infantry
                  Japanese defend with 1 marine
                      British roll dice for 2 artilleries, 2 fighters and 2 infantry in Shan State, round 2 : 2/6 hits, 2.33 expected hits
                      Japanese roll dice for 1 marine in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 marine owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 marine
              Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
              Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
      
          Non Combat Move - British
              2 fighters moved from Shan State to Eastern India
              3 infantry moved from Eastern India to Burma
              3 fighters moved from 128 Sea Zone to Scotland
              1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
      
          Place Units - British
              1 transport placed in 83 Sea Zone
              1 artillery placed in Egypt
              1 battleship and 2 destroyers placed in 113 Sea Zone
              1 submarine placed in 113 Sea Zone
      
          Turn Complete - British
              British collect 35 PUs; end with 35 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
      
          Place Units - UK_Pacific
              4 infantry placed in Eastern India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,6,4,3,2,3,1,1,6,4
              UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
              Some Units in Eastern India change ownership: 4 infantry
      

      Combat Hit Differential Summary :

      Americans regular : -4.50
      Japanese regular : -0.33
      Italians regular : -0.67
      Japanese AA : -0.17
      Germans regular : -0.33
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters X vs feckingwrecked L PTV2

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
              1 fighter moved from Northern Sinkiang to Yunnan
      
          Combat - Chinese
              Chinese creates battle in territory Szechwan
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Western Sinkiang
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters X vs feckingwrecked L PTV2

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 4 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Northern Manchuria to Southern Manchuria
                    Chinese take Southern Manchuria from Japanese
              2 infantry moved from Korea to Southern Manchuria
              1 artillery moved from Korea to Southern Manchuria
              2 infantry moved from Amur to Korea
              1 infantry moved from Stalingrad to Rostov
              1 infantry moved from Tula to Kursk
              1 infantry moved from Southern Belarus to Bryansk
              1 infantry moved from Samara to Stalingrad
              5 artilleries and 12 infantry moved from Yaroslavl to Vologda
              1 fighter moved from Russia to Archangel
              1 armour and 1 mech_infantry moved from Finland to Archangel
              3 artilleries and 3 infantry moved from Russia to Yaroslavl
      
          Combat - Russians
              Battle in Archangel
                  Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 2 : 3/3 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Vologda
                  Russians attack with 5 artilleries and 12 infantry
                  Germans defend with 1 artillery
                      Russians roll dice for 5 artilleries and 12 infantry in Vologda, round 2 : 8/17 hits, 4.50 expected hits
                      Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 5 artilleries and 12 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
      
          Non Combat Move - Russians
              1 aaGun moved from Yaroslavl to Vologda
              1 fighter moved from Archangel to Yaroslavl
      
          Place Units - Russians
              3 armour, 6 infantry and 1 mech_infantry placed in Russia
              1 armour and 2 mech_infantrys placed in Stalingrad
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2
                  Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,4
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
              Russians collect 42 PUs (4 lost to blockades); end with 42 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.67
      Russians regular : 5.17
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters X vs feckingwrecked L PTV2

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 5 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from New South Wales to Queensland
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 fighter placed in Queensland
              1 destroyer placed in 64 Sea Zone
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2,4,2,4,1,5
              ANZAC collect 10 PUs (3 lost to blockades); end with 15 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
      
          Combat Move - French
              1 infantry moved from Egypt to Trans-Jordan
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters X vs feckingwrecked L PTV2

      TripleA Turn Summary: ANZAC round 6

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 5 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from New South Wales to Queensland
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 fighter placed in Queensland
              1 destroyer placed in 64 Sea Zone
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2,4,2,4,1,5
              ANZAC collect 10 PUs (3 lost to blockades); end with 15 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters X vs feckingwrecked L PTV2

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 4 artilleries, 1 battleship, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 transport moved from 97 Sea Zone to 96 Sea Zone
              1 artillery moved from Tunisia to 96 Sea Zone
              1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
              1 artillery moved from 95 Sea Zone to Southern France
              1 destroyer moved from 97 Sea Zone to 95 Sea Zone
              1 battleship moved from 97 Sea Zone to 95 Sea Zone
              1 battleship moved from 93 Sea Zone to 94 Sea Zone
              1 fighter moved from 93 Sea Zone to 94 Sea Zone
              1 destroyer moved from 93 Sea Zone to 94 Sea Zone
              1 cruiser and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
              1 carrier moved from 104 Sea Zone to 93 Sea Zone
              2 fighters moved from 104 Sea Zone to 93 Sea Zone
              3 artilleries and 1 infantry moved from Eastern United States to 104 Sea Zone
              2 infantry moved from Central United States to 104 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
              1 bomber moved from Eastern India to Kwangtung
              1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
              1 artillery and 1 infantry moved from 18 Sea Zone to Iwo Jima
              1 submarine moved from 27 Sea Zone to 26 Sea Zone
              1 cruiser moved from 27 Sea Zone to 11 Sea Zone
              1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
              1 fighter moved from Queensland to Guam
              1 cruiser moved from 97 Sea Zone to 94 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Kwangtung
                      Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
                  Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Kwangtung causes 6 damage total. 
              Battle in Iwo Jima
              Battle in 94 Sea Zone
                  Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                  Italians defend with 1 battleship
                      Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                      Italians roll dice for 1 battleship in 94 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 battleship owned by the Italians lost in 94 Sea Zone
                  Americans win, taking Iwo Jima from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 18
                  Casualties for Italians: 1 battleship
              Battle in 95 Sea Zone
                  Americans attack with 1 battleship, 1 destroyer and 1 transport
                  Italians defend with 1 destroyer
                      Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 95 Sea Zone
                  Americans win, taking 95 Sea Zone from Italians with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 destroyer
              Battle in Southern France
              Battle in 26 Sea Zone
                  Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer and 2 submarines
                  2 submarines owned by the Japanese submerged
                      Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                  Americans win, taking Southern France from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
              1 bomber moved from Kwangtung to Burma
              1 transport moved from 97 Sea Zone to 94 Sea Zone
              1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
              1 fighter moved from 94 Sea Zone to 93 Sea Zone
              3 artilleries moved from 93 Sea Zone to Morocco
              3 infantry moved from 93 Sea Zone to Morocco
      
          Place Units - Americans
              1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
              1 artillery and 1 infantry placed in Western United States
              1 artillery and 1 infantry placed in Western United States
              1 destroyer and 2 transports placed in 104 Sea Zone
              2 artilleries and 2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,3,4,5,6
              Americans collect 57 PUs (1 lost to blockades); end with 57 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter moved from Western Sinkiang to Northern Sinkiang
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kansu
              1 infantry placed in Eastern Sinkiang
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      
          Purchase Units - British
              British buy 1 cruiser, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 6 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from Iraq to Syria
                    British take Syria from Italians
              1 armour moved from Tobruk to Egypt
                    British take Alexandria from Italians
              1 infantry moved from Anglo-Egyptian Sudan to Egypt
              1 destroyer moved from 83 Sea Zone to 99 Sea Zone
              1 destroyer moved from 97 Sea Zone to 99 Sea Zone
              1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
              1 destroyer moved from 73 Sea Zone to 83 Sea Zone
              1 fighter moved from Trans-Jordan to Central India
              1 fighter moved from Trans-Jordan to Egypt
              1 destroyer moved from 113 Sea Zone to 93 Sea Zone
              7 infantry moved from Burma to Yunnan
              1 armour and 1 mech_infantry moved from Burma to Yunnan
              1 artillery moved from Burma to Shan State
              2 infantry moved from Burma to Shan State
              2 artilleries moved from Burma to Yunnan
              1 infantry moved from Eastern India to Burma
              1 fighter moved from Java to Eastern India
              1 fighter moved from Java to Shan State
      
          Combat - British
              Battle in Yunnan
                  British attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Yunnan, round 2 : 3/11 hits, 3.00 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Shan State
                  British attack with 1 artillery, 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                  British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Shan State to Burma
              1 aaGun moved from Burma to Yunnan
              1 aaGun moved from Burma to Yunnan
              1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
      
          Place Units - British
              1 factory_minor placed in Egypt
              1 destroyer placed in 113 Sea Zone
              1 infantry placed in Union of South Africa
              1 cruiser placed in 73 Sea Zone
      
          Turn Complete - British
              British collect 35 PUs; end with 41 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
      
          Place Units - UK_Pacific
              1 armour and 1 mech_infantry placed in Eastern India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 8 PUs; end with 9 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
              Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Americans regular : -0.50
      Japanese regular : 2.00
      Italians regular : 0.00
      Japanese AA : -0.17
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters X vs feckingwrecked L PTV2

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter moved from Western Sinkiang to Northern Sinkiang
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kansu
              1 infantry placed in Eastern Sinkiang
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters X vs feckingwrecked L PTV2

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 4 artilleries, 1 battleship, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 transport moved from 97 Sea Zone to 96 Sea Zone
              1 artillery moved from Tunisia to 96 Sea Zone
              1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
              1 artillery moved from 95 Sea Zone to Southern France
              1 destroyer moved from 97 Sea Zone to 95 Sea Zone
              1 battleship moved from 97 Sea Zone to 95 Sea Zone
              1 battleship moved from 93 Sea Zone to 94 Sea Zone
              1 fighter moved from 93 Sea Zone to 94 Sea Zone
              1 destroyer moved from 93 Sea Zone to 94 Sea Zone
              1 cruiser and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
              1 carrier moved from 104 Sea Zone to 93 Sea Zone
              2 fighters moved from 104 Sea Zone to 93 Sea Zone
              3 artilleries and 1 infantry moved from Eastern United States to 104 Sea Zone
              2 infantry moved from Central United States to 104 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
              1 bomber moved from Eastern India to Kwangtung
              1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
              1 artillery and 1 infantry moved from 18 Sea Zone to Iwo Jima
              1 submarine moved from 27 Sea Zone to 26 Sea Zone
              1 cruiser moved from 27 Sea Zone to 11 Sea Zone
              1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
              1 fighter moved from Queensland to Guam
              1 cruiser moved from 97 Sea Zone to 94 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Kwangtung
                      Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
                  Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Kwangtung causes 6 damage total. 
              Battle in Iwo Jima
              Battle in 94 Sea Zone
                  Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                  Italians defend with 1 battleship
                      Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                      Italians roll dice for 1 battleship in 94 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 battleship owned by the Italians lost in 94 Sea Zone
                  Americans win, taking Iwo Jima from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 18
                  Casualties for Italians: 1 battleship
              Battle in 95 Sea Zone
                  Americans attack with 1 battleship, 1 destroyer and 1 transport
                  Italians defend with 1 destroyer
                      Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 95 Sea Zone
                  Americans win, taking 95 Sea Zone from Italians with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 destroyer
              Battle in Southern France
              Battle in 26 Sea Zone
                  Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer and 2 submarines
                  2 submarines owned by the Japanese submerged
                      Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                  Americans win, taking Southern France from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
              1 bomber moved from Kwangtung to Burma
              1 transport moved from 97 Sea Zone to 94 Sea Zone
              1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
              1 fighter moved from 94 Sea Zone to 93 Sea Zone
              3 artilleries moved from 93 Sea Zone to Morocco
              3 infantry moved from 93 Sea Zone to Morocco
      
          Place Units - Americans
              1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
              1 artillery and 1 infantry placed in Western United States
              1 artillery and 1 infantry placed in Western United States
              1 destroyer and 2 transports placed in 104 Sea Zone
              2 artilleries and 2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,3,4,5,6
              Americans collect 57 PUs (1 lost to blockades); end with 57 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.50
      Japanese regular : 0.67
      Italians regular : 0.00
      Japanese AA : -0.17
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters X vs feckingwrecked L PTV2

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 1 armour, 4 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
              2 infantry moved from Buryatia to Northern Manchuria
                    Chinese take Northern Manchuria from Japanese
              1 artillery and 5 infantry moved from Amur to Korea
              3 infantry moved from Urals to Northern Sinkiang
              1 infantry moved from Urals to Samara
              1 infantry moved from Stalingrad to Rostov
              1 armour moved from Russia to Stalingrad
              1 armour moved from Finland to Norway
                    Russians take Norway from Germans
              1 armour moved from Norway to Finland
              1 mech_infantry moved from Karelia to Finland
              1 infantry moved from Vologda to Yaroslavl
              1 infantry moved from Russia to Bryansk
              1 infantry moved from Russia to Tula
              1 infantry moved from Russia to Smolensk
              5 artilleries and 11 infantry moved from Russia to Yaroslavl
      
          Combat - Russians
              Battle in Korea
                  Russians attack with 1 artillery and 5 infantry
                  Japanese defend with 1 aaGun and 5 infantry
                      Russians roll dice for 1 artillery and 5 infantry in Korea, round 2 : 2/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 aaGun and 5 infantry in Korea, round 2 : 0/5 hits, 1.67 expected hits
                      1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea
                      Russians roll dice for 1 artillery and 5 infantry in Korea, round 3 : 0/6 hits, 1.33 expected hits
                      Japanese roll dice for 4 infantry in Korea, round 3 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Russians lost in Korea
                      Russians roll dice for 1 artillery and 4 infantry in Korea, round 4 : 3/5 hits, 1.17 expected hits
                      Japanese roll dice for 4 infantry in Korea, round 4 : 2/4 hits, 1.33 expected hits
                      3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                      Russians roll dice for 1 artillery and 2 infantry in Korea, round 5 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Korea, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Korea
                  Russians win, taking Korea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                  Casualties for Japanese: 1 aaGun and 5 infantry
                  Casualties for Russians: 3 infantry
      
          Non Combat Move - Russians
              2 infantry moved from Siberia to Amur
              1 aaGun moved from Siberia to Amur
              1 aaGun moved from Russia to Yaroslavl
      
          Place Units - Russians
              1 armour and 1 mech_infantry placed in Stalingrad
              3 artilleries, 1 fighter and 6 infantry placed in Russia
              1 infantry placed in Stalingrad
              1 artillery placed in Siberia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,3
              Russians collect 44 PUs (3 lost to blockades); end with 44 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -1.67
      Russians regular : 1.33
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters X vs feckingwrecked L PTV2

      TripleA Move Summary: French round 5

      TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 5
      
          Combat Move - French
              1 infantry moved from Anglo-Egyptian Sudan to Egypt
              1 destroyer moved from 82 Sea Zone to 40 Sea Zone
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters X vs feckingwrecked L PTV2

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to 55 Sea Zone
              1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Sumatra
              1 cruiser moved from 55 Sea Zone to 43 Sea Zone
      
          Combat - ANZAC
              Battle in Sumatra
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 armour, 1 infantry and 1 mech_infantry placed in Queensland
              2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 16 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters X vs feckingwrecked L PTV2

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 3 transports; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Queensland to Eastern India
              1 transport moved from 98 Sea Zone to 96 Sea Zone
              1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
              2 cruisers moved from 98 Sea Zone to 97 Sea Zone
              1 destroyer moved from 98 Sea Zone to 97 Sea Zone
              1 destroyer moved from 98 Sea Zone to 97 Sea Zone
              1 armour and 1 infantry moved from Gibraltar to 93 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
              1 battleship moved from 93 Sea Zone to 97 Sea Zone
              1 armour and 1 artillery moved from 97 Sea Zone to Southern Italy
              2 infantry moved from 97 Sea Zone to Southern Italy
              5 artilleries moved from Central United States to 104 Sea Zone
              3 infantry moved from Central United States to 104 Sea Zone
              5 artilleries, 3 infantry and 5 transports moved from 104 Sea Zone to 90 Sea Zone
              2 infantry moved from Suriname to 90 Sea Zone
              1 battleship moved from 104 Sea Zone to 93 Sea Zone
              5 artilleries, 5 infantry and 5 transports moved from 90 Sea Zone to 93 Sea Zone
              1 destroyer moved from 32 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
              1 cruiser moved from 32 Sea Zone to 27 Sea Zone
              1 submarine moved from 32 Sea Zone to 27 Sea Zone
              1 destroyer moved from 38 Sea Zone to 43 Sea Zone
              1 submarine moved from 44 Sea Zone to 43 Sea Zone
              1 fighter and 1 tactical_bomber moved from Wake Island to Hawaiian Islands
              1 fighter moved from Wake Island to Queensland
      
          Combat - Americans
              Battle in Southern Italy
                  Americans attack with 1 armour, 1 artillery and 2 infantry
                  Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
                      Americans roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 1/3 hits, 1.67 expected hits
                      Americans roll dice for 1 armour, 1 artillery and 2 infantry in Southern Italy, round 2 : 0/4 hits, 1.33 expected hits
                      Italians roll dice for 2 aaGuns, 2 fighters and 3 infantry in Southern Italy, round 2 : 2/5 hits, 2.33 expected hits
                      1 aaGun owned by the Italians and 2 infantry owned by the Americans lost in Southern Italy
                      Americans roll dice for 1 armour and 1 artillery in Southern Italy, round 3 : 0/2 hits, 0.83 expected hits
                      Italians roll dice for 1 aaGun, 2 fighters and 3 infantry in Southern Italy, round 3 : 1/5 hits, 2.33 expected hits
                      1 artillery owned by the Americans lost in Southern Italy
                      Americans roll dice for 1 armour in Southern Italy, round 4 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 aaGun, 2 fighters and 3 infantry in Southern Italy, round 4 : 4/5 hits, 2.33 expected hits
                      1 armour owned by the Americans lost in Southern Italy
                  Italians win with 1 aaGun, 2 fighters and 3 infantry remaining. Battle score for attacker is -11
                  Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                  Casualties for Italians: 1 aaGun
      
          Non Combat Move - Americans
              5 artilleries and 5 infantry moved from 93 Sea Zone to Morocco
              1 artillery moved from Libya to Tunisia
      
          Place Units - Americans
              3 artilleries and 1 infantry placed in Eastern United States
              1 cruiser, 1 destroyer and 3 transports placed in 104 Sea Zone
              1 carrier placed in 104 Sea Zone
              2 fighters placed in 104 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,4,2,5,1,5,4,6,4,1,6,5,6,3
              Americans collect 54 PUs (2 lost to blockades); end with 56 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Kansu to Inner Mongolia
              1 fighter moved from Kansu to Inner Mongolia
              7 infantry moved from Kansu to Tsinghai
      
          Combat - Chinese
              Battle in Inner Mongolia
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Inner Mongolia, round 2 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Inner Mongolia
                  Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Tsinghai
                  Chinese attack with 7 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 7 infantry in Tsinghai, round 2 : 2/7 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Tsinghai
                  Chinese win, taking Tsinghai from Japanese with 7 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Inner Mongolia to Western Sinkiang
      
          Place Units - Chinese
              3 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 1 artillery, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              EDIT: 1 submarine moved from 96 Sea Zone to 95 Sea Zone
              1 fighter moved from Anglo-Egyptian Sudan to 100 Sea Zone
              1 artillery and 1 infantry moved from Trans-Jordan to Egypt
              1 infantry moved from Southern Persia to Iraq
              1 fighter moved from Southern Persia to Egypt
              1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
              1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
              2 transports moved from 74 Sea Zone to 73 Sea Zone
              1 cruiser and 1 destroyer moved from 40 Sea Zone to 43 Sea Zone
              3 fighters and 1 tactical_bomber moved from Eastern India to Sumatra
              1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Eastern India to Burma
              1 armour moved from Tunisia to Tobruk
                    British take Tobruk from Italians
              1 destroyer moved from 93 Sea Zone to 97 Sea Zone
              1 fighter moved from United Kingdom to 93 Sea Zone
      
          Combat - British
              Battle in 100 Sea Zone
                  British attack with 1 fighter
                  Italians defend with 2 transports
                      2 transports owned by the Italians lost in 100 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 12
                  Casualties for Italians: 2 transports
              Battle in Egypt
                  British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                  Italians defend with 2 artilleries, 1 harbour and 2 infantry
                      British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/5 hits, 2.00 expected hits
                      Italians roll dice for 2 artilleries and 2 infantry in Egypt, round 2 : 3/4 hits, 1.33 expected hits
                      1 mech_infantry owned by the British, 1 artillery owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
                      British roll dice for 1 armour and 1 fighter in Egypt, round 3 : 1/2 hits, 1.00 expected hits
                      Italians roll dice for 2 artilleries in Egypt, round 3 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Italians lost in Egypt
                      British roll dice for 1 armour and 1 fighter in Egypt, round 4 : 1/2 hits, 1.00 expected hits
                      Italians roll dice for 1 artillery in Egypt, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Egypt
                  British win, taking Egypt from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                  Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                  Casualties for Italians: 2 artilleries and 2 infantry
              Battle in Sumatra
                  British attack with 3 fighters and 1 tactical_bomber
                  Japanese defend with 2 fighters
                      British roll dice for 3 fighters and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 2.17 expected hits
                      Japanese roll dice for 2 fighters in Sumatra, round 2 : 2/2 hits, 1.33 expected hits
                      2 fighters owned by the Japanese, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Sumatra
                  British win with 2 fighters remaining. Battle score for attacker is 0
                  Casualties for British: 1 fighter and 1 tactical_bomber
                  Casualties for Japanese: 2 fighters
              Battle in Burma
                  British attack with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry in Burma, round 2 : 5/16 hits, 4.17 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                  British win, taking Burma from Japanese with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              2 aaGuns moved from Eastern India to Burma
              2 fighters moved from Sumatra to Java
              1 fighter moved from Egypt to Trans-Jordan
              1 fighter moved from 100 Sea Zone to Trans-Jordan
      
          Place Units - British
              1 artillery placed in Union of South Africa
              2 fighters placed in United Kingdom
              1 destroyer placed in 113 Sea Zone
              1 destroyer placed in 73 Sea Zone
      
          Turn Complete - British
              British collect 34 PUs; end with 34 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in Eastern India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 7 PUs; end with 9 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
              Some Units in Eastern India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 1.83
      Americans regular : -3.33
      Japanese regular : 0.67
      Italians regular : 0.67
      British regular : 0.67
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters X vs feckingwrecked L PTV2

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Kansu to Inner Mongolia
              1 fighter moved from Kansu to Inner Mongolia
              7 infantry moved from Kansu to Tsinghai
      
          Combat - Chinese
              Battle in Inner Mongolia
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Inner Mongolia, round 2 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Inner Mongolia
                  Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Tsinghai
                  Chinese attack with 7 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 7 infantry in Tsinghai, round 2 : 2/7 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Tsinghai
                  Chinese win, taking Tsinghai from Japanese with 7 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Inner Mongolia to Western Sinkiang
      
          Place Units - Chinese
              3 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.83
      Japanese regular : -0.67
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters X vs feckingwrecked L PTV2

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 3 transports; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Queensland to Eastern India
              1 transport moved from 98 Sea Zone to 96 Sea Zone
              1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
              2 cruisers moved from 98 Sea Zone to 97 Sea Zone
              1 destroyer moved from 98 Sea Zone to 97 Sea Zone
              1 destroyer moved from 98 Sea Zone to 97 Sea Zone
              1 armour and 1 infantry moved from Gibraltar to 93 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
              1 battleship moved from 93 Sea Zone to 97 Sea Zone
              1 armour and 1 artillery moved from 97 Sea Zone to Southern Italy
              2 infantry moved from 97 Sea Zone to Southern Italy
              5 artilleries moved from Central United States to 104 Sea Zone
              3 infantry moved from Central United States to 104 Sea Zone
              5 artilleries, 3 infantry and 5 transports moved from 104 Sea Zone to 90 Sea Zone
              2 infantry moved from Suriname to 90 Sea Zone
              1 battleship moved from 104 Sea Zone to 93 Sea Zone
              5 artilleries, 5 infantry and 5 transports moved from 90 Sea Zone to 93 Sea Zone
              1 destroyer moved from 32 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
              1 cruiser moved from 32 Sea Zone to 27 Sea Zone
              1 submarine moved from 32 Sea Zone to 27 Sea Zone
              1 destroyer moved from 38 Sea Zone to 43 Sea Zone
              1 submarine moved from 44 Sea Zone to 43 Sea Zone
              1 fighter and 1 tactical_bomber moved from Wake Island to Hawaiian Islands
              1 fighter moved from Wake Island to Queensland
      
          Combat - Americans
              Battle in Southern Italy
                  Americans attack with 1 armour, 1 artillery and 2 infantry
                  Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
                      Americans roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 1/3 hits, 1.67 expected hits
                      Americans roll dice for 1 armour, 1 artillery and 2 infantry in Southern Italy, round 2 : 0/4 hits, 1.33 expected hits
                      Italians roll dice for 2 aaGuns, 2 fighters and 3 infantry in Southern Italy, round 2 : 2/5 hits, 2.33 expected hits
                      1 aaGun owned by the Italians and 2 infantry owned by the Americans lost in Southern Italy
                      Americans roll dice for 1 armour and 1 artillery in Southern Italy, round 3 : 0/2 hits, 0.83 expected hits
                      Italians roll dice for 1 aaGun, 2 fighters and 3 infantry in Southern Italy, round 3 : 1/5 hits, 2.33 expected hits
                      1 artillery owned by the Americans lost in Southern Italy
                      Americans roll dice for 1 armour in Southern Italy, round 4 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 aaGun, 2 fighters and 3 infantry in Southern Italy, round 4 : 4/5 hits, 2.33 expected hits
                      1 armour owned by the Americans lost in Southern Italy
                  Italians win with 1 aaGun, 2 fighters and 3 infantry remaining. Battle score for attacker is -11
                  Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                  Casualties for Italians: 1 aaGun
      
          Non Combat Move - Americans
              5 artilleries and 5 infantry moved from 93 Sea Zone to Morocco
              1 artillery moved from Libya to Tunisia
      
          Place Units - Americans
              3 artilleries and 1 infantry placed in Eastern United States
              1 cruiser, 1 destroyer and 3 transports placed in 104 Sea Zone
              1 carrier placed in 104 Sea Zone
              2 fighters placed in 104 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,4,2,5,1,5,4,6,4,1,6,5,6,3
              Americans collect 54 PUs (2 lost to blockades); end with 56 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -3.33
      Italians regular : -0.00
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters X vs feckingwrecked L PTV2

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 mech_infantry moved from Leningrad to Karelia
                    Russians take Karelia from Germans
              3 armour moved from Leningrad to Finland
                    Russians take Vyborg from Germans
                    Russians take Finland from Germans
              1 infantry moved from Smolensk to Southern Belarus
              1 infantry moved from Novgorod to Vologda
              1 infantry moved from Yaroslavl to Vologda
              1 infantry moved from Smolensk to Novgorod
              1 artillery and 1 infantry moved from Bryansk to Russia
              2 armour and 1 mech_infantry moved from Bryansk to Ukraine
              2 armour and 1 mech_infantry moved from Stalingrad to Ukraine
              1 infantry moved from Tula to Kursk
              4 infantry moved from Timguska to Urals
              1 artillery moved from Siberia to Amur
              1 infantry moved from Siberia to Amur
              2 infantry moved from Siberia to Amur
              1 infantry moved from Amur to Buryatia
              1 fighter moved from Russia to Ukraine
      
          Combat - Russians
      
          Non Combat Move - Russians
      
          Place Units - Russians
              2 mech_infantrys placed in Ukraine
              4 artilleries and 6 infantry placed in Russia
              1 armour placed in Stalingrad
              1 infantry placed in Siberia
              Russians undo move 2.
              4 artilleries and 5 infantry placed in Russia
              1 infantry placed in Stalingrad
      
          Turn Complete - Russians
              Russians collect 46 PUs; end with 46 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters X vs feckingwrecked L PTV2

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 cruiser and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to 55 Sea Zone
              1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
              1 infantry moved from Dutch New Guinea to 56 Sea Zone
              3 fighters moved from Queensland to Davao
              2 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
              2 infantry moved from 59 Sea Zone to Java
              2 destroyers moved from 55 Sea Zone to 59 Sea Zone
              1 cruiser moved from 55 Sea Zone to 36 Sea Zone
      
          Combat - ANZAC
              Battle in Java
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 cruiser and 1 transport placed in 55 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 15 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
      
          Combat Move - French
              1 fighter moved from Scotland to United Kingdom
              1 destroyer moved from 83 Sea Zone to 82 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      feckingwrecked
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