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    Posts made by feckingwrecked

    • RE: Nathan(Axis) vs Joel(Allies)

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 battleship, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 25 Sea Zone to 6 Sea Zone
              1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                    Americans take 22 Sea Zone from Japanese
              1 artillery moved from Caroline Islands to 33 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
              1 infantry moved from 35 Sea Zone to Philippines
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
              1 artillery moved from 17 Sea Zone to Iwo Jima
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 armour moved from Hawaiian Islands to 26 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
              1 armour moved from 17 Sea Zone to Iwo Jima
              1 infantry moved from 17 Sea Zone to Iwo Jima
              1 carrier moved from 26 Sea Zone to 17 Sea Zone
                    Americans take 17 Sea Zone from Japanese
              1 fighter moved from 26 Sea Zone to 6 Sea Zone
              1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
              1 submarine moved from 46 Sea Zone to 42 Sea Zone
              1 infantry moved from 17 Sea Zone to Iwo Jima
              1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 33 Sea Zone to 17 Sea Zone
              2 fighters moved from 17 Sea Zone to Iwo Jima
              2 artilleries moved from Western United States to 10 Sea Zone
              2 infantry moved from Western United States to 10 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
              1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 4 Sea Zone
              1 bomber moved from United Kingdom to Western Germany
              1 fighter moved from United Kingdom to Gibraltar
      
          Combat - Americans
              Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
              Air Battle in Western Germany
                  Americans attacks with 1 units heading to Western Germany
                  Germans launches 2 interceptors out of Western Germany
                      Attackers Fire,  : 0/1 hits, 0.17 expected hits
                      Defenders Fire,  : 0/2 hits, 0.33 expected hits
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Western Germany
                      AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                  Bombing raid in Western Germany causes 7 damage total. 
              Battle in Philippines
              Battle in 6 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 6 Sea Zone
                  Americans win, taking Philippines from Japanese, taking 6 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in Iwo Jima
                  Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 battleship and 2 cruisers in Iwo Jima, round 2 : 2/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                  Americans win, taking Iwo Jima from Japanese with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in 42 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 submarine
                  1 submarine owned by the Japanese Submerged
                      Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
              Cleaning up after air battles
      
          Non Combat Move - Americans
              1 infantry moved from 4 Sea Zone to Soviet Far East
              2 artilleries and 1 infantry moved from 4 Sea Zone to Soviet Far East
              1 bomber moved from Western Germany to United Kingdom
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
              2 fighters moved from Iwo Jima to 17 Sea Zone
      
          Place Units - Americans
              1 battleship, 2 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone
              3 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      

      Combat Hit Differential Summary :

      Defenders Fire,  : : -0.33
      AA fire in Western Germany : : -0.17
      Americans : 0.50
      Attackers Fire,  : : -0.17
      Japanese : 0.50
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: Nathan(Axis) vs Joel(Allies)

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
      
          Combat Move - Russians
              8 infantry moved from Amur to Manchuria
                    Chinese take Manchuria from Japanese
              1 artillery and 10 infantry moved from Amur to Korea
                    Russians take Korea from Japanese
      
          Combat - Russians
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              1 infantry moved from Bryansk to Ukraine
              1 aaGun moved from Bryansk to Ukraine
              1 aaGun and 16 infantry moved from Russia to Bryansk
              1 infantry moved from Eastern Poland to Western Ukraine
              1 infantry moved from Baltic States to Belarus
              1 infantry moved from Novgorod to Belarus
              1 infantry moved from Karelia to Novgorod
              2 infantry moved from Vyborg to Novgorod
      
          Place Units - Russians
              3 artilleries placed in Ukraine
              1 artillery and 2 infantry placed in Novgorod
              5 infantry placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6,5,6,5,6,2,1
              Russians collect 37 PUs (3 lost to blockades); end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: Nathan(Axis) vs Joel(Allies)

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 aaGun moved from New South Wales to 62 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 aaGun moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 infantry moved from 42 Sea Zone to Java
              2 destroyers moved from 62 Sea Zone to 54 Sea Zone
              1 cruiser moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from New South Wales to South Australia
              1 infantry moved from New South Wales to South Australia
              2 fighters moved from Western Australia to Queensland
              1 fighter moved from Western Australia to Java
      
          Place Units - ANZAC
              1 submarine and 1 transport placed in 62 Sea Zone
              1 artillery placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      
          Combat Move - French
              1 infantry moved from French Central Africa to Nigeria
              1 infantry moved from Trans-Jordan to Egypt
              1 destroyer moved from 81 Sea Zone to 98 Sea Zone
      
          Combat - French
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: Nathan(Axis) vs Joel(Allies)

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 aaGun moved from New South Wales to 62 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 aaGun moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 infantry moved from 42 Sea Zone to Java
              2 destroyers moved from 62 Sea Zone to 54 Sea Zone
              1 cruiser moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from New South Wales to South Australia
              1 infantry moved from New South Wales to South Australia
              2 fighters moved from Western Australia to Queensland
              1 fighter moved from Western Australia to Java
      
          Place Units - ANZAC
              1 submarine and 1 transport placed in 62 Sea Zone
              1 artillery placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: Nathan(Axis) vs Joel(Allies)

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from United Kingdom to 110 Sea Zone
              1 fighter moved from Gibraltar to 110 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              2 infantry moved from Brazil to 86 Sea Zone
              2 infantry moved from Brazil to French Guiana
              2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              1 cruiser moved from 86 Sea Zone to 91 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              3 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
              1 carrier moved from 26 Sea Zone to 33 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 battleship moved from 26 Sea Zone to 33 Sea Zone
              2 cruisers moved from 26 Sea Zone to 33 Sea Zone
              1 submarine moved from 26 Sea Zone to 46 Sea Zone
              1 fighter moved from Wake Island to Caroline Islands
              1 fighter moved from 26 Sea Zone to 33 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 armour moved from Western United States to 10 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              1 destroyer moved from 26 Sea Zone to 33 Sea Zone
      
          Combat - Americans
              Battle in 110 Sea Zone
                  Americans attack with 1 bomber and 1 fighter
                  Germans defend with 1 battleship
                      Americans roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the Germans lost in 110 Sea Zone
                  Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 20
                  Casualties for Germans: 1 battleship
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 1 fighter and 3 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      AA fire in Caroline Islands : 1/1 hits, 0.17 expected hits
                      1 fighter owned by the Americans lost in Caroline Islands
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 fighter and 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              1 fighter moved from Hawaiian Islands to 33 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 armour moved from 26 Sea Zone to Hawaiian Islands
              2 infantry moved from 91 Sea Zone to Gibraltar
              1 aaGun moved from Eastern United States to 101 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 aaGun moved from 91 Sea Zone to Gibraltar
              1 infantry moved from 91 Sea Zone to Gibraltar
              2 destroyers moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from 110 Sea Zone to United Kingdom
              1 bomber moved from 110 Sea Zone to United Kingdom
      
          Place Units - Americans
              1 cruiser, 1 submarine and 1 transport placed in 101 Sea Zone
              1 battleship, 1 destroyer and 1 transport placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
              1 artillery and 1 infantry placed in Eastern United States
              Americans undo move 1.
              1 submarine placed in 101 Sea Zone
              Americans undo move 3.
              1 cruiser and 1 transport placed in 10 Sea Zone
              1 infantry placed in Western United States
              1 artillery placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Yunnan to Kweichow
              1 artillery, 1 fighter and 9 infantry moved from Szechwan to Kweichow
              2 infantry moved from Szechwan to Yunnan
              2 artilleries and 3 infantry moved from Suiyuyan to Hopei
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 2 artilleries and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 artilleries and 3 infantry in Hopei, round 2 : 2/5 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kweichow
                  Chinese attack with 1 artillery, 1 fighter and 10 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 10 infantry in Kweichow, round 2 : 0/12 hits, 2.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery, 1 fighter and 10 infantry in Kweichow, round 3 : 4/12 hits, 2.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 10 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Suiyuyan
      
          Place Units - Chinese
              2 infantry placed in Suiyuyan
              3 infantry placed in Hopei
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      
          Purchase Units - British
              British buy 3 fighters; Remaining resources: 4 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              2 infantry moved from Burma to Shan State
              1 infantry moved from Burma to Shan State
              1 artillery moved from Burma to Shan State
              1 fighter moved from India to Shan State
              1 transport moved from 72 Sea Zone to 71 Sea Zone
              2 infantry moved from Union of South Africa to 71 Sea Zone
              1 artillery and 1 infantry moved from Ontario to Quebec
              2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
              1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
      
          Combat - British
              Battle in Shan State
                  British attack with 1 artillery, 1 fighter and 3 infantry
                  Japanese defend with 2 infantry
                      British roll dice for 1 artillery, 1 fighter and 3 infantry in Shan State, round 2 : 2/5 hits, 1.50 expected hits
                      Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                  British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 2 infantry
              Battle in Alexandria
                  British attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                  Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                      British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 3/8 hits, 2.33 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 2.17 expected hits
                      3 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                      British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 1/7 hits, 2.17 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 3 : 2/3 hits, 1.17 expected hits
                      1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Alexandria
                      British roll dice for 1 armour, 2 artilleries and 2 infantry in Alexandria, round 4 : 3/5 hits, 1.83 expected hits
                      Italians roll dice for 1 armour and 1 artillery in Alexandria, round 4 : 0/2 hits, 0.83 expected hits
                      1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 13
                  Casualties for British: 2 infantry and 1 mech_infantry
                  Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
      
          Non Combat Move - British
              1 destroyer moved from 81 Sea Zone to 98 Sea Zone
              1 destroyer moved from 98 Sea Zone to 96 Sea Zone
              1 infantry moved from Eastern Persia to Persia
                    British take Persia from Neutral_Allies
              1 aaGun and 1 infantry moved from Burma to India
              1 fighter moved from Shan State to India
              1 fighter moved from Scotland to Gibraltar
              1 infantry moved from Scotland to United Kingdom
              1 aaGun moved from Scotland to United Kingdom
      
          Place Units - British
              3 fighters placed in Egypt
      
          Turn Complete - British
              British collect 28 PUs; end with 32 PUs
      
          Place Units - UK_Pacific
              4 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6,6,5
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,2,2,3,1,3,2,2,3
              UK_Pacific collect 10 PUs (1 lost to blockades); end with 12 PUs
              Some Units in India change ownership: 4 infantry
      

      Combat Hit Differential Summary :

      Germans : -0.67
      British : 1.17
      Italians : -1.17
      Americans : 2.17
      AA fire in Caroline Islands : : 0.83
      Chinese : -0.83
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: Nathan(Axis) vs Joel(Allies)

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Yunnan to Kweichow
              1 artillery, 1 fighter and 9 infantry moved from Szechwan to Kweichow
              2 infantry moved from Szechwan to Yunnan
              2 artilleries and 3 infantry moved from Suiyuyan to Hopei
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 2 artilleries and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 artilleries and 3 infantry in Hopei, round 2 : 2/5 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kweichow
                  Chinese attack with 1 artillery, 1 fighter and 10 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 10 infantry in Kweichow, round 2 : 0/12 hits, 2.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery, 1 fighter and 10 infantry in Kweichow, round 3 : 4/12 hits, 2.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 10 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Suiyuyan
      
          Place Units - Chinese
              2 infantry placed in Suiyuyan
              3 infantry placed in Hopei
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.83
      Japanese : -1.00
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: Nathan(Axis) vs Joel(Allies)

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from United Kingdom to 110 Sea Zone
              1 fighter moved from Gibraltar to 110 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              2 infantry moved from Brazil to 86 Sea Zone
              2 infantry moved from Brazil to French Guiana
              2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              1 cruiser moved from 86 Sea Zone to 91 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              3 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
              1 carrier moved from 26 Sea Zone to 33 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 battleship moved from 26 Sea Zone to 33 Sea Zone
              2 cruisers moved from 26 Sea Zone to 33 Sea Zone
              1 submarine moved from 26 Sea Zone to 46 Sea Zone
              1 fighter moved from Wake Island to Caroline Islands
              1 fighter moved from 26 Sea Zone to 33 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 armour moved from Western United States to 10 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              1 destroyer moved from 26 Sea Zone to 33 Sea Zone
      
          Combat - Americans
              Battle in 110 Sea Zone
                  Americans attack with 1 bomber and 1 fighter
                  Germans defend with 1 battleship
                      Americans roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the Germans lost in 110 Sea Zone
                  Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 20
                  Casualties for Germans: 1 battleship
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 1 fighter and 3 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      AA fire in Caroline Islands : 1/1 hits, 0.17 expected hits
                      1 fighter owned by the Americans lost in Caroline Islands
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 fighter and 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              1 fighter moved from Hawaiian Islands to 33 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 armour moved from 26 Sea Zone to Hawaiian Islands
              2 infantry moved from 91 Sea Zone to Gibraltar
              1 aaGun moved from Eastern United States to 101 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 aaGun moved from 91 Sea Zone to Gibraltar
              1 infantry moved from 91 Sea Zone to Gibraltar
              2 destroyers moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from 110 Sea Zone to United Kingdom
              1 bomber moved from 110 Sea Zone to United Kingdom
      
          Place Units - Americans
              1 cruiser, 1 submarine and 1 transport placed in 101 Sea Zone
              1 battleship, 1 destroyer and 1 transport placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
              1 artillery and 1 infantry placed in Eastern United States
              Americans undo move 1.
              1 submarine placed in 101 Sea Zone
              Americans undo move 3.
              1 cruiser and 1 transport placed in 10 Sea Zone
              1 infantry placed in Western United States
              1 artillery placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      Americans : 2.17
      AA fire in Caroline Islands : : 0.83
      Japanese : 0.33
      

      Savegame

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    • RE: Nathan(Axis) vs Joel(Allies)

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 infantry moved from Baltic States to Eastern Poland
              2 infantry moved from Novgorod to Vyborg
              1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Ukraine
              8 infantry moved from Baltic States to Novgorod
              1 aaGun and 1 infantry moved from Belarus to Bryansk
              2 infantry moved from Rostov to Ukraine
              2 aaGuns, 1 artillery, 1 fighter and 18 infantry moved from Buryatia to Amur
      
          Place Units - Russians
              10 infantry placed in Russia
              1 artillery and 1 infantry placed in Ukraine
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Nathan(Axis) vs Joel(Allies)

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
              2 fighters moved from New Zealand to Western Australia
              1 fighter moved from Queensland to Western Australia
              2 infantry moved from Queensland to South Australia
              1 artillery moved from Queensland to South Australia
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
              1 infantry moved from 62 Sea Zone to New South Wales
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
      
          Combat Move - French
              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
      
          Non Combat Move - French
              1 infantry moved from Morocco to Algeria
              1 infantry moved from French West Africa to French Central Africa
              1 fighter moved from United Kingdom to Gibraltar
              1 infantry moved from Syria to Trans-Jordan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
              2 fighters moved from New Zealand to Western Australia
              1 fighter moved from Queensland to Western Australia
              2 infantry moved from Queensland to South Australia
              1 artillery moved from Queensland to South Australia
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
              1 infantry moved from 62 Sea Zone to New South Wales
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Nathan(Axis) vs Joel(Allies)

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 2 destroyers and 2 transports; Remaining resources: 2 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
      
          Non Combat Move - Americans
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to Wake Island
              1 bomber moved from Central United States to United Kingdom
              1 fighter moved from Eastern United States to Gibraltar
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
              1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
              1 infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 cruiser moved from 101 Sea Zone to 86 Sea Zone
              1 infantry moved from Central United States to Eastern United States
              1 armour moved from Central United States to Western United States
              2 mech_infantrys moved from Central United States to Eastern United States
              1 mech_infantry moved from Central United States to Western United States
      
          Place Units - Americans
              2 destroyers and 1 transport placed in 101 Sea Zone
              1 artillery placed in Western United States
              1 carrier and 1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Shensi to Suiyuyan
              1 infantry moved from Kweichow to Yunnan
              1 infantry moved from Kweichow to Szechwan
              4 infantry moved from Yunnan to Szechwan
      
          Place Units - Chinese
              2 artilleries placed in Suiyuyan
              1 artillery placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 cruiser and 1 factory_minor; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from United Kingdom to 109 Sea Zone
              1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
              1 mech_infantry moved from 110 Sea Zone to Holland Belgium
              1 destroyer moved from 109 Sea Zone to 110 Sea Zone
              1 bomber moved from United Kingdom to 97 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 transport moved from 98 Sea Zone to 72 Sea Zone
              1 destroyer moved from 71 Sea Zone to 81 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 fighter moved from Burma to 37 Sea Zone
              1 destroyer moved from 39 Sea Zone to 37 Sea Zone
              1 fighter moved from India to 37 Sea Zone
              1 tactical_bomber moved from India to 37 Sea Zone
              1 fighter moved from Malta to 97 Sea Zone
      
          Combat - British
              Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
              Battle in Holland Belgium
              Battle in 37 Sea Zone
                  British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                  Japanese defend with 1 cruiser
                      British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                      Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 tactical_bomber owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                  British win, taking Holland Belgium from Germans, taking 37 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 1
                  Casualties for British: 1 tactical_bomber
                  Casualties for Japanese: 1 cruiser
              Battle in 96 Sea Zone
                  British attack with 1 cruiser and 1 fighter
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the British lost in 96 Sea Zone
                      British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 cruiser owned by the British lost in 96 Sea Zone
                  Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -22
                  Casualties for British: 1 cruiser and 1 fighter
              Battle in 97 Sea Zone
                  British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                  Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                      British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 5/5 hits, 3.17 expected hits
                      1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                      British roll dice for 1 bomber and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                      Italians roll dice for 1 battleship, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 1/4 hits, 2.67 expected hits
                      1 tactical_bomber owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
                      British roll dice for 1 bomber in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
                      1 bomber owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
                  Italians win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -37
                  Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                  Casualties for Italians: 1 cruiser and 1 fighter
                  Casualties for Germans: 1 fighter
              Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
      
          Non Combat Move - British
              1 artillery moved from Alexandria to Egypt
              2 infantry moved from Alexandria to Egypt
              1 armour moved from Alexandria to Egypt
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              2 infantry moved from India to 39 Sea Zone
              2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
                    UK_Pacific take Sumatra from Dutch
              1 cruiser moved from 39 Sea Zone to 41 Sea Zone
              2 fighters moved from 37 Sea Zone to Malaya
              2 infantry moved from Burma to Shan State
              1 aaGun, 1 artillery and 4 infantry moved from India to Burma
              1 infantry moved from West India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
      
          Place Units - British
              1 cruiser placed in 110 Sea Zone
              1 artillery placed in United Kingdom
              British undo move 2.
              British undo move 1.
              1 cruiser placed in 110 Sea Zone
              1 artillery placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2
              British collect 29 PUs (2 lost to blockades); end with 29 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
      
          Place Units - UK_Pacific
              1 artillery, 1 fighter and 1 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 14 PUs; end with 14 PUs
              Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
      

      Combat Hit Differential Summary :

      British : -1.00
      Italians : 2.50
      Japanese : 0.50
      

      Savegame

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    • RE: Nathan(Axis) vs Joel(Allies)

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Shensi to Suiyuyan
              1 infantry moved from Kweichow to Yunnan
              1 infantry moved from Kweichow to Szechwan
              4 infantry moved from Yunnan to Szechwan
      
          Place Units - Chinese
              2 artilleries placed in Suiyuyan
              1 artillery placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Nathan(Axis) vs Joel(Allies)

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 2 destroyers and 2 transports; Remaining resources: 2 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
      
          Non Combat Move - Americans
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to Wake Island
              1 bomber moved from Central United States to United Kingdom
              1 fighter moved from Eastern United States to Gibraltar
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
              1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
              1 infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 cruiser moved from 101 Sea Zone to 86 Sea Zone
              1 infantry moved from Central United States to Eastern United States
              1 armour moved from Central United States to Western United States
              2 mech_infantrys moved from Central United States to Eastern United States
              1 mech_infantry moved from Central United States to Western United States
      
          Place Units - Americans
              2 destroyers and 1 transport placed in 101 Sea Zone
              1 artillery placed in Western United States
              1 carrier and 1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Nathan(Axis) vs Joel(Allies)

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              6 infantry moved from Amur to Buryatia
              1 artillery and 6 infantry moved from Sakha to Buryatia
      
          Non Combat Move - Russians
              1 submarine moved from 127 Sea Zone to 111 Sea Zone
              2 infantry moved from Belarus to Baltic States
              3 infantry moved from Eastern Poland to Baltic States
              1 artillery and 2 infantry moved from Western Ukraine to Ukraine
              3 infantry moved from Bessarabia to Ukraine
              1 mech_infantry moved from Volgograd to Bryansk
              1 infantry moved from Bryansk to Ukraine
              2 infantry moved from Caucasus to Rostov
              1 armour moved from Volgograd to Ukraine
              1 infantry moved from Smolensk to Belarus
              2 infantry moved from Archangel to Novgorod
              2 infantry moved from Karelia to Vyborg
              2 artilleries moved from Novgorod to Vyborg
              5 infantry moved from Novgorod to Vyborg
              1 infantry moved from Novgorod to Vyborg
              1 infantry moved from Russia to Bryansk
              1 fighter moved from Russia to Novgorod
              1 tactical_bomber moved from Russia to Novgorod
              1 armour moved from Russia to Ukraine
              1 mech_infantry moved from Russia to Ukraine
              1 artillery moved from Russia to Bryansk
              1 aaGun moved from Russia to Bryansk
              1 aaGun moved from Novgorod to Belarus
              2 aaGuns moved from Sakha to Buryatia
              1 infantry moved from Novgorod to Baltic States
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Ukraine
              3 infantry placed in Novgorod
              6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

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