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    Posts made by feckingwrecked

    • RE: Nathan(Axis) vs Joel(Allies)

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 fighters moved from Western Australia to 62 Sea Zone
      
          Place Units - ANZAC
              1 carrier placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
      
          Combat Move - French
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 destroyer moved from 91 Sea Zone to 89 Sea Zone
              1 cruiser moved from 91 Sea Zone to 89 Sea Zone
              1 infantry moved from Syria to Trans-Jordan
      
          Combat - French
              Battle in 89 Sea Zone
                  French attack with 1 cruiser and 1 destroyer
                  Germans defend with 1 submarine
                      French roll dice for 1 cruiser and 1 destroyer in 89 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the French and 1 submarine owned by the Germans lost in 89 Sea Zone
                  French win, taking 89 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is -2
                  Casualties for French: 1 destroyer
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Germans : 0.83
      French : 0.17
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: Nathan(Axis) vs Joel(Allies)

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 fighters moved from Western Australia to 62 Sea Zone
      
          Place Units - ANZAC
              1 carrier placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: Nathan(Axis) vs Joel(Allies)

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 battleship, 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 armour and 1 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
              1 destroyer moved from 101 Sea Zone to 106 Sea Zone
              2 infantry moved from Brazil to 86 Sea Zone
              2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              1 cruiser moved from 86 Sea Zone to 88 Sea Zone
              2 infantry moved from Brazil to French Guiana
              1 cruiser moved from 88 Sea Zone to 91 Sea Zone
              1 bomber moved from Gibraltar to Northern Italy
              1 fighter moved from Eastern United States to 106 Sea Zone
              1 fighter moved from Gibraltar to 106 Sea Zone
              2 fighters moved from Wake Island to 26 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Northern Italy
                      AA fire in Northern Italy : 1/1 hits, 0.17 expected hits
                  1 bomber killed by AA
                  Bombing raid in Northern Italy causes 0 damage total. 
              Battle in 106 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Germans defend with 1 submarine
                      Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                  Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - Americans
              2 infantry moved from 91 Sea Zone to Gibraltar
              1 armour, 1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
              2 fighters moved from 106 Sea Zone to New Brunswick Nova Scotia
      
          Place Units - Americans
              1 destroyer and 3 submarines placed in 101 Sea Zone
              1 battleship and 2 destroyers placed in 10 Sea Zone
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,6
              Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 3 infantry moved from Suiyuyan to Chahar
              3 infantry moved from Yunnan to Hunan
              1 artillery moved from Yunnan to Hunan
              3 infantry moved from Yunnan to Kweichow
              1 artillery moved from Yunnan to Kweichow
              1 fighter moved from Yunnan to Hunan
      
          Combat - Chinese
              Battle in Chahar
                  Chinese attack with 1 artillery and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                  Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Kweichow
                  Chinese attack with 1 artillery and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Hunan
                  Chinese attack with 1 artillery, 1 fighter and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 3/5 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Yunnan
      
          Place Units - Chinese
              1 infantry placed in Kweichow
              2 artilleries and 2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
      
          Purchase Units - British
              British buy 1 artillery, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 bomber moved from New Brunswick Nova Scotia to 109 Sea Zone
              1 fighter moved from New Brunswick Nova Scotia to West Indies
              2 fighters moved from Gibraltar to 109 Sea Zone
              1 fighter moved from United Kingdom to 109 Sea Zone
              1 artillery and 1 infantry moved from Ethiopia to Kenya
              1 infantry moved from Rhodesia to Belgian Congo
              1 infantry moved from Rhodesia to Belgian Congo
              1 infantry moved from Burma to Yunnan
              5 infantry and 1 tactical_bomber moved from Burma to India
              1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
              1 armour moved from Egypt to Kenya
              1 armour moved from Egypt to Tobruk
                    British take Tobruk from Italians
              1 mech_infantry moved from Ethiopia to Kenya
      
          Combat - British
              Battle in Kenya
                  British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 2 : 2/4 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Kenya
                  British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in 109 Sea Zone
                  British attack with 1 bomber and 3 fighters
                  Germans defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport
                  1 submarine owned by the Germans Submerged
                      British roll dice for 1 bomber and 3 fighters in 109 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                      Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 109 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      1 battleship owned by the Germans, 1 transport owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 109 Sea Zone
                  British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 29
                  Casualties for British: 1 fighter
                  Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
      
          Non Combat Move - British
              2 fighters moved from 109 Sea Zone to United Kingdom
              1 bomber moved from 109 Sea Zone to United Kingdom
              1 transport moved from 91 Sea Zone to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
              1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                    British take Persia from Neutral_Allies
              1 transport moved from 76 Sea Zone to 98 Sea Zone
              1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone
              3 aaGuns moved from Burma to India
      
          Place Units - British
              1 artillery and 1 infantry placed in Egypt
              1 destroyer placed in 98 Sea Zone
              1 destroyer placed in 106 Sea Zone
              3 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
              British collect 26 PUs (3 lost to blockades); end with 26 PUs
      
          Place Units - UK_Pacific
              1 artillery and 2 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,5,2,4,5,3,5,4,2,4,4
              UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
              Some Units in India change ownership: 1 artillery and 2 infantry
      

      Combat Hit Differential Summary :

      Germans : -0.33
      British : 2.50
      Italians : -0.33
      Americans : -0.33
      AA fire in Northern Italy : : 0.83
      Chinese : 1.50
      Japanese : 2.00
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: Nathan(Axis) vs Joel(Allies)

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 3 infantry moved from Suiyuyan to Chahar
              3 infantry moved from Yunnan to Hunan
              1 artillery moved from Yunnan to Hunan
              3 infantry moved from Yunnan to Kweichow
              1 artillery moved from Yunnan to Kweichow
              1 fighter moved from Yunnan to Hunan
      
          Combat - Chinese
              Battle in Chahar
                  Chinese attack with 1 artillery and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                  Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Kweichow
                  Chinese attack with 1 artillery and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Hunan
                  Chinese attack with 1 artillery, 1 fighter and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 3/5 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Yunnan
      
          Place Units - Chinese
              1 infantry placed in Kweichow
              2 artilleries and 2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Chinese : 1.50
      Japanese : 2.00
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: Nathan(Axis) vs Joel(Allies)

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 battleship, 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 armour and 1 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
              1 destroyer moved from 101 Sea Zone to 106 Sea Zone
              2 infantry moved from Brazil to 86 Sea Zone
              2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              1 cruiser moved from 86 Sea Zone to 88 Sea Zone
              2 infantry moved from Brazil to French Guiana
              1 cruiser moved from 88 Sea Zone to 91 Sea Zone
              1 bomber moved from Gibraltar to Northern Italy
              1 fighter moved from Eastern United States to 106 Sea Zone
              1 fighter moved from Gibraltar to 106 Sea Zone
              2 fighters moved from Wake Island to 26 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Northern Italy
                      AA fire in Northern Italy : 1/1 hits, 0.17 expected hits
                  1 bomber killed by AA
                  Bombing raid in Northern Italy causes 0 damage total. 
              Battle in 106 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Germans defend with 1 submarine
                      Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                  Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - Americans
              2 infantry moved from 91 Sea Zone to Gibraltar
              1 armour, 1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
              2 fighters moved from 106 Sea Zone to New Brunswick Nova Scotia
      
          Place Units - Americans
              1 destroyer and 3 submarines placed in 101 Sea Zone
              1 battleship and 2 destroyers placed in 10 Sea Zone
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,6
              Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.17
      Americans : -0.33
      AA fire in Northern Italy : : 0.83
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: Nathan(Axis) vs Joel(Allies)

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 artillery and 5 infantry moved from Western Ukraine to Ukraine
              1 artillery moved from Novgorod to Belarus
              7 infantry moved from Novgorod to Belarus
      
          Non Combat Move - Russians
              5 infantry moved from Novgorod to Belarus
              6 infantry moved from Belarus to Smolensk
              1 fighter moved from Novgorod to Russia
              2 aaGuns moved from Novgorod to Belarus
              3 infantry moved from Rostov to Ukraine
              1 infantry moved from Smolensk to Russia
              2 infantry moved from Bryansk to Ukraine
              2 aaGuns and 10 infantry moved from Buryatia to Yakut S.S.R.
              1 infantry moved from Amur to Buryatia
              1 mech_infantry moved from Ukraine to Russia
              2 armour moved from Ukraine to Russia
              1 artillery moved from Ukraine to Bryansk
      
          Place Units - Russians
              3 infantry placed in Ukraine
              1 artillery and 8 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: Nathan(Axis) vs Joel(Allies)

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Queensland to Western Australia
              2 fighters moved from New Zealand to Western Australia
              2 infantry moved from New South Wales to South Australia
              1 infantry moved from Queensland to South Australia
              1 artillery moved from Queensland to South Australia
              1 infantry moved from Queensland to South Australia
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
      
          Non Combat Move - ANZAC
              1 infantry moved from 62 Sea Zone to New South Wales
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
      
          Combat Move - French
              1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
              1 infantry moved from Morocco to Algeria
              1 infantry moved from French West Africa to French Central Africa
              1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
              1 destroyer moved from 72 Sea Zone to 70 Sea Zone
      
          Combat - French
              Battle in Southern France
                  French attack with 1 artillery and 1 infantry
                  Italians defend with 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 2 aaGuns, 1 armour and 1 artillery in Southern France, round 2 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the French lost in Southern France
                      French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 2 aaGuns, 1 armour and 1 artillery in Southern France, round 3 : 1/2 hits, 0.83 expected hits
                      1 artillery owned by the French lost in Southern France
                  Italians win with 2 aaGuns, 1 armour and 1 artillery remaining. Battle score for attacker is -7
                  Casualties for French: 1 artillery and 1 infantry
      
          Non Combat Move - French
              1 fighter moved from United Kingdom to Gibraltar
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians : 0.33
      French : -1.00
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: Nathan(Axis) vs Joel(Allies)

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Queensland to Western Australia
              2 fighters moved from New Zealand to Western Australia
              2 infantry moved from New South Wales to South Australia
              1 infantry moved from Queensland to South Australia
              1 artillery moved from Queensland to South Australia
              1 infantry moved from Queensland to South Australia
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
      
          Non Combat Move - ANZAC
              1 infantry moved from 62 Sea Zone to New South Wales
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: Nathan(Axis) vs Joel(Allies)

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
      
          Non Combat Move - Americans
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 cruiser moved from 101 Sea Zone to 86 Sea Zone
              1 fighter moved from Eastern United States to Gibraltar
              1 bomber moved from Central United States to Gibraltar
              1 infantry moved from Central United States to Eastern United States
              2 mech_infantrys moved from Central United States to Eastern United States
              1 mech_infantry moved from Central United States to Eastern United States
              1 mech_infantry moved from Western United States to Eastern United States
              1 armour moved from Central United States to Western United States
              1 fighter moved from Western United States to Hawaiian Islands
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              2 fighters moved from Hawaiian Islands to Wake Island
      
          Place Units - Americans
              1 destroyer placed in 101 Sea Zone
              1 fighter placed in Eastern United States
              1 carrier and 1 transport placed in 10 Sea Zone
              1 tactical_bomber placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Hunan to Kiangsi
                    Chinese take Kiangsi from Japanese
              2 infantry moved from Kweichow to Yunnan
              1 fighter and 6 infantry moved from Szechwan to Yunnan
              1 infantry moved from Shensi to Suiyuyan
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 artilleries placed in Yunnan
              1 artillery placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
      
          Purchase Units - British
              British buy 1 airfield, 1 armour and 2 infantry; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 destroyer moved from 109 Sea Zone to 106 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 fighter moved from Malta to 96 Sea Zone
              1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
              1 artillery moved from Egypt to 98 Sea Zone
              1 infantry moved from Egypt to 98 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 mech_infantry moved from Egypt to Ethiopia
              1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
              1 destroyer moved from 71 Sea Zone to 76 Sea Zone
              2 infantry moved from Union of South Africa to Rhodesia
              1 cruiser moved from 39 Sea Zone to 76 Sea Zone
              1 artillery moved from India to 39 Sea Zone
              1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
              1 infantry moved from West India to 79 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
              1 tactical_bomber moved from India to 37 Sea Zone
              1 fighter moved from India to 37 Sea Zone
              1 fighter moved from Burma to 37 Sea Zone
              2 infantry moved from Burma to Yunnan
              1 destroyer moved from 39 Sea Zone to 76 Sea Zone
              1 bomber moved from United Kingdom to 106 Sea Zone
              1 fighter moved from United Kingdom to 106 Sea Zone
              1 battleship moved from 111 Sea Zone to 109 Sea Zone
              1 cruiser moved from 111 Sea Zone to 109 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
      
          Combat - British
              Battle in 106 Sea Zone
                  British attack with 1 bomber, 1 destroyer and 1 fighter
                  Germans defend with 2 submarines
                      British roll dice for 1 bomber, 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 106 Sea Zone
                  2 submarines owned by the Germans Submerged
                  British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -8
                  Casualties for British: 1 destroyer
              Battle in 37 Sea Zone
                  British attack with 2 fighters and 1 tactical_bomber
                  Japanese defend with 1 cruiser
                      British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the Japanese lost in 37 Sea Zone
                  British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for Japanese: 1 cruiser
              Battle in 96 Sea Zone
                  British attack with 1 cruiser, 2 fighters and 1 tactical_bomber
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in Ethiopia
                  British attack with 2 artilleries, 3 infantry and 1 mech_infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/6 hits, 1.67 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                      2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                      British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/5 hits, 1.50 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Ethiopia
                  British win, taking Ethiopia from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
      
          Non Combat Move - British
              1 infantry moved from India to Burma
              3 aaGuns and 5 infantry moved from India to Burma
              2 fighters moved from 37 Sea Zone to Malaya
              1 tactical_bomber moved from 37 Sea Zone to Burma
              1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
              1 fighter moved from 96 Sea Zone to Gibraltar
              1 fighter moved from 96 Sea Zone to 98 Sea Zone
              1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
              2 infantry moved from United Kingdom to 109 Sea Zone
              2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Gibraltar
              1 fighter moved from Scotland to United Kingdom
              1 fighter moved from United Kingdom to Gibraltar
              1 bomber moved from 106 Sea Zone to New Brunswick Nova Scotia
              1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia
              1 artillery moved from Ontario to Quebec
              1 infantry moved from Ontario to Quebec
              2 infantry moved from Scotland to United Kingdom
              1 aaGun moved from Scotland to United Kingdom
      
          Place Units - British
              1 airfield placed in Gibraltar
              1 armour and 2 infantry placed in Egypt
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3,3,4
              British collect 26 PUs (3 lost to blockades); end with 27 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
      
          Place Units - UK_Pacific
              1 armour, 2 infantry and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 10 PUs; end with 11 PUs
              Some Units in India change ownership: 1 armour, 2 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Germans : 0.67
      British : -2.00
      Italians : -0.67
      Japanese : -0.50
      

      Savegame

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      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Hunan to Kiangsi
                    Chinese take Kiangsi from Japanese
              2 infantry moved from Kweichow to Yunnan
              1 fighter and 6 infantry moved from Szechwan to Yunnan
              1 infantry moved from Shensi to Suiyuyan
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 artilleries placed in Yunnan
              1 artillery placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
      
          Non Combat Move - Americans
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 cruiser moved from 101 Sea Zone to 86 Sea Zone
              1 fighter moved from Eastern United States to Gibraltar
              1 bomber moved from Central United States to Gibraltar
              1 infantry moved from Central United States to Eastern United States
              2 mech_infantrys moved from Central United States to Eastern United States
              1 mech_infantry moved from Central United States to Eastern United States
              1 mech_infantry moved from Western United States to Eastern United States
              1 armour moved from Central United States to Western United States
              1 fighter moved from Western United States to Hawaiian Islands
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              2 fighters moved from Hawaiian Islands to Wake Island
      
          Place Units - Americans
              1 destroyer placed in 101 Sea Zone
              1 fighter placed in Eastern United States
              1 carrier and 1 transport placed in 10 Sea Zone
              1 tactical_bomber placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              3 infantry moved from Karelia to Novgorod
              1 infantry moved from Vyborg to Novgorod
              2 infantry moved from Vyborg to Novgorod
              1 infantry moved from Vyborg to Novgorod
              3 infantry moved from Baltic States to Belarus
              3 infantry moved from Eastern Poland to Western Ukraine
              3 infantry moved from Bessarabia to Ukraine
              1 infantry moved from Ukraine to Bessarabia
              1 infantry moved from Baltic States to Belarus
              2 infantry moved from Archangel to Novgorod
              1 infantry moved from Smolensk to Russia
              1 infantry moved from Vologda to Smolensk
              6 infantry moved from Sakha to Buryatia
      
          Non Combat Move - Russians
              2 aaGuns moved from Sakha to Buryatia
              5 infantry moved from Amur to Buryatia
              1 infantry moved from Rostov to Ukraine
              1 infantry moved from Tambov to Bryansk
              1 infantry moved from Volgograd to Rostov
              2 infantry moved from Caucasus to Rostov
              1 armour and 1 mech_infantry moved from Volgograd to Ukraine
      
          Place Units - Russians
              1 artillery and 9 infantry placed in Russia
              1 armour placed in Ukraine
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter; Remaining resources: 5 PUs; 
      
          Combat Move - ANZAC
      
          Place Units - ANZAC
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 15 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      TripleA Turn Summary: ANZAC round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter; Remaining resources: 5 PUs; 
      
          Combat Move - ANZAC
      
          Place Units - ANZAC
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Nathan(Axis) vs Joel(Allies)

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 mech_infantry moved from Libya to Tobruk
                    Americans take Tobruk from Italians
              2 artilleries and 4 infantry moved from Algeria to Tunisia
              2 armour and 1 fighter moved from Algeria to Tunisia
              2 transports moved from 9 Sea Zone to 10 Sea Zone
              1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              2 artilleries and 2 infantry moved from Central United States to Western United States
              1 bomber moved from United Kingdom to Western Germany
      
          Combat - Americans
              Strategic bombing raid in Western Germany
                      AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Western Germany rolls: 5 and causes: 4 damage to unit: factory_major
                  Bombing raid in Western Germany causes 4 damage total. 
      
          Non Combat Move - Americans
              1 bomber moved from Western Germany to United Kingdom
      
          Place Units - Americans
              1 armour and 2 bombers placed in Kwangtung
              1 carrier and 1 destroyer placed in 101 Sea Zone
              1 fighter and 1 tactical_bomber placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 59 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              8 infantry placed in Kwangsi
      
          Turn Complete - Chinese
              Chinese collect 23 PUs; end with 23 PUs
      
          Purchase Units - British
              British buy 2 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour moved from French Central Africa to French West Africa
                    British take French West Africa from Italians
              1 armour moved from French West Africa to French Central Africa
              1 armour moved from Union of South Africa to Belgian Congo
      
          Combat - British
      
          Non Combat Move - British
              1 transport moved from 80 Sea Zone to 72 Sea Zone
      
          Place Units - British
              2 armour and 1 mech_infantry placed in Persia
              1 destroyer placed in 109 Sea Zone
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
              British collect 29 PUs (3 lost to blockades); end with 29 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      AA fire in Western Germany : : -0.17
      

      Savegame

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    • RE: Nathan(Axis) vs Joel(Allies)

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              8 infantry placed in Kwangsi
      
          Turn Complete - Chinese
              Chinese collect 23 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 mech_infantry moved from Libya to Tobruk
                    Americans take Tobruk from Italians
              2 artilleries and 4 infantry moved from Algeria to Tunisia
              2 armour and 1 fighter moved from Algeria to Tunisia
              2 transports moved from 9 Sea Zone to 10 Sea Zone
              1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              2 artilleries and 2 infantry moved from Central United States to Western United States
              1 bomber moved from United Kingdom to Western Germany
      
          Combat - Americans
              Strategic bombing raid in Western Germany
                      AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Western Germany rolls: 5 and causes: 4 damage to unit: factory_major
                  Bombing raid in Western Germany causes 4 damage total. 
      
          Non Combat Move - Americans
              1 bomber moved from Western Germany to United Kingdom
      
          Place Units - Americans
              1 armour and 2 bombers placed in Kwangtung
              1 carrier and 1 destroyer placed in 101 Sea Zone
              1 fighter and 1 tactical_bomber placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 59 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      

      Combat Hit Differential Summary :

      AA fire in Western Germany : : -0.17
      

      Savegame

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    • RE: Nathan(Axis) vs Joel(Allies)

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 artillery and 10 infantry moved from Amur to Buryatia
              1 infantry moved from Vologda to Urals
                    Russians take Urals from Germans
              2 artilleries, 3 fighters and 27 infantry moved from Russia to Bryansk
              3 armour moved from Russia to Novosibirsk
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 2 artilleries, 3 fighters and 27 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 artilleries, 3 fighters and 27 infantry in Bryansk, round 2 : 8/32 hits, 7.00 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 2 artilleries, 3 fighters and 26 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              3 fighters moved from Bryansk to Novosibirsk
              2 aaGuns moved from Amur to Buryatia
      
          Place Units - Russians
              1 armour and 9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 24 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Russians : 1.00
      

      Savegame

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      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer; Remaining resources: 5 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 42 Sea Zone to 41 Sea Zone
                    ANZAC take 42 Sea Zone from Japanese
                    ANZAC take 41 Sea Zone from Japanese
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 33 Sea Zone to 62 Sea Zone
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 15 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      TripleA Turn Summary: ANZAC round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer; Remaining resources: 5 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 42 Sea Zone to 41 Sea Zone
                    ANZAC take 42 Sea Zone from Japanese
                    ANZAC take 41 Sea Zone from Japanese
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 33 Sea Zone to 62 Sea Zone
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Savegame

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