Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. feckingwrecked
    3. Posts
    0% for April
    F
    • Profile
    • Following 0
    • Followers 0
    • Topics 3
    • Posts 434
    • Best 1
    • Controversial 0
    • Groups 0

    Posts made by feckingwrecked

    • RE: YGrules 5 player game

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

      Game History

      Round: 6
      
          Combat Move - French
              1 infantry moved from United Kingdom to 110 Sea Zone
              1 infantry moved from United Kingdom to 110 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: YGrules 5 player game

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 3 bombers, 1 cruiser and 4 destroyers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
              2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 82 Sea Zone
              2 artilleries, 3 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
              1 mech_infantry moved from Algeria to Tunisia
                    Americans take Tunisia from Germans
              1 artillery and 1 infantry moved from Libya to 96 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
              2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Anglo Egyptian Sudan
              2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
              2 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy
              2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 81 Sea Zone
              2 artilleries moved from 81 Sea Zone to Anglo Egyptian Sudan
              2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
              1 cruiser and 1 destroyer moved from 96 Sea Zone to 97 Sea Zone
              1 battleship moved from 96 Sea Zone to 97 Sea Zone
              2 destroyers moved from 92 Sea Zone to 97 Sea Zone
              1 armour and 1 infantry moved from Algeria to 92 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
              1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy
              2 carriers moved from 96 Sea Zone to 97 Sea Zone
              1 bomber moved from Greece to French Equatorial Africa
              2 armour and 5 artilleries moved from Eastern United States to 101 Sea Zone
              2 infantry moved from Eastern United States to 101 Sea Zone
              5 infantry moved from Central United States to 101 Sea Zone
              2 armour, 5 artilleries, 7 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
              1 cruiser moved from 101 Sea Zone to 91 Sea Zone
              2 cruisers moved from 10 Sea Zone to 26 Sea Zone
      
          Combat - Americans
              Battle in Northern Italy
                  Americans attack with 1 armour, 2 artilleries and 3 infantry
                  Italians defend with 1 factory_major and 2 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 0/2 hits, 1.17 expected hits
                      Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Northern Italy, round 2 : 1/6 hits, 2.00 expected hits
                      Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                      Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Northern Italy, round 3 : 0/5 hits, 1.83 expected hits
                      Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Northern Italy, round 4 : 2/5 hits, 1.83 expected hits
                      Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Northern Italy
                  Americans converts factory_major into different units
                  Americans win, taking Northern Italy from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 2 infantry
              Battle in Anglo Egyptian Sudan
                  Americans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                  Germans defend with 1 fighter and 2 tactical_bombers
                      Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 2/8 hits, 3.67 expected hits
                      Italians roll dice for 1 fighter and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.67 expected hits
                      1 infantry owned by the Americans and 2 tactical_bombers owned by the Germans lost in Anglo Egyptian Sudan
                      Americans roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Anglo Egyptian Sudan, round 3 : 5/7 hits, 3.33 expected hits
                      Italians roll dice for 1 fighter in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Anglo Egyptian Sudan
                  Americans win, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
                  Casualties for Americans: 2 infantry
                  Casualties for Germans: 1 fighter and 2 tactical_bombers
              Battle in French Equatorial Africa
                  Americans attack with 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
                  Italians defend with 1 armour, 1 artillery and 3 infantry
                      Americans roll dice for 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 0/7 hits, 2.33 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 3 infantry in French Equatorial Africa, round 2 : 2/5 hits, 1.83 expected hits
                      1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in French Equatorial Africa
                      Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in French Equatorial Africa, round 3 : 0/5 hits, 2.00 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 3 infantry in French Equatorial Africa, round 3 : 1/5 hits, 1.83 expected hits
                      1 infantry owned by the Americans lost in French Equatorial Africa
                      Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in French Equatorial Africa, round 4 : 1/4 hits, 1.67 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 3 infantry in French Equatorial Africa, round 4 : 1/5 hits, 1.83 expected hits
                      1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French Equatorial Africa
                      Americans roll dice for 2 artilleries and 1 bomber in French Equatorial Africa, round 5 : 1/3 hits, 1.33 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 2 infantry in French Equatorial Africa, round 5 : 2/4 hits, 1.50 expected hits
                      2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in French Equatorial Africa
                  1 bomber owned by the Americans retreated
                  Italians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -15
                  Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry
                  Casualties for Italians: 2 infantry
      
          Non Combat Move - Americans
              1 bomber moved from French Equatorial Africa to Belgian Congo
              2 armour moved from 91 Sea Zone to Morocco
              1 fighter and 1 tactical_bomber moved from Gibraltar to French Central Africa
              5 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
              2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Belgian Congo
              1 artillery and 1 infantry moved from 99 Sea Zone to Crete
                    Americans take Crete from Neutral_Allies
      
          Place Units - Americans
              3 bombers placed in Eastern United States
              1 cruiser and 4 destroyers placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 60 PUs; end with 60 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -9.17
      Italians regular : -1.67
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: YGrules 5 player game

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 3 bombers, 1 cruiser and 4 destroyers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
              2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 82 Sea Zone
              2 artilleries, 3 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
              1 mech_infantry moved from Algeria to Tunisia
                    Americans take Tunisia from Germans
              1 artillery and 1 infantry moved from Libya to 96 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
              2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Anglo Egyptian Sudan
              2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
              2 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy
              2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 81 Sea Zone
              2 artilleries moved from 81 Sea Zone to Anglo Egyptian Sudan
              2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
              1 cruiser and 1 destroyer moved from 96 Sea Zone to 97 Sea Zone
              1 battleship moved from 96 Sea Zone to 97 Sea Zone
              2 destroyers moved from 92 Sea Zone to 97 Sea Zone
              1 armour and 1 infantry moved from Algeria to 92 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
              1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy
              2 carriers moved from 96 Sea Zone to 97 Sea Zone
              1 bomber moved from Greece to French Equatorial Africa
              2 armour and 5 artilleries moved from Eastern United States to 101 Sea Zone
              2 infantry moved from Eastern United States to 101 Sea Zone
              5 infantry moved from Central United States to 101 Sea Zone
              2 armour, 5 artilleries, 7 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
              1 cruiser moved from 101 Sea Zone to 91 Sea Zone
              2 cruisers moved from 10 Sea Zone to 26 Sea Zone
      
          Combat - Americans
              Battle in Northern Italy
                  Americans attack with 1 armour, 2 artilleries and 3 infantry
                  Italians defend with 1 factory_major and 2 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 0/2 hits, 1.17 expected hits
                      Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Northern Italy, round 2 : 1/6 hits, 2.00 expected hits
                      Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                      Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Northern Italy, round 3 : 0/5 hits, 1.83 expected hits
                      Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Northern Italy, round 4 : 2/5 hits, 1.83 expected hits
                      Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Northern Italy
                  Americans converts factory_major into different units
                  Americans win, taking Northern Italy from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 2 infantry
              Battle in Anglo Egyptian Sudan
                  Americans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                  Germans defend with 1 fighter and 2 tactical_bombers
                      Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 2/8 hits, 3.67 expected hits
                      Italians roll dice for 1 fighter and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.67 expected hits
                      1 infantry owned by the Americans and 2 tactical_bombers owned by the Germans lost in Anglo Egyptian Sudan
                      Americans roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Anglo Egyptian Sudan, round 3 : 5/7 hits, 3.33 expected hits
                      Italians roll dice for 1 fighter in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Anglo Egyptian Sudan
                  Americans win, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
                  Casualties for Americans: 2 infantry
                  Casualties for Germans: 1 fighter and 2 tactical_bombers
              Battle in French Equatorial Africa
                  Americans attack with 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
                  Italians defend with 1 armour, 1 artillery and 3 infantry
                      Americans roll dice for 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 0/7 hits, 2.33 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 3 infantry in French Equatorial Africa, round 2 : 2/5 hits, 1.83 expected hits
                      1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in French Equatorial Africa
                      Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in French Equatorial Africa, round 3 : 0/5 hits, 2.00 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 3 infantry in French Equatorial Africa, round 3 : 1/5 hits, 1.83 expected hits
                      1 infantry owned by the Americans lost in French Equatorial Africa
                      Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in French Equatorial Africa, round 4 : 1/4 hits, 1.67 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 3 infantry in French Equatorial Africa, round 4 : 1/5 hits, 1.83 expected hits
                      1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French Equatorial Africa
                      Americans roll dice for 2 artilleries and 1 bomber in French Equatorial Africa, round 5 : 1/3 hits, 1.33 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 2 infantry in French Equatorial Africa, round 5 : 2/4 hits, 1.50 expected hits
                      2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in French Equatorial Africa
                  1 bomber owned by the Americans retreated
                  Italians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -15
                  Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry
                  Casualties for Italians: 2 infantry
      
          Non Combat Move - Americans
              1 bomber moved from French Equatorial Africa to Belgian Congo
              2 armour moved from 91 Sea Zone to Morocco
              1 fighter and 1 tactical_bomber moved from Gibraltar to French Central Africa
              5 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
              2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Belgian Congo
              1 artillery and 1 infantry moved from 99 Sea Zone to Crete
                    Americans take Crete from Neutral_Allies
      
          Place Units - Americans
              3 bombers placed in Eastern United States
              1 cruiser and 4 destroyers placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 60 PUs; end with 60 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -9.17
      Italians regular : -1.67
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: YGrules 5 player game

      TripleA Move Summary: Americans round 6

      TripleA Move Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 3 bombers, 1 cruiser and 4 destroyers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
              2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 82 Sea Zone
              2 artilleries, 3 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
              1 mech_infantry moved from Algeria to Tunisia
                    Americans take Tunisia from Germans
              1 artillery and 1 infantry moved from Libya to 96 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
              2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Anglo Egyptian Sudan
              2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
              2 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy
              2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 81 Sea Zone
              2 artilleries moved from 81 Sea Zone to Anglo Egyptian Sudan
              2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
              1 cruiser and 1 destroyer moved from 96 Sea Zone to 97 Sea Zone
              1 battleship moved from 96 Sea Zone to 97 Sea Zone
              2 destroyers moved from 92 Sea Zone to 97 Sea Zone
              1 armour and 1 infantry moved from Algeria to 92 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
              1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy
              2 carriers moved from 96 Sea Zone to 97 Sea Zone
              1 bomber moved from Greece to French Equatorial Africa
              2 armour and 5 artilleries moved from Eastern United States to 101 Sea Zone
              2 infantry moved from Eastern United States to 101 Sea Zone
              5 infantry moved from Central United States to 101 Sea Zone
              2 armour, 5 artilleries, 7 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
              1 cruiser moved from 101 Sea Zone to 91 Sea Zone
              2 cruisers moved from 10 Sea Zone to 26 Sea Zone
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: Free for All - 4 player

      TripleA Turn Summary: British round 23

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 23
      
          Research Technology - British
              British spend 0 on tech rolls
                  British roll 5,2 and gets 0 hits
      
          Purchase Units - British
              British buy 3 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs; 2 techTokens; 
      
          Combat Move - British
              3 artilleries moved from Angola to 27 Sea Zone
              5 artilleries moved from Union of South Africa to 27 Sea Zone
              4 infantry moved from Union of South Africa to 27 Sea Zone
              4 infantry moved from Angola to 27 Sea Zone
              19 infantry moved from Angola to Belgian Congo
              1 bomber and 1 infantry moved from Rio De Oro to Spain
              1 bomber moved from French Equatorial Africa to Brazil
              3 fighters moved from 27 Sea Zone to Brazil
              8 artilleries, 8 infantry and 8 transports moved from 27 Sea Zone to 22 Sea Zone
              8 artilleries and 8 infantry moved from 22 Sea Zone to Brazil
              1 battleship and 2 cruisers moved from 27 Sea Zone to 22 Sea Zone
      
          Combat - British
              British lands units in Spain
              British creates battle in territory Spain
              Battle in Brazil
                  British attack with 8 artilleries, 1 bomber, 3 fighters and 8 infantry
                  Americans defend with 1 aaGun, 6 artilleries, 1 bomber, 1 factory and 8 infantry
                      Americans roll AA dice in Brazil : 2/4 hits, 1.33 expected hits
                      1 bomber owned by the British and 1 fighter owned by the British lost in Brazil
                      British roll dice for 1 battleship and 2 cruisers in Brazil, round 2 : 3/3 hits, 1.67 expected hits
                      British roll dice for 8 artilleries, 2 fighters and 8 infantry in Brazil, round 2 : 9/18 hits, 6.33 expected hits
                      Americans roll dice for 6 artilleries, 1 bomber and 8 infantry in Brazil, round 2 : 6/15 hits, 4.83 expected hits
                      8 infantry owned by the Americans, 3 artilleries owned by the Americans, 1 bomber owned by the Americans and 6 infantry owned by the British lost in Brazil
                      British roll dice for 8 artilleries, 2 fighters and 2 infantry in Brazil, round 3 : 3/12 hits, 4.33 expected hits
                      Americans roll dice for 3 artilleries in Brazil, round 3 : 0/3 hits, 1.00 expected hits
                      3 artilleries owned by the Americans lost in Brazil
                  British win, taking Spain from Americans, taking Brazil from Americans with 8 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 20
                  Casualties for British: 1 bomber, 1 fighter and 6 infantry
                  Casualties for Americans: 6 artilleries, 1 bomber and 8 infantry
      
          Non Combat Move - British
              1 bomber moved from Spain to Rio De Oro
              1 carrier moved from 27 Sea Zone to 22 Sea Zone
              2 fighters moved from Brazil to 22 Sea Zone
              6 destroyers moved from 27 Sea Zone to 22 Sea Zone
              2 destroyers moved from 27 Sea Zone to 22 Sea Zone
              3 destroyers moved from 27 Sea Zone to 29 Sea Zone
              1 carrier moved from 27 Sea Zone to 29 Sea Zone
      
          Place Units - British
              3 infantry placed in Italian East Africa
              3 armour, 4 artilleries and 5 infantry placed in Union of South Africa
      
          Turn Complete - British
              British collect 57 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.17
      Americans AA : 0.67
      British regular : 2.67
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: Free for All - 4 player

      TripleA Turn Summary: British round 22

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 22
      
          Research Technology - British
              British spend 0 on tech rolls
                  British roll 5,3 and gets 0 hits
      
          Purchase Units - British
              British repair damage of 6x factory; Remaining resources: 72 PUs; 2 techTokens; 
              British buy 5 artilleries, 3 fighters and 7 infantry; Remaining resources: 1 PUs; 2 techTokens; 
      
          Combat Move - British
              3 artilleries moved from Union of South Africa to Angola
              23 infantry moved from Union of South Africa to Angola
              1 bomber moved from Union of South Africa to 12 Sea Zone
              3 infantry moved from Italian East Africa to Anglo Egypt
              3 destroyers moved from 28 Sea Zone to 27 Sea Zone
              3 transports moved from 28 Sea Zone to 27 Sea Zone
              1 battleship, 2 carriers, 2 cruisers, 8 destroyers and 5 transports moved from 33 Sea Zone to 27 Sea Zone
              1 artillery and 1 infantry moved from Anglo Egypt to Trans-Jordan
              1 artillery and 1 infantry moved from Anglo Egypt to Trans-Jordan
              1 bomber moved from Union of South Africa to Trans-Jordan
      
          Combat - British
              Battle in 12 Sea Zone
                  British attack with 1 bomber
                  Americans defend with 5 transports
                      5 transports owned by the Americans lost in 12 Sea Zone
                  British win with 1 bomber remaining. Battle score for attacker is 30
                  Casualties for Americans: 5 transports
              Battle in Trans-Jordan
                  British attack with 2 artilleries, 1 bomber and 2 infantry
                  Russians defend with 2 armour and 1 factory
                      British roll dice for 2 artilleries, 1 bomber and 2 infantry in Trans-Jordan, round 2 : 2/5 hits, 2.00 expected hits
                      Russians roll dice for 2 armour in Trans-Jordan, round 2 : 2/2 hits, 1.00 expected hits
                      2 armour owned by the Russians and 2 infantry owned by the British lost in Trans-Jordan
                  British win, taking Trans-Jordan from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4
                  Casualties for British: 2 infantry
                  Casualties for Russians: 2 armour
      
          Non Combat Move - British
              1 bomber moved from Trans-Jordan to French Equatorial Africa
              1 bomber moved from 12 Sea Zone to Rio De Oro
      
          Place Units - British
              3 fighters placed in 27 Sea Zone
              5 artilleries and 4 infantry placed in Union of South Africa
              3 infantry placed in Anglo Egypt
      
          Turn Complete - British
              British collect 54 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 1.00
      British regular : 0.00
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: YGrules 5 player game

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

      Game History

      Round: 5
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: YGrules 5 player game

      TripleA Move Summary: French round 5

      TripleA Move Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

      Game History

      Round: 5
      
          Combat Move - French
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: YGrules 5 player game

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 armour, 2 artilleries, 1 cruiser, 2 infantry and 6 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from United Kingdom to France
              1 mech_infantry moved from Morocco to Algeria
              1 transport moved from 91 Sea Zone to 92 Sea Zone
              1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
              1 armour and 1 infantry moved from 92 Sea Zone to Algeria
              1 destroyer moved from 90 Sea Zone to 92 Sea Zone
              5 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
              5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 96 Sea Zone
              5 artilleries and 5 infantry moved from 96 Sea Zone to Tobruk
              1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria
              2 carriers moved from 91 Sea Zone to 96 Sea Zone
              1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria
              1 battleship and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 destroyer moved from 91 Sea Zone to 96 Sea Zone
              1 destroyer moved from 103 Sea Zone to 92 Sea Zone
              1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
              2 infantry moved from Western United States to Central United States
              2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              1 transport moved from 91 Sea Zone to 101 Sea Zone
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
              3 fighters moved from Midway to Hawaiian Islands
              2 cruisers moved from 26 Sea Zone to 10 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in France
                      Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                  Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                  Bombing raid in France causes 6 damage total. 
              Battle in Tobruk
              Battle in Algeria
                  Americans attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                  Germans defend with 1 artillery
                      Americans roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Algeria, round 2 : 2/7 hits, 3.17 expected hits
                      Germans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Algeria
                  Americans win, taking Tobruk from Italians, taking Algeria from Germans with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
      
          Non Combat Move - Americans
              Turning on Edit Mode
              EDIT: Changing ownership of Libya from Italians to Americans
              EDIT: Adding units owned by Americans to Libya: 1 artillery and 1 infantry
              EDIT: Removing units owned by Americans from Tobruk: 1 artillery and 1 infantry
              EDIT: Turning off Edit Mode
              2 fighters and 2 tactical_bombers moved from Algeria to 96 Sea Zone
              1 bomber moved from France to Greece
              2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
      
          Place Units - Americans
              1 cruiser and 6 transports placed in 101 Sea Zone
              2 armour, 2 artilleries and 2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.17
      Germans AA : -0.17
      Germans regular : -0.33
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: YGrules 5 player game

      TripleA Move Summary: Americans round 5

      TripleA Move Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 armour, 2 artilleries, 1 cruiser, 2 infantry and 6 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from United Kingdom to France
              1 mech_infantry moved from Morocco to Algeria
              1 transport moved from 91 Sea Zone to 92 Sea Zone
              1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
              1 armour and 1 infantry moved from 92 Sea Zone to Algeria
              1 destroyer moved from 90 Sea Zone to 92 Sea Zone
              5 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
              5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 96 Sea Zone
              5 artilleries and 5 infantry moved from 96 Sea Zone to Tobruk
              1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria
              2 carriers moved from 91 Sea Zone to 96 Sea Zone
              1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria
              1 battleship and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 destroyer moved from 91 Sea Zone to 96 Sea Zone
              1 destroyer moved from 103 Sea Zone to 92 Sea Zone
              1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
              2 infantry moved from Western United States to Central United States
              2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              1 transport moved from 91 Sea Zone to 101 Sea Zone
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
              3 fighters moved from Midway to Hawaiian Islands
              2 cruisers moved from 26 Sea Zone to 10 Sea Zone
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: Free for All - 4 player

      TripleA Turn Summary: British round 21

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 21
      
          Research Technology - British
              British spend 0 on tech rolls
                  British roll 2,3 and gets 0 hits
      
          Purchase Units - British
              British buy 6 armour, 3 artilleries, 3 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs; 2 techTokens; 
      
          Combat Move - British
              7 armour and 6 infantry moved from India to Persia
              3 artilleries moved from India to Persia
              1 battleship, 2 carriers, 2 cruisers, 8 destroyers and 5 transports moved from 35 Sea Zone to 33 Sea Zone
              2 artilleries and 1 infantry moved from East Indies to 37 Sea Zone
              3 artilleries and 2 infantry moved from Borneo to 48 Sea Zone
              2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 46 Sea Zone
              3 artilleries, 2 battleships, 6 carriers, 4 cruisers, 6 destroyers, 8 fighters, 2 infantry, 4 tactical_bombers and 3 transports moved from 48 Sea Zone to 46 Sea Zone
              5 artilleries and 3 infantry moved from 46 Sea Zone to Australia
              2 artilleries and 2 infantry moved from Trans-Jordan to Anglo Egypt
              3 artilleries, 1 bomber and 1 infantry moved from Libya to Anglo Egypt
              1 artillery and 2 infantry moved from Italian East Africa to Anglo Egypt
      
          Combat - British
              Battle in Persia
                  British attack with 7 armour, 3 artilleries and 6 infantry
                  Russians defend with 1 artillery and 1 infantry
                      British roll dice for 7 armour, 3 artilleries and 6 infantry in Persia, round 2 : 5/16 hits, 6.00 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the British lost in Persia
                  British win, taking Persia from Russians with 7 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 4
                  Casualties for British: 1 infantry
                  Casualties for Russians: 1 artillery and 1 infantry
              Battle in Australia
                  British attack with 5 artilleries and 3 infantry
                  Americans defend with 1 artillery and 1 infantry
                      British roll dice for 2 battleships and 4 cruisers in Australia, round 2 : 5/6 hits, 3.33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Australia, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Australia
                  British win, taking Australia from Americans with 5 artilleries and 3 infantry remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 artillery and 1 infantry
      
          Non Combat Move - British
              2 bombers moved from Anglo Egypt to Union of South Africa
              1 aaGun moved from Libya to Anglo Egypt
      
          Place Units - British
              3 armour placed in Anglo Egypt
              3 armour placed in Trans-Jordan
              3 destroyers and 3 transports placed in 28 Sea Zone
              3 infantry placed in Italian East Africa
              3 artilleries and 2 infantry placed in Union of South Africa
      
          Turn Complete - British
              British collect 78 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.67
      Russians regular : 0.33
      British regular : 0.67
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: YGrules 5 player game

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

      Game History

      Round: 4
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: YGrules 5 player game

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 4 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 submarine moved from 101 Sea Zone to 103 Sea Zone
              1 submarine moved from 101 Sea Zone to 90 Sea Zone
              1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 103 Sea Zone
              1 tactical_bomber moved from 101 Sea Zone to 90 Sea Zone
              1 fighter moved from Western United States to 90 Sea Zone
              1 destroyer moved from 101 Sea Zone to 103 Sea Zone
              1 destroyer moved from 101 Sea Zone to 90 Sea Zone
              3 infantry moved from Western United States to Central United States
              1 bomber moved from Eastern United States to 103 Sea Zone
              1 submarine moved from 33 Sea Zone to 17 Sea Zone
              1 fighter moved from 33 Sea Zone to 6 Sea Zone
              1 destroyer moved from 33 Sea Zone to 17 Sea Zone
              2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
              2 infantry moved from 17 Sea Zone to Iwo Jima
              1 fighter moved from 33 Sea Zone to 17 Sea Zone
              1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 mech_infantry moved from 91 Sea Zone to Morocco
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 5 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
              1 armour, 5 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
              1 battleship and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
      
          Combat - Americans
              Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
              Battle in 6 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 4 transports
                      4 transports owned by the Japanese lost in 6 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 28
                  Casualties for Japanese: 4 transports
              Battle in Morocco
              Battle in 17 Sea Zone
                  Americans attack with 1 fighter, 1 submarine and 1 transport
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter and 1 transport in 17 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 17 Sea Zone
                  Americans win, taking Morocco from Germans, taking 17 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Iwo Jima
              Battle in 103 Sea Zone
                  Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                  Germans defend with 1 destroyer
                      Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 103 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                      Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 103 Sea Zone
                  Americans win, taking Iwo Jima from Japanese with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Germans: 1 destroyer
              Battle in 90 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                  Germans defend with 1 destroyer
                      Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 90 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 90 Sea Zone
                  Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Germans: 1 destroyer
              Battle in Gibraltar
                  Americans attack with 1 armour, 5 artilleries and 6 infantry
                  Germans defend with 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                      Americans roll dice for 1 armour, 5 artilleries and 6 infantry in Gibraltar, round 2 : 5/12 hits, 4.00 expected hits
                      Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Gibraltar
                  Americans win, taking Gibraltar from Germans with 1 armour, 5 artilleries and 6 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Americans
              2 carriers moved from 101 Sea Zone to 91 Sea Zone
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              1 fighter and 1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone
              1 fighter and 1 tactical_bomber moved from 90 Sea Zone to 91 Sea Zone
              1 bomber moved from 103 Sea Zone to United Kingdom
              1 fighter moved from 6 Sea Zone to 17 Sea Zone
              1 carrier moved from 33 Sea Zone to 17 Sea Zone
              2 cruisers moved from 33 Sea Zone to 26 Sea Zone
              3 fighters moved from Hawaiian Islands to Midway
      
          Place Units - Americans
              1 destroyer and 2 transports placed in 101 Sea Zone
              6 artilleries and 4 infantry placed in Eastern United States
              Americans undo move 2.
              1 fighter and 1 tactical_bomber placed in Eastern United States
              6 artilleries and 2 infantry placed in Eastern United States
              2 infantry placed in Central United States
              2 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 2.33
      Japanese regular : -0.67
      Germans regular : 0.67
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: YGrules 5 player game

      TripleA Move Summary: Americans round 4

      TripleA Move Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 4 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 submarine moved from 101 Sea Zone to 103 Sea Zone
              1 submarine moved from 101 Sea Zone to 90 Sea Zone
              1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 103 Sea Zone
              1 tactical_bomber moved from 101 Sea Zone to 90 Sea Zone
              1 fighter moved from Western United States to 90 Sea Zone
              1 destroyer moved from 101 Sea Zone to 103 Sea Zone
              1 destroyer moved from 101 Sea Zone to 90 Sea Zone
              3 infantry moved from Western United States to Central United States
              1 bomber moved from Eastern United States to 103 Sea Zone
              1 submarine moved from 33 Sea Zone to 17 Sea Zone
              1 fighter moved from 33 Sea Zone to 6 Sea Zone
              1 destroyer moved from 33 Sea Zone to 17 Sea Zone
              2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
              2 infantry moved from 17 Sea Zone to Iwo Jima
              1 fighter moved from 33 Sea Zone to 17 Sea Zone
              1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 mech_infantry moved from 91 Sea Zone to Morocco
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 5 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
              1 armour, 5 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
              1 battleship and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: Free for All - 4 player

      TripleA Turn Summary: British round 20

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 20
      
          Research Technology - British
              British spend 0 on tech rolls
                  British roll 3,1 and gets 0 hits
      
          Purchase Units - British
              British buy 7 armour, 3 artilleries, 4 destroyers and 8 infantry; Remaining resources: 0 PUs; 2 techTokens; 
      
          Combat Move - British
              1 destroyer moved from 35 Sea Zone to 59 Sea Zone
              2 fighters and 2 tactical_bombers moved from 35 Sea Zone to East Indies
              2 artilleries and 2 infantry moved from India to 35 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
              2 artilleries and 2 infantry moved from 37 Sea Zone to East Indies
              5 bombers and 1 fighter moved from Libya to 12 Sea Zone
              1 bomber moved from Turkey to 12 Sea Zone
              2 fighters moved from 15 Sea Zone to 12 Sea Zone
              1 tactical_bomber moved from 15 Sea Zone to 12 Sea Zone
              3 artilleries and 3 infantry moved from India to 35 Sea Zone
              1 infantry moved from Turkey to Persia
              3 artilleries and 5 infantry moved from Turkey to Caucasus
              1 armour and 1 infantry moved from Trans-Jordan to Caucasus
              3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 48 Sea Zone
              6 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
              2 battleships, 6 carriers, 4 cruisers and 6 destroyers moved from 35 Sea Zone to 48 Sea Zone
              1 infantry moved from India to Afghanistan
              2 artilleries and 1 infantry moved from Italian East Africa to Anglo Egypt
      
          Combat - British
              Battle in 12 Sea Zone
                  British attack with 6 bombers, 3 fighters and 1 tactical_bomber
                  Americans defend with 2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports
                  1 submarine owned by the Americans submerged
                      British roll dice for 6 bombers, 3 fighters and 1 tactical_bomber in 12 Sea Zone, round 2 : 7/10 hits, 6.17 expected hits
                  Units damaged: 2 battleships owned by the Americans
                      Americans roll dice for 2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 3 fighters, 3 tactical_bombers and 3 transports in 12 Sea Zone, round 2 : 8/20 hits, 8.50 expected hits
                      1 tactical_bomber owned by the British, 5 destroyers owned by the Americans, 4 bombers owned by the British and 3 fighters owned by the British lost in 12 Sea Zone
                  2 bombers owned by the British retreated
                  Americans win with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is -49
                  Casualties for British: 4 bombers, 3 fighters and 1 tactical_bomber
                  Casualties for Americans: 5 destroyers
              Battle in Borneo
                  British attack with 6 fighters and 2 tactical_bombers
                  Japanese defend with 1 artillery and 3 infantry
                      British roll dice for 6 fighters and 2 tactical_bombers in Borneo, round 2 : 5/8 hits, 4.33 expected hits
                      Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 1/4 hits, 1.33 expected hits
                      3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the British lost in Borneo
                  British win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for British: 1 fighter
                  Casualties for Japanese: 1 artillery and 3 infantry
              Battle in East Indies
                  British attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                  Americans defend with 1 artillery and 1 infantry
                      British roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in East Indies, round 2 : 4/8 hits, 3.67 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the British lost in East Indies
                  British win, taking East Indies from Americans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for British: 1 infantry
                  Casualties for Americans: 1 artillery and 1 infantry
              Battle in Caucasus
                  British attack with 1 armour, 3 artilleries and 6 infantry
                  Russians defend with 3 armour, 2 artilleries and 1 infantry
                      British roll dice for 1 armour, 3 artilleries and 6 infantry in Caucasus, round 2 : 5/10 hits, 3.00 expected hits
                      Russians roll dice for 3 armour, 2 artilleries and 1 infantry in Caucasus, round 2 : 4/6 hits, 2.50 expected hits
                      1 infantry owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians and 4 infantry owned by the British lost in Caucasus
                      British roll dice for 1 armour, 3 artilleries and 2 infantry in Caucasus, round 3 : 2/6 hits, 2.17 expected hits
                      Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Russians and 1 infantry owned by the British lost in Caucasus
                  British win, taking Caucasus from Russians with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 11
                  Casualties for British: 5 infantry
                  Casualties for Russians: 3 armour, 2 artilleries and 1 infantry
      
          Non Combat Move - British
              Turning on Edit Mode
              EDIT: Changing ownership of Borneo from Japanese to British
              EDIT: Adding units owned by British to Borneo: 3 artilleries, 1 fighter and 2 infantry
              EDIT: Removing units owned by British from 48 Sea Zone: 3 artilleries, 3 infantry and 3 transports
              EDIT: Adding units owned by British to 48 Sea Zone: 3 transports
              EDIT: Turning off Edit Mode
              6 fighters and 2 tactical_bombers moved from Borneo to 48 Sea Zone
              2 fighters and 2 tactical_bombers moved from East Indies to 48 Sea Zone
              1 aaGun, 1 artillery and 2 infantry moved from China to Himalaya
              1 bomber moved from 12 Sea Zone to Anglo Egypt
              1 bomber moved from 12 Sea Zone to Libya
              1 artillery moved from Anglo Egypt to Libya
              1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 5 transports moved from 15 Sea Zone to 35 Sea Zone
      
          Place Units - British
              4 destroyers placed in 35 Sea Zone
              7 armour and 1 infantry placed in India
              1 artillery and 2 infantry placed in Anglo Egypt
              1 artillery and 2 infantry placed in Trans-Jordan
              1 artillery and 2 infantry placed in Italian East Africa
              1 infantry placed in Union of South Africa
      
          Turn Complete - British
              British collect 93 PUs; end with 93 PUs
              2 units repaired.
      

      Combat Hit Differential Summary :

      Americans regular : -0.17
      Japanese regular : -0.33
      Russians regular : 2.00
      British regular : 3.67
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: Free for All - 4 player

      TripleA Turn Summary: British round 19

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 19
      
          Research Technology - British
              British spend 10 on tech rolls
                  British roll 4,3 and gets 0 hits
      
          Purchase Units - British
              British buy 1 armour, 5 artilleries, 4 destroyers, 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
      
          Combat Move - British
              2 artilleries and 2 infantry moved from Afghanistan to Kazakh S.S.R.
              7 armour and 2 infantry moved from India to Caucasus
              3 artilleries and 2 infantry moved from Turkey to Caucasus
              1 infantry moved from Persia to Caucasus
              2 artilleries and 2 infantry moved from Himalaya to Sinkiang
              1 artillery and 2 infantry moved from Manchuria to China
              1 fighter moved from 35 Sea Zone to 37 Sea Zone
              1 tactical_bomber moved from 35 Sea Zone to 49 Sea Zone
              1 fighter moved from 35 Sea Zone to 47 Sea Zone
              1 carrier, 1 tactical_bomber and 4 transports moved from 33 Sea Zone to 34 Sea Zone
              3 artilleries and 6 infantry moved from Trans-Jordan to Turkey
              2 infantry moved from Anglo Egypt to 34 Sea Zone
              1 infantry moved from Italian East Africa to 34 Sea Zone
              1 carrier, 3 infantry, 1 tactical_bomber and 4 transports moved from 34 Sea Zone to 35 Sea Zone
              1 infantry moved from Himalaya to India
              2 artilleries moved from Himalaya to India
              1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 5 transports moved from 13 Sea Zone to 15 Sea Zone
              1 bomber moved from Algeria to Spain
              6 bombers moved from Anglo Egypt to Southern Europe
              1 bomber and 1 infantry moved from Algeria to Gibraltar
                    British take Gibraltar from Americans
              2 artilleries and 1 infantry moved from Algeria to Libya
      
          Combat - British
              Strategic bombing raid in Southern Europe
                      Russians roll AA dice in Southern Europe : 2/6 hits, 1.00 expected hits
                  2 bombers killed by AA
                  Bombing raid in Southern Europe rolls: 5,5,2,5 and causes: 17 damage to unit: factory
                  Bombing raid in Southern Europe causes 17 damage total. 
              Strategic bombing raid in Spain
                      Americans roll AA dice in Spain : 0/1 hits, 0.33 expected hits
                  Bombing raid in Spain rolls: 3 and causes: 3 damage to unit: factory
                  Bombing raid in Spain causes 3 damage total. 
              Battle in 37 Sea Zone
                  British attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 37 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 transport
              Battle in 49 Sea Zone
                  British attack with 1 tactical_bomber
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 49 Sea Zone
                  British win with 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 transport
              Battle in 47 Sea Zone
                  British attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 47 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 transport
              Battle in Kazakh S.S.R.
                  British attack with 2 artilleries and 2 infantry
                  Russians defend with 1 infantry
                      British roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 2 : 3/4 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Kazakh S.S.R.
                  British win, taking Kazakh S.S.R. from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Sinkiang
                  British attack with 2 artilleries and 2 infantry
                  Russians defend with 2 infantry
                      British roll dice for 2 artilleries and 2 infantry in Sinkiang, round 2 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 2 infantry in Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Sinkiang
                      British roll dice for 2 artilleries and 2 infantry in Sinkiang, round 3 : 2/4 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the British lost in Sinkiang
                  British win, taking Sinkiang from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 2 infantry
                  Casualties for British: 1 infantry
              Battle in Caucasus
                  British attack with 7 armour, 3 artilleries and 5 infantry
                  Russians defend with 1 infantry
                      British roll dice for 7 armour, 3 artilleries and 5 infantry in Caucasus, round 2 : 5/15 hits, 5.83 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the British lost in Caucasus
                  British win, taking Caucasus from Russians with 7 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - British
              3 bombers moved from Southern Europe to Libya
              1 bomber moved from Southern Europe to Turkey
              1 bomber moved from Gibraltar to Libya
              1 bomber moved from Spain to Libya
              1 fighter moved from 15 Sea Zone to Libya
              1 aaGun moved from Anglo Egypt to Libya
              1 fighter moved from 37 Sea Zone to 35 Sea Zone
              1 tactical_bomber moved from 49 Sea Zone to 35 Sea Zone
              1 fighter moved from 47 Sea Zone to 35 Sea Zone
              1 aaGun moved from Manchuria to China
      
          Place Units - British
              2 destroyers, 1 fighter and 1 transport placed in 35 Sea Zone
              1 artillery and 7 infantry placed in India
              1 armour, 1 artillery and 1 infantry placed in Trans-Jordan
              2 artilleries and 1 infantry placed in Anglo Egypt
              1 artillery placed in Italian East Africa
              British undo move 4.
              2 destroyers placed in 15 Sea Zone
              1 artillery placed in Anglo Egypt
              1 artillery and 1 infantry placed in Italian East Africa
              Turning on Edit Mode
              EDIT: Removing units owned by British from 35 Sea Zone: 3 infantry and 5 transports
              EDIT: Adding units owned by British to 35 Sea Zone: 5 transports
              EDIT: Adding units owned by British to India: 3 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - British
              British collect 99 PUs; end with 99 PUs
      

      Combat Hit Differential Summary :

      Americans AA : -0.33
      Russians regular : 0.33
      British regular : 1.17
      Russians AA : 1.00
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: Free for All - 4 player

      TripleA Turn Summary: British round 18

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 18
      
          Purchase Units - British
              British buy 7 armour, 1 bomber, 1 carrier, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - British
              1 artillery and 1 infantry moved from Sinkiang to Kazakh S.S.R.
              4 artilleries moved from Sinkiang to Himalaya
              4 infantry moved from India to Himalaya
              1 infantry moved from Kwantung to Manchuria
              2 artilleries and 2 infantry moved from India to Afghanistan
              3 artilleries and 3 infantry moved from Persia to Turkey
              3 artilleries and 3 infantry moved from Anglo Egypt to Trans-Jordan
              4 transports moved from 35 Sea Zone to 33 Sea Zone
              1 infantry moved from Union of South Africa to 27 Sea Zone
              1 infantry and 1 transport moved from 27 Sea Zone to 17 Sea Zone
              1 infantry moved from 17 Sea Zone to Rio De Oro
                    British take Rio De Oro from Americans
              1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 34 Sea Zone
              1 carrier moved from 27 Sea Zone to 33 Sea Zone
              1 fighter moved from 34 Sea Zone to 35 Sea Zone
              2 bombers moved from Anglo Egypt to Spain
              5 bombers moved from Anglo Egypt to 14 Sea Zone
              1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
      
          Combat - British
              Strategic bombing raid in Spain
                  Bombing raid in Spain rolls: 3,6 and causes: 6 damage to unit: factory
                  Bombing raid in Spain causes 6 damage total. 
              Battle in Afghanistan
                  British attack with 2 artilleries and 2 infantry
                  Russians defend with 1 infantry
                      British roll dice for 2 artilleries and 2 infantry in Afghanistan, round 2 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Afghanistan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Afghanistan
                  British win, taking Afghanistan from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Turkey
                  British attack with 3 artilleries and 3 infantry
                  Russians defend with 2 armour
                      British roll dice for 3 artilleries and 3 infantry in Turkey, round 2 : 1/6 hits, 2.00 expected hits
                      Russians roll dice for 2 armour in Turkey, round 2 : 1/2 hits, 1.00 expected hits
                      1 armour owned by the Russians and 1 infantry owned by the British lost in Turkey
                      British roll dice for 3 artilleries and 2 infantry in Turkey, round 3 : 3/5 hits, 1.67 expected hits
                      Russians roll dice for 1 armour in Turkey, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in Turkey
                  British win, taking Turkey from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for British: 1 infantry
                  Casualties for Russians: 2 armour
              Battle in Kazakh S.S.R.
                  British attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      British roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the British lost in Kazakh S.S.R.
                  British win, taking Kazakh S.S.R. from Russians with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Himalaya
                  British attack with 4 artilleries and 4 infantry
                  Russians defend with 1 armour
                      British roll dice for 4 artilleries and 4 infantry in Himalaya, round 2 : 0/8 hits, 2.67 expected hits
                      Russians roll dice for 1 armour in Himalaya, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the British lost in Himalaya
                      British roll dice for 4 artilleries and 3 infantry in Himalaya, round 3 : 2/7 hits, 2.33 expected hits
                      Russians roll dice for 1 armour in Himalaya, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in Himalaya
                  British win, taking Himalaya from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 2
                  Casualties for British: 1 infantry
                  Casualties for Russians: 1 armour
      
          Non Combat Move - British
              5 bombers moved from 14 Sea Zone to Anglo Egypt
              2 bombers moved from Spain to Algeria
      
          Place Units - British
              1 carrier and 2 fighters placed in 35 Sea Zone
              7 armour and 2 infantry placed in India
              1 bomber and 2 infantry placed in Anglo Egypt
              3 infantry placed in Trans-Jordan
              1 infantry placed in Italian East Africa
      
          Turn Complete - British
              British collect 105 PUs; end with 105 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0.17
      British regular : -2.67
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: Free for All - 4 player

      TripleA Turn Summary: British round 17

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 17
      
          Research Technology - British
              British spend 0 on tech rolls
                  British roll 6,5,1 and gets 1 hit
              British removing all Technology Tokens after successful research.
              British discover Shipyards
      
          Purchase Units - British
              British buy 6 artilleries, 1 bomber, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - British
              1 infantry moved from Trans-Jordan to 15 Sea Zone
              1 artillery and 1 infantry moved from Trans-Jordan to 15 Sea Zone
              1 artillery moved from Trans-Jordan to 15 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 15 Sea Zone to 13 Sea Zone
              2 artilleries and 2 infantry moved from 13 Sea Zone to Algeria
              3 artilleries and 2 infantry moved from Trans-Jordan to Turkey
              2 fighters and 1 tactical_bomber moved from 15 Sea Zone to Turkey
              3 artilleries and 4 infantry moved from India to Persia
              2 artilleries and 5 infantry moved from Himalaya to Sinkiang
              3 artilleries moved from China to Sinkiang
              1 artillery and 1 infantry moved from Kwantung to 59 Sea Zone
              1 artillery moved from New Guinea to 47 Sea Zone
              1 artillery and 1 infantry moved from Kwantung to Manchuria
                    British take Manchuria from Japanese
              1 infantry moved from French Indochina to Kwantung
              1 infantry moved from India to Persia
              1 artillery, 1 cruiser and 1 transport moved from 47 Sea Zone to 35 Sea Zone
              1 artillery, 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 4 fighters, 1 infantry, 3 tactical_bombers and 2 transports moved from 59 Sea Zone to 36 Sea Zone
              1 artillery, 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 4 fighters, 1 infantry, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone
              1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 3 transports moved from 15 Sea Zone to 13 Sea Zone
              2 artilleries and 2 infantry moved from Belgian Congo to Anglo Egypt
      
          Combat - British
              Battle in Turkey
                  British attack with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 armour
                      British roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Turkey, round 2 : 4/8 hits, 3.33 expected hits
                      Russians roll dice for 1 armour in Turkey, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in Turkey
                  British win, taking Turkey from Russians with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 armour
              Battle in Persia
                  British attack with 3 artilleries and 5 infantry
                  Russians defend with 1 artillery
                      British roll dice for 3 artilleries and 5 infantry in Persia, round 2 : 2/8 hits, 2.33 expected hits
                      Russians roll dice for 1 artillery in Persia, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians and 1 infantry owned by the British lost in Persia
                  British win, taking Persia from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 1
                  Casualties for British: 1 infantry
                  Casualties for Russians: 1 artillery
              Battle in Algeria
                  British attack with 2 artilleries and 2 infantry
                  Americans defend with 1 infantry
                      British roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 2/3 hits, 1.67 expected hits
                      Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Algeria
                  British win, taking Algeria from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Sinkiang
                  British attack with 5 artilleries and 5 infantry
                  Chinese defend with 2 artilleries and 2 fighters
                      British roll dice for 5 artilleries and 5 infantry in Sinkiang, round 2 : 3/10 hits, 3.33 expected hits
                      Chinese roll dice for 2 artilleries and 2 fighters in Sinkiang, round 2 : 3/4 hits, 2.00 expected hits
                      1 fighter owned by the Chinese, 2 artilleries owned by the Chinese and 3 infantry owned by the British lost in Sinkiang
                      British roll dice for 5 artilleries and 2 infantry in Sinkiang, round 3 : 3/7 hits, 2.33 expected hits
                      Chinese roll dice for 1 fighter in Sinkiang, round 3 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the Chinese lost in Sinkiang
                  British win, taking Sinkiang from Chinese with 5 artilleries and 2 infantry remaining. Battle score for attacker is 19
                  Casualties for British: 3 infantry
                  Casualties for Chinese: 2 artilleries and 2 fighters
      
          Non Combat Move - British
              1 aaGun moved from China to Manchuria
              2 artilleries and 1 infantry moved from 35 Sea Zone to India
              6 bombers moved from Union of South Africa to Anglo Egypt
              2 fighters and 1 tactical_bomber moved from Turkey to 13 Sea Zone
      
          Place Units - British
              1 artillery, 1 bomber and 1 infantry placed in Anglo Egypt
              1 carrier and 1 transport placed in 27 Sea Zone
              1 fighter and 1 tactical_bomber placed in 27 Sea Zone
              5 artilleries and 5 infantry placed in India
      
          Activate Technology - British
              British activating Shipyards
      
          Turn Complete - British
              British collect 99 PUs; end with 101 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Americans regular : -0.33
      Russians regular : 0.17
      British regular : 1.00
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: YGrules 5 player game

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 1 carrier, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 armour, 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
              1 fighter moved from Central United States to 101 Sea Zone
              1 tactical_bomber moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Central United States to 101 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
      
          Non Combat Move - Americans
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
      
          Place Units - Americans
              1 carrier and 2 transports placed in 101 Sea Zone
              1 tactical_bomber placed in 101 Sea Zone
              1 artillery and 1 infantry placed in Eastern United States
              3 infantry placed in Western United States
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: Free for All - 4 player

      TripleA Turn Summary: British round 16

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 16
      
          Research Technology - British
              British spend 15 on tech rolls
                  British roll 5,2,1 and gets 0 hits
      
          Purchase Units - British
              British buy 3 artilleries, 3 bombers, 1 carrier, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 3 techTokens; 
      
          Combat Move - British
              3 artilleries and 2 infantry moved from French Indochina to China
              1 artillery and 3 infantry moved from Himalaya to China
              1 infantry moved from India to Persia
              1 infantry moved from Trans-Jordan to Turkey
              2 artilleries and 5 infantry moved from India to Himalaya
              2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 59 Sea Zone
              2 fighters and 2 tactical_bombers moved from 59 Sea Zone to 60 Sea Zone
              1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 60 Sea Zone
              1 artillery and 1 infantry moved from Australia to 39 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 47 Sea Zone
              1 cruiser moved from 39 Sea Zone to 47 Sea Zone
              1 infantry moved from 47 Sea Zone to New Guinea
              1 artillery moved from 47 Sea Zone to New Guinea
              2 artilleries and 2 infantry moved from Philipine Islands to 49 Sea Zone
              1 transport moved from 49 Sea Zone to 35 Sea Zone
              2 artilleries, 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 2 fighters, 2 infantry and 2 transports moved from 49 Sea Zone to 59 Sea Zone
              2 artilleries and 2 infantry moved from 59 Sea Zone to Kwantung
              1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 5 transports moved from 34 Sea Zone to 15 Sea Zone
              2 artilleries and 2 infantry moved from Kenya to Belgian Congo
              1 fighter and 1 tactical_bomber moved from Union of South Africa to 15 Sea Zone
              3 bombers moved from Italian East Africa to Union of South Africa
              5 artilleries and 4 infantry moved from Anglo Egypt to Trans-Jordan
      
          Combat - British
              Battle in New Guinea
                  British attack with 1 artillery and 1 infantry
                  Americans defend with 1 infantry
                      British roll dice for 1 cruiser in New Guinea, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans and 1 infantry owned by the British lost in New Guinea
                  British win, taking New Guinea from Americans with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Americans: 1 infantry
              Battle in 60 Sea Zone
                  British attack with 3 fighters and 3 tactical_bombers
                  Japanese defend with 1 carrier
                      British roll dice for 3 fighters and 3 tactical_bombers in 60 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                      Japanese roll dice for 1 carrier in 60 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 carrier owned by the Japanese and 1 fighter owned by the British lost in 60 Sea Zone
                  British win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for British: 1 fighter
                  Casualties for Japanese: 1 carrier
              Battle in 59 Sea Zone
                  British attack with 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 2 fighters and 2 transports
                  Japanese defend with 1 destroyer
                      British roll dice for 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 2 fighters and 2 transports in 59 Sea Zone, round 2 : 6/16 hits, 6.17 expected hits
                      Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the British
                      1 destroyer owned by the Japanese lost in 59 Sea Zone
                  British win with 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in China
                  British attack with 4 artilleries and 5 infantry
                  Japanese defend with 1 aaGun and 6 armour
                      British roll dice for 4 artilleries and 5 infantry in China, round 2 : 4/9 hits, 2.83 expected hits
                      Japanese roll dice for 6 armour in China, round 2 : 5/6 hits, 3.00 expected hits
                      4 armour owned by the Japanese and 5 infantry owned by the British lost in China
                      British roll dice for 4 artilleries in China, round 3 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 2 armour in China, round 3 : 1/2 hits, 1.00 expected hits
                      1 armour owned by the Japanese and 1 artillery owned by the British lost in China
                      British roll dice for 3 artilleries in China, round 4 : 3/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 armour in China, round 4 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in China
                  British win, taking China from Japanese with 3 artilleries remaining. Battle score for attacker is 11
                  Casualties for British: 1 artillery and 5 infantry
                  Casualties for Japanese: 6 armour
              Battle in Kwantung
      
          Non Combat Move - British
              2 fighters and 3 tactical_bombers moved from 60 Sea Zone to 59 Sea Zone
      
          Place Units - British
              3 bombers placed in Union of South Africa
              1 carrier and 2 fighters placed in 15 Sea Zone
              3 artilleries and 5 infantry placed in India
      
          Turn Complete - British
              British collect 96 PUs; end with 96 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Americans regular : 0.67
      Japanese regular : 3.00
      British regular : 2.67
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • 1 / 1