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    Posts made by feckingwrecked

    • RE: bretters axis vs feckingwrecked allies PTV

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Malaya to 38 Sea Zone
              1 fighter moved from Queensland to Caroline Islands
              1 fighter moved from Queensland to 38 Sea Zone
      
          Combat - ANZAC
              Battle in 38 Sea Zone
                  ANZAC attack with 2 fighters
                  Japanese defend with 1 battleship and 1 transport
                      ANZAC roll dice for 2 fighters in 38 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 battleship and 1 transport in 38 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 38 Sea Zone
                      1 transport owned by the Japanese lost in 38 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                  Casualties for ANZAC: 1 fighter
                  Casualties for Japanese: 1 battleship and 1 transport
      
          Non Combat Move - ANZAC
              1 fighter moved from 38 Sea Zone to Eastern India
              1 aaGun and 1 infantry moved from New South Wales to 64 Sea Zone
              1 aaGun, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
              1 aaGun and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 artillery moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 64 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      
          Combat Move - French
              1 fighter moved from United Kingdom to 94 Sea Zone
              1 destroyer moved from 83 Sea Zone to 100 Sea Zone
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 infantry moved from Trans-Jordan to Egypt
      
          Combat - French
              Battle in 94 Sea Zone
                  French attack with 1 fighter
                  Italians defend with 2 transports
                      2 transports owned by the Italians lost in 94 Sea Zone
                  French win with 1 fighter remaining. Battle score for attacker is 12
                  Casualties for Italians: 2 transports
      
          Non Combat Move - French
              1 fighter moved from 94 Sea Zone to Morocco
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 0.33
      ANZAC regular : 0.00
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters axis vs feckingwrecked allies PTV

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Malaya to 38 Sea Zone
              1 fighter moved from Queensland to Caroline Islands
              1 fighter moved from Queensland to 38 Sea Zone
      
          Combat - ANZAC
              Battle in 38 Sea Zone
                  ANZAC attack with 2 fighters
                  Japanese defend with 1 battleship and 1 transport
                      ANZAC roll dice for 2 fighters in 38 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 battleship and 1 transport in 38 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 38 Sea Zone
                      1 transport owned by the Japanese lost in 38 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                  Casualties for ANZAC: 1 fighter
                  Casualties for Japanese: 1 battleship and 1 transport
      
          Non Combat Move - ANZAC
              1 fighter moved from 38 Sea Zone to Eastern India
              1 aaGun and 1 infantry moved from New South Wales to 64 Sea Zone
              1 aaGun, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
              1 aaGun and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 artillery moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 64 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      
          Combat Move - French
              1 fighter moved from United Kingdom to 94 Sea Zone
              1 destroyer moved from 83 Sea Zone to 100 Sea Zone
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 infantry moved from Trans-Jordan to Egypt
      
          Combat - French
              Battle in 94 Sea Zone
                  French attack with 1 fighter
                  Italians defend with 2 transports
                      2 transports owned by the Italians lost in 94 Sea Zone
                  French win with 1 fighter remaining. Battle score for attacker is 12
                  Casualties for Italians: 2 transports
      
          Non Combat Move - French
              1 fighter moved from 94 Sea Zone to Morocco
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 0.33
      ANZAC regular : 0.00
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters axis vs feckingwrecked allies PTV

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Malaya to 38 Sea Zone
              1 fighter moved from Queensland to Caroline Islands
              1 fighter moved from Queensland to 38 Sea Zone
      
          Combat - ANZAC
              Battle in 38 Sea Zone
                  ANZAC attack with 2 fighters
                  Japanese defend with 1 battleship and 1 transport
                      ANZAC roll dice for 2 fighters in 38 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 battleship and 1 transport in 38 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 38 Sea Zone
                      1 transport owned by the Japanese lost in 38 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                  Casualties for ANZAC: 1 fighter
                  Casualties for Japanese: 1 battleship and 1 transport
      
          Non Combat Move - ANZAC
              1 fighter moved from 38 Sea Zone to Eastern India
              1 aaGun and 1 infantry moved from New South Wales to 64 Sea Zone
              1 aaGun, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
              1 aaGun and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 artillery moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 64 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.33
      ANZAC regular : 0.00
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters axis vs feckingwrecked allies PTV

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 artillery, 5 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 34 Sea Zone
              1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 marines, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 34 Sea Zone
              1 artillery, 3 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands
              1 armour moved from Central United States to Western United States
              1 fighter moved from Eastern United States to 11 Sea Zone
              1 bomber moved from Hawaiian Islands to Queensland
              2 infantry moved from Brazil to 88 Sea Zone
              2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
              1 artillery and 1 infantry moved from Brazil to Suriname
              1 cruiser, 1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
      
          Combat - Americans
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 3 infantry and 2 marines
                  Japanese defend with 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                      Americans roll dice for 1 artillery, 3 infantry and 2 marines in Caroline Islands, round 2 : 4/6 hits, 1.67 expected hits
                      Japanese roll dice for 1 aaGun, 2 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/5 hits, 2.50 expected hits
                      1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                      Americans roll dice for 1 artillery, 1 infantry and 2 marines in Caroline Islands, round 3 : 3/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 fighter in Caroline Islands, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 marines remaining. Battle score for attacker is 32
                  Casualties for Americans: 3 infantry
                  Casualties for Japanese: 1 aaGun, 2 fighters, 2 infantry and 1 tactical_bomber
      
          Non Combat Move - Americans
              1 fighter moved from Hawaiian Islands to 11 Sea Zone
              2 fighters moved from Hawaiian Islands to Queensland
              2 infantry moved from 93 Sea Zone to Gibraltar
      
          Place Units - Americans
              4 destroyers, 2 submarines and 2 transports placed in 11 Sea Zone
              1 artillery and 1 infantry placed in Western United States
              1 destroyer and 1 submarine placed in 104 Sea Zone
              2 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
              1 infantry moved from Jehol to Shantung
                    Chinese take Shantung from Japanese
              2 artilleries, 1 fighter and 8 infantry moved from Tsinghai to Szechwan
              1 artillery and 9 infantry moved from Yunnan to Szechwan
      
          Combat - Chinese
              Chinese creates battle in territory Anhwe
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Jehol
              1 artillery and 2 infantry placed in Szechwan
              1 infantry placed in Kwangsi
      
          Turn Complete - Chinese
              Chinese collect 18 PUs; end with 18 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter moved from Malta to 95 Sea Zone
              1 destroyer moved from 98 Sea Zone to 95 Sea Zone
              1 fighter moved from Gibraltar to 95 Sea Zone
              1 destroyer moved from 109 Sea Zone to 93 Sea Zone
              1 battleship and 1 cruiser moved from 121 Sea Zone to 109 Sea Zone
              1 bomber moved from New Brunswick Nova Scotia to United Kingdom
              1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
              1 transport moved from 78 Sea Zone to 73 Sea Zone
              1 armour and 1 mech_infantry moved from Egypt to Ethiopia
              1 cruiser and 1 destroyer moved from 78 Sea Zone to 83 Sea Zone
              2 infantry moved from Yunnan to Burma
              2 fighters and 1 tactical_bomber moved from Yunnan to 38 Sea Zone
              1 fighter moved from Eastern India to 38 Sea Zone
              1 destroyer moved from 58 Sea Zone to 56 Sea Zone
      
          Combat - British
              Battle in Ethiopia
                  British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                  Italians defend with 1 artillery
                      British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/4 hits, 1.50 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                  British win, taking Ethiopia from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery
              Battle in 95 Sea Zone
                  British attack with 1 destroyer and 2 fighters
                  Italians defend with 1 battleship, 2 cruisers and 1 destroyer
                      British roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 95 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                      1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 95 Sea Zone
                      British roll dice for 2 fighters in 95 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                      Italians roll dice for 1 battleship and 1 cruiser in 95 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                      1 cruiser owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 95 Sea Zone
                  Italians win with no units remaining. Battle score for attacker is 20
                  Casualties for British: 1 destroyer and 2 fighters
                  Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
              Battle in 38 Sea Zone
                  British attack with 3 fighters and 1 tactical_bomber
                  Japanese defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                      British roll dice for 3 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 38 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                      British roll dice for 3 fighters and 1 tactical_bomber in 38 Sea Zone, round 3 : 0/4 hits, 2.17 expected hits
                      Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 38 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                      2 fighters owned by the British lost in 38 Sea Zone
                      British roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 38 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
                      1 tactical_bomber owned by the British, 1 destroyer owned by the Japanese, 1 fighter owned by the British and 1 cruiser owned by the Japanese lost in 38 Sea Zone
                  Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -21
                  Casualties for British: 3 fighters and 1 tactical_bomber
                  Casualties for Japanese: 1 cruiser and 1 destroyer
      
          Non Combat Move - British
              1 infantry moved from Baluchistan to Southern Persia
                    British take Southern Persia from Neutral_Allies
      
          Place Units - British
              1 artillery, 1 fighter and 1 infantry placed in Egypt
              1 infantry placed in United Kingdom
              1 destroyer and 1 transport placed in 109 Sea Zone
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
      
          Place Units - UK_Pacific
              3 infantry and 1 mech_infantry placed in Eastern India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5
              UK_Pacific collect 11 PUs; end with 11 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
              Some Units in Eastern India change ownership: 3 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Americans regular : 3.33
      Italians regular : 0.50
      Japanese regular : -0.67
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters axis vs feckingwrecked allies PTV

      TripleA Move Summary: British round 2

      TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 2
      
          Combat Move - British
              1 fighter moved from Malta to 95 Sea Zone
              1 destroyer moved from 98 Sea Zone to 95 Sea Zone
              1 fighter moved from Gibraltar to 95 Sea Zone
              1 destroyer moved from 109 Sea Zone to 93 Sea Zone
              1 battleship and 1 cruiser moved from 121 Sea Zone to 109 Sea Zone
              1 bomber moved from New Brunswick Nova Scotia to United Kingdom
              1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
              1 transport moved from 78 Sea Zone to 73 Sea Zone
              1 armour and 1 mech_infantry moved from Egypt to Ethiopia
              1 cruiser and 1 destroyer moved from 78 Sea Zone to 83 Sea Zone
              2 infantry moved from Yunnan to Burma
              2 fighters and 1 tactical_bomber moved from Yunnan to 38 Sea Zone
              1 fighter moved from Eastern India to 38 Sea Zone
              1 destroyer moved from 58 Sea Zone to 56 Sea Zone
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters axis vs feckingwrecked allies PTV

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
              1 infantry moved from Jehol to Shantung
                    Chinese take Shantung from Japanese
              2 artilleries, 1 fighter and 8 infantry moved from Tsinghai to Szechwan
              1 artillery and 9 infantry moved from Yunnan to Szechwan
      
          Combat - Chinese
              Chinese creates battle in territory Anhwe
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Jehol
              1 artillery and 2 infantry placed in Szechwan
              1 infantry placed in Kwangsi
      
          Turn Complete - Chinese
              Chinese collect 18 PUs; end with 18 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters axis vs feckingwrecked allies PTV

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 artillery, 5 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 34 Sea Zone
              1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 marines, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 34 Sea Zone
              1 artillery, 3 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands
              1 armour moved from Central United States to Western United States
              1 fighter moved from Eastern United States to 11 Sea Zone
              1 bomber moved from Hawaiian Islands to Queensland
              2 infantry moved from Brazil to 88 Sea Zone
              2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
              1 artillery and 1 infantry moved from Brazil to Suriname
              1 cruiser, 1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
      
          Combat - Americans
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 3 infantry and 2 marines
                  Japanese defend with 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                      Americans roll dice for 1 artillery, 3 infantry and 2 marines in Caroline Islands, round 2 : 4/6 hits, 1.67 expected hits
                      Japanese roll dice for 1 aaGun, 2 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/5 hits, 2.50 expected hits
                      1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                      Americans roll dice for 1 artillery, 1 infantry and 2 marines in Caroline Islands, round 3 : 3/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 fighter in Caroline Islands, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 marines remaining. Battle score for attacker is 32
                  Casualties for Americans: 3 infantry
                  Casualties for Japanese: 1 aaGun, 2 fighters, 2 infantry and 1 tactical_bomber
      
          Non Combat Move - Americans
              1 fighter moved from Hawaiian Islands to 11 Sea Zone
              2 fighters moved from Hawaiian Islands to Queensland
              2 infantry moved from 93 Sea Zone to Gibraltar
      
          Place Units - Americans
              4 destroyers, 2 submarines and 2 transports placed in 11 Sea Zone
              1 artillery and 1 infantry placed in Western United States
              1 destroyer and 1 submarine placed in 104 Sea Zone
              2 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 3.33
      Japanese regular : -0.17
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters axis vs feckingwrecked allies PTV

      TripleA Move Summary: Americans round 2

      TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 artillery, 5 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 34 Sea Zone
              1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 marines, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 34 Sea Zone
              1 artillery, 3 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands
              1 armour moved from Central United States to Western United States
              1 fighter moved from Eastern United States to 11 Sea Zone
              1 bomber moved from Hawaiian Islands to Queensland
              2 infantry moved from Brazil to 88 Sea Zone
              2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
              1 artillery and 1 infantry moved from Brazil to Suriname
              1 cruiser, 1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters axis vs feckingwrecked allies PTV

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 2 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              1 artillery moved from Ukraine to Kursk
              1 infantry moved from Bryansk to Russia
              1 artillery moved from Leningrad to Novgorod
              2 infantry moved from Archangel to Leningrad
              1 infantry moved from Vologda to Yaroslavl
              1 aaGun and 2 infantry moved from Novgorod to Smolensk
              1 infantry moved from Baltic States to Eastern Poland
              1 infantry moved from Bessarabia to Western Ukraine
              1 infantry moved from Northern Belarus to Smolensk
              1 infantry moved from Southern Belarus to Smolensk
              2 infantry moved from Northern Caucasus to Rostov
              1 infantry moved from Western Ukraine to Ukraine
              1 infantry moved from Yakut S.S.R. to Yenisey
              1 submarine moved from 128 Sea Zone to 122 Sea Zone
      
          Place Units - Russians
              2 infantry placed in Ukraine
              2 armour, 6 infantry and 2 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 46 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters axis vs feckingwrecked allies PTV

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 fighters moved from New Zealand to Queensland
              1 transport moved from 64 Sea Zone to 65 Sea Zone
              1 infantry moved from New Zealand to 65 Sea Zone
              1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
              2 infantry moved from New South Wales to Queensland
              1 infantry moved from 64 Sea Zone to New South Wales
              1 artillery moved from Queensland to New South Wales
              1 cruiser moved from 65 Sea Zone to 64 Sea Zone
              1 aaGun moved from New South Wales to Queensland
              1 fighter moved from Queensland to Malaya
      
          Place Units - ANZAC
              1 destroyer placed in 64 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      
          Combat Move - French
              1 destroyer moved from 74 Sea Zone to 83 Sea Zone
              1 infantry moved from Morocco to Algeria
              1 infantry moved from French West Africa to French Central Africa
              1 infantry moved from Syria to Trans-Jordan
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters axis vs feckingwrecked allies PTV

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 fighters moved from New Zealand to Queensland
              1 transport moved from 64 Sea Zone to 65 Sea Zone
              1 infantry moved from New Zealand to 65 Sea Zone
              1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
              2 infantry moved from New South Wales to Queensland
              1 infantry moved from 64 Sea Zone to New South Wales
              1 artillery moved from Queensland to New South Wales
              1 cruiser moved from 65 Sea Zone to 64 Sea Zone
              1 aaGun moved from New South Wales to Queensland
              1 fighter moved from Queensland to Malaya
      
          Place Units - ANZAC
              1 destroyer placed in 64 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      feckingwrecked
    • RE: bretters axis vs feckingwrecked allies PTV

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 fighter moved from Davao to 132 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
              1 marine moved from Western United States to 11 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
              1 bomber moved from Central United States to Hawaiian Islands
              1 mech_infantry moved from Western United States to Central United States
              1 infantry moved from Central United States to Western United States
              1 artillery moved from Eastern United States to 104 Sea Zone
              1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
      
          Combat - Americans
              Battle in 132 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 cruiser
                      Americans roll dice for 1 fighter in 132 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 cruiser in 132 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 132 Sea Zone
                  Japanese win with no units remaining. Battle score for attacker is 1
                  Casualties for Americans: 1 fighter
                  Casualties for Japanese: 1 cruiser
      
          Non Combat Move - Americans
              1 artillery moved from 88 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 carrier, 2 destroyers and 1 submarine placed in 11 Sea Zone
              1 destroyer and 1 submarine placed in 104 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,3,1,1,6,2
              Americans collect 52 PUs (3 lost to blockades); end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shansi to Jehol
                    Chinese take Jehol from Japanese
              2 infantry moved from Inner Mongolia to Tsinghai
              3 infantry moved from Kansu to Tsinghai
              1 infantry moved from Eastern Sinkiang to Tsinghai
              1 infantry moved from Hopei to Tsinghai
              1 infantry moved from Yunnan to Kwangsi
                    Chinese take Kwangsi from Japanese
              1 infantry moved from Hopei to Tsinghai
              1 fighter and 6 infantry moved from Szechwan to Yunnan
              1 fighter moved from Yunnan to Tsinghai
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 artilleries placed in Tsinghai
              1 artillery placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 16 PUs; end with 16 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 destroyer moved from 112 Sea Zone to 109 Sea Zone
              1 cruiser moved from 93 Sea Zone to 109 Sea Zone
              1 bomber moved from United Kingdom to 109 Sea Zone
              1 fighter moved from Gibraltar to 98 Sea Zone
              1 infantry moved from Western India to Baluchistan
              1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
              1 artillery and 1 infantry moved from 78 Sea Zone to Italian Somaliland
              1 cruiser moved from 40 Sea Zone to 78 Sea Zone
              1 fighter moved from Burma to Yunnan
              1 fighter moved from Eastern India to Yunnan
              2 infantry moved from Burma to Yunnan
              1 destroyer moved from 40 Sea Zone to 58 Sea Zone
              1 tactical_bomber moved from Eastern India to Yunnan
              1 infantry moved from Anglo-Egyptian Sudan to Egypt
              1 fighter moved from Malta to 98 Sea Zone
              1 destroyer moved from 73 Sea Zone to 78 Sea Zone
              1 fighter moved from Scotland to Gibraltar
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
      
          Combat - British
              Battle in Italian Somaliland
                  British attack with 1 artillery and 1 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 cruiser in Italian Somaliland, round 2 : 1/1 hits, 0.50 expected hits
                      Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Italian Somaliland
                  British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in 98 Sea Zone
                  British attack with 2 fighters and 1 tactical_bomber
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
                  British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in 109 Sea Zone
                  British attack with 1 bomber, 1 cruiser and 1 destroyer
                  Germans defend with 2 submarines
                      British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      2 submarines owned by the Germans lost in 109 Sea Zone
                  British win, taking 109 Sea Zone from Germans with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                  Casualties for Germans: 2 submarines
      
          Non Combat Move - British
              1 bomber moved from 109 Sea Zone to New Brunswick Nova Scotia
              1 transport moved from 112 Sea Zone to 109 Sea Zone
              1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 121 Sea Zone
              1 aaGun and 2 infantry moved from Scotland to United Kingdom
              1 fighter moved from 98 Sea Zone to 95 Sea Zone
              1 fighter moved from 98 Sea Zone to Malta
              1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
              2 infantry moved from Alexandria to 100 Sea Zone
              2 infantry and 1 transport moved from 100 Sea Zone to 95 Sea Zone
              2 infantry moved from 95 Sea Zone to Southern France
              1 destroyer moved from 100 Sea Zone to 98 Sea Zone
              1 carrier moved from 100 Sea Zone to 95 Sea Zone
              1 cruiser moved from 100 Sea Zone to 101 Sea Zone
              1 armour and 1 artillery moved from Alexandria to Egypt
      
          Place Units - British
              1 factory_minor placed in Egypt
              1 artillery and 4 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 28 PUs; end with 28 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
      
          Place Units - UK_Pacific
              1 artillery, 1 fighter and 1 infantry placed in Eastern India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 11 PUs; end with 11 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
              Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 1 infantry
      

      Combat Hit Differential Summary :

      Americans regular : 0.50
      Italians regular : -0.67
      Japanese regular : 0.50
      Germans regular : -0.33
      British regular : 1.50
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters axis vs feckingwrecked allies PTV

      TripleA Move Summary: British round 1

      TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 1
      
          Combat Move - British
              1 destroyer moved from 112 Sea Zone to 109 Sea Zone
              1 cruiser moved from 93 Sea Zone to 109 Sea Zone
              1 bomber moved from United Kingdom to 109 Sea Zone
              1 fighter moved from Gibraltar to 98 Sea Zone
              1 infantry moved from Western India to Baluchistan
              1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
              1 artillery and 1 infantry moved from 78 Sea Zone to Italian Somaliland
              1 cruiser moved from 40 Sea Zone to 78 Sea Zone
              1 fighter moved from Burma to Yunnan
              1 fighter moved from Eastern India to Yunnan
              2 infantry moved from Burma to Yunnan
              1 destroyer moved from 40 Sea Zone to 58 Sea Zone
              1 tactical_bomber moved from Eastern India to Yunnan
              1 infantry moved from Anglo-Egyptian Sudan to Egypt
              1 fighter moved from Malta to 98 Sea Zone
              1 destroyer moved from 73 Sea Zone to 78 Sea Zone
              1 fighter moved from Scotland to Gibraltar
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters axis vs feckingwrecked allies PTV

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shansi to Jehol
                    Chinese take Jehol from Japanese
              2 infantry moved from Inner Mongolia to Tsinghai
              3 infantry moved from Kansu to Tsinghai
              1 infantry moved from Eastern Sinkiang to Tsinghai
              1 infantry moved from Hopei to Tsinghai
              1 infantry moved from Yunnan to Kwangsi
                    Chinese take Kwangsi from Japanese
              1 infantry moved from Hopei to Tsinghai
              1 fighter and 6 infantry moved from Szechwan to Yunnan
              1 fighter moved from Yunnan to Tsinghai
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 artilleries placed in Tsinghai
              1 artillery placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 16 PUs; end with 16 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      feckingwrecked
    • RE: bretters axis vs feckingwrecked allies PTV

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 fighter moved from Davao to 132 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
              1 marine moved from Western United States to 11 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
              1 bomber moved from Central United States to Hawaiian Islands
              1 mech_infantry moved from Western United States to Central United States
              1 infantry moved from Central United States to Western United States
              1 artillery moved from Eastern United States to 104 Sea Zone
              1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
      
          Combat - Americans
              Battle in 132 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 cruiser
                      Americans roll dice for 1 fighter in 132 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 cruiser in 132 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 132 Sea Zone
                  Japanese win with no units remaining. Battle score for attacker is 1
                  Casualties for Americans: 1 fighter
                  Casualties for Japanese: 1 cruiser
      
          Non Combat Move - Americans
              1 artillery moved from 88 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 carrier, 2 destroyers and 1 submarine placed in 11 Sea Zone
              1 destroyer and 1 submarine placed in 104 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,3,1,1,6,2
              Americans collect 52 PUs (3 lost to blockades); end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.50
      Japanese regular : 0.50
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters axis vs feckingwrecked allies PTV

      TripleA Move Summary: Americans round 1

      TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 fighter moved from Davao to 132 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
              1 marine moved from Western United States to 11 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
              1 bomber moved from Central United States to Hawaiian Islands
              1 mech_infantry moved from Western United States to Central United States
              1 infantry moved from Central United States to Western United States
              1 artillery moved from Eastern United States to 104 Sea Zone
              1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
      

      Savegame

      posted in Play Boardgames
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      feckingwrecked
    • RE: bretters axis vs feckingwrecked allies PTV

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Archangel to Vologda
              2 infantry moved from Karelia to Archangel
              2 infantry moved from Vyborg to Leningrad
              1 infantry moved from Vyborg to Karelia
              2 infantry moved from Baltic States to Northern Belarus
              2 infantry moved from Eastern Poland to Southern Belarus
              1 infantry moved from Bessarabia to Ukraine
              2 infantry moved from Southern Caucasus to Northern Caucasus
              1 armour and 1 mech_infantry moved from Stalingrad to Russia
              1 cruiser and 1 submarine moved from 118 Sea Zone to 116 Sea Zone
              1 submarine moved from 130 Sea Zone to 128 Sea Zone
              1 fighter moved from Leningrad to Russia
              3 infantry moved from Amur to Siberia
              6 infantry moved from Sakha to Siberia
              1 infantry moved from Buryatia to Amur
              1 infantry moved from Buryatia to Yakut S.S.R.
              1 artillery moved from Western Ukraine to Ukraine
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 aaGun moved from Sakha to Siberia
              1 aaGun moved from Sakha to Siberia
              2 infantry moved from Leningrad to Novgorod
              1 aaGun moved from Leningrad to Novgorod
              1 infantry moved from Southern Belarus to Bryansk
      
          Place Units - Russians
              3 armour, 1 infantry and 3 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 46 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: bretters axis vs feckingwrecked allies PTV

      TripleA Move Summary: Russians round 1

      TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Archangel to Vologda
              2 infantry moved from Karelia to Archangel
              2 infantry moved from Vyborg to Leningrad
              1 infantry moved from Vyborg to Karelia
              2 infantry moved from Baltic States to Northern Belarus
              2 infantry moved from Eastern Poland to Southern Belarus
              1 infantry moved from Bessarabia to Ukraine
              2 infantry moved from Southern Caucasus to Northern Caucasus
              1 armour and 1 mech_infantry moved from Stalingrad to Russia
              1 cruiser and 1 submarine moved from 118 Sea Zone to 116 Sea Zone
              1 submarine moved from 130 Sea Zone to 128 Sea Zone
              1 fighter moved from Leningrad to Russia
              3 infantry moved from Amur to Siberia
              6 infantry moved from Sakha to Siberia
              1 infantry moved from Buryatia to Amur
              1 infantry moved from Buryatia to Yakut S.S.R.
              1 artillery moved from Western Ukraine to Ukraine
      

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: 6 Player Free For All

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Chinese repair damage of 4x factory; Remaining resources: 34 PUs; 0 techTokens; 
              Chinese buy 2 armour and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Chinese
              2 armour and 8 infantry placed in India
      
          Turn Complete - Chinese
              Chinese collect 27 PUs; end with 27 PUs
              Chinese collect 2 PUs from War Bonds; end with 29 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      F
      feckingwrecked
    • RE: 6 Player Free For All

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Chinese repair damage of 4x factory; Remaining resources: 34 PUs; 0 techTokens; 
              Chinese buy 2 armour and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Chinese
              2 armour and 8 infantry placed in India
      
          Turn Complete - Chinese
              Chinese collect 27 PUs; end with 27 PUs
              Chinese collect 2 PUs from War Bonds; end with 29 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      feckingwrecked
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