Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. fatoumas
    3. Topics
    F
    • Profile
    • Following 3
    • Followers 0
    • Topics 9
    • Posts 33
    • Best 12
    • Controversial 0
    • Groups 1

    Topics created by fatoumas

    • F

      Western Canada and SZ49 seems connected in tripleA (wwIIv6)

      TripleA Support
      • • • fatoumas
      5
      1
      Votes
      5
      Posts
      495
      Views

      F

      @panther thanks for your feedback

    • F

      Selling 160€ + shipping a brand new A&A anniversary edition factory sealed

      Marketplace
      • • • fatoumas
      7
      1
      Votes
      7
      Posts
      818
      Views

      F

      It is Sold

    • F

      Bid question

      Axis & Allies Global 1940
      • • • fatoumas
      11
      0
      Votes
      11
      Posts
      1.2k
      Views

      TheDesertFoxT

      @shadowhawk

      Easier said than done though.

      Right off the bat Germany will be consistently making more money than both Britain and the Soviet Union having taken out the rest of Europe and thats before they start attacking the Soviet Union.

      Keeping the income advantage really only rests on America since the only change in their income will be losing the Philippines islands, as for everybody else, they can expect their IPC count to plummet with the combined strength of the Germans and Italians.

      Also, like I said, taking Rome and Berlin is on the table to accomplish, taking Tokyo however not so much since A) it’s on an island B) It’s gonna have lot’s of dudes on it and C) the Pacific is too big to build any assortment of floating bridge and would be too expensive, hence why we would end the game if Japan is limited to their home island plus maybe Korea since they’re pretty much dead in the water so there is no point in playing any further.

    • F

      Eligible moves

      Axis & Allies 1941
      • • • fatoumas
      5
      0
      Votes
      5
      Posts
      1.3k
      Views

      F

      @midnight_reaper said in Eligible moves:

      @fatoumas said in Eligible moves:

      @midnight_reaper yes. It helped me a lot. One clarification about my first query. The same applies if on that battle there wanst a destroyer? E.g. UK has the carrier and a fighter, while the Germany has a sub and a fighter. So Germany hits the carrier and the UK doesnt hit a unit on first round of battle. Germany decide to retreat. So subs can retreat by moving on next sea zone? I am asking because, now there is not a destroyer. And subs cant hit the plane, so maybe they cant retreat in another sea zone and only the fighter can move and land on another territory?

      When units retreat, either land units on land or naval units at sea, they must retreat to a territory where at least one of the land or naval units moved from during combat movement. (Land units doing an amphibious landing are not allowed to retreat, but that is outside the scope of this question.) In your case, you have 1 submarine and 1 fighter. To end this fight, you have 2 options: retreat or submerge submarine, then retreat.

      Retreat: You can retreat as I outlined in my last answer. If you choose to retreat, then you can only retreat to SZ 9 or SZ 15, depending on whether your submarine came from SZ 9 or SZ 15 to attack SZ 14. Your fighter would still hang around until non-combat movement, as discussed previously. What you can not do is retreat your submarine to any other sea zones. You must retreat from whence you came.

      Submerge Submarine: If you feel you must retain control of SZ 14, where the combat took place, and you feel like trying your luck against the defending fighter one more time, then you can submerge your submarine instead of retreating. When you submerge a submarine, it quits the fight but doesn’t leave the sea zone. Because you have to start another round of combat in order to submerge, your fighter would have to stay and fight 1 more round before calling off the fight. While this would give you the opportunity to finish off that British fighter, it would also give the British another chance to kill your fighter. See page 16 for submerging in combat and page 27 for submarine-specific rules.

      In your specific case, I would retreat instead of submerge if it was me. But now you know what I think your options are.

      My 2 IPCs,

      -Midnight_Reaper

      Everything is clear now. Thanks a lot for the detailed info

    • F

      Anyone interesting to play A&A 1941? (ww2 v6 1941 in trippleA)

      Find Online Players
      • • • fatoumas
      5
      0
      Votes
      5
      Posts
      347
      Views

      F

      @cracker395 great. I have sent you also a PM

    • F

      Question for a battle result (rules of global 1940)

      Axis & Allies Global 1940
      • • • fatoumas
      11
      0
      Votes
      11
      Posts
      1.1k
      Views

      PantherP

      @Channel_Three Anytime, you are welcome.

    • F

      Japan first turn purchase

      Axis & Allies 1941
      • • • fatoumas
      4
      0
      Votes
      4
      Posts
      1.2k
      Views

      Private-PanicP

      Belatedly …… like @Midnight_Reaper I buy 3 inf in J’s first turn

    • F

      Any A&A Players from Greece?

      Player Locator
      • • • fatoumas
      1
      1
      Votes
      1
      Posts
      259
      Views

      F

      If there are any players from Greece playing Axis and Allies in person or online via any A&A platform let me know.

    • F

      A&A 1941 > Tripple A > looking for players

      Find Online Players
      • • • fatoumas
      3
      1
      Votes
      3
      Posts
      553
      Views

      F

      @Midnight_Reaper i am referring to wwii v6 1941 map on Tripple A.

    • 1 / 1