Hi there, I’d like to show you my gaming table:








René H
@fasthard
I started playing Axis & Allies in 2015.
with A&A 1942nd Ed. Changed then to Europe 1940nd Ed, Pacific 1940nd Ed and Global 1940nd Ed.
Now I'm playing A&A Global BM4 with Bids around 20 IPCs, eighter via internetchat or live with two friends of mine. We try to play our livegames about once in a quarter.
I also like to customize my gaming table, pieces and Excel Sheets for A&A.
I started playing TripeA in the league in 2024 and I'm totally into it ;-)
Best posts made by fasthard
-
RE: Global Gaming Table Threads and Picturesposted in Customizations
-
RE: Global Gaming Table Threads and Picturesposted in Customizations
@barnee, @CWO-Marc
Thx for your feedback!@CWO-Marc
Yes, the monitors help tracking the income during the game. My group and I always forgot to adjust the IPC table at any time during the game, that sucked. Therefore I did this Excel table. Works quite fine now. If anybody is interessted let me know, I’d like to share it.@barnee
The beer holders are on each side of the table. I don’t like cupholders, because there is only space for one drink ;-) The dagger helps if someone does not want a drink or to declare war to other nations.

-
RE: Post League Game Results Hereposted in League
@pacifiersboard Thx for playing me. Looking forward learning more from you in the next (hopefully also crazy, maybe a little bit less) game without dicing you… sry :-/
-
RE: Global Gaming Table Threads and Picturesposted in Customizations
Got some facelift for my gaming table:

In addition there’s a steel panel below the map, needed for the new created flight stands and other magnetic stuff:
-
RE: socket errorposted in TripleA Support
Hi there, I also had socket write errors. But I was able to post the turn summary via ‘Post Turn Summary’ when I did this:
- save the game
- leave game
- load saved game
- retype ‘Forum Password’
- start game by forum (‘Play’)
- post turn summary via ‘Post Turn Summary’
Hope this helps!?
-
Axis & Allies MS Excel IPC calculator/trackerposted in Software
Dear Sirs and Madams,
I’d like to introduce you my Microsoft Excel based IPC calculator/tracker for Axis & Allies Global 1940 2nd. My A&A hommies and I always forget to adjust the territory at any time during the game so I developed this Excel table.
It serves several functions :
-
track and calculate IPCs with territories and national objectives (few have to be adjusted manual (SZ125, Med, …) [sheet: IPC track]

-
calculate Purchases per 1 round [sheet: purchase round]

-
calculate all rounds [sheet: purchase chart])

-
calculate land and sea battles (my dice colors are 1:=beige, 2:= blue, 3:= red, 4:= yellow, therefore the dice colors)

And here is:
AxisAndAllies_GLOBAL_1940_2nd_Initial_20200228.xlsPlease don’t hesitate to ask if there are some questions.
Thanks for your feedback! -
-
RE: Find League Opponents Threadposted in League
Hi there, I’m looking for a BM4 game. I’ve no experience with playing via forum yet but I’m looking forward learning it. Thx
-
RE: Keeping Track of IPCposted in Axis & Allies Global 1940
@allister I had the same problem about tracking the income. Therefore I created this Excel Table, (this screeenshoted here is only valid for BM). If there is interest I can invest some time to adjust it for OOB or have a look if i can find a former OOB version anywhere on my hard drive.

-
RE: A PC Calculator for IPCsposted in Software
Hi kennethofborg,
you’re welcome.I’ve done a global IPC tracker with MS Excel (https://www.dropbox.com/scl/fi/qj1ukd81mhwvhwu9ajbo3/AxisAndAllies_GLOBAL_1940_2nd_Initial_20200312.xlsm?dl=0&rlkey=ndesbxts7ih1pcqknz2vriu6l), therefore I’ve got some preparation lists I can easily adjust:
BasicCountryListGlobal.txt
There’re all IPCs relevant territories included (also the NO ones without IPC value).Here are some maps files:
https://www.dropbox.com/s/ona2aexfo66pxhw/Map.bmp?dl=0
https://www.dropbox.com/s/yi80qacpzzmcfj9/MapnoTerrain.bmp?dl=0Loooking forward testing the calculator ;-)
Best regards
-
RE: L24 BM4 WindowWasher X vs fasthard L+21posted in League
@WindowWasher yeah, that looks a little bit strange with the purchased ground troups in tokyo waiting for their bus…
Sorry for the dicing in alexandria… struggled a lot to attack there, but I felt I had to, but with a more even result… :-/
Latest posts made by fasthard
-
RE: BM4 Oskar2KX(X) vs fasthard(L+24)posted in League
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 1 armour moved from Yunnan to Szechwan 1 fighter moved from Russia to Belarus 1 infantry moved from Archangel to Belarus Combat - Russians Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 10 infantry moved from Russia to Bryansk 1 aaGun and 7 infantry moved from Archangel to Smolensk 1 aaGun moved from Bryansk to Smolensk 1 aaGun moved from Bryansk to Smolensk 1 infantry moved from Volgograd to Rostov 3 infantry moved from Bryansk to Smolensk 3 fighters moved from Szechwan to Russia Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,33 -
RE: BM4 Oskar2KX(X) vs fasthard(L+24)posted in League
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 marine and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 aaGun and 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 3 fighters moved from Java to India 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from New South Wales to South Australia 1 aaGun and 1 infantry moved from Queensland to South Australia 1 artillery moved from New South Wales to South Australia Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 78 Sea Zone to 76 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
RE: L25 BM4 fasthard(X) vs simon33(L+16)posted in League
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 mech_infantry moved from Anhwe to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 bomber moved from Kwangsi to 45 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 2 infantry moved from French Indo China to Shan State 4 fighters and 4 tactical_bombers moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone Combat - Japanese Battle in Java Battle in Sumatra Battle in Guam Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone 1 destroyer owned by the British lost in 37 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Yunnan Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2,17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 6/10 hits, 5,00 expected hits UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese lost in Shan State 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 2 fighters moved from Shan State to 41 Sea Zone 1 carrier and 1 destroyer moved from 43 Sea Zone to 41 Sea Zone 2 fighters moved from Shan State to 42 Sea Zone 1 battleship moved from 35 Sea Zone to 44 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from 45 Sea Zone to French Indo China 1 artillery moved from Kwangtung to Kwangsi 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 4 tactical_bombers moved from Shan State to French Indo China 3 artilleries and 5 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Chahar 1 aaGun and 5 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 2 artilleries, 2 infantry and 1 marine moved from Japan to 6 Sea Zone 2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 3,33 UK_Pacific regular : 0,67 British regular : 0,67 -
RE: BM4 Oskar2KX(X) vs fasthard(L+24)posted in League
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 harbour and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Western United States to Central United States 2 carriers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from 25 Sea Zone to Midway 1 bomber moved from Hawaiian Islands to Midway 2 fighters moved from Hawaiian Islands to Midway 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Midway 1 destroyer and 1 submarine moved from 48 Sea Zone to 26 Sea Zone 1 fighter moved from Guam to 25 Sea Zone 1 fighter moved from Eastern United States to Western United States 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 marine moved from Eastern United States to Central United States 2 aaGuns moved from Eastern United States to Central United States 2 aaGuns and 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 fighter placed in Western United States 1 carrier placed in 10 Sea Zone 1 submarine placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 harbour placed in Midway Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 3 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Shensi to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 fighters moved from United Kingdom to 110 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from 81 Sea Zone to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Ethiopia Combat - British Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Ethiopia Battle in 110 Sea Zone British attack with 1 bomber, 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win, taking Ethiopia from Italians with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 98 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 carrier and 1 cruiser moved from 81 Sea Zone to 76 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone 4 mech_infantrys moved from India to Burma 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 bomber and 3 fighters moved from 110 Sea Zone to United Kingdom 1 fighter moved from 96 Sea Zone to Egypt 1 fighter moved from 98 Sea Zone to Egypt 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry moved from Shan State to Burma 1 infantry moved from Malaya to Shan State 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India Place Units - British 1 fighter and 1 mech_infantry placed in Union of South Africa 1 factory_minor placed in Egypt 1 destroyer and 1 transport placed in 106 Sea Zone Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 armour and 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 1 armour and 4 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -0,00 Italians regular : -0,33 Japanese regular : 1,33 Germans regular : -0,17 British regular : -1,00 -
RE: BM4 Oskar2KX(X) vs fasthard(L+24)posted in League
@Oskar2KX please play 2nd map with
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Archangel: 1 aaGun -
RE: BM4 Oskar2KX(X) vs fasthard(L+24)posted in League
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Non Combat Move - Russians 1 fighter moved from Novgorod to Russia 1 artillery and 8 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Bryansk 8 infantry moved from Novgorod to Archangel 6 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Sikang to Szechwan 1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan 3 fighters and 1 tactical_bomber moved from Yunnan to Szechwan 1 aaGun and 13 infantry moved from Buryatia to Amur Place Units - Russians 1 infantry placed in Ukraine 10 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 aaGun EDIT: Adding units owned by Russians to Archangel: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
RE: BM4 Oskar2KX(X) vs fasthard(L+24)posted in League
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Non Combat Move - Russians 1 fighter moved from Novgorod to Russia 1 artillery and 8 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Bryansk 8 infantry moved from Novgorod to Archangel 6 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Sikang to Szechwan 1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan 3 fighters and 1 tactical_bomber moved from Yunnan to Szechwan 1 aaGun and 13 infantry moved from Buryatia to Amur Place Units - Russians 1 infantry placed in Ukraine 10 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUsCombat Hit Differential Summary :
-
RE: L25 BM4 fasthard(X) vs simon33(L+16)posted in League
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Bulgaria to Greece 3 armour moved from Romania to Greece 1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone 1 bomber moved from Western Germany to 92 Sea Zone 1 bomber moved from Western Germany to 88 Sea Zone 1 fighter moved from Western Germany to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from Northern Italy to Yugoslavia 6 armour and 3 mech_infantrys moved from France to Yugoslavia 1 tactical_bomber moved from Western Germany to Greece 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Greece 1 fighter moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in 88 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 88 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Greece Germans attack with 3 armour, 1 fighter, 5 infantry and 1 tactical_bomber Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 2 : 3/10 hits, 3,50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Germans lost in Greece 3 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 3 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 3 : 1/7 hits, 3,00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 4 infantry Battle in Yugoslavia Germans attack with 6 armour, 1 infantry and 3 mech_infantrys Neutral_Allies defend with 3 infantry Germans roll dice for 6 armour, 1 infantry and 3 mech_infantrys in Yugoslavia, round 2 : 4/10 hits, 3,67 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Yugoslavia 3 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 3 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2,33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 92 Sea Zone Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers French defend with 1 cruiser and 1 destroyer Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 2/5 hits, 3,00 expected hits French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the French and 1 cruiser owned by the French lost in 92 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for French: 1 cruiser and 1 destroyer Non Combat Move - Germans 1 bomber moved from 92 Sea Zone to Southern Italy 2 fighters and 2 tactical_bombers moved from 92 Sea Zone to Gibraltar 1 bomber moved from 88 Sea Zone to Gibraltar 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 artilleries moved from France to Western Germany 6 artilleries and 2 infantry moved from Germany to Slovakia Hungary 3 aaGuns, 3 artilleries, 14 infantry and 1 mech_infantry moved from Slovakia Hungary to Romania 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to Finland 1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from Norway to Finland 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy 1 submarine moved from 112 Sea Zone to 110 Sea Zone Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 4 mech_infantrys placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
French regular : -0,50 Neutral_Allies regular : 1,33 Germans regular : -3,50