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    Posts made by farmboy

    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 destroyer moved from 62 Sea Zone to 42 Sea Zone

      Combat - ANZAC
                  Battle in 42 Sea Zone
                      ANZAC attack with 1 destroyer
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 42 Sea Zone
                      ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport

      Non Combat Move - ANZAC
                  3 infantry moved from Queensland to Northern Territory
                  1 artillery moved from Queensland to Northern Territory
                  2 infantry moved from New South Wales to South Australia
                  1 carrier moved from 62 Sea Zone to 54 Sea Zone
                  1 fighter moved from Wake Island to Korea

      Place Units - ANZAC
                  1 destroyer and 2 submarines placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

      triplea_40400_ANZ3.tsvg

      posted in Tournaments
      farmboyF
      farmboy
    • RE: Farmboy +20 Allies -VS- dawgoneit Axis G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                  3 fighters moved from Queensland to 45 Sea Zone

      Combat - ANZAC
                  Battle in 45 Sea Zone
                      ANZAC attack with 1 destroyer and 3 fighters
                      Japanese defend with 1 submarine
                          ANZAC roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 :  2/4 hits
                          Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Japanese lost in 45 Sea Zone
                      ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine

      Non Combat Move - ANZAC
                  1 carrier moved from 62 Sea Zone to 54 Sea Zone
                  2 fighters moved from 45 Sea Zone to 54 Sea Zone
                  1 fighter moved from 45 Sea Zone to 33 Sea Zone

      Place Units - ANZAC
                  1 destroyer and 1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

      Combat Move - French

      Non Combat Move - French
                  1 destroyer moved from 79 Sea Zone to 80 Sea Zone
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  1 infantry moved from Egypt to Alexandria

      Turn Complete - French

      triplea_40407_Fre3.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Farmboy +20 Allies -VS- dawgoneit Axis G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                  3 fighters moved from Queensland to 45 Sea Zone

      Combat - ANZAC
                  Battle in 45 Sea Zone
                      ANZAC attack with 1 destroyer and 3 fighters
                      Japanese defend with 1 submarine
                          ANZAC roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 :  2/4 hits
                          Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Japanese lost in 45 Sea Zone
                      ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine

      Non Combat Move - ANZAC
                  1 carrier moved from 62 Sea Zone to 54 Sea Zone
                  2 fighters moved from 45 Sea Zone to 54 Sea Zone
                  1 fighter moved from 45 Sea Zone to 33 Sea Zone

      Place Units - ANZAC
                  1 destroyer and 1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

      triplea_40407_ANZ3.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 3 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                  1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                  1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                  1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                  1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
                  1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
                  1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                  1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                  1 bomber moved from United Kingdom to Southern France

      Combat - Americans
                  Strategic bombing raid in Southern France
                          AA fire in Southern France :  0/1 hits
                      Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
                      Bombing raid in Southern France causes 4 damage total.
                  Battle in Western Germany
                      Americans converts factory_major into different units
                  Battle in Denmark
                  Battle in Normandy Bordeaux

      Non Combat Move - Americans
                  1 bomber moved from Southern France to United Kingdom
                  1 fighter moved from Eastern United States to 110 Sea Zone
                  1 fighter moved from 91 Sea Zone to United Kingdom
                  1 fighter moved from Gibraltar to 110 Sea Zone
                  1 transport moved from 101 Sea Zone to 86 Sea Zone
                  3 artilleries, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                  3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 118 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Korea
                  2 fighters moved from Hawaiian Islands to Korea
                  1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                  1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                  1 carrier moved from 26 Sea Zone to 10 Sea Zone

      Place Units - Americans
                  3 transports placed in 101 Sea Zone
                  3 artilleries and 3 infantry placed in Eastern United States
                  1 destroyer and 2 fighters placed in 10 Sea Zone
                  1 factory_minor placed in Korea

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,4,4,2,2,4,1,3
                  Americans collect 61 PUs (3 lost to blockades); end with 61 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  3 infantry moved from Szechwan to Kweichow
                  3 infantry moved from Szechwan to Shensi
                  1 artillery moved from Szechwan to Shensi
                  1 fighter moved from Szechwan to Kweichow
                  1 infantry moved from Szechwan to Kweichow

      Combat - Chinese
                  Battle in Kweichow
                      Chinese attack with 1 fighter and 4 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 :  1/5 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  0/2 hits
                          1 infantry owned by the Japanese lost in Kweichow
                          Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 :  2/5 hits
                          Japanese roll dice for 1 artillery in Kweichow, round 3 :  0/1 hits
                          1 artillery owned by the Japanese lost in Kweichow
                      Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 artillery and 1 infantry
                  Battle in Shensi
                      Chinese attack with 1 artillery and 3 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 :  2/4 hits
                          Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Shensi
                      Chinese win, taking Shensi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  3 infantry moved from Szechwan to Shensi
                  1 fighter moved from Kweichow to Sikang

      Place Units - Chinese
                  2 infantry placed in Sikang
                  2 infantry placed in Tsinghai
                  Chinese undo move 2.
                  Chinese undo move 1.
                  1 infantry placed in Sikang
                  3 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 8 PUs

      Purchase Units - British
                  British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Scotland to 109 Sea Zone
                  1 infantry moved from Scotland to 109 Sea Zone
                  2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                  2 infantry moved from 110 Sea Zone to Holland Belgium
                  1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                  3 fighters moved from Scotland to 125 Sea Zone
                  1 fighter moved from United Kingdom to 125 Sea Zone
                  1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                  1 armour moved from Alexandria to Anglo Egyptian Sudan
                  1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  1 infantry moved from Tanganyika Territory to Kenya
                        British take Kenya from Italians
                  1 infantry moved from Yunnan to Kwangsi
                        Chinese take Kwangsi from Japanese

      Combat - British
                  Battle in Holland Belgium
                  Battle in 98 Sea Zone
                      British attack with 1 cruiser
                      Italians defend with 1 transport
                          1 transport owned by the Italians lost in 98 Sea Zone
                      British win, taking Holland Belgium from Germans, taking 98 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 transport
                  Battle in 125 Sea Zone
                      British attack with 1 destroyer and 4 fighters
                      Germans defend with 1 submarine
                          British roll dice for 1 destroyer and 4 fighters in 125 Sea Zone, round 2 :  3/5 hits
                          Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Germans lost in 125 Sea Zone
                      British win, taking 125 Sea Zone from Germans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in Anglo Egyptian Sudan
                      British attack with 1 armour and 1 infantry
                      Italians defend with 1 infantry
                          British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                          Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                          1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                      British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry

      Non Combat Move - British
                  1 fighter moved from Morocco to Normandy Bordeaux
                  1 fighter moved from 125 Sea Zone to 110 Sea Zone
                  1 fighter moved from 125 Sea Zone to 110 Sea Zone
                  2 fighters moved from 125 Sea Zone to Normandy Bordeaux
                  1 infantry moved from United Kingdom to 109 Sea Zone
                  1 aaGun moved from Scotland to 109 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                  1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 aaGun, 1 armour, 1 artillery and 3 infantry moved from United Kingdom to 109 Sea Zone
                  1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
                  1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 artillery moved from West India to Eastern Persia
                        British take Eastern Persia from Neutral_Allies

      Place Units - British
                  1 carrier placed in 110 Sea Zone
                  1 fighter placed in United Kingdom
                  1 transport placed in 109 Sea Zone

      Turn Complete - British
                  British collect 31 PUs; end with 31 PUs

      Turn Complete - UK_Pacific

      triplea_40400_UK_3.tsvg

      posted in Tournaments
      farmboyF
      farmboy
    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - British
                  British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Scotland to 109 Sea Zone
                  1 infantry moved from Scotland to 109 Sea Zone
                  2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                  2 infantry moved from 110 Sea Zone to Holland Belgium
                  1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                  3 fighters moved from Scotland to 125 Sea Zone
                  1 fighter moved from United Kingdom to 125 Sea Zone
                  1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                  1 armour moved from Alexandria to Anglo Egyptian Sudan
                  1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  1 infantry moved from Tanganyika Territory to Kenya
                        British take Kenya from Italians
                  1 infantry moved from Yunnan to Kwangsi
                        Chinese take Kwangsi from Japanese

      triplea_40400_Bri3.tsvg

      posted in Tournaments
      farmboyF
      farmboy
    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  3 infantry moved from Szechwan to Kweichow
                  3 infantry moved from Szechwan to Shensi
                  1 artillery moved from Szechwan to Shensi
                  1 fighter moved from Szechwan to Kweichow
                  1 infantry moved from Szechwan to Kweichow

      Combat - Chinese
                  Battle in Kweichow
                      Chinese attack with 1 fighter and 4 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 :  1/5 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  0/2 hits
                          1 infantry owned by the Japanese lost in Kweichow
                          Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 :  2/5 hits
                          Japanese roll dice for 1 artillery in Kweichow, round 3 :  0/1 hits
                          1 artillery owned by the Japanese lost in Kweichow
                      Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 artillery and 1 infantry
                  Battle in Shensi
                      Chinese attack with 1 artillery and 3 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 :  2/4 hits
                          Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Shensi
                      Chinese win, taking Shensi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  3 infantry moved from Szechwan to Shensi
                  1 fighter moved from Kweichow to Sikang

      Place Units - Chinese
                  2 infantry placed in Sikang
                  2 infantry placed in Tsinghai
                  Chinese undo move 2.
                  Chinese undo move 1.
                  1 infantry placed in Sikang
                  3 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 8 PUs

      triplea_40400_Chi3.tsvg

      posted in Tournaments
      farmboyF
      farmboy
    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  3 infantry moved from Szechwan to Kweichow
                  3 infantry moved from Szechwan to Shensi
                  1 artillery moved from Szechwan to Shensi
                  1 fighter moved from Szechwan to Kweichow
                  1 infantry moved from Szechwan to Kweichow

      triplea_40400_Chi3.tsvg

      posted in Tournaments
      farmboyF
      farmboy
    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 3 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                  1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                  1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                  1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                  1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
                  1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
                  1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                  1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                  1 bomber moved from United Kingdom to Southern France

      Combat - Americans
                  Strategic bombing raid in Southern France
                          AA fire in Southern France :  0/1 hits
                      Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
                      Bombing raid in Southern France causes 4 damage total.
                  Battle in Western Germany
                      Americans converts factory_major into different units
                  Battle in Denmark
                  Battle in Normandy Bordeaux

      Non Combat Move - Americans
                  1 bomber moved from Southern France to United Kingdom
                  1 fighter moved from Eastern United States to 110 Sea Zone
                  1 fighter moved from 91 Sea Zone to United Kingdom
                  1 fighter moved from Gibraltar to 110 Sea Zone
                  1 transport moved from 101 Sea Zone to 86 Sea Zone
                  3 artilleries, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                  3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 118 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Korea
                  2 fighters moved from Hawaiian Islands to Korea
                  1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                  1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                  1 carrier moved from 26 Sea Zone to 10 Sea Zone

      Place Units - Americans
                  3 transports placed in 101 Sea Zone
                  3 artilleries and 3 infantry placed in Eastern United States
                  1 destroyer and 2 fighters placed in 10 Sea Zone
                  1 factory_minor placed in Korea

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,4,4,2,2,4,1,3
                  Americans collect 61 PUs (3 lost to blockades); end with 61 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

      triplea_40400_Ame3.tsvg

      posted in Tournaments
      farmboyF
      farmboy
    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 3 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                  1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                  1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                  1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                  1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
                  1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
                  1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                  1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                  1 bomber moved from United Kingdom to Southern France

      triplea_40400_Ame3.tsvg

      posted in Tournaments
      farmboyF
      farmboy
    • RE: Farmboy +20 Allies -VS- dawgoneit Axis G40

      note the edit I made to the US. Forgot to move the sub by Java and moved it by edit after. Feel free to edit back if you find inappropriate.

      posted in League
      farmboyF
      farmboy
    • RE: Farmboy +20 Allies -VS- dawgoneit Axis G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 armour, 2 artilleries, 3 infantry and 4 transports; Remaining resources: 2 PUs;

      Politics - Americans
                  Americans takes Political Action: Political Action Americans To War With Germans
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                  Americans takes Political Action: Political Action Americans To War With Italians
                      Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                  1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                  1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                  1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                  1 battleship moved from 23 Sea Zone to 33 Sea Zone
                  1 cruiser moved from 23 Sea Zone to 33 Sea Zone
                  2 carriers moved from 101 Sea Zone to 91 Sea Zone
                  4 fighters moved from Eastern United States to 91 Sea Zone
                  1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                  1 mech_infantry moved from Eastern United States to 101 Sea Zone
                  1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                  2 fighters moved from 26 Sea Zone to 16 Sea Zone
                  1 bomber moved from Wake Island to 16 Sea Zone
                  1 fighter moved from Wake Island to 17 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 17 Sea Zone

      Combat - Americans
                  Battle in 17 Sea Zone
                      Americans attack with 2 fighters and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 :  3/3 hits
                          Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 17 Sea Zone
                      Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 16 Sea Zone
                      Americans attack with 1 bomber and 2 fighters
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 2 :  1/3 hits
                          Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 16 Sea Zone
                      Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in Gibraltar
                      Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                      Italians defend with 1 armour, 1 harbour and 1 infantry
                          Americans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                          Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Gibraltar, round 2 :  0/6 hits
                          Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 :  1/2 hits
                          1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                          Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 3 :  4/5 hits
                          Italians roll dice for 1 armour in Gibraltar, round 3 :  1/1 hits
                          1 infantry owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
                      Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 armour and 1 infantry
                      Casualties for Americans: 2 infantry
                  Battle in Caroline Islands
                      Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                      Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                          Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 :  1/2 hits
                          Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 :  1/4 hits
                          Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                          1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                          Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 :  2/4 hits
                          Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Caroline Islands
                      Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                      Casualties for Japanese: 1 aaGun and 2 infantry

      Non Combat Move - Americans
                  1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                  1 destroyer moved from 24 Sea Zone to 17 Sea Zone
                  1 destroyer moved from 23 Sea Zone to 22 Sea Zone
                  1 cruiser moved from 23 Sea Zone to 34 Sea Zone
                  1 carrier moved from 23 Sea Zone to 33 Sea Zone
                  2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                  1 carrier moved from 26 Sea Zone to 33 Sea Zone
                  2 fighters moved from 16 Sea Zone to Midway
                  1 bomber moved from 16 Sea Zone to Wake Island
                  1 submarine moved from 23 Sea Zone to 33 Sea Zone
                  1 infantry and 1 mech_infantry moved from Western United States to Central United States
                  1 mech_infantry moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies

      Place Units - Americans
                  4 transports placed in 101 Sea Zone
                  1 armour, 2 artilleries and 3 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 54 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                  Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 42 Sea Zone: 1 submarine
                  EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine
                  EDIT: Turning off Edit Mode
                  Chinese buy 4 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Szechwan to Shensi
                  3 infantry moved from Sikang to Shensi
                  5 infantry moved from Szechwan to Kweichow
                  1 fighter moved from Sikang to Kweichow

      Combat - Chinese
                  Battle in Kweichow
                      Chinese attack with 1 fighter and 5 infantry
                      Japanese defend with 1 armour and 1 mech_infantry
                          Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 2 :  0/6 hits
                          Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 :  1/2 hits
                          1 infantry owned by the Chinese lost in Kweichow
                          Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 :  2/5 hits
                          Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 3 :  1/2 hits
                          1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                      Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 armour and 1 mech_infantry
                  Battle in Shensi
                      Chinese attack with 4 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 4 infantry in Shensi, round 2 :  1/4 hits
                          Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Shensi
                      Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Kweichow to Sikang

      Place Units - Chinese
                  2 infantry placed in Sikang
                  2 infantry placed in Kweichow

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 6 PUs

      Purchase Units - British
                  British buy 4 transports; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 cruiser moved from 81 Sea Zone to 96 Sea Zone
                  1 armour and 1 mech_infantry moved from Egypt to Tobruk
                        British take Alexandria from Italians
                  1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                  1 artillery moved from 96 Sea Zone to Tobruk
                  1 infantry moved from 96 Sea Zone to Tobruk
                  1 artillery moved from Egypt to Anglo Egyptian Sudan
                  2 infantry moved from Egypt to Anglo Egyptian Sudan
                  1 bomber moved from Morocco to Tobruk
                  1 tactical_bomber moved from Egypt to Tobruk
                  1 fighter moved from Egypt to Anglo Egyptian Sudan
                  2 armour and 2 mech_infantrys moved from India to Yunnan
                  2 artilleries and 4 infantry moved from Burma to Yunnan
                  3 infantry moved from Shan State to Siam
                  3 infantry moved from Shan State to Malaya
                  1 artillery moved from Shan State to Malaya
                  3 infantry moved from Shan State to French Indo China
                  1 infantry moved from Shan State to Siam
                  1 battleship moved from 39 Sea Zone to 43 Sea Zone
                  2 fighters and 1 tactical_bomber moved from India to Yunnan

      Combat - British
                  Battle in Tobruk
                      British attack with 1 armour, 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                      Italians defend with 1 artillery and 3 infantry
                          British roll dice for 1 cruiser in Tobruk, round 2 :  1/1 hits
                          British roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 :  3/6 hits
                          Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 :  0/4 hits
                          1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Tobruk
                      British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                      Casualties for Italians: 1 artillery and 3 infantry
                  Battle in 43 Sea Zone
                      British attack with 1 battleship
                      Japanese defend with 1 destroyer and 1 transport
                          British roll dice for 1 battleship in 43 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 43 Sea Zone
                          1 transport owned by the Japanese lost in 43 Sea Zone
                      British win, taking 43 Sea Zone from Japanese with 1 battleship remaining. Battle score for attacker is 15
                      Casualties for Japanese: 1 destroyer and 1 transport
                  Battle in Siam
                      British attack with 4 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 4 infantry in Siam, round 2 :  1/4 hits
                          Japanese roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Siam
                      British win, taking Siam from Japanese with 4 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Anglo Egyptian Sudan
                      British attack with 1 artillery, 1 fighter and 2 infantry
                      Italians defend with 1 infantry
                          British roll dice for 1 artillery, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 :  2/4 hits
                          Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                          1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                      British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in Yunnan
                      British attack with 2 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                      Japanese defend with 2 artilleries and 1 infantry
                          British roll dice for 2 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  7/13 hits
                          Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 :  0/3 hits
                          1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
                      British win, taking Yunnan from Japanese with 2 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                      Casualties for Japanese: 2 artilleries and 1 infantry
                  Battle in French Indo China
                      British attack with 3 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 3 infantry in French Indo China, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in French Indo China, round 2 :  1/1 hits
                          1 infantry owned by the British lost in French Indo China
                          British roll dice for 2 infantry in French Indo China, round 3 :  0/2 hits
                          Japanese roll dice for 1 infantry in French Indo China, round 3 :  1/1 hits
                          1 infantry owned by the British lost in French Indo China
                      1 infantry owned by the British retreated to Shan State
                      Japanese win with 1 infantry remaining. Battle score for attacker is -6
                      Casualties for British: 2 infantry
                  Battle in Malaya
                      British attack with 1 artillery and 3 infantry
                      Japanese defend with 1 harbour and 1 infantry
                          British roll dice for 1 artillery and 3 infantry in Malaya, round 2 :  1/4 hits
                          Japanese roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
                      British win, taking Malaya from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  1 aaGun moved from Shan State to Yunnan
                  1 aaGun moved from Shan State to Yunnan
                  1 aaGun moved from Burma to Yunnan
                  2 fighters and 1 tactical_bomber moved from Yunnan to India
                  1 bomber and 1 tactical_bomber moved from Tobruk to Egypt
                  1 fighter moved from Anglo Egyptian Sudan to Egypt
                  1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                  1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                  1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                  1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                  1 destroyer moved from 119 Sea Zone to 109 Sea Zone
                  1 transport moved from 119 Sea Zone to 109 Sea Zone
                  1 fighter moved from Morocco to United Kingdom
                  2 infantry moved from Rhodesia to Tanganyika Territory

      Place Units - British
                  4 transports placed in 109 Sea Zone

      Turn Complete - British
                  British collect 28 PUs; end with 29 PUs

      Place Units - UK_Pacific
                  1 artillery and 7 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 5
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,3,3,6,3
                  UK_Pacific collect 13 PUs (5 lost to blockades); end with 13 PUs
                  Some Units in India change ownership: 1 artillery and 7 infantry

      triplea_40407_UK_3.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Farmboy +20 Allies -VS- dawgoneit Axis G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 42 Sea Zone: 1 submarine
                  EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine
                  EDIT: Turning off Edit Mode
                  Chinese buy 4 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Szechwan to Shensi
                  3 infantry moved from Sikang to Shensi
                  5 infantry moved from Szechwan to Kweichow
                  1 fighter moved from Sikang to Kweichow

      Combat - Chinese
                  Battle in Kweichow
                      Chinese attack with 1 fighter and 5 infantry
                      Japanese defend with 1 armour and 1 mech_infantry
                          Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 2 :  0/6 hits
                          Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 :  1/2 hits
                          1 infantry owned by the Chinese lost in Kweichow
                          Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 :  2/5 hits
                          Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 3 :  1/2 hits
                          1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                      Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 armour and 1 mech_infantry
                  Battle in Shensi
                      Chinese attack with 4 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 4 infantry in Shensi, round 2 :  1/4 hits
                          Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Shensi
                      Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Kweichow to Sikang

      Place Units - Chinese
                  2 infantry placed in Sikang
                  2 infantry placed in Kweichow

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 6 PUs

      triplea_40407_Chi3.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Farmboy +20 Allies -VS- dawgoneit Axis G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 armour, 2 artilleries, 3 infantry and 4 transports; Remaining resources: 2 PUs;

      Politics - Americans
                  Americans takes Political Action: Political Action Americans To War With Germans
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                  Americans takes Political Action: Political Action Americans To War With Italians
                      Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                  1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                  1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                  1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                  1 battleship moved from 23 Sea Zone to 33 Sea Zone
                  1 cruiser moved from 23 Sea Zone to 33 Sea Zone
                  2 carriers moved from 101 Sea Zone to 91 Sea Zone
                  4 fighters moved from Eastern United States to 91 Sea Zone
                  1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                  1 mech_infantry moved from Eastern United States to 101 Sea Zone
                  1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                  2 fighters moved from 26 Sea Zone to 16 Sea Zone
                  1 bomber moved from Wake Island to 16 Sea Zone
                  1 fighter moved from Wake Island to 17 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 17 Sea Zone

      Combat - Americans
                  Battle in 17 Sea Zone
                      Americans attack with 2 fighters and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 :  3/3 hits
                          Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 17 Sea Zone
                      Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 16 Sea Zone
                      Americans attack with 1 bomber and 2 fighters
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 2 :  1/3 hits
                          Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 16 Sea Zone
                      Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in Gibraltar
                      Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                      Italians defend with 1 armour, 1 harbour and 1 infantry
                          Americans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                          Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Gibraltar, round 2 :  0/6 hits
                          Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 :  1/2 hits
                          1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                          Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 3 :  4/5 hits
                          Italians roll dice for 1 armour in Gibraltar, round 3 :  1/1 hits
                          1 infantry owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
                      Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 armour and 1 infantry
                      Casualties for Americans: 2 infantry
                  Battle in Caroline Islands
                      Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                      Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                          Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 :  1/2 hits
                          Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 :  1/4 hits
                          Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                          1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                          Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 :  2/4 hits
                          Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Caroline Islands
                      Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                      Casualties for Japanese: 1 aaGun and 2 infantry

      Non Combat Move - Americans
                  1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                  1 destroyer moved from 24 Sea Zone to 17 Sea Zone
                  1 destroyer moved from 23 Sea Zone to 22 Sea Zone
                  1 cruiser moved from 23 Sea Zone to 34 Sea Zone
                  1 carrier moved from 23 Sea Zone to 33 Sea Zone
                  2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                  1 carrier moved from 26 Sea Zone to 33 Sea Zone
                  2 fighters moved from 16 Sea Zone to Midway
                  1 bomber moved from 16 Sea Zone to Wake Island
                  1 submarine moved from 23 Sea Zone to 33 Sea Zone
                  1 infantry and 1 mech_infantry moved from Western United States to Central United States
                  1 mech_infantry moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies

      Place Units - Americans
                  4 transports placed in 101 Sea Zone
                  1 armour, 2 artilleries and 3 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 54 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

      triplea_40407_Ame3.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Cow (Axis) vs farmboy (allies +16)

      another edit. two artillery in ukraine should have moved to bryansk with the inf. Saw it after I posted. But can edit on my turn too if you are okay with that.

      posted in Tournaments
      farmboyF
      farmboy
    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  3 infantry moved from Archangel to Belarus
                  1 fighter moved from Bryansk to Belarus
                  1 tactical_bomber moved from Smolensk to Belarus
                  1 fighter moved from Smolensk to Belarus

      Combat - Russians
                  Battle in Belarus
                      Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                      Germans defend with 1 infantry
                          Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 :  2/6 hits
                          Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                          1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                      Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  9 infantry moved from Archangel to Smolensk
                  1 aaGun moved from Archangel to Smolensk
                  1 artillery moved from Archangel to Smolensk
                  3 infantry moved from Smolensk to Bryansk
                  9 infantry moved from Russia to Bryansk
                  1 infantry moved from Ukraine to Western Ukraine
                  4 infantry moved from Ukraine to Bryansk
                  2 fighters moved from Belarus to Russia
                  1 tactical_bomber moved from Belarus to Russia
                  6 infantry moved from Yenisey to Timguska
                  2 aaGuns and 11 infantry moved from Amur to Korea

      Place Units - Russians
                  3 infantry placed in Ukraine
                  1 artillery and 7 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 32 PUs; end with 32 PUs

      triplea_40400_Rus3.tsvg

      posted in Tournaments
      farmboyF
      farmboy
    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  3 infantry moved from Archangel to Belarus
                  1 fighter moved from Bryansk to Belarus
                  1 tactical_bomber moved from Smolensk to Belarus
                  1 fighter moved from Smolensk to Belarus

      triplea_40400_Rus3.tsvg

      posted in Tournaments
      farmboyF
      farmboy
    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Combat - ANZAC

      Non Combat Move - ANZAC
                  1 fighter moved from Queensland to Wake Island

      Place Units - ANZAC
                  1 carrier placed in 62 Sea Zone
                  2 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from French Central Africa to French Equatorial Africa
                  3 infantry moved from Algeria to Tunisia

      Turn Complete - French

      triplea_40400_Fre2.tsvg

      posted in Tournaments
      farmboyF
      farmboy
    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Combat - ANZAC

      Non Combat Move - ANZAC
                  1 fighter moved from Queensland to Wake Island

      Place Units - ANZAC
                  1 carrier placed in 62 Sea Zone
                  2 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

      triplea_40400_ANZ2.tsvg

      posted in Tournaments
      farmboyF
      farmboy
    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 3 artilleries, 1 fighter, 3 infantry and 5 transports; Remaining resources: 7 PUs;

      Combat Move - Americans
                  2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                  1 battleship, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                        Americans take 6 Sea Zone from Japanese
                  1 submarine moved from 26 Sea Zone to 6 Sea Zone
                  2 infantry moved from 6 Sea Zone to Korea
                  1 bomber moved from United Kingdom to Western Germany

      Combat - Americans
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                  Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                  Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 4,4
                  Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                  Strategic bombing raid in Western Germany
                          AA fire in Western Germany :  0/1 hits
                      Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                      Bombing raid in Western Germany causes 7 damage total.
                  Battle in Korea

      Non Combat Move - Americans
                  1 bomber moved from Western Germany to United Kingdom
                  1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                  1 carrier moved from 101 Sea Zone to 91 Sea Zone
                  2 fighters moved from Eastern United States to 91 Sea Zone
                  1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                  1 fighter moved from 91 Sea Zone to Gibraltar
                  1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                  1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                  1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                  1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
                  1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

      Place Units - Americans
                  3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
                  5 transports placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 55 PUs; end with 62 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Yunnan to Hunan
                  2 infantry moved from Yunnan to Hunan
                  3 infantry moved from Szechwan to Kweichow
                  1 fighter moved from Shensi to Hunan
                  1 infantry moved from Shensi to Kweichow

      Combat - Chinese
                  Battle in Hunan
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 :  1/4 hits
                          Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                      Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Kweichow
                      Chinese attack with 4 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 4 infantry in Kweichow, round 2 :  0/4 hits
                          Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                          1 infantry owned by the Chinese lost in Kweichow
                          Chinese roll dice for 3 infantry in Kweichow, round 3 :  0/3 hits
                          Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                          Chinese roll dice for 3 infantry in Kweichow, round 4 :  0/3 hits
                          Japanese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                          Chinese roll dice for 3 infantry in Kweichow, round 5 :  0/3 hits
                          Japanese roll dice for 1 infantry in Kweichow, round 5 :  1/1 hits
                          1 infantry owned by the Chinese lost in Kweichow
                          Chinese roll dice for 2 infantry in Kweichow, round 6 :  1/2 hits
                          Japanese roll dice for 1 infantry in Kweichow, round 6 :  0/1 hits
                          1 infantry owned by the Japanese lost in Kweichow
                      Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is -3
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Hunan to Szechwan
                  6 infantry moved from Shensi to Szechwan

      Place Units - Chinese
                  1 artillery and 4 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 8 PUs; end with 8 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

      Purchase Units - British
                  British buy 1 destroyer and 3 transports; Remaining resources: 5 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                  1 fighter moved from United Kingdom to 125 Sea Zone
                  3 fighters moved from Scotland to 125 Sea Zone
                  1 bomber moved from Malta to Alexandria
                  1 tactical_bomber moved from Malta to Alexandria
                  2 artilleries moved from Egypt to Alexandria
                  1 infantry moved from Egypt to Alexandria
                  1 infantry moved from Ethiopia to 76 Sea Zone
                  1 armour moved from Ethiopia to 76 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                  1 armour moved from 98 Sea Zone to Alexandria
                  1 infantry moved from 98 Sea Zone to Alexandria
                  1 cruiser moved from 76 Sea Zone to 98 Sea Zone

      Combat - British
                  Battle in 125 Sea Zone
                      British attack with 1 destroyer and 4 fighters
                      Germans defend with 1 submarine
                          British roll dice for 1 destroyer and 4 fighters in 125 Sea Zone, round 2 :  4/5 hits
                          Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Germans lost in 125 Sea Zone
                      British win, taking 125 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in Alexandria
                      British attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber
                      Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                          British roll dice for 1 cruiser in Alexandria, round 2 :  0/1 hits
                          British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber in Alexandria, round 2 :  2/7 hits
                          Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 :  2/5 hits
                          2 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
                          British roll dice for 1 armour, 2 artilleries, 1 bomber and 1 tactical_bomber in Alexandria, round 3 :  2/5 hits
                          Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 3 :  2/3 hits
                          1 mech_infantry owned by the Italians, 2 artilleries owned by the British and 1 artillery owned by the Italians lost in Alexandria
                          British roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Alexandria, round 4 :  2/3 hits
                          Italians roll dice for 1 armour in Alexandria, round 4 :  0/1 hits
                          1 armour owned by the Italians lost in Alexandria
                      British win, taking Alexandria from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for British: 2 artilleries and 2 infantry
                      Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry

      Non Combat Move - British
                  1 bomber moved from Alexandria to Egypt
                  1 tactical_bomber moved from Alexandria to Egypt
                  1 cruiser moved from 96 Sea Zone to 92 Sea Zone
                  1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                  1 mech_infantry moved from Ethiopia to Egypt
                  1 infantry moved from Rhodesia to Belgian Congo
                  1 infantry moved from Rhodesia to Tanganyika Territory
                  1 infantry moved from Yunnan to Burma
                  1 artillery moved from India to West India
                  1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                  1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                  2 fighters moved from 125 Sea Zone to Scotland
                  1 fighter moved from 125 Sea Zone to United Kingdom
                  1 fighter moved from 125 Sea Zone to Scotland

      Place Units - British
                  1 destroyer and 3 transports placed in 109 Sea Zone

      Turn Complete - British
                  British collect 28 PUs; end with 33 PUs

      Place Units - UK_Pacific
                  2 infantry and 2 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,2,3,1,2
                  UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs
                  Some Units in India change ownership: 2 infantry and 2 mech_infantrys

      triplea_40400_UK_2.tsvg

      posted in Tournaments
      farmboyF
      farmboy
    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Combat Move - British
                  1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                  1 fighter moved from United Kingdom to 125 Sea Zone
                  3 fighters moved from Scotland to 125 Sea Zone
                  1 bomber moved from Malta to Alexandria
                  1 tactical_bomber moved from Malta to Alexandria
                  2 artilleries moved from Egypt to Alexandria
                  1 infantry moved from Egypt to Alexandria
                  1 infantry moved from Ethiopia to 76 Sea Zone
                  1 armour moved from Ethiopia to 76 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                  1 armour moved from 98 Sea Zone to Alexandria
                  1 infantry moved from 98 Sea Zone to Alexandria
                  1 cruiser moved from 76 Sea Zone to 98 Sea Zone

      triplea_40400_Bri2.tsvg

      posted in Tournaments
      farmboyF
      farmboy
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